Cathedral Knight Greatsword

icon-wp_physicalAttack.png
149 physical_defense-shield-icon.jpg 60
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
50
icon-firebonus.png
-
fire_defense-shield-icon.jpg
40
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 40
icon-darkbonus.png
-
icon_weight.png
50
critical.png
100 icon-wp_stability.png 45
icon_weight.png 15.0
icon-durabilitiy.png
120
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C E - -
26 10 - -
weapon_type-icon.jpg Ultra Greatsword damage_type-icon.jpg Strike/Thrust
skill-icon.jpg Stomp icon_fp_cost.png 10 (-/20)

Cathedral Knight Greatsword is a Weapon in Dark Souls 3.



Ultra greatsword wielded by the knights of the Cathedral of the Deep.

Highly destructive if intolerably heavy.

Its blade is flattened for use as a strike weapon, but the point at the end allows for thrusting.



Notes and Tips

  • Can be Buffed and Infused.
  • Reinforced with Titanite.
  • Notably deals Strike damage with most attacks.
  • Deals Thrust damage with it's two-handed R2.
  • Its rolling attack is a spin, having notable area coverage around the player.
  • While two handed, a true combo for this weapon is R1 to R2



Location / Where to Find

  • Dropped by greatsword-wielding Cathedral Knights found in either the Cathedral of the Deep or the Consumed King's Garden
  • For easy farming: Start at the Deacons of the Deep bonfire. Head back out of the boss room and up the stairs. On the other side of the large throne there is a knight wielding this weapon.


 

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Cathedral Knight Greatsword Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 298 - - - - C D - - - - - 60 50 40 40 50
Heavy +10 275 - - - - A - - - - - - 60 50 40 40 50
Sharp +10 275 - - - - E A - - - - - 60 50 40 40 50
Refined +10 268 - - - - C C - - - - - 60 50 40 40 50
Raw +10 372 - - - - - - - - - - - 60 50 40 40 50
Crystal +10 127 174 - - - C E A - - - - 60 55 40 40 50
Simple +10 134 154 - - - C D A - - - - 60 55 40 40 50
Fire +10 221 - 221 - - - - - - - - - 60 50 48 40 50
Chaos +10 134 - 174 - - C D B B - - - 60 50 44 40 50
Lightning +10 127 - - 174 - C E - A - - - 60 50 40 44 50
Blessed +10 174 - - - - C D - B - - - 60 50 40 40 50
Deep +10 221 - - - 221 - - - - - - - 60 50 40 40 60
Dark +10 134 - - - 174 C D B B - - - 60 50 40 40 55
Blood +10 230 - - - - C D - - - - 39 60 50 40 40 50
Poison +10 230 - - - - C D - - 39 - - 60 50 40 40 50
Hollow +10
Luck Bonus ??   Discovery Bonus ??
283 - - - - C D - - - - - 60 50 40 40 50

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 149 - - - - C E - - - - - 60 50 40 40 50
Regular +1 163 - - - - C D - - - - - 60 50 40 40 50
Regular +2 178 - - - - C D - - - - - 60 50 40 40 50
Regular +3 193 - - - - C D - - - - - 60 50 40 40 50
Regular +4 208 - - - - C D - - - - - 60 50 40 40 50
Regular +5 223 - - - - C D - - - - - 60 50 40 40 50
Regular +6 2?? - - - - C D - - - - - 60 50 40 40 50
Regular +7 253 - - - - C D - - - - - 60 50 40 40 50
Regular +8 268 - - - - C D - - - - - 60 50 40 40 50
Regular +9 283 - - - - C D - - - - - 60 50 40 40 50
Regular +10 298 - - - - C D - - - - - 60 50 40 40 50

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 141 - - - - B - - - - - - 60 50 40 40 50
Heavy +1 154 - - - - B - - - - - - 60 50 40 40 50
Heavy +2 168 - - - - B - - - - - - 60 50 40 40 50
Heavy +3 181 - - - - B - - - - - - 60 50 40 40 50
Heavy +4 195 - - - - B - - - - - - 60 50 40 40 50
Heavy +5 208 - - - - A - - - - - - 60 50 40 40 50
Heavy +6 222 - - - - A - - - - - - 60 50 40 40 50
Heavy +7 235 - - - - A - - - - - - 60 50 40 40 50
Heavy +8 248 - - - - A - - - - - - 60 50 40 40 50
Heavy +9 262 - - - - A - - - - - - 60 50 40 40 50
Heavy +10 275 - - - - A - - - - - - 60 50 40 40 50

