Brigand Twindaggers

icon-wp_physicalAttack.png
70 physical_defense-shield-icon.jpg 35.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
20.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
15.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
-
icon_weight.png
20.0
critical.png
125 icon-wp_stability.png 15
icon_weight.png 2.5
icon-durabilitiy.png
50
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
10 18 0 0
weapon_type-icon.jpg Dagger (Paired) damage_type-icon.jpg Slash/Thrust
skill-icon.jpg Quickstep icon_fp_cost.png 5

Brigand Twindaggers are a Weapon in Dark Souls 3.



These paired daggers are the preferred weapons of the brigands of a distant land.

When two-handed, the wielder holds a blade in each hand, allowing for divergent attacks that include left-handed moves.

Skill: Quickstep
Instantly step behind or around the side of foes. Especially effective when locked on to target.

 

Notes and Tips:

  • Can be Infused and Buffed.
  • Reinforced with Titanite.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • The Brigand Twindaggers have a motion value of 375 on backstab, 450 on riposte, and 75+437.5 on Hornet Ring riposte. The motion value of a backstab with a dagger does not change with Hornet Ring.
    • This means that aside from a difference in AR, no infusion is strictly better for ripostes, as all infusions will get the same motion value, with the only difference being AR. Use whatever infusion will net the most damage for the best results.
    • Note that Dark damage does not benefit from Hornet Ring in PvP.

 

  • The Brigand Twindaggers have a range of 12sp on the 2h L1.
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • The Weapon Skill Quickstep can be used to lessen the recovery frames of any attack.
  • Compatible with Legion Etiquette gesture when equipped on left hand.



Location/Where to Find




Moveset and Videos:

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Brigand Twindaggers Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular +10 134 - - - - D D - - - - - 35 20 15 15 20 18
Heavy +10 123 - - - - C - - - - - - 35 20 15 15 20 16
Sharp +10 123 - - - - E A - - - - - 35 20 15 15 20 16
Refined +10 120 - - - - C C - - - - - 35 20 15 15 20 16
Raw +10 208 - - - - - - - - - - - 33.2 19 14.2 14.2 19 15
Crystal +10 65 89 - - - D D A - - - - 33.2 22 14.2 14.2 19 15
Simple +10 69 79 - - - D D B - - - - 33.2 22 14.2 14.2 19 15
Fire +10 127 - 127 - - - - - - - - - 33.2 19 18 14.2 19 15
Chaos +10 69 - 89 - - D D C C - - - 33.2 19 16.5 14.2 19 15
Lightning +10 65 - - 89 - D D - A - - - 33.2 19 14.2 16.5 19 15
Blessed +10 89 - - - - D D - B - - - 33.2 19 14.2 14.2 19 14
Deep +10 127 - - - 127 - - - - - - - 33.2 19 14.2 14.2 24 15
Dark +10 69 - - - 89 D D C C - - - 33.2 19 14.2 14.2 22 15
Blood +10 103 - - - - D D - - - - - 33.2 19.0 14.2 14.2 19.0  15
Poison +10 103 - - - - D D - - - - - 33.2 19.0 14.2 14.2 19.0 15
Hollow +10
Luck Bonus ??   Discovery Bonus ??
127 - - - - D D - - - - - 33.2 19 14.2 14.2 19 14

 

Requires regular reinforcement, totalling ?? souls, 12  titanite shards, 12  large titanite shards, 12  titanite chunks and 1  titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 67 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Regular +1 60 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Regular +2 66 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0  15
Regular +3 71 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0  15
Regular +4 93 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0 16
Regular +5 100 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0  16
Regular +6 107 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0 16
Regular +7 113 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0  17
Regular +8 120 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0 17
Regular +9 127 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0  17
Regular +10 134 - - - - D D - - - - - 35.0 20.0 15.0 15.0 20.0 18

