Caitha's Chime is a Weapon in Dark Souls 3.
Sacred chime blessed by Caitha, goddess of tears.
Rare even amongst Carim clerics. Affected by intelligence, a rare thing for miracle catalysts, and also agreeable with miracles that lean towards the Dark. Its existence is concealed in the name of the Archbishop, as it is anathema.
Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.
Notes and Tips:
- Cannot be Infused or Buffed.
- Can only cast Miracles.
- Reinforced with Twinkling Titanite.
- Dark miracles cast with this chime will scale with both Intelligence and Faith up to a 45/45 softcap. Dark miracles cast with any other chime will scale only with Faith up to 60, and will deal only less damage.
- Contrary to this chime's description, its Intelligence scaling only applies to dark miracles and will have no effect on miracles that deal lightning or physical damage
- When casting normal miracles with this chime, only the Faith scaling is considered and its softcap is at the normal amount of 60 Faith.
- The chime has to remain active in your hand for the weapon art to continue regenerating health.
- At 60 INT and 60 FTH it has a spellbuff of 312.
Location/Where to Find
- Lothric Castle
- Start at Dragonslayer Armor Bonfire
- Go back towards the entrance to the bossfight and turn left. Before you should be a chapel with an elevator in it
- Enter the chapel, then go up the first flight of stairs within
- Turn left to find an open doorway and use it to exit the chapel
- Once on the balncony, turn left to see a break in the guard rail
- Very slowly walk off the balcony through the break. The fall will cause about 741 damage, so be prepared. Silvercat Ring / Spook / Walking it off
- Upon landing, turn left and make your way to the end of that section of roof. You have a very small drop to make. It should not cause fall damage. Drop down.
- Pick up Caitha's Chime from the corpse on that ledge.
- Video Example starting at 3rd bullet
Moveset and Videos:
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Caitha's Chime Upgrade Table
|Attack ValuesBonus||Parameter Bonus||Auxiliary Effects||Damage Reduction (%)|
|Requirement||Parameter Bonus||Attack Values||Damage Reduction %||Auxiliary Effects||Others|
| Spell Buff
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)