firelink greatsword

Firelink Greatsword

icon wp physicalAttack
128 physical defense shield icon 55
icon magicbonus
-
magic defense shield icon
35
icon firebonus
89
fire defense shield icon
40
icon lightningbonus
- lightning defense shield icon 30
icon darkbonus
-
dark defense shield icon
35
icon wp critical
100 icon wp stability 40
icon weight 9.0
icon durabilitiy
105
Requirements & Bonus
icon strength 22
icon dexterity 22
icon intelligence 22
icon faith 22
20 10 10 10
D D - -
weapon type icon Greatsword damage type icon Standard
skill icon Ember (Skill) icon fp cost 25

Firelink Greatsword is a Weapon in Dark Souls 3.



The Lords of Cinder linked the First Flame, and this Greatsword was wielded by their deific manifestation. This coiled sword, found thrust in the bonfire, existed long before the throneless lords themselves.

Skill: Ember
The fading flame momentarily illuminates and launches itself forward.



Notes and Tips:

  • Cannot be Infused but can be Buffed by using its Weapon Art.
  • Reinforced with Titanite Scale.
  • The Weapon Skill is parryable.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • All Greatswords have a motion value of 195 on backstab, 245 on riposte, and 60 + 220 on Hornet Ring riposte. The motion value of a Greatsword does not change with Hornet Ring.

 

  • The Firelink Greatsword has a range of 33.53xl on the 1h R1 and 36.1846xl on the 2h R1.
  • The Firelink Greatsword has Sweeping R2s when 2h.

 

  • Greatswords are a weapon class that utilizes Hyper Armor on the 2h R1, R2, Rolling R1, Rolling R2, Running R1, and Jumping Attack. Hyper Armor prevents you from being staggered during its active frames.
    • Note that this information is all measured in 60 frames per second (FPS).
    • Less FPS means a faster action. If you play on console at 30 FPS, the displayed values will be halved.
    • It is also important to note that while this is not the frame data for attack speed and recovery, those values are fairly similar to the ones listed.
Attack Type Attack Startup Poise Startup Poise End Recvovery
First R1 32 22 64 2
First R2 (Slash) 48 26 78 6
Charged R2 30 8 60 6
Rolling R1 (Slash) 28 16 42 18
Rolling R2 48 26 78 4
Running R1 36 20 56 18
Jumping Attack 60 30 70 38
Weapon Skill 90 30 110 78
  • Poise is a modifier to how effective Hyper Armor can be at preventing stagger.
    • Poise health is another component of Hyper Armor. Most standard attacks reset your poise health to 80%, most weapon arts reset it to 100%, and waiting around 30 seconds without getting hit will also reset to 100%. What this means is that there are two different poise breakpoints that you need to keep in mind; there is an "infinite trade" breakpoint and a "trade once with reset" breakpoint, both of which are displayed in the poise calculator. As I mentioned above, most weapon arts reset your poise health to full, but not all.
  • The poise required for Greatswords to avoid being staggered by certain attacks is as follows:

7.26: infinite trades vs small weapons 2h R1

13.89: infinite trades vs small weapons 2h WDR1

14.58: single trade vs Halberd 2h R1

31.67: infinite trades vs Halberd 2h R1

37.58: single trade vs GS 2h R1

39.72: infinite trades vs all small weapons WA

42.04: single trade vs GS 2h WDR1 (single trade vs small weapons 2h R1 with 2h running and rolling attacks)

47.65: single trade vs UGS 2h R1

50.07: infinite trades vs GS 2h R1

Softcaps & Scaling:

  • 20/10/10/10 = 437 AR = Base Stats
  • 40/10/10/10 = 483 AR = Str Softcap
  • 20/40/10/10 = 498 AR = Dex Softcap
  • 40/40/10/10 = 543 AR = Combined Softcaps



 

Location/Where to Find:




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Firelink Greatsword Upgrade Table