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Heavy 53 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Heavy +1 58 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Heavy +2 63 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Heavy +3 68 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Heavy +4 88 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Heavy +5 94 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Heavy +6 100 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 16
Heavy +7 106 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0  16
Heavy +8 112 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 16
Heavy +9 118 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0  16
Heavy +10 123 - - - - C - - - - - - 35.0 20.0 15.0 15.0 20.0 16

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Sharp 52 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +1 57 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +2 62 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +3 67 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +4 72 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +5 93 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +6 99 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Sharp +7 105 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0  16
Sharp +8 111 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Sharp +9 117 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Sharp +10 123 - - - - E C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Refined 49 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Refined +1 54 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Refined +2 59 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Refined +3 64 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Refined +4 84 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Refined +5 90 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15
Refined +6 96 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0  16
Refined +7 102 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Refined +8 108 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Refined +9 114 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Refined +10 120 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 16
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Raw 71 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0  15
Raw +1 78 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0  15
Raw +2 84 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0  15
Raw +3 91 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0 15
Raw +4 119 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0 15
Raw +5 127 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0 15
Raw +6 135 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0 15
Raw +7 143 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0  15
Raw +8 151 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0 15
Raw +9 159 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0 15
Raw +10 167 - - - - - - - - - - - 33.2 19.0 14.2 14.2 19.0  15
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Crystal 42 42 - - - E E C - - - - 33.2 20.0 14.2 14.2 19.0 15
Crystal +1 43 45 - - - E E C - - - - 33.2 20.2 14.2 14.2 19.0  15
Crystal +2 45 49 - - - D D C - - - - 33.2 20.4 14.2 14.2 19.0  15
Crystal +3 46 52 - - - D D B - - - - 33.2 20.6 14.2 14.2 19.0 15
Crystal +4 57 66 - - - D D B - - - - 33.2 20.8 14.2 14.2 19.0 15
Crystal +5 58 70 - - - D D B - - - - 33.2 21.0 14.2 14.2 19.0  15
Crystal +6 60 74 - - - D D B - - - - 33.2 21.2 14.2 14.2 19.0  15
Crystal +7 61 78 - - - D D A - - - - 33.2 21.4 14.2 14.2 19.0  15
Crystal +8 62 82 - - - D D A - - - - 33.2 21.6 14.2 14.2 19.0  15
Crystal +9 64 85 - - - D D A - - - - 33.2 21.8 14.2 14.2 19.0  15
Crystal +10 65 89 - - - D D A - - - - 33.2 22.0 14.2 14.2 19.0  15
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Simple 42 42 - - - D D D - - - - 33.2 20.0 14.2 14.2 19.0 15
Simple +1 44 45 - - - D D D - - - - 33.2 20.2 14.2 14.2 19.0  15
Simple +2 45 47 - - - D D D - - - - 33.2 20.4 14.2 14.2 19.0  15
Simple +3 47 49 - - - D D C - - - - 33.2 20.6 14.2 14.2 19.0  15
Simple +4 58 62 - - - D D C - - - - 33.2 20.8 14.2 14.2 19.0 15
Simple +5 60 65 - - - D D C - - - - 33.2 21.0 14.2 14.2 19.0 15
Simple +6 62 68 - - - D D C - - - - 33.2 21.2 14.2 14.2 19.0 15
Simple +7 63 71 - - - D D B - - - - 33.2 21.4 14.2 14.2 19.0  15
Simple +8 65 73 - - - D D B - - - - 33.2 21.6 14.2 14.2 19.0  15
Simple +9 67 76 - - - D D B - - - - 33.2 21.8 14.2 14.2 19.0  15
Simple +10 69 79 - - - D D B - - - - 33.2 22.0 14.2 14.2 19.0 15
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
 