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 141 - - - - E B - - - - - 60 50 40 40 50
Sharp +1 154 - - - - E B - - - - - 60 50 40 40 50
Sharp +2 168 - - - - E B - - - - - 60 50 40 40 50
Sharp +3 181 - - - - E B - - - - - 60 50 40 40 50
Sharp +4 195 - - - - E B - - - - - 60 50 40 40 50
Sharp +5 208 - - - - E B - - - - - 60 50 40 40 50
Sharp +6 222 - - - - E B - - - - - 60 50 40 40 50
Sharp +7 235 - - - - E B - - - - - 60 50 40 40 50
Sharp +8 248 - - - - E B - - - - - 60 50 40 40 50
Sharp +9 262 - - - - E A - - - - - 60 50 40 40 50
Sharp +10 275 - - - - E A - - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 134 - - - - C C - - - - - 60 50 40 40 50
Refined +1 147 - - - - C C - - - - - 60 50 40 40 50
Refined +2 160 - - - - C C - - - - - 60 50 40 40 50
Refined +3 174 - - - - C C - - - - - 60 50 40 40 50
Refined +4 187 - - - - C C - - - - - 60 50 40 40 50
Refined +5 201 - - - - C C - - - - - 60 50 40 40 50
Refined +6 214 - - - - C C - - - - - 60 50 40 40 50
Refined +7 227 - - - - C C - - - - - 60 50 40 40 50
Refined +8 241 - - - - C C - - - - - 60 50 40 40 50
Refined +9 254 - - - - C C - - - - - 60 50 40 40 50
Refined +10 268 - - - - C C - - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 193 - - - - - - - - - - - 60 50 40 40 50
Raw +1 211 - - - - - - - - - - - 60 50 40 40 50
Raw +2 229 - - - - - - - - - - - 60 50 40 40 50
Raw +3 247 - - - - - - - - - - - 60 50 40 40 50
Raw +4 265 - - - - - - - - - - - 60 50 40 40 50
Raw +5 283 - - - - - - - - - - - 60 50 40 40 50
Raw +6 300 - - - - - - - - - - - 60 50 40 40 50
Raw +7 318 - - - - - - - - - - - 60 50 40 40 50
Raw +8 336 - - - - - - - - - - - 60 50 40 40 50
Raw +9 354 - - - - - - - - - - - 60 50 40 40 50
Raw +10 372 - - - - - - - - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 100 100 - - - D E C - - - - 60 50 40 40 50
Crystal +1 103 107 - - - D E C - - - - 60 50 40 40 50
Crystal +2 105 115 - - - D E B - - - - 60 50 40 40 50
Crystal +3 108 122 - - - D E B - - - - 60 50 40 40 50
Crystal +4 111 129 - - - D E A - - - - 60 50 40 40 50
Crystal +5 113 137 - - - D E A - - - - 60 50 40 40 50
Crystal +6 116 1?? - - - D E A - - - - 60 50 40 40 50
Crystal +7 119 152 - - - D E A - - - - 60 50 40 40 50
Crystal +8 121 159 - - - D E A - - - - 60 50 40 40 50
Crystal +9 124 166 - - - C E A - - - - 60 50 40 40 50
Crystal +10 127 174 - - - C E A - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 99 99 - - - D D C - - - - 60 50 40 40 50
Simple +1 102 104 - - - D D C - - - - 60 50 40 40 50
Simple +2 105 109 - - - D D C - - - - 60 50 40 40 50
Simple +3 108 114 - - - D D C - - - - 60 50 40 40 50
Simple +4 112 120 - - - D C B - - - - 60 50 40 40 50
Simple +5 115 125 - - - D C B - - - - 60 50 40 40 50
Simple +6 118 130 - - - D C A - - - - 60 50 40 40 50
Simple +7 122 135 - - - C C A - - - - 60 50 40 40 50
