Demon Prince

General Info
hp.jpg souls.jpg Location
?? 100,000 Dreg Heap
Drops Soul of the Demon Prince
Weak Resistant Immune
Bleed, Black Knight Weapons FireFire, MagicMagic, LightningLightning,  Standard, StrikeStrike, ThrustThrust FrostFrost, Poison&ToxicPoison/Toxic

Demon Prince Information

Demon Prince is a Boss in Dark Souls 3, available with the Ringed City DLC.

  • Final phase of the Demon in Pain & Demon From Below fight
  • You can summon Slave Knight Gael to help you fight this boss. Summon sign can be found beside the Bonfire before the fight.
  • You can summon Lapp to help you fight this boss. Summon sign can be found on the ledge before you drop down.
  • Optional - however, must be defeated in order to reach The Ringed City.





  • Souls: NG (100,000), NG+ (150,000), NG++ (165,000), NG+3 (180,000), NG+4 (168,750), NG+6 (??), NG+9 (255,000)
  • Co-Op Souls: NG (25 000), NG+ (37 500), NG++ (41 250), NG+3 (??), NG+4 (??), NG+6 (53,412), NG+9 (??)
  • Other: Soul of the Demon Prince


Combat Information

  • Health: NG (??), NG+ (??), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (9,705)
  • Parriable. No
  • Demon Prince's attacks deal Fire Damage and Physical (Slash/Standard?) Damage.
  • Can be staggered, what may give players an opportunity to perform a critical strike.
  • Neutral to Physical/Bleed ,and Dark Damage. Blood loss is triggered by the same amount of bleed units as in the case of Demon from Below and Demon in Pain.
  • Highly resistant to Fire Damage, Lightning Damage, Magic Damage.
  • Immune to Frostbite and Poison/Toxic.



Video Strategy

Only Youtube Partners can place videos. Embeds from FL channel only - please add your link below if you're a partner

Strategy 1 (Melee Co-op)

For this strategy, you have to play Co-op. Many say to use only one summon, but using both Amnesiac Lapp and Slave Knight Gael is an amazing combination because they heal themselves constantly, and draw aggro so the player can have huge windows to do damage. If the player is adamant about using only one, or is doing better with just one for some reason, it is better to choose Lapp as he does similar damage to Gael, but takes more damage easier than Gael does.

Phase 1 :

In this phase, while Gael or a player aggroes Demon in Pain, you will focus on Demon from Below. Now, the strategy will change depending on if the Demon from Below is or not on fire. An important note is that a good shield for this fight that resists high physical and fire can come in handy blocking their attacks.

If the demon you're facing is burning, then you'll mostly want to stay under or behind his legs, as he will have difficulties reaching you to make damages, while you'll be able to attack him all you want. Now, it might seem like a really basic advice, but don't use up all your stamina, since you'll need it if you have to dodge. Green Blossoms can help, in order to land more attacks, while still being able to dodge after.

If the demon you're facing isn't on fire, stick to his face like a bubble-gum sticks under a high schooler's desk. This way, if the demon barfs, you won't get hit nor poisoned. However, if he slowly rises on his legs while raising his arms, that means he wants to slam you, so turn around him, and dodge if necessary, then go back to his face.

When your demon is dead, go finish the other. Now, the second phase begins.

Phase 2 :

In this phase, you're fighting the Demon Prince, who is always burning. Simply repeat the strategy for the burning demon by staying under or behind his legs, as his physical attacks will be almost if not the same. Be wary of two things though: his charge, and his magma shower.

For his charge, he will create some distance between you and himself, and then charge you while leaving fire in his trail. I don't really have advice for dodging him, since I only got hit once, while the other time he tried it on me, he completely missed me, so you're on your own for this.

His magma shower will happen after he makes 2 floating turret-like fire orbs, which is followed up by spewing fire in the sky after making some distance between both of you. Now, I advise you to do what you can to interrupt him, while dodging the projectiles shot at you by the fire turrets.

The three demons can actually be staggered, and then you can land a critical hit by attacking their face.

Finally, just be patient, focus and attack when you can. Good luck!

