Burial Gifts return in Dark Souls 3, just like the previous Souls games. One can be chosen by the player at the beginning of the game as sort of an extra bonus to help them get going. There are 9 gifts to choose from in total. All of the starting gift items are obtainable in-game, meaning these gifts provide a temporary advantage. A gift can only be chosen at the start of the first NG. The player may also opt to take none of these gifts during character creation.

Life Ring Life Ring  Ring set with a small red jewel. Raises Maximum HP.
Divine Blessing Warm, blessed holy water. Fully restores HP and cures ailments.
Hidden Blessing Pure, blessed holy water. Fully restores FP.
Black Firebomb
Black Firebomb x5
Firebomb charged with a special block. An uncouth gift for the departed.
Fire Gem Fire Gem Material used to upgrade fire weapons. More appropriate for a warrior than pretty trinkets.
Sovereignless Soul1 The sovereignless soul of one who slept beside you. Use to acquire many souls.
Rusted Coin Gold Coin x7 Burial item for good fortune after death. Greatly increases item discovery for a short while.
Cracked Red Eye Orb Cracked Red Eye Orb x4 Online play item. One use only. Become a dark spirit and invade another world.
Young White Branch Young White Branch Branch of a young white birch, perhaps an offering of peace. Can be used to blend into environment, but only once.

Notes for Players choosing Gift

For PvE the best options are the Life Ring, the Fire Gem or the Sovereignless Soul.

Everything else is either easily obtainable fairly early on, plentiful later in the game, or nearly useless until it can be obtained mid or late game.

The Fire Gem seems tempting, and rightfuly so, it's definitely an excellent choice for people who would like to focus on survival or magic stats, as the fire gem offers good damage but no scaling. Surprising amount of early found weapons scale well into the late game, for example Knight's starting long sword. Even if you go the damage fist path for at least few hours you won't match damage offered by this infusion. Otherwise firegem infusion is obtainable in the early mid game.

Early on, it is much more helpful to have the little buffer of health (especially versus Iudex Gundyr) or an extra level or two once you reach Firelink Shrine than having an extra Young White Branch, Rusted Gold Coin, or even a Divine Blessing. 

The Young White Branch grants immediate friendship with the Giant Archer of the Undead Settlement, removing the need of talking the archer.

1The "Sovereignless Soul" shows up as the "Soul of a Nameless Soldier" if chosen. Both will grant 2,000 souls if used.

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    • Anonymous

      28 May 2021 10:41  

      Don't anyhow give advice. The best startup burial gift is the Young White Branch as it will negate being hurt by giant arrows right from the start, which is also the part where new players having trouble with.

      • Anonymous

        05 May 2021 19:56  

        By Gwyn some of the advice given here is...bad, just so, so bad. And lemme explain why as well as tell ya what gifts are the most ideal to take.

        Life Ring: It's a ring that increases your HP by 7%, which is downright useless early game while late game there will be other rings that have far, FAR useful effects than this garbage. I say useless because it will add 30-ish flat HP if you pick the Knight class, which absolutely nothing against heavy hitting enemies. Gundyr himself isn't that hard once you learn how to bare hand parry his attacks in the first phase, while second phase his attacks are very telegraphed.

        Divine Blessing: It's a one-time 100% HP heal and once it's gone it's gone. It was pointless in DS1 and it's pointless now.

        Hidden Blessing: Divine Blessing that heals Focus instead of HP - why isn't this gift a meme?

        Black Firebomb: Same with the Divine Blessing, once they're gone that's it. Using these against Gundyr might be tempting, but you're better off practicing parrying his attacks and learning his moveset than wasting a gift slot. And for those who scream that you can trade this for a Chunk, there are Black Firebombs in the starting area of the High Wall, just above the fountain with the Winged Knight.

        Fire Gem: While this one may sound tempting, know that the Demon in the Undead Settlement that you fight with Siegward also drops one of these, so it all really depends on whether or not you need 2 Fire infused weapons or not. Situational, but definitely not essential.

        Sovereignless Soul: "Many souls" = 2000 souls, lel. Not worth it in terms of both buying stuff and leveling up, just learn how to do the parkour tree jump at Firelink and get the Silver Snek ring early for 10% more souls - way better stuff.

        Gold Coins: Alright, so this one may be really, REALLY tempting since Gold Coins are kinda rare in the game, with only one enemy dropping them (not very consistently, mind you), but again - this is a consumable, so once its gone then it's done. +100 Item Discovery for 60 seconds? Nah, Imma just transpose the Crystal Sage soul into the Crystal Sage rapier and put it in my offhand while I 2-hand my main weapon for constant 50 Item Discovery. Even better if yer a Dex build and the Rapier is your main weapon, since 2-handing it will boost your Item Discovery by 100 instead of 50.

