Crow Quills

icon-wp_physicalAttack.png
98 physical_defense-shield-icon.jpg 35.0
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
20.0
icon-firebonus.png
0
fire_defense-shield-icon.jpg
15.0
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
0
icon_weight.png

20.0

critical.png
120 icon-wp_stability.png 16
icon_weight.png 4.0
icon-durabilitiy.png
60
 
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
9 16 - -
E C - -
weapon_type-icon.jpg Thrusting Swords damage_type-icon.jpg Slash/Thrust
skill-icon.jpg Quill Dart icon_fp_cost.png 7(-/8)

Crow Quills is a Weapon in Dark Souls 3. It is part of the Ashes of Ariandel DLC.



Thrusting sword wielded by Corvian Knights, and a special paired weapon. When twin-handed, brandish four thin-edge blades in the left hand.

In their infatuation with Sister Friede, the Corvian Knights swore to protect the painting from fire, and to this end, took to the execution of their own brethren.

Skill: Quill Dart

Simultaneously throw temporarily substantial illusions of the four thin-edged blades wielded in the left hand.



Notes and Tips:

  • Can be Infused and Buffed.
  • Reinforce with Titanite.
  • This weapon is best used on a Dex build.
  • Sharp infusion gets S Dex scaling with 373 AR at 9/40 STR/DEX.
  • This weapon has high critical rating, it is optimal for ripostes/backstabs.
  • When Two-Handing, the left hand backstep and run attacks have a leaping animation.
  • During the Weapon Art, after the quills have been thrown, if R2 is pressed, it triggers a followup thrust, similar to the charge Weapon Art
  • LB/L1 second attack - the triple thrust can also be chained from a single RB/R1. The LB/L1 finisher can be chained from a double RB/R1. All in all the LB/L1 combo is 7 attacks (2 horizontal swipes, 3 thrusts, into a backhand swipe then thrust) 
  • Weapon Art Quills throw in a wide arc, best if used up close to hit all quills



Location/Where to Find

  • Painted World of Ariandel: From the Corvian Settlement Bonfire head out and across the bridge. Follow the wall of the house on your left until you see a smaller bridge. Go across and follow the path to the left. On your left you will see two entrances across a small gap. jump it and go into the house on your right. Barrels will be blocking a platform that you need to run and leap off of and land on the elevated platform with the Crow Quills.
  • Fextralife Video: Crow Quills Location

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

Story & Lore

  • Corvians are connected to the goddess Velka.

Crow Quills Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular +10 196 - - - - E B - - - - - 35 20 15 15 20  18
Heavy +10 181 - - - - B - - - - - - 35 20 15 15 15  16
Sharp +10 181 - - - - E S - - - - - 35 20 15 15 20  16
Refined +10 176 - - - - C C - - - - - 35 20 15 15 20 16
Raw +10 245 - - - - - - - - - - - 33.2 19 14.2 14.2 19 15
Crystal +10 93 127 - - - E C A - - - - 33.2 22 14.2 14.2 19 15
Simple +10 98 112 - - - E B A - - - - 33.2 22 14.2 14.2 19 15
Fire +10 161 - 161 - - - - - - - - - 33.2 19 18 14.2 19 15
Chaos +10 98 - 127 - - E B B B - - - 33.2 19 16.5 14.2 19 15
Lightning +10 93 - - 127 - E C - A - - - 33.2 19 14.2 16.5 19 15
Blessed +10 127 - - - - E C - A - - - 33.2 19 14.2 14.2 19 14
Deep +10 161 - - - 161 - - - - - - - 33.2 19 14.2 14.2 24 15
Dark +10 98 - - - 127 E B B B - - - 33.2 19 14.2 14.2 22 15
Blood +10 151 - - - - E B - - - - 38 33.2 19 14.2 14.2 19 15
Poison +10 151 - - - - E B - - 38 - - 33.2 19 14.2 14.2 19 15
Hollow +10
Luck Bonus ??   Discovery Bonus ??
186 - - - - E B - - - - - 33.2 19 14.2 14.2 19 14