Strategy 2 (Melee solo)

First Phase:

First of all, if you stay in the ring at the beginning (don't cross the bricks) both demons will always begin with same moves. Staying still and charging R2 to attack the demon who's jump attack barely misses you is a good way to get some easy damage in. Also they do not immediately regroup so focusing on one demon at the beginning and killing it fast before the other drifts too close is a solid strategy.

This phase is all about free camera, staying near one demon to fish for attacks and dodging below it as soon as it attacks. However, unlike with Lud and Zallen in Dark Souls 2, a demon can melee attack you through the other one so staying below one is not a safe place from the other

Phase 2, The prince.

Three rules of thumb: get near it, walk right and always stay locked on. This way you will mostly trigger short range moves that are punishable just by rolling below it and attacking like before. Staying locked on helps when it jumps up to do explosive punch dive. It is very difficult to dodge blindly. If it does a short jump behind you while you are near, it will always either swing too or punch the floor creating a homing fire trail.

If its right hand slowly forms a fireball it is about to jump up and throw a homing fireball at you. It always jumps little backwards so blindly running towards the direction of where its back was facing usually avoids the attack and let you close in and attack before it recovers.

If it slowly summons two fireballs it is later about to jump away and conjure the meteor shower. Both are excellent opportunities to attack and hope for a chance to stun and visceral attack it. Great thing is, if you stun it during the summoning of first two fireballs, it will do it again after it recovers from your visceral attack.
In conjunction, the below includes a playbook:

1. The boss fight will open up with both the Demon In Pain, which is on the right, and Demon From Below, which is on the left. The Demon From Below will be glowing a bright color, and this is a sign that he is doing melee attacks, and berserking at you. He will start off with a delayed jump attack. Roll into his safe spot, which is his rear and side pelvic region, and get in some hits.
2. In some moments, the Demon From Below will stop glowing, but his brother will start to glow. This means you should focus on the currently glowing brother, as you have to kill both enemies anyway. When a demon is spraying toxic, he is more open to being hit, but it is easy to get flanked by the berserking demon. If you can, hit the demon's head to stun and riposte him for bonus damage. If you can, try to kite the demon who is charging and throwing melee attacks at you so they are separated.
3. This fight is largely about timing stamina. The bosses want you to think that you can deplete your meter, but their follow up combos are extremely powerful (600-900HP damage per attack easy) and you really don't want to get hit by those. Using a shield here will be foolish, as your stamina will be too drained to do the maximum of five rolls needed to attack.
4. The timing for these demons' attacks is among the most irregular in the whole game. You have to really be conscious about your dodges because the Demons try to roll-catch, and wait for you to dodge so they can hit you on recovery.
5. Still talking phase one, the demons will alternate between glowing bright and berserking, so once you punish, get in position to efficiently attack the other Demon. Sometimes, they will both berserk. During those times, just back off, focus on avoiding damage, and let one of them calm down so he won't interrupt you while you are hitting the berserking Demon. Two things you can also do is (again) use the charging demon to separate from the other demon, to buy you some time for hits, as these demons are most dangerous when they are together, hitting you. If you have the charging demon blocking the other demon, you can hit the body part closest to you to minimize the chance of being hit. Very often, hitting the distal portion of its arm will allow you to hit without being hit through the demon
s body, or "wall-banged", by the other demon.
6. Now for phase two. The Demon's special attack is either going to be a persisting beam, or a shower of fireballs, followed by an AOE, and floating chaos fireballs. It doesn't matter which one you kill first, but the laser beam demon (Demon From Below, I think) has a much bigger opening, as he is sedentary for about ten seconds while he is firing his laser in a three attack combo (which, I think ends in an AOE). Again, always leave enough stamina to dodge roll up to five times, because any of the three Demons in this fight can kill you in two hits, easy.
7. For all three parts of the fight (two demons, one demon, then demon prince), keep your punishments short, and focus on out-lasting the bosses. Put the rest of your focus on dodging their insanely fast attacks, as well. 
8. The Demons have a berserk attack where they march toward you, and claw into the ground, repeatedly, much like how a gorilla gallops on its knuckles when it is trying to scare off something. Trying to dodge only one claw saves more stamina than trying to dodge both!
9. The Demon Prince (third phase) has an attack where he flies and swoops down, grinding his claws into the ground. For this attack, since there is somewhat of a strange zone of effect, dodge rolling to the sides works much better than to the front and back.