Requires 8056 souls and 15 Titanite Scale to +4, 4240 souls and 1 Titanite Slab to +5.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon magicbonus
icon firebonus
icon lightningbonus
icon darkbonus
STR
DEX
INT
FTH
icon wp poisonbld
icon wp frost
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 128 - 89 - - D D - - - - - 55.0 35.0 40.0 30.0 35.0
Regular +1 149 - 103 - - D D - - - - - 55.0 35.0 40.0 30.0 35.0
Regular +2 170 - 118 - - D D - - - - - 55.0 35.0 40.0 30.0 35.0
Regular +3 191 - 132 - - D D - - - - - 55.0 35.0 40.0 30.0 35.0
Regular +4 212 - 147 - - D D - - - - - 55.0 35.0 40.0 30.0 35.0
Regular +5 234 - 162 - - D D - - - - - 55.0 35.0 40.0 30.0 35.0

 

Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      the fact that you have to level int one (1) time to use this as the knight class completely discourages me from ever using this

      • Anonymous

        This thing is a beast in sl13 no upragades pvp, i got it once after beating the game with these restrictions, and it basically dominates the pvp in high wall and settlement. I wasn't invading beginner players tho, the point of the build was to help them against other twinks that would invade them, drop some renewable late game stuff for them for free, and help them in bosses like the dancer.

        • Anonymous

          Never realized it’s quite poetic to have the final boss of the series grant you the bonfire sword that has accompanied us since Undead Asylum

          • Anonymous

            Everyone says this sword should have the Gwyn Wombo combo, but I think it'd be way cooler if it could do the transformations Soul of Cinder does in phase 1, allowing you to hot swap movesets to trip people up in PvP.

            • Anonymous

              If you manage to have a friend dropping this for you, you have the (almost) perfect weapon for a SL1 run with no weapon upgrades. With the buff hits very hard, specially for a SL1 character, plus timing it against bosses to avoid getting punished is quite fun and you can knock NPCs and humanoid bosses with it for breathing. I had a good time with it

              • Anonymous

                "if it had better scalinfg it would be op" tell that bullsht to a chaos infused claymore wich is 10x times better and EEEEEVERYBODY uses it. Cut the crap already, so much "nerf this", "nerf that", sooo much whining is what caused elden ring to have an absolute dogsht of pvp. Enough is enough.

                • Anonymous

                  Well this greatsword is not too great. But I just soul transposed for it. At least it’s just me collecting as many things in the game for fun. On ng+ I can get the sunlight spear and it’s gonna take some time anyways before I have enough faith stats to wield that miracle.

                  • Anonymous

                    Fun fact: I'm currently running my 3rd journey and am using this sword. When I beat Gundyr and got the sword coil, I went to Firelink to activate the shrine and since I had this sword equipped, the animation looked like I plunged my own sword into the shrine. Looked pretty cool.

                    • Anonymous

                      People are too harsh on this weapon, But I can't deny that it's disappointing.

                      Change WA to where he plunges the sword into the ground, causing an explosion, and buffing you sword.

                      Make it so the scaling is C (Str) D (Dex) B (Int) B (Fth).

                      Just thought that'd be better, but since the game has been done eith patches for awhile they'd never do this.

                      • Anonymous

                        A lot of people are saying it's WA should be it switching forms, but that seems way too strong. Instead it should be the transition from phase 1 to 2 where you'd sink it into the ground followed up by an explosion.

                        • Anonymous

                          How to make the Firelink Greatsword better:

                          Step 1: Bring back the GreatLord GreatSword from DS1 and give it better scaling (At least a C)
                          Step 2: Give said GreatLord GreatSword fire damage
                          Step 3: Make the weapon art Gwyn's jump slash (I don't care if it's easily parried it's cool as hell)

                          • Anonymous

                            good for pve but pvp hell nah, this weapon is very good for dealing with the Sulyvahn's Beast's in ng+ and ng++

                            • Anonymous

                              it would be cool if instead of the Weapon art it has, you would do the big explosion soul of cinder does when he goes into 2nd phase and the firelink greatsword would become longer and have a horizontal UGS moveset that lasts for 2 minutes

                              • Anonymous

                                Someone did this weapon art from the very edge of my lockon range and I was still able to get the backstab

                                Why from

                                • Anonymous

                                  I think this weapon could use a few buffs but what i think the wpn art should be is like warmth spell or somthing of the like seings how its the COILED SWORD FOUND IN BONFIRES. seriusly could have ben a real nice weapon for both suport and fighting, although the wpn can knock peaple of cliffs and is satisying to wach bye the way, its still a decent choice, and can be used at sl 1