 

Requires regular reinforcement, totalling ?? souls, 12  titanite shards, 12  large titanite shards, 12  titanite chunks, and 1  titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 98 - - - - E C - - - - - 33.2 19 14.2 14.2 19  18
Regular +1 107 - - - - E C - - - - - 33.2 19 14.2 14.2 19 18 
Regular +2 117 - - - - E C - - - - - 33.2 19 14.2 14.2 19 18 
Regular +3 127 - - - - E C - - - - - 33.2 19 14.2 14.2 19 18 
Regular +4 137 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 
Regular +5 147 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 
Regular +6 156 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 
Regular +7 166 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 
Regular +8 176 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 
Regular +9 186 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 
Regular +10 196 - - - - E B - - - - - 33.2 19 14.2 14.2 19 18 

 18

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Heavy 96 - - - - C - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +1 104 - - - - C - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +2 16 113 - - - - C - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +3 121 - - - - C - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +4 130 - - - - B - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +5 138 - - - - B - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +6 147 - - - - B - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +7 155 - - - - B - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +8 164 - - - - B - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +9 172 - - - - B - - - - - - 33.2 19 14.2 14.2 19  16 
Heavy +10 182 - - - - A - - - - - - 33.2 19 14.2 14.2 19   16

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Sharp 93 - - - - E B - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +1 101 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Sharp +2 110 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +3 119 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +4 128 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +5 137 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15
Sharp +6 146 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Sharp +7 154 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Sharp +8 163 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Sharp +9 172 - - - - E A - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Sharp +10 181 - - - - E S - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Refined 88 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +1 97 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +2 105 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +3 114 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +4 123 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +5 132 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +615 141 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +715 149 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +8 158 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +9 167 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Refined +10 176 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Raw 125 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15
Raw +1 143 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +2 162 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +3 180 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +4 197 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +5 211 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +6 225 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +7 239 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +8 253 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +9 268 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Raw +10 283 - - - - - - - - - - - 35.0 20.0 15.0 15.0 20.0 15 
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Crystal 73 73 - - - E D C - - - - 35.0 20.0 15.0 15.0 20.0  15
Crystal +1 78 78 - - - E D C - - - - 35.0 20.0 15.0 15.0 20.0 15
Crystal +2 84 84 - - - E D B - - - - 35.0 20.0 15.0 15.0 20.0 15
Crystal +3 89 89 - - - E C B - - - - 35.0 20.0 15.0 15.0 20.0 15
Crystal +4 95 95 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Crystal +5 100 100 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0  15
Crystal +6 105 105 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Crystal +7 111 111 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Crystal +8 116 116 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0  15
Crystal +9 122 122 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Crystal +10 127 127 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Simple 75 75 - - - E D D - - - - 35.0 20.0 15.0 15.0 20.0  15
Simple +1 79 79 - - - E C C - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +2 82 83 - - - E C C - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +3 86 87 - - - E C C - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +4 89 91 - - - E C B - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +5 93 95 - - - E C B - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +6 96 99 - - - E C A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +7 100 104 - - - E B A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +8 104 108 - - - E B A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +9 107 112 - - - E B A - - - - 35.0 20.0 15.0 15.0 20.0 15 
Simple +10 111 116 - - - E B S - - - - 35.0 20.0 15.0 15.0 20.0 15 
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 85 - 85 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +1 94 - 94 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +2 104 - 104 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +3 113 - 113 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +4 120 - 120 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +5 131 - 131 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +6 142 - 142 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +7 153 - 153 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +8 164 - 164 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +9 175 - 175 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Fire +10 186 - 186 - - - - - - - - - 35.0 20.0 15.0 15.0 20.0
