Estoc

icon-wp_physicalAttack.png
105 physical_defense-shield-icon.jpg 45.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
100 icon-wp_stability.png 20
icon_weight.png 3.5
icon-durabilitiy.png
60
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
10 12 - -
weapon_type-icon.jpg Thrusting Sword damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Shield Splitter icon_fp_cost.png 14

Estoc is a Weapon in Dark Souls 3.



Large thrusting sword used for piercing through the armor of enemies.

The sharp edge of the sword's rock-solid blade can also be used in slashing attacks.

Skill: Lock onto your target and hit them in a large forward lunge to pierce through enemy shields and inflict staggering damage.

 

Notes and Tips:



Location/Where to Find



 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

  • Estoc moveset
  • The light attack is a rapid thrust. 
  • The heavy attack is a horizontal slash while advancing. A second press slashes back across the body. 
  • The weapon art is a powerful lunge.
  • The forward light attack is a leap backward while slashing across.

 

 .

Estoc Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 210 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +10 194 - - - - B - - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +10 194 - - - - E A - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +10 189 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Raw +10 262 - - - - - - - - - - - 42.7 23.7 19.0 19.0 23.7
Crystal +10 95 130 - - - D D A - - - - 42.7 27.5 19.0 19.0 23.7
Simple +10 100 115 - - - D C A - - - - 42.7 27.5 19.0 19.0 23.7
Fire +10 165 - 165 - - - - - - - - - 42.7 23.7 24.0 19.0 23.7
Chaos +10 100 - 130 - - D C B B - - - 42.7 23.7 22.0 19.0 23.7
Lightning +10 95 - - 130 - D D - A - - - 42.7 23.7 19.0 22.0 23.7
Blessed +10 130 - - - - D C - B - - - 42.7 23.7 19.0 19.0 23.7
Deep +10 165 - - - 165 - - - - - - - 42.7 23.7 19.0 19.0 30.0
Dark +10 100 - - - 130 D C B B - - - 42.7 23.7 19 19 27.5
Blood +10 162 - - - - D C - - - - 39 42.7 23.7 19 19 23.7
Poison +10 162 - - - - D C - - 39 - - 42.7 26.7 19 19 23.7
Hollow +10
Luck Bonus ??   Discovery Bonus ??
199 - - - - D C - - - - - 42.7 23.7 19 19 23.7

 

Requires regular reinforcement, totalling ?? souls, 12  titanite shards, 12  large titanite shards, 12  titanite chunks and 1  titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 105 - - - - D D - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +1 115 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +2 126 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +3 136 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +4 147 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +5 157 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +6 168 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +7 178 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +8 189 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +9 199 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0
Regular +10 210 - - - - D C - - - - - 45.0 25.0 20.0 20.0 25.0

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 102 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +1 112 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +2 121 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +3 130 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +4 139 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +5 148 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +6 157 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +7 166 - - - - C - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +8 175 - - - - B - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +9 185 - - - - B - - - - - - 45.0 25.0 20.0 20.0 25.0
Heavy +10 194 - - - - B - - - - - - 45.0 25.0 20.0 20.0 25.0

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 99 - - - - E C - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +1 109 - - - - E C - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +2 118 - - - - E C - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +3 128 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +4 137 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +5 147 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +6 156 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +7 165 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +8 175 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +9 184 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Sharp +10 194 - - - - E B - - - - - 45.0 25.0 20.0 20.0 25.0
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 94 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +1 103 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +2 113 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +3 122 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +4 132 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +5 141 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +6 151 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +7 160 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +8 170 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +9 179 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Refined +10 189 - - - - C C - - - - - 45.0 25.0 20.0 20.0 25.0
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
 