Simple +8 125 141 - - - C C A - - - - 60 50 40 40 50
Simple +9 128 146 - - - C C A - - - - 60 50 40 40 50
Simple +10 132 151 - - - C C A - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 120 - 120 - - - - - - - - - 60 50 40 40 50
Fire +1 130 - 130 - - - - - - - - - 60 50 40 40 50
Fire +2 140 - 140 - - - - - - - - - 60 50 40 40 50
Fire +3 150 - 150 - - - - - - - - - 60 50 40 40 50
Fire +4 160 - 160 - - - - - - - - - 60 50 40 40 50
Fire +5 170 - 170 - - - - - - - - - 60 50 40 40 50
Fire +6 180 - 180 - - - - - - - - - 60 50 40 40 50
Fire +7 190 - 190 - - - - - - - - - 60 50 40 40 50
Fire +8 201 - 201 - - - - - - - - - 60 50 40 40 50
Fire +9 211 - 211 - - - - - - - - - 60 50 40 40 50
Fire +10 221 - 221 - - - - - - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 107 - 107 - - E E D D - - - 60 50 40 40 50
Chaos +1 109 - 113 - - D E D D - - - 60 50 40 40 50
Chaos +2 112 - 120 - - D E C C - - - 60 50 40 40 50
Chaos +3 115 - 127 - - D E C C - - - 60 50 40 40 50
Chaos +4 117 - 134 - - C E C C - - - 60 50 40 40 50
Chaos +5 120 - 140 - - C E C C - - - 60 50 40 40 50
Chaos +6 123 - 147 - - C E C C - - - 60 50 40 40 50
Chaos +7 125 - 154 - - C D C C - - - 60 50 40 40 50
Chaos +8 128 - 160 - - C D C C - - - 60 50 40 40 50
Chaos +9 131 - 167 - - C D B B - - - 60 50 40 40 50
Chaos +10 134 - 174 - - C D B B - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 100 - - 100 - D E - C - - - 60 50 40 40 50
Lightning +1 103 - - 107 - D E - C - - - 60 50 40 40 50
Lightning +2 105 - - 115 - D E - B - - - 60 50 40 40 50
Lightning +3 108 - - 122 - D E - B - - - 60 50 40 40 50
Lightning +4 111 - - 129 - D E - A - - - 60 50 40 40 50
Lightning +5 113 - - 137 - D E - A - - - 60 50 40 40 50
Lightning +6 116 - - 144 - D E - A - - - 60 50 40 40 50
Lightning +7 119 - - 152 - C E - A - - - 60 50 40 40 50
Lightning +8 121 - - 159 - C E - A - - - 60 50 40 40 50
Lightning +9 124 - - 166 - C E - A - - - 60 50 40 40 50
Lightning +10 127 - - 174 - C E - A - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 107 - - - - D E - C - - - 60 50 40 40 50
Blessed +1 113 - - - - D E - C - - - 60 50 40 40 50
Blessed +2 120 - - - - D E - B - - - 60 50 40 40 50
Blessed +3 127 - - - - D E - B - - - 60 50 40 40 50
Blessed +4 134 - - - - C E - B - - - 60 50 40 40 50
Blessed +5 140 - - - - C E - B - - - 60 50 40 40 50
Blessed +6 147 - - - - C E - B - - - 60 50 40 40 50
Blessed +7 154 - - - - C E - B - - - 60 50 40 40 50
Blessed +8 160 - - - - C E - B - - - 60 50 40 40 50
Blessed +9 167 - - - - C E - B - - - 60 50 40 40 50
Blessed +10 174 - - - - C E - B - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 120 - - - 120 - - - - - - - 60 50 40 40 50
Deep +1 130 - - - 130 - - - - - - - 60 50 40 40 50
Deep +2 140 - - - 140 - - - - - - - 60 50 40 40 50
Deep +3 150 - - - 150 - - - - - - - 60 50 40 40 50