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Chaos 78 - 78 - - E D D D - - - 35.0 20.0 15 15 20.0 15
Chaos +1 81 - 81 - - E D C C - - - 35.0 20.0 15 15 20.0 15
Chaos +2 84 - 85 - - E D C C - - - 35.0 20.0 15 15 20.0 15
Chaos +3 87 - 88 - - E D C C - - - 35.0 20.0 15 15 20.0 15
Chaos +4 90 - 92 - - E C B B - - - 35.0 20.0 15 15 20.0 15
Chaos +5 93 - 95 - - E C B B - - - 35.0 20.0 15 15 20.0 15
Chaos +6 96 - 98 - - E C B B - - - 35.0 20.0 15 15 20.0 15
Chaos +7 98 - 102 - - E C B B - - - 35.0 20.0 15 15 20.0 15
Chaos +8 101 - 105 - - E C B B - - - 35.0 20.0 15 15 20.0 15
Chaos +9 104 - 109 - - E C A B - - - 35.0 20.0 15 15 20.0 15
Chaos +10 107 - 112 - - E C A A - - - 35.0 20.0 15 15 20.0 15
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Lightning 73 - - 73 - E D - C - - - 35.0 20.0 15 15 20.0  15
Lightning +1 78 - - 78 - E D - B - - - 35.0 20.0 15 15 20.0 15 
Lightning +2 84 - - 84 - E D - B - - - 35.0 20.0 15 15 20.0 15 
Lightning +3 89 - - 89 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +4 95 - - 95 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +5 100 - - 100 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +6 105 - - 105 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +7 111 - - 111 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +8 116 - - 116 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +9 122 - - 122 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Lightning +10 127 - - 127 - E C - A - - - 35.0 20.0 15 15 20.0 15 
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Blessed 80 - - - - E D - C - - - 35.0 20.0 15 15 20.0  14
Blessed +1 85 - - - - E C - B - - - 35.0 20.0 15 15 20.0 14 
Blessed +2 90 - - - - E C - B - - - 35.0 20.0 15 15 20.0 14 
Blessed +3 95 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +4 101 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +5 106 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +6 111 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +7 116 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +8 121 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +9 126 - - - - E C - A - - - 35.0 20.0 15 15 20.0 14 
Blessed +10 131 - - - - E B - S - - - 35.0 20.0 15 15 20.0 14 
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Deep 85 - - - 85 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +1 94 - - - 94 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +2 104 - - - 104 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +3 113 - - - 113 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +4 120 - - - 120 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +5 131 - - - 131 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +6 142 - - - 142 - - - - - - - 35.0 20.0 15 15 20.0 15
Deep +7 153 - - - 153 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +8 164 - - - 164 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +9 175 - - - 175 - - - - - - - 35.0 20.0 15 15 20.0 15 
Deep +10 186 - - - 186 - - - - - - - 35.0 20.0 15 15 20.0 15 
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Dark 78 - - - 78 E D D D - - - 35.0 20.0 15 15 20.0  15
Dark +1 81 - - - 82 E D C C - - - 35.0 20.0 15 15 20.0 15 
Dark +2 84 - - - 85 E D C C - - - 35.0 20.0 15 15 20.0 15 
Dark +3 87 - - - 88 E D C C - - - 35.0 20.0 15 15 20.0 15 
Dark +4 90 - - - 92 E C B B - - - 35.0 20.0 15 15 20.0 15 
Dark +5 93 - - - 95 E C B B - - - 35.0 20.0 15 15 20.0 15 
Dark +6 96 - - - 98 E C B B - - - 35.0 20.0 15 15 20.0 15 
Dark +7 98 - - - 102 E C B B - - - 35.0 20.0 15 15 20.0 15 
Dark +8 101 - - - 105 E B B B - - - 35.0 20.0 15 15 20.0 15 
Dark +9 104 - - - 109 E B A A - - - 35.0 20.0 15 15 20.0 15 
Dark +10 107 - - - 112 E B A A - - - 35.0 20.0 15 15 20 15 
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Blood 88 - - - - E C - - - - 30 35.0 20.0 15 15 20.0 15 
Blood +1 94 - - - - E C - - - - 32 35.0 20.0 15 15 20.0 15 
Blood +2 100 - - - - E C - - - - 34 35.0 20.0 15 15 20.0 15 
Blood +3 107 - - - - E B - - - - 36 35.0 20.0 15 15 20.0 15 
Blood +4 113 - - - - E B - - - - 38 35.0 20.0 15 15 20.0 15 
Blood +5 120 - - - - E B - - - - 40 35.0 20.0 15 15 20.0 15 
Blood +6 126 - - - - E B - - - - 42 35.0 20.0 15 15 20.0 15 
Blood +7 132 - - - - E B - - - - 44 35.0 20.0 15 15 20.0 15 
Blood +8 139 - - - - E B - - - - 47 35.0 20.0 15 15 20.0 15 
Blood +9 145 - - - - E B - - - - 49 35.0 20.0 15 15 20.0 15 
Blood +10 151 - - - - E B - - - - 52 35.0 20.0 15 15 20.0 15 
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Poison 88 - - - - E C - - 36 - - 35.0 20.0 15 15 20.0 15 
Poison +1 94 - - - - E C - - 38 - - 35.0 20.0 15 15 20.0 15 
Poison +2 100 - - - - E C - - 40 - - 35.0 20.0 15 15 20.0 15 
Poison +3 107 - - - - E B - - 42 - - 35.0 20.0 15 15 20.0 15 
Poison +4 113 - - - - E B - - 44 - - 35.0 20.0 15 15 20.0 15 
Poison +5 120 - - - - E B - - 46 - - 35.0 20.0 15 15 20.0 15 
Poison +6 126 - - - - E B - - 48 - - 35.0 20.0 15 15 20.0 15 
Poison +7 132 - - - - E B - - 51 - - 35.0 20.0 15 15 20.0 15 
Poison +8 139 - - - - E B - - 53 - - 35.0 20.0 15 15 20.0 15 
Poison +9 145 - - - - E B - - 55 - - 35.0 20.0 15 15 20.0 15 
Poison +10 151 - - - - E B - - 58 - - 35.0 20.0 15 15 20.0 15 
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Hollow 93 - - - - E C - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +1 102 - - - - E C - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +2 111 - - - - E C - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +3 121 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +4 130 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +5 139 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +6 148 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +7 158 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +8 167 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +9 176 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 
Hollow +10 186 - - - - E B - - - - - 35.0 20.0 15 15 20.0 14 

