Crescent Moon Sword

78 physical_defense-shield-icon.jpg 40
- lightning_defense-shield-icon.jpg 25
100 icon-wp_stability.png 25
icon_weight.png 2.5
Requirements & Bonus
- C D -
10 16 - -
weapon_type-icon.jpg Curved Sword damage_type-icon.jpg Slash
skill-icon.jpg Crescent Blade icon_fp_cost.png 15

Crescent Moon Sword is a Weapon in Dark Souls 3.

Ringfinger Leonhard's weapon of choice, a type of shotel imbued with the power of the moon.

Leonhard set out on a journey of rebirth, but decided instead to serve the goddess as a knight, and inherited this weapon. 

Skill: Crescent Blade
Assume a broad stance and fire off crescent moon blades. 


Notes and Tips:

  • Cannot be Infused nor Buffed.
  • Upgrades with Titanite Scale.
  • Has no Strength scaling.
  • Was given Intelligence scaling and lowered Dexterity scaling in regulation 1.09. Before said update, the stats were an E in Strength and an A in Dexterity.
  • Has innate shield pierce: 65% on heavy attack, 45% on the slash from the weapon skill, 15% on all other attacks.



Softcaps & Scaling:

  • 10/16/7 = 311 AR = Base Stats
  • 10/40/7 = 370 AR = Dex Softcap
  • 10/16/40 = 353 AR = Int Softcap
  • 10/40/40 = 412 AR = Combined Softcaps
  • After Softcaps it gets less than 2 AR per level
  • Dex/Int Weapon
    • Gains more from Dex than Int


Location/Where to Find

  • Dropped by Ringfinger Leonhard if killed after using the Black Eye Orb in Anor Londo, after defeating Aldrich, going up one of the elevators in the back of the boss arena, then entering the large bedchamber. Does not drop if you kill him without meeting these conditions  (for instance, killing him at Firelink Shrine).


Moveset and Videos:

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Crescent Moon Sword Upgrade Table

Requires transposed reinforcement, totalling ?? souls and ?? titanite scales.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 78 78 - - - - C D - - - - 40 30 25 25 30
Regular +1 90 90 - - - - C D - - - - 40 30 25 25 30
Regular +2 103 103 - - - - C D - - - - 40 30 25 25 30
Regular +3 116 116 - - - - C D - - - - 40 30 25 25 30
Regular +4 129 129 - - - - C D - - - - 40 30 25 25 30
Regular +5 142 142 - - - - C D - - - - 40 30 25 25 30


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      07 Jul 2021 13:09  

      This is my first run in this game and god, this weapon pretty much carried me at the last parts of the game. Especially against Champ Gundyr and Twin Prince.

      • Anonymous

        07 Jun 2021 03:24  

        I wonder how it was with E/A when the game first come at least damage wasnt split so pure pysical is better right?

        • 10 May 2021 05:16  

          for some reason this is the most satisfying thing to free aim with. Predicting where people are running and firing just ahead especially if they're one hit away from death feels so nice when it connects. One of my favorite weapons just because of that.

          • Anonymous

            19 Mar 2021 20:07  

            Leonhard wasn't a Darkmoon blade or something.
            He was so in love with Rosaria that he preferred to kill her and keep her soul for himself. That's why he seemed so detached to the other Fingers. As a noble prick, he thought he was better than them.

            It also suggests me that Rosaria was a noble woman too. Maybe the queen of Lothric ?

            • Anonymous

              03 Jan 2021 00:32  

              Honestly the WA makes this little monstrosity almost as cancerous as PKCS. But since no one else use it and I do, I am fine with it :D

              • Anonymous

                03 Oct 2020 21:47  

                The weapon art for this thing is really cool. Just another reason why I think FP should regen over time, even without a Simple infused weapon. Seriously hate having to tank my flasks just to use the weapon art.

                • Anonymous

                  07 Apr 2020 07:45  

                  Haven't used it much in PvP, but I find it has a really cute niche in PvE. It functions very well as a backup ranged weapon for any dex build. It's lighter than any bow or crossbow and doesn't bother with ammo or damage drop off, the ~5 shots at 10 attunment plus a single blue flask is usually going to be enough to make it between bonfires. I was doing decent chunks to enemies at good range with no Int investment, you only get about a 10% boost from leveling Int anyways.

                  • Anonymous

                    06 Apr 2020 22:13  

                    this thing can only be useful for everything (that has dex) BUT a sorcerer, and every other caster class i guess

                    • Anonymous

                      18 Feb 2019 14:29  

                      I am so glad that I did leonhards storyline, absolutely love this weapon. Definitely recommend trying it. The magic scythe that it fires actually does decent damage even with basically no magic stats at all

                      • Anonymous

                        27 May 2018 12:26  

                        I love everyone complaining that it's damage makes it not viable.

                        you know what makes this thing viable?

                        Nobody fucking expects it. It's not some overused meta weapon that every Dark Infused Exile Curved Greatsword wielding s#itlord invader knows what to do with. I freaking LOVE busting this thing out. Swapping from it to other weapons throws people off greatly, bring a weapon art shield and 50% more of your pew-pew laser weapon art will connect, it's great at catching runners with it's weapon art.

                        Y'all are just stupid. This thing rules if you can fight using anything other than Running R1's. God forbid we do something other than what Iron Pineapple, Yung Maestro, or whatever fucking youtuber is popular now is posting about.

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