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 119 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +1 137 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +2 154 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +3 172 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +4 188 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +5 201 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +6 215 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +7 228 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +8 237 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +9 249 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Raw +10 262 - - - - - - - -   - - - 42.7 23.7 19.0 19.0 23.7
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 75 75 - - - E D C - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +1 77 80 - - - E D C - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +2 79 86 - - - E D B - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +3 81 91 - - - E D B - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +4 83 97 - - - E D B - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +5 85 102 - - - E D B - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +6 87 108 - - - E D A - - - - 42.7 26.5 19.0 19.0 23.7
Crystal +7 89 113 - - - D D A - - - - 42.7 26.8 19.0 19.0 23.7
Crystal +8 91 119 - - - D D A - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +9 93 124 - - - D D A - - - - 42.7 ?? 19.0 19.0 23.7
Crystal +10 95 130 - - - D D A - - - - 42.7 ?? 19.0 19.0 23.7
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 75 75 - - - E D D - - - - 42.7 25.0 19.0 19.0 23.7
Simple +1 77 79 - - - E D D - - - - 42.7 ?? 19.0 19.0 23.7
Simple +2 80 83 - - - D D C - - - - 42.7 ?? 19.0 19.0 23.7
Simple +3 82 97 - - - D D C - - - - 42.7 ?? 19.0 19.0 23.7
Simple +4 85 91 - - - D D C - - - - 42.7 ?? 19.0 19.0 23.7
Simple +5 87 95 - - - D D C - - - - 42.7 ?? 19.0 19.0 23.7
Simple +6 90 99 - - - D C B - - - - 42.7 26.5 19.0 19.0 23.7
Simple +7 92 103 - - - D C B - - - - 42.7 26.8 19.0 19.0 23.7
Simple +8 95 107 - - - D C B - - - - 42.7 ?? 19.0 19.0 23.7
Simple +9 97 111 - - - D C A - - - - 42.7 ?? 19.0 19.0 23.7
Simple +10 100 115 - - - D C A - - - - 42.7 ?? 19.0 19.0 23.7
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 90 - 90 - - - - - - - - - 42.7 23.7 22.0 19.0 23.7
Fire +1 97 - 97 - - - - - - - - - 42.7 23.7 22.2 19.0 23.7
Fire +2 104 - 104 - - - - - - - - - 42.7 23.7 22.4 19.0 23.7
Fire +3 112 - 112 - - - - - - - - - 42.7 23.7 22.6 19.0 23.7
Fire +4 120 - 120 - - - - - - - - - 42.7 23.7 22.8 19.0 23.7
Fire +5 127 - 127 - - - - - - - - - 42.7 23.7 23.0 19.0 23.7
Fire +6 135 - 135 - - - - - - - - - 42.7 23.7 23.2 19.0 23.7
Fire +7 142 - 142 - - - - - - - - - 42.7 23.7 23.4 19.0 23.7
Fire +8 150 - 150 - - - - - - - - - 42.7 23.7 23.6 19.0 23.7
Fire +9 157 - 157 - - - - - - - - - 42.7 23.7 23.8 19.0 23.7
Fire +10 165 - 165 - - - - - - - - - 42.7 23.7 24.0 19.0 23.7
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 80 - 80 - - E E D D - - - 42.7 23.7 20.0 19.0 23.7
Chaos +1 82 - 85 - - E D D D - - - 42.7 23.7 ?? 19.0 23.7
Chaos +2 84 - 90 - - E D C C - - - 42.7 23.7 ?? 19.0 23.7
Chaos +3 86 - 95 - - E D C C - - - 42.7 23.7 ?? 19.0 23.7
Chaos +4 88 - 100 - - D D C C - - - 42.7 23.7 ?? 19.0 23.7
Chaos +5 90 - 104 - - D D C C - - - 42.7 23.7 ?? 19.0 23.7
Chaos +6 92 - 110 - - D C C C - - - 42.7 23.7 21.2 19.0 23.7
Chaos +7 94 - 115 - - D C C C - - - 42.7 23.7 21.4 19.0 23.7
Chaos +8 96 - 120 - - D C C C - - - 42.7 23.7 ?? 19.0 23.7
Chaos +9 98 - 125 - - D C C C - - - 42.7 23.7 ?? 19.0 23.7
Chaos +10 100 - 130 - - D C C C - - - 42.7 23.7 ?? 19.0 23.7
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 75 - - 75 - E D - C - - - 42.7 23.7 19.0 20 23.7
Lightning +1 77 - - 80 - E D - C - - - 42.7 23.7 19.0 ?? 23.7
Lightning +2 79 - - 86 - E D - B - - - 42.7 23.7 19.0 ?? 23.7
Lightning +3 81 - - 91 - E D - B - - - 42.7 23.7 19.0 ?? 23.7
Lightning +4 83 - - 97 - D D - A - - - 42.7 23.7 19.0 ?? 23.7
Lightning +5 85 - - 102 - D D - A - - - 42.7 23.7 19.0 ?? 23.7
Lightning +6 87 - - 108 - D D - A - - - 42.7 23.7 19.0 21.2 23.7
Lightning +7 89 - - 113 - D D - A - - - 42.7 23.7 19.0 21.4 23.7
Lightning +8 91 - - 119 - D D - A - - - 42.7 23.7 19.0 ?? 23.7
Lightning +9 93 - - 124 - D D - A - - - 42.7 23.7 19.0 ?? 23.7
Lightning +10 95 - - 130 - D D - A - - - 42.7 23.7 19.0 ?? 23.7