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      +10 with sharp scaling has interesting ar gains.

      35-40: +10 AR
      40-45: +7 AR
      45-50: +7 AR
      50-55: +6 AR
      55-60: +4 AR
      60-65: +12 AR
      65-70: +11 AR
      70-75: +8 AR
      75-80: +7 AR
      80-85: +6 AR
      85-90: +4 AR
      90-94: +2 AR
      94-99: +0 AR

      • Anonymous

        This thing has one of the most varied movesets in the game, perhaps the most varied. Want to shield poke people? No problem, equip a shield in your off-hand and poke away at stuff! Do you like alternative kick attacks for variety?? This weapon has an altered kick attack like other rapiers. Do you enjoy paired weapons??? 2 hand this thing and experience the glory and absolute style of the paired attacks. Do you like throwing darts at people but want to keep it simple and avoid equipping throwables in your precious slots????? Use the weapon art and throw away your daggers (and FP) to your heart's content, follow it up with an R2 for a powerful thrusting lunge. Do you like keeping it simple with R1's and R2's? You can R1 spam your way through the game with this thing if you want.

        • Anonymous

          The weapon art for this EXCELLS at finishing off low health players especially ones with tears of denial, plus you look really cool while doing it B)

          • Anonymous

            Extremely cool weapon that not a lot of people seem to be running in PVP anymore despite the fact it can be accessed relatively early, I guess mainly because it's hidden in such an obscure location that a lot of players legit don't know where it is. But this is actually not a bad one at all.

            • Anonymous

              I've noticed that there is a quite alot of poise on its running L1, and back step attack, perfect for trading attacks idk if it can trade ultra and greatswords but it can trade up to halberds at 27 poise

              • Anonymous

                I was using this while fighting persevearance spammer and either I was lucky or L1s don't bounce off which is awesome.