Strategy 3 (Magic/Pyromancy)

If you have 30 intelligence, equip Pestilent Mist as the damage it deals is a set percentage of the enemy's max HP.

It will deal massive damage in the second phase and some attacks have him standing there without moving for a while. Try to get behind in that situation and cast Pestilent Mist Back off and shoot him with additional spells.

Strategy 4 (Dorhys' Gnawing/Bleeding Build)

Recommended to exploit both Phases' weakness.

Equip Dorhys' Gnawing, as a fail safe it is recommended to cast Tears of Denial before you drop down into the fight, also to get at least 1 Phantom (Lapp for example) to distract one of either Demons of your choosing.
It is helpful to equip the following rings: Morne's Ring, Ring of the Sun's First Born & Dusk Crown Ring; if possible also equip Carthus Bloodring for better chances of dodging at the cost of weaker defense. This should however not be a problem since the attacks of either demon are slow by comparison.

The tactic is rather simple: Keep your distance and keep casting Dorhys' Gnawing, roughly every 2nd to 3rd hit resulting in bleed-burst damage. Thanks to Farron Ring you will be able to cast a good number of spells before you will have to consume an Ashen Estus Flask.

Should you be mostly melee focused, it is a good idea to use weapons with high bleed capability, as an example, Exile Greatsword infused with Blood Gem but any bleeding build you are comfortable with will work, preferably with greatswords though.

As a personal recommendation, it is suggested to kill Demon in Pain first as the following fusion of both demons has fewer wide-range attacks and slower attacks that can be dodged easily. Keep repeating the previous steps and dodge Demon Prince's attacks and this fight should be no problem.


Demon Prince has 2 different phases, depending on which of Demons (in Pain/from Below) was slain last.

Demon Prince
Flaming Reunion After killing last demon (Demon in Pain OR Demon from Below), fire gathers inside its corpse. Few second later there is an explosion with small AoE dealing fire damage for 50% of attack's duration, which ignites the boss fight arena. This move opens the fight with Demon Prince and he does not use it later.
Fireball Creates a ball of fire in his right hand and leaps up, throwing it towards the player and then landing a few feet away from its original position.
Fiery Swoop Flies up and swoops down, slashing the ground with its claws in a forward motion and leaving a pool of lava.
Critical Grab Demon Prince - twice - tries to grab player. If he succeds, he throws him on a medium distance dealing physical damage.
Triple Seething Chaos Demon Prince throws 3 fireballs on small distance, which acts identical to Seething Chaos spell. Deals high fire damage.
Air Wave Demon Prince uses his wings to create an air wave, which knocks out player, and lands few feets away. Deals no damage, but may put player in a difficult situation. Usually used before Fireball Shower or Laser Beam.
Fire Serpent Demon Prince rotates 180 degrees and attacks ground with his right claw. This attack releases a Fire Serpent, which acts similar to "Black Serpent" spell. Deals physical and fire damage. Often appears after Modified normal moveset.
Modified normal moveset Demon Prince will strike with his claws in a similar way, as Demon in Pain or Demon from Below in "flame" mode. This time however, these attacks are far more aggressive and faster.
Fiery Shout Demon Prince tries to scare off enemy by performing a fiery shout. Sometimes performs after regular attacks. 
Floating Chaos (Red Variant) Casts an enhanced version of Floating Chaos that fires at the player. Usually leads to Fireball Shower. Only available when the Demon Prince is revived from the red Demon from Below. Note: After Demon Prince death, they instantly disappear.
Quick Floating Chaos + Fire Serpent (Red Variant) Demon Prince casts a short version of Floating Chaos and flies away. Then he moves his right arm to the back (like he is scared of something) and attacks swiftly with his hand, what releases a Fire Serpent. Only available when the Demon Prince is revived from the red Demon from Below.
Fireball Shower (Red Variant) A follow up after casting Floating Chaos, the Demon Prince builds up a ball of flame from its mouth that results in fireballs chasing player and - if they manage to hit - deal very high fire damage. Good chance to get some hits in. Cue for evacuation would be the bright flare after casting. If Demon Prince is staggered at this moment, fireballs will fall around him. Only available when the Demon Prince is revived from the red Demon from Below. 
Laser Beam (Orange Variant) A sweeping laser beam that does massive damage if connected. Lasts for quite a while as the Demon Prince sweeps it left and right. If dodged correctly, the player can punish for massive amounts of damage by simply staying behind the Demon Prince. Can be easily avoided by performing a "Stretch Out" gesture. Usually leads to Laser Burst. Only available when the Demon Prince is revived from the orange Demon in Pain.
Laser Burst (Orange Variant) An explosive beam that does damage through the beam itself and also in an AoE around the Demon Prince's head. Usually cast right after the laser beam. The player can get behind the Prince and continue their combos without getting severely damaged. Can be easily avoided by performing a "Stretch Out" gesture. Only available when the Demon Prince is revived from the orange Demon in Pain.