Fire 58 - 58 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0  15
Fire +1 63 - 63 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0  15
Fire +2 68 - 68 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0 15
Fire +3 73 - 73 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0  15
Fire +4 92 - 92 - - - - - - - - - 33.2 19.0 17.1 14.2 19.0 15
Fire +5 98 - 98 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0 15
Fire +6 103 - 103 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0  15
Fire +7 109 - 109 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0  15
Fire +8 115 - 115 - - - - - - - - - 33.2 19.0 ?? 14.2 19.0  15
Fire +9 121 - 121 - - - - - - - - - 33.2 19.0 17.9 14.2 19.0  15
Fire +10 127 - 127 - - - - - - - - - 33.2 19.0 18 14.2 19.0  15
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Chaos 45 - 45 - - E E D D - - - 33.2 19.0 ?? 14.2 19.0 15
Chaos +1 46 - 48 - - E E D D - - - 33.2 19.0 ?? 14.2 19.0  15
Chaos +2 47 - 51 - - D D C C - - - 33.2 19.0 ?? 14.2 19.0  15
Chaos +3 49 - 54 - - D D C C - - - 33.2 19.0 ?? 14.2 19.0  15
Chaos +4 60 - 69 - - D D C C - - - 33.2 19.0 ?? 14.2 19.0 15
Chaos +5 62 - 72 - - D D C C - - - 33.2 19.0 ?? 14.2 19.0 15
Chaos +6 63 - 75 - - D D C C - - - 33.2 19.0 ?? 14.2 19.0  15
Chaos +7 64 - 79 - - D D C C - - - 33.2 19.0 16.1 14.2 19.0 15
Chaos +8 66 - 82 - - D D C C - - - 33.2 19.0 16.2 14.2 19.0 15
Chaos +9 67 - 86 - - D D C C - - - 33.2 19.0 16.4 14.2 19.0  15
Chaos +10 69 - 89 - - D D C C - - - 33.2 19.0 16.5 14.2 19.0  15
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Lightning 42 - - 42 - E E - C - - - 33.2 19.0 14.2 ?? 19.0 15
Lightning +1 43 - - 45 - E E - C - - - 33.2 19.0 14.2 ?? 19.0  15
Lightning +2 45 - - 49 - D D - B - - - 33.2 19.0 14.2 ?? 19.0 15
Lightning +3 46 - - 52 - D D - B - - - 33.2 19.0 14.2 ?? 19.0  15
Lightning +4 57 - - 66 - D D - B - - - 33.2 19.0 14.2 ?? 19.0  15
Lightning +5 58 - - 70 - D D - A - - - 33.2 19.0 14.2 ?? 19.0  15
Lightning +6 60 - - 74 - D D - A - - - 33.2 19.0 14.2 15.9 19.0  15
Lightning +7 61 - - 78 - D D - A - - - 33.2 19.0 14.2 16.1 19.0  15
Lightning +8 62 - - 78 - D D - A - - - 33.2 19.0 14.2 16.2 19.0  15
Lightning +9 64 - - 85 - D D - A - - - 33.2 19.0 14.2 16.4 19.0  15
Lightning +10 65 - - 89 - D D - A - - - 33.2 19.0 14.2 16.5 19.0 15
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Blessed 45 - - - - D D - C - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +1 48 - - - - D D - C - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +2 51 - - - - D D - C - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +3 54 - - - - D D - C - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +4 69 - - - - D D - C - - - 33.2 19.0 14.2 14.2 19.0 14
Blessed +5 72 - - - - D D - B - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +6 75 - - - - D D - B - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +7 79 - - - - D D - B - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +8 82 - - - - D D - B - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +9 86 - - - - D D - B - - - 33.2 19.0 14.2 14.2 19.0  14
Blessed +10 89 - - - - D D - B - - - 33.2 19.0 14.2 14.2 19.0  14
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Deep 69 - - - 69 - - - - - - - 33.2 19.0 14.2 14.2 21.8  15
Deep +1 75 - - - 75 - - - - - - - 33.2 19.0 14.2 14.2 22.0  15
Deep +2 80 - - - 80 - - - - - - - 33.2 19.0 14.2 14.2 22.2  15
Deep +3 86 - - - 86 - - - - - - - 33.2 19.0 14.2 14.2 22.4 15
Deep +4 92 - - - 92 - - - - - - - 33.2 19.0 14.2 14.2 22.8 15
Deep +5 98 - - - 98 - - - - - - - 33.2 19.0 14.2 14.2 23.0  15