                • Anonymous

                  I just chaos infused this for A scaling in int and faith? With a B in dex? Does anything else in the game scale like this?

                  • Anonymous

                    I'm awful at PvP so I generally avoided it until I found the Crow Quills. I'm still awful but this weapon is so much fun to use. It's rare for me but actually landing a Backstep L1-R1-L1 is satisfying as heck

                    • Anonymous

                      genuinely love this weapon. I'd been getting through the game mostly with the astora great sword, which is a great weapon, but I tried this one out on a whim after I found it and it's just so much more fun imo. I love the moveset, catching people in the r1 l1 combo is so satisfying. been doing a lot of invasions with it too, and they're more challenging for sure, but also very fun and super satisfying to get the win. learning it has been a blast, fully in love, highly recommend.

                      • Anonymous

                        When using this weapon buffed or infused with elemental damage, does the “throwing quill” weapon art also deal elemental damage to enemies?

                        • Anonymous

                          Dear scrubs, stop trying to poke pro with this harmless stick, you're just not hitting anyone cuz this sword's moveset sucks asssszz. Damnn, I really don't have to tell you the horrible result of bringing this shite up against a pro pkcs player...It would be a stream of shhit coming at you.

                          • Anonymous

                            "In their infatuation with Sister Friede, the Corvian Knights swore to protect the painting from fire"... Oh my.

                            • Anonymous

                              is it just me or does the effect of the weapon art look diffirent with infusions? on a refined infused cq the knife throw is just a plain knife throw is just a plain knife throw but on a lightning build it has a yellow flash before hand can anybody confirm?

                              • Anonymous

                                Do resins increase damage on the weapon art? If so, because resins aren't percentage increases like buffs, would this greatly increase damage if all of them hit?

                                • Anonymous

                                  Ngl in the right hands this weapon is great in PvP. While it might be off meta, it can really shine. People complaining about shields, use the running jump attack w/ hyper armor and it breaks shields like no other (I also use sharp Carthus Shotel for Greatshield tanks), you can use the throwing knives to interrupt rolls and heals to keep on the offensive or even provide an opening for attack against great weapons, and if you get someone close enough with little armor, they melt under stun lock and pure ar dealt.

                                  • Anonymous

                                    Let's just say, I've won against every player that has ever used crow quills, ever. I'm sure I'm not the only one either.
                                    Using weapons like this is like insulting your opponents intelligence by thinking they'll be stupid enough to even get hit by a single move this weapon can do

                                    • Anonymous

                                      This is a great weapon for Darkmoon Blade. The trick with buff builds is that it's rather easy to wait out the buff, and so you need to choose weapons that are good at pressuring, and also weapons that would benefit from the buff more so than just innate elemental damage from infusions. Spears and rapiers fill that niche really nicely because spears and rapiers are pretty good at pressuring because of their running R1s and roll-catching capabilities, respectively, and, more importantly, they would lose a lot of counter damage (especially with Leo Ring) as counter damage is calculated strictly from your "Thrust" AR and not your elemental infusion AR.

                                      • Anonymous

                                        Not sure why the Sharp infusion is using 18/50 for ar calc, such a weird stat allocation. With sharp its str scaling is so bad Id go as little above 9. 9/40 sharp, 373 AR. 9/60 sharp 397 AR.

                                        • Anonymous

                                          much like the gods of old leaving anor londo to ruin and decay, with the absence of giant dad, this, has come into existance

                                          • Anonymous

                                            meta heads complaining about a downside that is a downside for like every non meta weapon here's a tip:get laid, its a cool weapon

                                            • Anonymous

                                              what happens if you off-hand it? do you get the rapier or the quills if you get the quilld is the weapon art still a thing?

                                              • Anonymous

                                                Sadly parrying destroys this weapon in pvp. A decent parry user will have barely any problems against this weapon.