                                  • Anonymous

                                    - Firekeeper, can I have lorian's greatsword?
                                    - We have lorian's greatsword at the shrine.
                                    - Lorian's greatsword at the shrine:

                                    • Anonymous

                                      actually quite good for sl1 depending on the boss, dragonslayer armour being a good example, bonus points as its R2s allow you to duck under his swings

                                      • Anonymous

                                        WA has really high hyper armor. Took two 2-handed claymore hits and still got the WA out. And outtraded them.

                                        • Anonymous

                                          An undeniably bad weapon. I ve had better results in combat with the storm ruler, both pve and pvp. And that weapon is supposed to be sht outside yhorm's bossfight.

                                          • Anonymous

                                            This is my all time favorite weapon! I love it well cause it's the fire link great sword the moment I have been waiting for since ds1, why do I think it's the best, cause of how underestimated it is. By it's self you can get the damage of 545, now adding the wa buff putting it at 650 or even 700 if you have the stats, yes the wa is predictable but if you can predict where they are going to roll you hit them nearly everytime, and you get and instant knockdown, you can literally knock down a whole gank with it no matter the poise, I needed to make this comment to show some light to the fading flame. It's not all that bad :)

                                            • Anonymous

                                              This weapon is just decent. It's good, but it could be 5x better.

                                              And this phrase can be applied to this game in general.

                                              • Anonymous

                                                Pathetic weapon with literally no reason to be crap. Why would i ever wield this with lorian's gs around? Or the twin princes's?

                                                "but the fire is ending, it should be weak, bla bla bla... " so we are going to conveniently forget about gael's greatsword being in a worse shape than this one? Yeah, gael's isn't as old as firelink's, but you can't deny that gael's was clearly more used than the firelink's.

                                                Oh wait, should i also count frayed blade being on the worst shape, with only 20 durability and yet being more powerful than the other two? Cmon, the lore of a rushed game is full of holes.

                                                • Anonymous

                                                  Have to go with the popular opinion: this weapon is a HUGE disappointment. I feel like it deserves to be better and I’m gonna try and find ways to improve it.

                                                  First things first: THIS SHOULD SCALE WITH ALL STATS! Why even give it an INT and FAITH D scaling if it doesn’t get even the TINIEST bit of improvement!

                                                  Look I get it: this weapon is supposed to be the weapon that every undead can use, lore wise at least (because clerics and mages go f*ck yourself). But seriously it’s pathetic, and the weapon shouldn’t be bad just because it has a lore excuse.

                                                  Additionally: for a weapon known for being “thrusted” into the bonfires a lot it really only does standard? I mean it’d make sense to be a mix of either Standard/Thrust/Strike.

                                                  Furthermore: I have to say that this is really just a terrible Lorian’s Ultra Greatsword (which can be turned into an even better Greatsword!). I have to say that the fire buff seems lazily tagged on (yes I know it’s the bonfire sword but why not just let it have a natural fire effect and buff).

                                                  I’ve seen a lot of suggestions for the weapon art replacements and I’m gonna list the best ones:

                                                  1: Obviously the most famous being the switching weapon weapon art, think of how cool it’d be to be in a duel and have you pull out a curved sword, spear, straight sword (the catalyst would have to be adjusted as not everyone is a sorceror). Obviously every switch would take FP and there’d be a 1 second animation cue for transforming the weapons.

                                                  2: similar to the RKSS weapon art, the Gwyn 5 strike combo would be a great choice as From has a habit of taking enemies move set and putting them in. Also, why stop there? Why not replace the regular kick with the Gwyn kick?

                                                  3: Why have just one Greatsword? Why not transform into Gwyn’s coiled Greatsword version (have a mix of UG and Greatsword move sets).