Deep +6 103 - - - 103 - - - - - - - 33.2 19.0 14.2 14.2 23.2  15
Deep +7 109 - - - 109 - - - - - - - 33.2 19.0 14.2 14.2 23.4 15
Deep +8 115 - - - 115 - - - - - - - 33.2 19.0 14.2 14.2 23.6 15
Deep +9 121 - - - 121 - - - - - - - 33.2 19.0 14.2 14.2 23.8  15
Deep +10 127 - - - 127 - - - - - - - 33.2 19.0 14.2 14.2 24.0  15
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Dark 55 - - - 55 E E D D - - - 33.2 19.0 14.2 14.2 20.0 15
Dark +1 56 - - - 58 E E D D - - - 33.2 19.0 14.2 14.2 20.2  15
Dark +2 57 - - - 62 E E D D - - - 33.2 19.0 14.2 14.2 20.4  15
Dark +3 59 - - - 69 D D C C - - - 33.2 19.0 14.2 14.2 20.6  15
Dark +4 60 - - - 69 D D C C - - - 33.2 19.0 14.2 14.2 20.8  15
Dark +5 62 - - - 72 D D C C - - - 33.2 19.0 14.2 14.2 21.0  15
Dark +6 63 - - - 75 D D C C - - - 33.2 19.0 14.2 14.2 21.2  15
Dark +7 64 - - - 79 D D C C - - - 33.2 19.0 14.2 14.2 21.4  15
Dark +8 66 - - - 82 D D C C - - - 33.2 19.0 14.2 14.2 21.6  15
Dark +9 67 - - - 86 D D C C - - - 33.2 19.0 14.2 14.2 21.8  15
Dark +10 69 - - - 89 D D C C - - - 33.2 19.0 14.2 14.2 22.0  15
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Blood 60 - - - - D D - - - - 33 33.2 19.0 14.2 14.2 19.0  15
Blood +1 64 - - - - D D - - - - 33 33.2 19.0 14.2 14.2 19.0 15
Blood +2 69 - - - - D D - - - - 34 33.2 19.0 14.2 14.2 19.0 15
Blood +3 73 - - - - D D - - - - 35 33.2 19.0 14.2 14.2 19.0 15
Blood +4 77 - - - - D D - - - - 35 33.2 19.0 14.2 14.2 19.0  15
Blood +5 82 - - - - D D - - - - 36 33.2 19.0 14.2 14.2 19.0  15
Blood +6 86 - - - - D D - - - - 36 33.2 19.0 14.2 14.2 19.0  15
Blood +7 90 - - - - D D - - - - 36 33.2 19.0 14.2 14.2 19.0  15
Blood +8 95 - - - - D D - - - - 37 33.2 19.0 14.2 14.2 19.0 15
Blood +9 99 - - - - D D - - - - 37 33.2 19.0 14.2 14.2 19.0  15
Blood +10 103 - - - - D D - - - - 38 33.2 19.0 14.2 14.2 19.0 15
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Poison 60 - - - - D D - - 33 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +1 64 - - - - D D - - 33 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +2 69 - - - - D D - - 34 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +3 73 - - - - D D - - 35 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +4 77 - - - - D D - - 35 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +5 82 - - - - D D - - 36 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +6 86 - - - - D D - - 36 - - 33.2 19.0 14.2 14.2 19.0  15
Poison +7 90 - - - - D D - - 36 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +8 95 - - - - D D - - 37 - - 33.2 19.0 14.2 14.2 19.0 15
Poison +9 99 - - - - D D - - 37 - - 33.2 19.0 14.2 14.2 19.0  15
Poison +10 103 - - - - D D - - 38 - - 33.2 19.0 14.2 14.2 19.0  15
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Hollow 63 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0 14
Hollow +1 70 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0  14
Hollow +2 76 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0  14
Hollow +3 82 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0  14
Hollow +4 89 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0 14
Hollow +5 95 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0  14
Hollow +6 101 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0 14
Hollow +7 108 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0 14
Hollow +8 114 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0  14
Hollow +9 120 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0  14
Hollow +10 127 - - - - D D - -     - - - 33.2 19.0 14.2 14.2 19.0 14