                                                • Anonymous

                                                  The damage table is not updated. So interestingly, this weapon infused with a simple gem or a blessed gem has a slight bonus for the base physical damage. They have a Superior base physical damage than their counterparts (here simple>chaos/dark and blessed>Crystal/Lightning, normally their base physical damage is equal).

                                                  • Anonymous

                                                    What happens when you use the weapon art with the crow quills in the right hand and a weapon art shield in the left?

                                                    • Anonymous

                                                      They recently buffed this weapon: the cone for the throwing knife WA is much narrower and you have a better chance of landing multiple knives for better damage and the L1/throwing knives now carry whatever buff you put on the rapier too (it wouldn't before).

                                                      • Anonymous

                                                        Can the quills be used to inflict debuffs and cause build-up? So far I've tested with the frost weapon spell and while melee attacks inflict frostbite no matter how much I spam the quill attack it doesn't build up then. Such an ability to build up debuffs would be great for a bleed build, I feel.

                                                        • Anonymous

                                                          I'm planning a DEX/FTH regen build that can fast roll, and surprisingly, this is great on lightning and blessed infusion.

                                                          • Anonymous

                                                            couldn't make it work. It is useless against shields, you can't even perform a kick and the blade is damn short. Estoc and Irithyl Rapier are the better alternatives.

                                                            • Been running with Spear/Shield Counter builds. Need a Rapier in my arsenal. Despite the fact it actually a "A" on Heavy +10, it gets a couple more AR on Refined C/C with 50 Str/20 Dex. Meaning the A on Heavy is a lie despite the game showing it. I don't recommend using this on a Str build.

                                                              • Anonymous

                                                                Dark Build (Blindfold Mask[+5% Dark melee] and Dark Clutch Ring[+15% all Dark] {+20% Total Dark Damage}): Sharp Crow Quills +10, 12/50 str/dex (387physical) + Human Pine Resin (95dark*1.2=114) = 501 AR Dark Crow Quills +10, 12/16/40/40 str/dex/int/fth (131physical + [311dark*1.2=173.2]) = 504.2 AR Almost identical, except Quill Darts only gain damage from infusions, not buffs, and 40/40 int/fth let's you use most spells. However Sharp is more skill point efficient, using 36 points to get 12/50 str/dex if you start Mercenary (save 2 points by going 10/50). If you want to use Tears of Denial, that's 7 more points for fth (41 total). Starting as a Pyromancer (me), 12/16/40/40 costs 59 points. If you are pure melee, go with a Dex build, giving you more points for Vigor and Endurance, and Human Pine Resin gives you a total 482 AR if you don't want to compromise absorption with dark rings. If you want to use spells along with melee, go with a Dark build and be the glass cannon you always dreamed of!

                                                                • Anonymous

                                                                  I tried with chaos because have E B A A scalings in the last patch, the ranged weapon art do elemental damage even when it throws the knives, so i had fun with stupid cancer dogs rolling on the floor

                                                                  • Anonymous

                                                                    This weapon is among my favorites for Dexterity builds. It takes a lot to truly master with its barious unique moves and properties, but shines in 1v1 against most builds if you’re smart about using it. Its weakness, I have found, is in multiple-opponent situations and parry-baiting, the latter only if you are too aggressive.

                                                                    Overall it is a weapon best used to wittle down and weaken the opponent, not overpower them. For raw damage, I reccomend having a Chaos Blade or Sharp Corvian Great Scythe on hand as well.

                                                                    • Anonymous

                                                                      Does anyone happen to know that if this weapon is infused with bleed or poison if the quills will carry that property with them when thrown? It's been stated that it will carry, say, a chaos fire infusion (but not a resin), but I'm more curious about the ranged bleed potential..

                                                                      • Anonymous

                                                                        hey, this is just about the only weapon i want from this dlc, so if any ps4 users have a spare, let me know i guess. tag is divine_spirit775. maybe we could trade. i dunno im new to all this.

                                                                        • Anonymous

                                                                          If you buff your weapon (say, for instance, Carthus Flame Arc), the thrown quills will NOT carry the elemental buff (that is to say, no fire quills). But if you infuse your weapon, the thrown quills will (for instance, a Chaos Crow Quills will do fire damage with flung quills). It should also be noted that said flaming quills can detonate explosive barrels.