                                                  Overall, this weapon is incredibly disappointing with no good reason to be, just because something has lore to explain why it should be bad doesn’t excuse it from being bad (look at the Moonlight Greatsword, who’s heavily implied to be fake).
                                                  This weapon should’ve had so much more potential than literally being the WORST Greatsword in the game! 3/10

                                                  • Anonymous

                                                    They could have at the very least made this weapon scale with Int and Fth too since it's a fire weapon, it already requires those stats even though it doesn't scale with them, and also it would go nicely with cosplay SoC builds since it incentivizes an "everything" build. C'mon From, this weapon already has **** damage and scaling even for a pure quality build.

                                                    Alternatively, If we had DS2 style infusion where you could infuse boss weapons, you could then chaos infuse this sword and have better fire scaling to make it even more caster friendly.

                                                    Overall they butchered this final boss weapon just like they did in DS1, where the weapon you get doesn't work anything like what the boss uses, and with that I don't mean I want an op weapon, I just want something that is a less powerful, viable full version of the original instead of just being a bad weapon that looks the same.

                                                    • Anonymous

                                                      Why is a greatknife used by some bird people way better than the mother****ing firelink greatsword, used by a literal god? Why can the Soul of Cinder have a move that sends you flying into the air 15 times but all we get is a fire buff and a predictable projectile?

                                                      • Anonymous

                                                        Two things about this weapon:

                                                        1. I wish it looked like Soul of Cinder's Gwyn form, as opposed to the regular coiled sword.

                                                        2. I wish the Weapon Art was Gwyn's Wombo Combo, kinda similar to the Ringed Knight Straightsword.

                                                        If it was more like that, it could easily be my favourite weapon in the game.

                                                        • Anonymous

                                                          I love seeing people complain that the weapon is too weak when it's supposed to be like that, and besides you dont need the world's best damage to win a fight, the lore literally states how weak the soc and his weapon is because the fire is fading.

                                                          • Anonymous

                                                            I wish this sword's weapon art changed your playstyle entirely for a brief moment. These are the changes i would like to see:

                                                            Weapon art: ancient link

                                                            "Your character gets scorched by the reigniting first flame and enveloped in bright flames as the sword reshapes into the first lord's greatsword."

                                                            The character grows 1.5x it's size, gains a slight boost in absorption and attack rating. poise becomes active for the duration of the weapon art.

                                                            R1: a combo of fiery slashes with wide range.

                                                            R2: a grab that lifts the enemy in the air and sends it flying with an explosion.

                                                            L1: hurls a mighty sunlight spear that knocks the enemy off their feet.

                                                            L2: holds the sword in both hands and performs a stance. R1 to jump towards your enemy and slash it. R2 to sink the sword into the ground creating a huge explosion of flames.

                                                            The duration of this weapon art would last 60 seconds and take 50% of the user's max hp, cutting the health bar by that amount. Huge risk-reward with guaranteed fun.

                                                            What do you think?

                                                            • Anonymous

                                                              The Ringed Knight sword is what this should've been. Such an iconic weapon and is used by the top dog of the game but it's stats are absolute crap lmao.

                                                              • One of the first things I asked when starting DS1 was, "Why can't I use the bonfire sword?"

                                                                Feels good to finally be able to wield one, even if it's got terrible stats. FASHION, baby!

                                                                • Anonymous

                                                                  wish the WA changed the weapons "form" instead, like how soul of cinder can swap it into a curved sword, staff and spear

                                                                  • Anonymous

                                                                    The literal bonfire sword that was here since the beginning, why
                                                                    I get it, it's a cool way to end the game, but really? D/D? On a +5? That's not even bad, that's insulting

                                                                    • Anonymous

                                                                      ok i got an idea for the weapon art, you press L2 (weapon art) and then you enter the Stomp weapon art pose, but you don't attack, instead you have four things to do: press L2 again to transform the sword the sword into a sorcerer's staff, from then you can press R1 to use Soul Greatsword or press R2 to use homing crystal soulmass, press L2 then L1 to transform the sword into a curved sword, press R1 again to do a two-spin spin slash, or press R2 to launch a fire orb, press L2 then R2 to transform the sword into a spear, press R1 to do the charge weapon art or press R2 again to do the chain spin weapon art, press L2 then R1 to do a fast 3-hit combo without transforming the sword

                                                                      sound cool?