Deep +4 160 - - - 160 - - - - - - - 60 50 40 40 ??
Deep +5 170 - - - 170 - - - - - - - 60 50 40 40 50
Deep +6 180 - - - 180 - - - - - - - 60 50 40 40 50
Deep +7 190 - - - 190 - - - - - - - 60 50 40 40 50
Deep +8 201 - - - 201 - - - - - - - 60 50 40 40 50
Deep +9 211 - - - 211 - - - - - - - 60 50 40 40 50
Deep +10 221 - - - 221 - - - - - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 107 - - - 107 E E D D - - - 60 50 40 40 50
Dark +1 109 - - - 113 D E D D - - - 60 50 40 40 50
Dark +2 112 - - - 120 D E C C - - - 60 50 40 40 50
Dark +3 115 - - - 127 D E C C - - - 60 50 40 40 50
Dark +4 117 - - - 134 D E C C - - - 60 50 40 40 50
Dark +5 120 - - - 140 D E C C - - - 60 50 40 40 50
Dark +6 123 - - - 147 D E C C - - - 60 50 40 40 50
Dark +7 125 - - - 154 C E C C - - - 60 50 40 40 50
Dark +8 128 - - - 160 C D C C - - - 60 50 40 40 50
Dark +9 131 - - - 167 C D B B - - - 60 50 40 40 50
Dark +10 134 - - - 174 C D B B - - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 134 - - - - D D - - - - 34 60 50 40 40 50
Blood +1 143 - - - - C D - - - - 34 60 50 40 40 50
Blood +2 153 - - - - C D - - - - 34 60 50 40 40 50
Blood +3 163 - - - - C D - - - - 35 60 50 40 40 50
Blood +4 172 - - - - C D - - - - 35 60 50 40 40 50
Blood +5 182 - - - - C D - - - - 37 60 50 40 40 50
Blood +6 192 - - - - C D - - - - 37 60 50 40 40 ??
Blood +7 201 - - - - C D - - - - 37 60 50 40 40 50
Blood +8 211 - - - - C D - - - - 38 60 50 40 40 50
Blood +9 221 - - - - C D - - - - 38 60 50 40 40 50
Blood +10 230 - - - - C D - - - - 39 60 50 40 40 50
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 134 - - - - D E - - 34 - - 60 50 40 40 50
Poison +1 143 - - - - C E - - 34 - - 60 50 40 40 50
Poison +2 153 - - - - C D - - 34 - - 60 50 40 40 50
Poison +3 163 - - - - C D - - 35 - - 60 50 40 40 50
Poison +4 172 - - - - C D - - 35 - - 60 50 40 40 50
Poison +5 182 - - - - C D - - 37 - - 60 50 40 40 50
Poison +6 192 - - - - C D - - 37 - - 60 50 40 40 50
Poison +7 201 - - - - C D - - 37 - - 60 50 40 40 50
Poison +8 211 - - - - C D - - 38 - - 60 50 40 40 50
Poison +9 221 - - - - C D - - 38 - - 60 50 40 40 50
Poison +10 230 - - - - C D - - 39 - - 60 50 40 40 50
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 141 - - - - D E - - - - - 60 50 40 40 50
Hollow +1 155 - - - - C E - - - - - - 60 50 40 40 50
Hollow +2 169 - - - - C D - - - - - - 60 50 40 40 50
Hollow +3 184 - - - - C D - - - - - - 60 50 40 40 50
Hollow +4 198 - - - - C D - - - - - - 60 50 40 40 50
Hollow +5 212 - - - - C D - - - - - 60 50 40 40 50
Hollow +6 226 - - - - C D - - - - - 60 50 40 40 50
Hollow +7 240 - - - - C D - - - - - 60 50 40 40 50
Hollow +8 254 - - - - C D - - - - - 60 50 40 40 50
Hollow +9 268 - - - - C D - - - - - 60 50 40 40 50
Hollow +10 283 - - - - C D - - - - - 60 50 40 40 50