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 80 - - - - E D - C - - - 42.7 23.7 19.0 19.0 23.7
Blessed +1 85 - - - - E D - C - - - 42.7 23.7 19.0 19.0 23.7
Blessed +2 90 - - - - E D - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +3 95 - - - - E D - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +4 100 - - - - D D - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +5 104 - - - - D D - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +6 110 - - - - D D - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +7 115 - - - - D D - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +8 120 - - - - D C - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +9 125 - - - - D C - B - - - 42.7 23.7 19.0 19.0 23.7
Blessed +10 130 - - - - D C - B - - - 42.7 23.7 19.0 19.0 23.7
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 90 - - - 90 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +1 97 - - - 97 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +2 104 - - - 104 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +3 112 - - - 112 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +4 120 - - - 120 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +5 127 - - - 127 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +6 135 - - - 135 - - - - - - - 42.7 23.7 19.0 19.0 29.0
Deep +7 142 - - - 142 - - - - - - - 42.7 23.7 19.0 19.0 29.2
Deep +8 150 - - - 150 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +9 157 - - - 157 - - - - - - - 42.7 23.7 19.0 19.0 ??
Deep +10 165 - - - 165 - - - - - - - 42.7 23.7 19.0 19.0 ??
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 80 - - - 80 E E D D - - - 42.7 23.7 19.0 19.0 ??
Dark +1 82 - - - 85 E E D D - - - 42.7 23.7 19.0 19.0 ??
Dark +2 84 - - - 90 E D C C - - - 42.7 23.7 19.0 19.0 ??
Dark +3 86 - - - 95 E D C C - - - 42.7 23.7 19.0 19.0 ??
Dark +4 88 - - - 100 E D C C - - - 42.7 23.7 19.0 19.0 ??
Dark +5 90 - - - 104 E D C C - - - 42.7 23.7 19.0 19.0 ??
Dark +6 92 - - - 110 D D C C - - - 42.7 23.7 19.0 19.0 26.5
Dark +7 94 - - - 115 D D C C - - - 42.7 23.7 19.0 19.0 26.8
Dark +8 96 - - - 120 D C C C - - - 42.7 23.7 19.0 19.0 ??
Dark +9 98 - - - 125 D C C C - - - 42.7 23.7 19.0 19.0 ??
Dark +10 100 - - - 120 D C B B - - - 42.7 23.7 19.0 19.0 ??
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 94 - - - - D D - - - - 34 42.7 23.7 19.0 19.0 23.7
Blood +1 101 - - - - D D - - - - 34 42.7 23.7 19.0 19.0 23.7
Blood +2 108 - - - - D C - - - - 34 42.7 23.7 19.0 19.0 23.7
Blood +3 114 - - - - D C - - - - 36 42.7 23.7 19.0 19.0 23.7
Blood +4 121 - - - - D C - - - - 36 42.7 23.7 19.0 19.0 23.7
Blood +5 128 - - - - D C - - - - 37 42.7 23.7 19.0 19.0 23.7
Blood +6 135 - - - - D C - - - - 37 42.7 23.7 19.0 19.0 23.7
Blood +7 142 - - - - D C - - - - 37 42.7 23.7 19.0 19.0 23.7
Blood +8 149 - - - - D C - - - - 38 42.7 23.7 19.0 19.0 23.7
Blood +9 155 - - - - D C - - - - 38 42.7 23.7 19.0 19.0 23.7
Blood +10 162 - - - - D C - - - - 39 42.7 23.7 19.0 19.0 23.7
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 94 - - - - D D - - 34 - - 42.7 23.7 19.0 19.0 23.7
Poison +1 101 - - - - D D - - 34 - - 42.7 23.7 19.0 19.0 23.7
Poison +2 108 - - - - D C - - 34 - - 42.7 23.7 19.0 19.0 23.7
Poison +3 114 - - - - D C - - 36 - - 42.7 23.7 19.0 19.0 23.7
Poison +4 121 - - - - D C - - 36 - - 42.7 23.7 19.0 19.0 23.7
Poison +5 128 - - - - D C - - 37 - - 42.7 23.7 19.0 19.0 23.7
Poison +6 135 - - - - D C - - 37 - - 42.7 23.7 19.0 19.0 23.7
Poison +7 142 - - - - D C - - 37 - - 42.7 23.7 19.0 19.0 23.7
Poison +8 149 - - - - D C - - 38 - - 42.7 23.7 19.0 19.0 23.7
Poison +9 155 - - - - D C - - 38 - - 42.7 23.7 19.0 19.0 23.7
Poison +10 162 - - - - D C - - 39 - - 42.7 23.7 19.0 19.0 23.7
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 99 - - - - D D - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +1 109 - - - - D D - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +2 119 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +3 129 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +4 139 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +5 149 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +6 159 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +7 169 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +8 179 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +9 189 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7
Hollow +10 199 - - - - D C - -     - - - 42.7 23.7 19.0 19.0 23.7