                                                                          • Anonymous

                                                                            Stay away from initiating combos with L1, since the quills themselves have piss-poor range and little stagger. You have to be right up in the opponent's face for them to hit, and even then they do pretty minimal damage at max upgrade and infusion. In fact, be extremely cautious using L1 chains in general, since they leave you wide open to be parried.

                                                                            The WA's R2 follow-up is also easy for opponents to parry, since the quills themselves are a dead giveaway as to your intentions. Try throwing multiple volleys in succession before following through (like a bona fide Corvian Knight), but even then you have to be careful the enemy doesn't come bounding after you before you land again, or worse, that they don't spam their Chaos Bed Vestiges.

                                                                            It's definitely a tough weapon to master, but I'd say it's fairly rewarding. If you don't like dawdling in drawn-out fights and would rather combo someone under controlled conditions, you'll love the Crow Quills. But, if you're a little overzealous and often forget parrying is a thing like I do when wielding this weapon... Well, hang on to your estoc...

                                                                            • (Xb1) So somehow I managed to miss both the crow quills and the crow talons and just started ng+ I'm and the road to sacrifice if anyone could supply a pair could you message me and hopefully we can figure something out I got a lot of maxed or close to maxed ringed city str weapons I'm willing to part with if it helps lvl doesn't matter
                                                                              Gamertag: Syredrise

                                                                              • This weapon is one of the best for dex builds in PvP, the WA is so very useful. But it's outclassed by almost every other top tier dex weapons for PvE. The range is just not good (in fact it's mediocre) and the WA is useless against enemies (although still very good for invasions). Estoc is a far superior PvE option than (the range for Estoc makes it wayy better), then there are superior weapons like Sellsword/Warden Twinblades.Sharp Astora GS, Lothric Knight SS etc.

                                                                                • Anonymous

                                                                                  This weapon is probably the funniest and one of the strongest I ever playes, it had tons of different move and it's really versatile.
                                                                                  I still need to try if the hawk ring can make the weapon move any better but only with the Pontiff's Right Eye ring you already got really good damage.
                                                                                  You can OS anyone in one combo if well executed.

                                                                                  • Anonymous

                                                                                    I feel like it has some wasted potential. The dmg is ok but some of the ways it works are stupid. During the WA jump the hitbox stays down and if you get hit you fall. The same thing happens with the running L1 (pogo jump like attack) and it constantly misses (once i landed inside the enemy and i "missed" and he still got the hit despite me being behind the handle of his weapon, stopped using it ever since). The only solution i came up with is that during the WA you either get i-frames or you take 80% less dmg from horizontal attacks and poise through them no matter the weapon but vertical strikes still dmg you normally and you get poise broken, also hitting all of the throwing knifes at close range will stun the target for the R2 follow up. The running L1 will still get the same treatment but instead of the normal hitbox the enemy will have a rounded hitbox and if you land in it you get a critcal-like animation of you landing on the head during witch you are invincible to dmg (hornet ring extra dmg or not i dont know) just like the NPCs(corvian knights) do.The length of the weapon is also to small for a thrusting weapon. Maybe increase the range just a bit aswell or something. I like it but i feel they rushed during the creation of this weapon.

                                                                                    • Anonymous

                                                                                      the info is a bit wrong here. It's talking about a lack of bonus AR when 2 handing it proving the lack of need for str investment. You would never get bonus str AR anyway because this is not a single weapon you can 2-hand. It's a dual-wielding weapon, like the sellsword twinblades, caestus, onikiri etc. none of these get bonus str AR because they are dual wielding weapons. The Crow Quills is no different. When you 2-hand it, its a dual wielding weapon consisting of a thrusting sword & a series of throwing knives that double up as a claw when using the L1 move. 2-handing this weapon does not prove anything around str scaling, it's completely irrelevant.