        Cracked Red Eye Orbs: Lel, really? Seriously, you can just get these from Leonhard, grab a Pale Tongue in the Undead Settlement/Cathedral and get a Red Eye orb for perma access to invasions. Don't fall for the bait gift.

        Young White Branch: This. The ONLY gift that MATTERS. But here's the thing - the whole point of this gift is to NOT USE IT AT ALL. Because carrying this in your inventory will make the Giant Archer at the Undead Settlement friendly from the start, meaning no more running through the rain of great arrows every time you cross through his killzone. That and it's nice to know that your Ashen One was friends with the Giant Archer in the past, as this item very much implies to be the case.

        Hope this helped!

        • Anonymous

          05 May 2021 17:28  

          Having consumables as starting gifts is pointless, once you use them you might as well have chosen nothing. The blessings specially. "Wow, I can heal one more time in the entire game". I think they should recharge at every bonfire, just like estus. That way you get an extra heal/magic recharge per life. I think this would also work for the branch and the fire bombs and maybe the coins if you got less, the others not so much.

          • Anonymous

            09 Apr 2021 08:13  

            It should also be noted that taking the white branch makes the giant at the Undead Settlement start out as friendly. No giant arrows flying at your head as you go through the area is pretty nice.

            • Anonymous

              09 Apr 2021 08:08  

              The early fire gem is pretty good early on. A lot of enemies in the early areas writhe in pain when hit with fire damage (dogs, Pus of Man, etc.).

              • Anonymous

                10 Nov 2020 08:31  

                Burial Gift Ranking, in my opinion:
                1. Young White Branch — Makes getting through Settlement much easier and that value can't really be understated as there's no other way of getting it; blending into the environment works well for areas like Irithyll.
                2. Fire Gem — More of a thing for SL1, as an alternative to the Raw Gem, but nevertheless a nice option to have, especially since they are rather hard to come by.
                3. Black Firebombs — Helps out with Gundyr, helps out with the Pus of Man for early Titanite, and one can be traded for a Chunk, which is also pretty good.
                4. Life Ring — CAN be purchased pretty early on, but if you're the kind of player who likes some extra Vigour early on, then Life Ring can really go pretty far because you've got four ring slots and it takes a while to get four good ones.
                5. Sovereignless Soul / Gold Coin — It really depends on what kind of player you are. If you are a new player and are looking for an extra few levels early, then the Soul works, but its benefits are fleeting and you can just farm instead. Coins are good in case you really wanna get specific items which drop from enemies, such as Black Knights' stuff.
                6. Divine Blessing — Rare item that is pretty decent, but can also end up being pointless; I can't think of a particular encounter that this item really helps with, but it can be a decent option if you're planning to go for a chonky build with lots of defences and health.
                7. Hidden Blessing — Allot your Estus properly and you'll never need it, even if you find yourself short on HP otherwise, then the Divine Blessing still beats this as that also cures ailments. No reason to get this over the Divine Blessing.
                8. Cracked Red Eye Orb — Even if you are a PvP player, this is just awful; you can get five of these at Firelink and they are a guaranteed drop from the Darkwraiths in Farron.

                • Anonymous

                  06 May 2020 00:30  

                  if you want to collect every item in the game, get the young white branch because it has a unique item description

                  • Anonymous

                    29 Mar 2020 10:53  

                    Can the burial gift Young White Branch be traded between players or will it not show up for player 2 after player 1 drops it like upgrade materials?

                    • Anonymous

                      23 Mar 2020 18:32  

                      Life ring is handy, and takes awhile to access it. Maybe go through 1/5 of the game before you find it. Whereas the fire gem you can find much earlier in the game.

                      • Anonymous

                        29 Feb 2020 08:42  

                        This isnt a debate. Fire Gem is the way to go NO CONTEST. Life ring? Gtfo with that BS. That extra hairline of health ain't doing jack sh*t of a difference. The soveriegnless soul? If you do the not so secret jump to get the estus shard and silver serpent ring on top of fire link and then proceed to go back and kill the giant crystal lizard and sword master with the ring equipped you can level up a handful of times. At that point a measly 2000 souls wont make a difference and isnt even enough to level up once. Fire gem on the other hand is a permanent item. Not to mention the fact that most early game enemies are weak to fire. And fire does superior critical damage than any other non scaling gem upgrade. So itll give your crits extra damage early game.

                        • Anonymous

                          16 Feb 2020 08:07  

                          Correcting the buddy below: As a completionist you should pick the Young White Branch, because this branch you get as burial gift has a unique description, neither the Giant's one nor the ones you buy have the same description as this one.