Lore Theories

• Because of the differences in body type between the  Old Demon King and the  Demon Prince, it is unlikely that this boss shares any relation to the Old Demon King. 


Notes & Trivia

  • The moveset of the Demon Prince depends on which demon in the first phase is killed last (see "Attacks" information). 
  • If player manages to defeat the second demon (in Pain OR from Below) with a critical strike, the beginning of this fight will look slightly different.
  • Before events of Dark Souls III - as is said in Lorian's Greatsword description - Lorian managed to defeat Demon Prince.
  • Older description of Soul of Demon Prince stated, that he retreated to beneath the Earth. This helped him survive, as Lorian thought he died during battle.
  • Boss fight arena is a devastated Firelink Shrine from Dark Souls I.
  • Demon Prince shares the same tail with the Centipede Demon, a boss from Dark Souls I.
  • In contrast to Dancer of The Boreal Valley and her "fire traces", fire caused by Demon Prince "Flaming Reunion" attack after defeating him will last forever.
  • At one time during development (when there was a Crimson Bat instead of Demon in Pain) the Demon Prince had an additional name - Crimson Prince. This name occurred, when the player defeated Demon from Below instead of Crimson Bat.
  • Bug (during jolly cooperation, very rare): Soon after the beginning of this phase and hitting Demon Prince, despite fact that he is still alive, I got message "Heir of Fire destroyed" and prize for doing it. 
  • Bug (very difficult to achieve in co-op, impossible when solo): If the player manages to perform a critical strike on a last living demon (in Pain OR From Below), while it's HP is 0, 2nd phase will begin instantaneously and Demon Prince will spawn with 1 HP.





    • Anonymous

      26 Jan 2019 01:15  

      I made the mistake of killing the Demon from Below first. This bad boy almost one-shot me in NG+, but it was still easy...

      • Anonymous

        15 Jan 2019 02:40  

        Optional - however, must be defeated in order to reach The Ringed City. I am just gonna assume whoever wrote this was high AF.

        • Anonymous

          21 Dec 2018 15:32  

          I hate this boss on ng+7,actually im on ng+11. On ng+7 he can do instakill and has amount of health , first battle its easy on ng+7 but when it becomes in his final form its tootal insane ,i kill him once on ng+10 but died 100 s times.

          • Anonymous

            01 Dec 2018 18:51  

            "Bug (during jolly cooperation, very rare): Soon after the beginning of this phase and hitting Demon Prince, despite fact that he is still alive, I got message "Heir of Fire destroyed" and prize for doing it. " Bug so rare it just happened twice in a row with some friends xD

            • Anonymous

              11 Nov 2018 20:20  

              Dorhys' Gnawing is definitely the best for pyros for this fight. Spec to 40/40 and use Sunless Talisman and you'll do tons of damage. Summon Lapp too.

              • Anonymous

                24 Oct 2018 04:22  

                Funny thing, i summoned Lapp and Gael for the fight, almost one until both died. Then the AOE got me. Yet i went in alone, sand got a solo victory. A bit to easy even with 20 LV stamina which is what i had!!! Mind you, i was using a +5 Dragonslayer greataxe so yeah

                • Anonymous

                  11 Sep 2018 16:31  

                  Using the spell pestilent mist At the right moment as the demon prince is beginning to rise you can achieve the glitch where he dies even though he doesn’t. I’ve been able to achieve this every time I’ve tried. Just homeward bone out and drop down again and he’ll be dead. It’s anneasy glitch to pull off. You’ll want the mist to be taking effect as he is rising.