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

Daggers
Aquamarine Dagger  ♦  Bandit's Knife  ♦  Corvian Greatknife  ♦  Dagger  ♦  Handmaid's Dagger  ♦  Harpe  ♦  Mail Breaker  ♦  Parrying Dagger  ♦  Rotten Ghru Dagger  ♦  Tailbone Short Sword



    • Anonymous

      30 Nov 2019 22:31  

      The fact that this has quickstep lets it pair well with iron flesh and the fact that it has by far the highest damage per second out of all the quickstep wpns makes this IMO the best dagger not to mention it has 125 on critical attacks. I suggest using a dex build stopping at 40 to spare pts for attunement which is needed to cast iron flesh and spam quickstep. Alternatively some players go for a bleed build and focus only on luck which is better for pvp but useless vs pve bleed immune enemies.

      • Anonymous

        19 Sep 2019 03:14  

        I like these. More for PvE than PvP, but I like them. Their DPS potential when buffed is significant, Quickstep is so good in PvE, and many mobs can be stunlocked by them.

        • Anonymous

          11 Sep 2019 08:52  

          Try infusing them with sharp gems and leveling up dex to 40 i tried it on a new account and the dps is quite good

          • Anonymous

            06 Sep 2019 03:08  

            Not a lot of love for these guys in the comments, but I'm liking them. Once you start Quickstepping, its hard to go back to a weapon without it, and the R1/R1/L1 combo with decent Endurance is a bladestorm for days. Have overwhelmed a few invaders with furious stunlocks/panic spams. Have had no problem with them in PVE either except for a few bosses that require a bit of range to handle (Nameless King mainly). Plus a massive bonus to Fashion Souls make these a winner in my book. At the end of the day, go with what you like! Would recommend for anyone who likes daggers and doesn't obsess over min/max.

            • Anonymous

              17 May 2019 18:16  

              why the ***** do all duel wield weapons have a 2 hit l1 combo except the dagger and rapier???? why do paired ultras have better combos than daggers :(

              • Anonymous

                10 May 2019 15:49  

                for those who don’t know about paired weapon’s L1 , when you use L1 , the auxiliary effect such as bleed/poison have a debuff , this reason is to not be able to apply bleed/poison of 320 unit per second for luck build , it is insanely too OP , so to balance that , when you use the L1 of a paired weapon , the auxiliary effect deals about 25% less per weapon hit , so , if your grave warden twinblade have 50 bleed , they both loose 12.5 bleed on thier L1 , even before informing myself about this , i noticed it wasn’t doubled bleed

                • Anonymous

                  27 Feb 2019 23:23  

                  WRONG info in this page. This is not the best dagger for bleeding, even infused, except if you think about the double combo from the l1 attack… Bandit's knife is better thanks to its innate bleeding.

                  • Anonymous

                    01 Feb 2019 02:35  

                    Um... there s no numbers for bleed or poison anywhere so how are we supposed to know if this is the best for bleed

                    • Anonymous

                      30 Dec 2018 04:29  

                      These weapons got a nerf for the Refined infusion; even though the letters on the scaling show an increase, the infusion actually only makes them worse in every regard by reducing scaling and base damage from what the base weapon provides. Sharp infusion is now the only reasonable choice, and these still work very well with buff spells, resin, and carthas rouge. In PVP they require a lot of skill. Opponents with fast weapons will out-damage you when trading attacks often, and slow weapons with poise frames mean you have to time your attacks very precisely. Judging your opponent's stamina usage and recovery is key to finding opportunities to strike. Over-reliance on Quick Step can result in your opponent catching the Instability Frames that occur after each Quick Step if you just spam it and become predictable. The twindaggers certainly require a very aggressive strategy, but if you aren't able to out-think your opponent, you'll find yourself parried, out-spaced, or just out-damaged.