                                                                                      It might be worth someone changing this in the info above

                                                                                      • Anonymous

                                                                                        You can follow up an L2 with an R2 to execute a long range thrust (it consumes additional FP though). The L1 run attack also grants hyperarmor.

                                                                                        • Anonymous

                                                                                          Crow Quills are by far my favorite weapon in pvp. Lightning blade buff works well and the skill is good to harass and just mess with opponents. Refined +10 works for me, not much damage but when used correctly can have many quick combos. Recommend for all dex builds.

                                                                                          • Anonymous

                                                                                            Crow quills are back to S scaling in Dex when +10 Sharp infused. Truly one of the best Dex build weapons out there.

                                                                                            • Anonymous

                                                                                              For those who are wondering if the Quill Toss (WA) works with bleed, poison, etc... No, It doesn't. Tested using poison on some random hollow (Axe guy near the Lotheric Castle, Dragon Barracks bonfire): 3 normal (R1) hits with the sword poisoned the targeted. Reset and used only quill toss: ~36 hits in 30 seconds (36 = each quill that hit... a total of 11 tosses were made in the test), no poison, to check if any buildup preformed normal (R1) attacks until poison and it still took 3 hits.

                                                                                              • Anonymous

                                                                                                i only just found out that these things actually do have the pogo move from the corvian enemies, its the back L1 attack when two handed. not sure how good it is though. its also not as stylish as the corvian verson

                                                                                                • Anonymous

                                                                                                  Gets an S scaling in both Simple and Blessed currently. That's at +10. The str drops further into E and it retains a b scaling in dex albeit slightly less.

                                                                                                  • Anonymous

                                                                                                    with chaos and dark infusions this weapon gets slightly better scale for str/dex than uninfused. Looks like no point staying uninfused if you dont like using buffs/resins.

                                                                                                    • Anonymous

                                                                                                      Estoc is no longer bestoc (sad music). I guess non-dlc users can still use estoc...till they get one of their paid-to-play friends to drop them one of theses (that's what I did lol).

                                                                                                      • Anonymous

                                                                                                        look out for the pale man. he'll try and befriend you then backstab you with this when you least expect it.

                                                                                                        • Anonymous

                                                                                                          If you guys want ridiculous damage out of this, put darkmoon blade on this, best combos are R1 R1 or L2 L2

                                                                                                          • Anonymous

                                                                                                            Hey guys is it possible to trade dlc weapons? I know normal weapons yeah, and that you could in ds2. Thing is I am not interested in buying the dlc least not now but I do want just one thing this weapon. So wondering if you guys can tell me if trading this is possible?

                                                                                                            • Anonymous

                                                                                                              Finally got to use these on something other than a quality build. I respec-ed into 40 Dex / 40 Int to use Friede's Scythe, and oh boy, this weapon is such a good secondary (not the left hand, a second right-hand weapon) to it. I have Crystal Magic Weapon equipped and use my Sharp-infused Quills on enemies I cannot quite get with the Scythe, and when I know I'll get easy backstabs.

                                                                                                              • Anonymous

                                                                                                                I don't know for sure but if you roll attack another player then do try and kick instantly after then it'll 2-HIT combo and the player will be stun locked for those two hits..and it spaces you from them too

                                                                                                                • Anonymous

                                                                                                                  Well, in my opinion this one comes pretty close to the perfect weapon.
                                                                                                                  The L1 attack is like wide straigt sword R1 attack (quick and wide)
                                                                                                                  The R1 is like the thrusting swords R1
                                                                                                                  The damage, though not like a straigt swords, is still decent for the speed.
                                                                                                                  The crit rate is one of the best.
                                                                                                                  The stamina drain is on the lower side.
                                                                                                                  And the weapon art is even usable as a utility skill. You can do it quick, create or close gaps and as long as you have FP it even does a bit of damage (not if you don't have any then the damage is like in the 20s or so).
                                                                                                                  So, what do you want more?
                                                                                                                  It's one of the best weapons in the game, standing on top together with the Long Sword and the allmighty Broadsword.

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