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      17 May 2021 12:28  

      This fking troll going around on different weapon pages talking about how "this weapon bad just pick up pkcs already" needs to stop. seriously, people come to these pages to find helpful info, and crackhead trolls like this one make it hard to find helpfull insights from other players, and even harder to find the actually FUNNY comments. Doesn't matter how old they are, internet trolls are all mentally children

      • Anonymous

        09 May 2021 05:04  

        What’s the deal with people wielding this trash weapon? Is it the looks or do like getting rammed over and over until your anus is torn asunder. I guess I will cleanse the server of these scrubs with my pkcs. Hopefully everyone will see the light and brilliance behind the creation of the pkcs.

        • Anonymous

          12 Apr 2021 22:09  

          A good choice for hyper-mode sorcerors. Decent reach and a good swing speed. Also does absolutely H U E G damage when buffed with CMW with 60 int and court sorceror staff. When combined with damage boosters like magic clutch, dusk crown, red tearstone and morion, it gets around 780 AR (raw infusion, btw). Obviously if you are going to be using hyper mode, you probably dont want to be in melee range, but it's basically impossible for that not to happen sometimes, so you might aswell have something strong AF for the occasion.

          • Anonymous

            11 Feb 2021 22:13  

            you can use this on sl1 run with hoonters ring OR the milkring. its damage sucks but if you like stabby weapons you should try this

            • Anonymous

              31 Jan 2021 17:09  

              Such a trash weapon that is favored by the weak casuls who offer nothing in skill if you casuls are reading this pick up the pkcs and git Gud already

              • Anonymous

                22 Jan 2021 22:23  

                from my experience the estoc is not good for elemental infusions. on my low level elemental build, with 25 int and fth, crow quills outdamages the estoc by alot of damage. but on my low level sharp build, with 30 dex, the estoc does way more damage than the crow quills. on my 120 meta build, crow quills outdamages estoc with sharp gem. so if your doing a low level dex build, i would go with estoc if you want a thrusting weapon

                • Anonymous

                  25 Apr 2020 06:53  

                  So is this offhand meta? I've been experimenting with the corvian greatknife and it has better tracking. So better tracking vs more range, which would win?