                      • Anonymous

                        13 Dec 2018 17:04  

                        "The twindaggers have the highest Bleed damage of all the daggers in the game when Infused." - is this still true? they don't have BASE bleed so wouldn't Warden's or even bandit's knife have higher bleed after blood infusion?

                        • 21 Aug 2018 22:26  

                          I love these daggers. If you want to do real style damage you have to use these! The fashion is overpowering and the double slash is really cool! Sure, you may die…

                          • Anonymous

                            07 Jan 2018 01:02  

                            Best dagger available for its 2-handed double-slash stance which makes finishing them off quick and easy. Use Corvian Greatknife for poison/bleed build-up, and keep the Brigand Twindaggers with Sharp infusion for A dex

                            • Anonymous

                              07 Jan 2018 00:57  

                              Sharp Brigand Twindaggers +4 combined with the Silver Eagle Kite Shield is the best combo in the game, gives you 100% Physical protection +Quickstep weapon skill. Sick combo. Sharp gives A dex scaling so it grows with your character build. Best weapon to spend all of your big titanite on as you find it. Easiest way to farm the Black Knight near the Farron Keep Perimeter bonfire for all his gear.

                              • Anonymous

                                03 Nov 2017 05:37  

                                Since most of the enemies are weak to lightning infusing it with a lightning gem plus a high critical damage makes quick work of the armored knights (with the exception of Dragon Slayer Armour).

                                • Anonymous

                                  31 Oct 2017 11:27  

                                  These daggers with high stamina and pontiff's right eye are wonderful. I've beaten just about every boss in NG+ with em. Switched to a straight sword to hit king of the storms just so I can reach him. For nameless king himself? Human pine resin, quickstep and time the spam.

                                  • Anonymous

                                    18 Oct 2017 08:45  

                                    I have a question I thinking about doing royal assasins type character ( think Lord's blade Cairan and that's what I'm doing so any idea as to a good dagger to use? Maybe these but my plan is to backstabbing bleed and poison so idk any ideas welcome!

                                    • Anonymous

                                      06 Jul 2017 04:55  

                                      For anyone who wants to use these weapons on a build, take my advice. These weapons are best with either 60 faith or intelligence, as the physical damage is low, and you can further increase their power on a Flynn build like I did. HOWEVER, and this is big, these weapons do NOT have a connecting second attack with the L1 like other twin weapons. All combinations of attacks into an L1 (except maybe a charged R2 into an L1) will not connect if your opponent mashes the dodge button, effectively making the extra elemental damage almost useless. While they are fast, the absolute poor range against the increasing usage of hyper-armor weapons, in my experience, make this weapon extremely niche. Cool and fun to use, but ultimately needs a poise damage buff in order to connect the L1 attacks.

                                      • Anonymous

                                        23 Jun 2017 04:11  

                                        I have a question that might have already been answered but I am still unsure what the answer is.
                                        Do the Twindaggers have a L1 combo like other twinweapons? I have been trying all sorts of things to try and get one full combo with the L1 and anyone can just roll out of the first hit. Whether it is R1 into L1 or just L1 to L1, I cannot get the second hit to connect.

                                        • Anonymous

                                          21 May 2017 04:26  

                                          Actually no these are the best freaking buff weapon in the game. For whatever reason, the daggers l1 loses less buff damage per hit than sellsword or warden's l1. Every other button is as expected - r1, r2, and unbuffed are considerably weaker on brigand than on sell sword; criticals are stronger on brigands because of dagger class - but with CMW brigand does 2x 198 to sellsword's 2x 190. And you have Quickstep, and the l1s come out fast enough to do a full three-l1 combo. 1188 on a Lothric Knight with pre-reqs met, and still 810 without. Don't let the listed AR fool you, these things are an absolute beast in mobility *and* straight damage numbers with a buff.

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