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

 




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    • Anonymous

      11 Sep 2021 09:03  

      This thing on the right set up will collected so many tongues in irythyll. Folks just can’t handle the poise of you get it done the right way at +6..

      • Anonymous

        06 Aug 2021 09:41  

        God i love this weapon so much, it may not have the highest damage but the moveset and strike damage are lovable

        • Anonymous

          27 Jul 2021 22:00  

          True Story

          So I fought someone with this thing, they were a pretty methodical fighter, using sorceries and ****

          So he casts crystal homing soulmass, it hits me and he thought I got staggered, he starts swinging at me with his fire lothric knight straight sword

          Emphasis on the word "thought", I actually used the stomp skill and ended up ****ing oneshotting him with the weapon art.

          • Anonymous

            01 May 2021 15:04  

            Despite it not being the highest damage UGS, it does have the benefit of being able to do both Thrust and Strike damage, something most weapons don’t have.

            • 21 Apr 2021 19:03  

              I keep seeing people use this and they are consistently bad at the game. Same goes for meta. Conclusion? Use it all you want just don't let the power of the weapon make you lean on it as a crutch. Make sure that you are good without it so you don't get caught by someone using the Aquamarine dagger just because they are better at the game than you.

              • Anonymous

                23 Mar 2021 22:59  

                Definitely the weapon favored by retards who think ultras are op. Of course they get a reality check when they skull****ed so hard that they rage quit the game and uninstall it for the good of the world. Don’t be those idiots, pick up the pkcs and play the game the right way.

                • 05 Mar 2021 11:36  

                  This weapon has an R1 R2 true combo, and you can do another R1 immediately after to do a pretty consistent rollcatch. This combo can kill a phantom easily, but it takes a lot of stamina. This weapon is everything the FUGS was meant to be, except for its weak rolling attack and truly, truly horrible weapon art. 15 units also puts it on the lighter side of the UGS, especially the Strike ones.

                  • Anonymous

                    03 Feb 2021 00:35  

                    How the fcuk does this thing have A dex scaling when sharp infused even though it does strike damage that doesnt make sense at all

                    • Anonymous

                      25 Jan 2021 06:24  

                      Little advice for farming the Cathedral Knight Greatsword:

                      If you can, use the Consumed King’s Garden bonfire “Oceiros the Consumed King” for farming. Not only are there two knights wilding it, I’m dead certain their drop rate is much higher. I farmed multiple CKGs at both locations and the Cathedral Knight at Cathedral of the Deep seems to have his drop rate reduced, especially compared to his fellow with shield and mace. No proof, just my conclusion after hitting those two knights over and over again for what felt like an eternity, but it gets somewhat obvious when only one of two almost always drops an item.
                      When I compare my experiences with Consumed King’s Garden with Cathedral of the Deep, I would say, farming for CKG in Consumed King’s Garden feels almost enjoyable.
                      Good luck and a rich harvest to all fellow farmers.

                      • Anonymous

                        14 Nov 2020 23:31  

                        Pros:

                        1. Good looks! And it s a general rule in gaming, you look good, you play good!

                        2. Strike and Thrust damage available so it s a very versatile weapon

                        3. 2hr1 - 2hr2 is a combo that will hit like a truck. when using this combo beware though that second 2hr2 will not get leo ring bonus because it s not a counter.

                        4. Can be buffed and infused and works well with most infusions, chaos and dark included.

                        5. Vertical UGS while 2h are faster than horizontal ones and also pops Hyper armor faster so a good moveset and a fast way to reset the poise health with stomp WA.

                        Cons:

                        1. average damage for its class and weight, heavy infusion 66 str has 617 AR while a great club has 641 AR with less weight, higher poise health, higher poise damage and same good moveset
                        (617 AR being pure strike or thrust in 2hr2 is better than it looks though, still falls behind other UGS)

                        2. short range for a UGS

                        3. WA is situational and good most of the time just for poise health reset

                        Others:
                        This UGS is a classy weapon and can be deadlly in good hands using 2hr2 thrust leo ring or 2hr1, 2hr2 combo. It s also a good option for battle mages cause it s weight and requierments are low enough to use it with infusions. It falls behind for min maxing cause it s weight/damage ratio is not ideal also the range is kinda small so other vertical UGS will have the range and damage advantage like FUGS or Greatsword UGS.

                        For PVE is good enough to carry the ashen one in ng 7 with either phisical or elemental infusions. For PVP it takes more skill to use than other UGS or GS but the combo potential is rewarding in his own way. Defo an interesting weapon to have around. Also it can take some farming to get it. Enjoy the cathedral knight UGS!

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