                  • Anonymous

                    23 Feb 2020 23:30  

                    trash casuls estoc user ewww, i guess being parried all the time still not gonna stop you from using this shhit

                    • Anonymous

                      18 Oct 2019 23:58  

                      Pretty good in the offhand while using a heavier weapon, range will offset or match that of your main weapon. When your enemy is low on health and plays defensively, you can switch to the estoc and use running/slashing attacks or just spam that shield splitter with its surprising range. Definitely feels cheap to use but so do most winning tactics

                      • Anonymous

                        12 Sep 2019 08:01  

                        I'm writing this post a slight guide for new players, and I'll touch a bit on this weapons good aspects and some of the not so good. So I'm first say that after years of playing with every weapon in the game, this weapon is pretty good. However, it isn't as easy use as a straight sword or a curved sword, and anything that is easy to use lends itself to become even better as your skill and knowledge with the game mechanics increases. Following this logic, this weapon isn't really top tier. It's attack speed tends to be only a frame or two faster than straight swords, but it loses out on range and damage, and has a rather small and finicky hit-box. However it does have a slightly faster recovery, and this leads to one of the first unique aspects of this weapon. Off-hand, like all weapons, it gets a small boost to range. But the quick recovery frames after an attack allows you to combo into ANY main hand weapon attack. This makes the weapon extremely useful for dual wielding slower weapons, as catching an opponent with a hit from this can combo into a hit from a more devastating weapon like a great hammer/axe or ultra greatsword. The slightly faster attack speed allows it to combo AFTER most spells, if the enemy is in range. Some spells with extremely quick recovery (like lightning arrow) actually combo into two R1's. This is due to the fact that there is a kinda of build up mechanic for stunning players, with diminishing periods of being "stunned" as it builds up. Bigger weapons deal more stun "damage" so to speak, and as a result, the stun window after a spell and the first R1 hit is too small to land a second R1 with most weapons. Certain spells and this weapon deal enough stun damage to stun a player, but so little that the stun window is still long enough to land a second R1 even after a spell has landed. However, this weapon cannot land 3 R1's on it's own. Another unique aspect is that the slightly faster attack speed makes registering back stabs more consistent than a straight sword, and the range the weapon posses makes it better than daggers at registering backstabs. Seems to be that registering requires some kind of "check" that is influenced by the weapons attack speed, range, and the opponents position. In short, the range and speed of this weapon just registers backstabs more consistently than the slightly slower straight sword and the much shorter dagger. Personally, I can't give a number to quantify this, but it's definitely noticeable. Even through latency, opponents seem to get "sucked" into a backstab animations quite a bit more often than any weapon I've played with. Lastly I'd like to shed light on two of this weapons attacks in particular as they exceed in some common situations. One, is that while blocking with a shield, you can perform an R1 with reduced range. This is useful for closing with and trading against weapons that might have a slight range or speed advantage (don't try trading with ultra weapons like this, as it's not necessary to block slower weapons you can easily roll). Also, the running attack adds extra running steps when initiated, giving better range and several frames of damage registration in a linear pattern. This is useful for chasing opponents rolling directly away from you. My final opinion is that this weapon works best with with a shield backstab fishing, or off-hand for the increased range and capabilities to combo. On it's own the moveset isn't particularly strong, and as a back up weapon for a caster it's moveset (being mostly linear) just does what casters already do well. I suggest just using a straight sword for the better range, damage, hit registration, and horizontal moveset that seems (IMO) to better compliment your caster's spells. This weapon finds itself on some of my top 10 favorite builds for it's utility, but on it's own I wouldn't place this in my pick for top 10 best weapons.

                        • Anonymous

                          23 Aug 2019 05:01  

                          The best counter to this weapon? Small curved swords. Their 2h r1 is the fastest attack in the game, beating out daggers. Another hard counter to rapiers is preserverance, it'll make their weapon bounce off you. If you're using ultras don't even bother, a smart rapier user will just wiff punish you to death, and will never trade. Attack with a faster weapon or roll catch them, thats your best bet.

                          • Anonymous

                            17 Jul 2019 21:12  

                            Got a question: is there a difference between the light and heavy weapon art for the shield splitter? The animations look identical and doesn't really have any increased damage.

                            • Anonymous

                              12 Jul 2019 15:41  

                              Estoc in offhand does not parry. Rapier in offhand parries. Estoc blocks and attacks Rapier attacks and parries. Fix it.

                              • Anonymous

                                07 Jun 2019 19:42  

                                Something went wrong with sharp scaling. It has A at +10 in the max tab but it has B at +10 in the sharp tab. I'm talking about dex scaling btw

                                • Anonymous

                                  13 Apr 2019 11:18  

                                  The fact offhand Estoc combos into R1 from heavy weapons is disgusting, how the hell From Software didn't fix it?

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