                          • Anonymous

                            05 Oct 2019 06:58  

                            Plan your build.. Tanky build (heavy/high dmg 2H weapon need high poise & dmg ress armor).. Speedy build (light to medium armor, or just get naked, fast dps weapon in hand). Or Caster build (any equipment that can buff the spell, incresing atunement slot, and decresing casting time)

                            • Anonymous

                              29 Aug 2019 06:59  

                              Make Calamity Ring a Burial Gift I would love to have the option for a 'hardcore mode' where the ring is locked in place. Also, when you spawn in PvP or in coop you have the red eye aura signifying your badass status. Not being able to start with the ring is genuinely really annoying, knowing I'm playing on the weak mode until getting to Archdragon Peak. I don't even feel good doing PvP or invasions until I have the ring, and it's been this way for some time for me and many others I'm sure. You can get a friend that you know doesn't cheat to drop you one at High Wall if you create a new character, but it's still not the same, because that friend has to give up their hard earned Calamity Ring, also no hardcore Gundyr battle and no in-game recognition. There's no way I'll use a hack because I love the game too much to ever risk a ban. Since From will never patch this into DSIII, can anyone make a mod? We need a petition or something. . . Myazaki san, if you ever read this, know you have sinned in the worst possible way towards your own creation. Look into your soul to make amends and give the community the means to make dark souls brutal, and ... Guy is never gonna read this. Someone help!

                              • Anonymous

                                26 Aug 2019 10:54  

                                Hidden and Divine Blessings are life savers when you're out of Estus, be that while playing PvE or during invasions and can't be farmed (unless you count going through NG+ cycles as farming).

                                • Anonymous

                                  14 May 2019 12:54  

                                  My ranking of the Burial Gifts. (My opinion) - 9: Cracked Red Eye Orb Only for PvP and nothing else. Personally not into PvP. - 8/7: Devine and Hidden Blessings Two really good healing items that are an absolute waste if used early on. Seriously, don’t waste you choice on these. - 6: Young White Branch Fun for a few seconds. Only useful for PvP. - 5: Fire Gem For those who like adding a little something special to your weapons, but they’re better imbuing gems later in the game depending on your class. - 4: Life Ring Good for tanks like the Warrior and Knight class but I wouldn’t pick it up here since you can easily pick it up at the Handmaiden for cheap. - 3: Gold Coins Not really useful early with enemies that drop pretty much crap, but good later on. - 2: Black Firebomb Amazing item against Indux Gundyr do to his fire weakness, as well as the Pus of Man enemies you’ll encounter early on. - 1: Sovereignless Soul 2000 free Souls to get a few free levels or some items early on. YES PLEASE.

                                  • 24 Jan 2019 08:38  

                                    Literally the only useful items are Young White Branch, Firegem and Gold Coins. Everything else is either easy to find or cheap to get later. God knows CREOs are Garbo, since you can just go to Edgier Marvelous Chester near the top throne and get the full REO quest, Sovereignless Soul is for cowards that can’t put up with being equal in level to High Wall enemies, Divine and Hidden blessings are both worthless until NG+ when the damage taken to damage healed ratio isn’t in your favor any more, YWB is literally worthless unless you plan on never talking to the Giant Archer, Black Firebombs are for cowards that can’t fight Gundyr or Vordt like men, and Life Ring is trash. At least Gold Coins are rare af and Firegem serves a legitimate purpose without oversimplifying the High Wall and Undead Settlement.

                                    • Anonymous

                                      19 Aug 2018 16:48  

                                      For colletionists the Young White Branch is an absolute must, since it has a unique description. Avoid: anything else. If you're just a hoarder, the Hidden Blessing or the Young White Branch, since they're both the only items that can't be farmed (young white branches can't be farmed in general, I'm not nitpicking because the one given as a burial gift is theoretically unique). Avoid: anything else. A PVEer should, in my opinion, opt for the Life Ring (if they're really desperate for protection), Fire Gem (if they chose a class they're not confident with) or the Sovereignless Soul (if they don't know what to do and just want a safe option). Avoid: Young White Branch (it's possible to recover it without penalties if you're smart to go to the tower first) A PVPer instead should choose Life Ring or Fire Gem (if they decide to twink a little in the first areas), Divine or Hidden blessing (depending on the class, to have an extra advantage) or the Cracked Red Eye Orb (if they're really that desperate for competition before passing literally the first area). Avoid: Sovereignless Soul since it would just raise your matchmaking level. I would reserve the Gold Coins and the Black Firebombs for someone who's trying something specific like quickly (or while low level) making a build that requires a low drop rate item or to defeat early a high tier enemy.

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