                  • 31 Aug 2018 21:07  

                    That red version's fireball shower seems to inflict some kind of special status effect cause I get intense asshurt when it inevitably kills me.

                    • Anonymous

                      15 Aug 2018 17:11  

                      "Because of the differences in body type between the Old Demon King and the Demon Prince, it is unlikely that this boss shares any relation to the Old Demon King." lol what? since when does that mean anything? cuz ceaseless discharge looks sooo much like his sisters right? and bed of chaos for that matter? come tf on lol.

                      • Anonymous

                        07 Aug 2018 22:04  

                        So I actually found it easier to have both lap and gael for this fight, they both have large health pools and can survive pretty much anything the demons can throw at them, plus to be fair their attacks did more damage per hi than mine were doing with a plus 4 black knight sword.

                        • Anonymous

                          Demon Prince [DKS3 Wiki]01 Aug 2018 20:37  

                          I thought I'd share how I dealt with it as a sorcerer since sorcs are nerfed to shit and in even more trouble than usual with this boss...

                          Spells: Great Deep Soul, Great Soul Dregs. Technically Great Heavy Soul Arrow and even Great Soul Arrow dealt more damage than GDS for me but GDS is very cheap to cast in both FP and stamina and above all tracks much better for this battle while having a minimal casting time.
                          Weapons: Court Sorcerer's Staff +10, <Blood> Bandit's Knife +9, Scholar's Candlestick
                          Armor: Catarina set. My obsession with keeping the character capable of fast rolling in sorcerer garb meant I could actually wear the Catarina set without fat rolling. I highly recommend heavy armor if you can wear it
                          Rings: Bellowing Dragoncrest, Sage, Flame Stoneplate, Chloranthy. If you can't wear armor with good mitigations, then at least replace the Stoneplate with Ring of Steel Protection +3 that you should've picked up earlier in the Dreg Heap.
                          Estus split: 10HP/5FP

                          -Phase 1-

                          Run to and target Demon of Pain and start spamming Great Deep Soul while avoiding attacks from the second demon and eventually both when they're warmed up.

                          Most of the attacks can be avoided simply by rolling away. Do NOT lull yourself into thinking the attacks have the reach the demons should have: they actually slide forwards when attacking and thus end up hitting further away than it seems initially. Still easy to evade by rolling back if you just know to be careful.

                          When Demon from Below has cooled down and is starting to reboot, Pain should be at deaths door and a few GSDs from going down. After that the second demon is almost trivial and you can cook him with more GSDs at your pace.

                          -Phase 2 - Demonic Boogaloo-

                          This stage is the reason I had a pretty light load of spells and the bleed dagger: most offensive spells are absolute garbage for this phase and you're better off getting up close and personal with the right tool.

                          When the Prince starts his wake up routine, use the WA of your staff and maybe refill your FP if you're thirsty. During the wakeup you have enough time to cast two or even three Great Soul Dregs. However, be mindful when you start casting them as the Prince will not take damage until fairly late into his animation. Also keep your distance so you don't get to enjoy his fire fart immediately.

                          Once the Prince starts charging up his fireball, just start running towards him. When he leaps to the sky you can just start rolling towards him and the fireball should miss. Once the Prince lands, run up to him and roll between his legs. If you're safe, slice him with the Bandit's dagger a bit and keep dodging his melee crap while slicing 1-3 times when given the chance. A word of warning: the double handed slam has a hitbox that will likely hit you even if you're under him so try to stay properly behind him.

                          This should keep you fairly safe while ultimately dealing better damage than spellcasting. If the Prince gets stunned it's up to you if you want to exploit the chance to stab his head: the damage is pretty feeble and it might be more effective in the long run to keep slicing him normally.

                          When the Prince jumps back far enough for his laser attack, run up to him if possible without danger and slice him some more until you're out of stamina. When he prepares for the second laser blast and the associated fire fart, evacuate to a safe distance and plop a big ol GSD at him and make your way back to him again for more slicing and dodging.

                          That's about it, repeat until he's dead and hope he doesn't do the flying ground slam. And never lose the lock-on or you're probably dead.

                        Load more