                                                                      • It's a nice book end, if you ask me. You first grab the Firelink Sword from Iudex Gundyr, triggering the first boss fight. By beating the final boss, you can finally use it as a weapon.

                                                                        • Anonymous

                                                                          I think its funny that I beat this guy like 8 times, and I only realized now he can switch his sword into a straight sword. LMAO

                                                                          • Anonymous

                                                                            It would be cool if they had the ringed knight weapons "Ember" WA on this. Not increasing range by much, just the RKSS moveset, so we can feel like a true Lord of Cinder

                                                                            • Anonymous

                                                                              Has anyone ever tried weapon art-swapping the Onyx Blade Buff onto this weapon, then using its own buff? Do they stack successfully?

                                                                              • i know bosses are bigger than players but i wish we could get a straight sword version of this(or any other weapon like SoC does) just so you can have it one handed like the boss does, this is literally the sword from the bonfire and you could easily grab that and carry it with one hand without resting it in your shoulder, sigh, i just want a more acurate cosplay.

                                                                                • Anonymous

                                                                                  Literally just use the Ringed Knight Straight Sword, it’s closer to the actual SoC moveset than his own sword.

                                                                                  • Anonymous

                                                                                    The great lord greatsword in ds1 was WAY less disappointing, you know... am i really supposed to believe the character couldn't just pull this sword out of the bonfires? Specially those characters that use a weapon 3 times bigger an heavier than this??

                                                                                    • Anonymous

                                                                                      Would’ve loved if continuous l1’s allowed you to do the great combo SOC had in his 2nd phase, but I guess that would make it “too strong” even though it would make someone’s job of parrying you much, much easier.

                                                                                      • Anonymous

                                                                                        This is such a disappointing item to transpose from the soul of the FINAL BOSS of the base game. I'm not sure if the Soul of Cinder even does the move displayed in the weapon art, not to mention why they would choose THAT move of all moves when the Soul of Cinder has much more iconic attacks (such as the combo attack strongly resembling the weapon art for the Ringed Knight Straight Sword.) It could have been a weapon where the weapon art changed what type of weapon it was with each activation like the Soul of Cinder's first phase! Sure, it most likely would have been either broken or useless, but at least it would have been interesting and reflective of the boss you got it from! Such a let down. Aside from that it's okay I guess.

                                                                                        • Anonymous

                                                                                          instead of complain just use cinders mod? you can get other weapons of soc and gwyns sword from ds1 problem solved

                                                                                          • Anonymous

                                                                                            This thing is literally just a reskin of Lorian's Greatsword, I was so let down when I tried to use this thing. Don't waste the soul and just get Sunlight Spear or just sell it.

                                                                                            • Anonymous

                                                                                              I must say: for being the literal Firelink Sword which has existed since DS1, this is disappointing.

                                                                                              First, it has Int and Fth requirements, but doesn’t scale with either of those stats.
                                                                                              Second, the scaling it does receive is ****. D and D? Really? Dual C/C would’ve been at least decent.
                                                                                              Third, the weapon art should’ve been the Ringed Knight SS WA. What a disservice to not give such an iconic weapon one of the most badass WAs, especially when the boss uses the same move.

                                                                                              Overall: a cool weapon, but was such a let down considering it is the literal Firelink Sword.

                                                                                              • Anonymous

                                                                                                I feel that this sword is not the best reward for defeating the final boss of the game (even though it is my current sword), the weapon art is good, but the weapon art could have been the Ringed Knight Straight Sword weapon art, or From Soft could do it like Midir Katana, to do the RKSS weapon art you press L2 and then R1 and for the current weapon art you press L2 and then R2, the damage is not so good compared to other greatswords like Black Knight Sword and the Claymore, it is even more disapointing for it been the reward for not a normal boss, but the final one.

                                                                                                • Anonymous

                                                                                                  This sword is severely underrated. Weapon art is actually strong, the fire hits twice and buffs the weapon

                                                                                                  • Anonymous

                                                                                                    I mean, the weapon art could've been switching between gs, spear, staff and what ever the hell else he is using. But naw, her ya got sum matches.

                                                                                                    • Anonymous

                                                                                                      Can't use this as a sword, spear, and a bunch of other*****, instantly dropped, lmao I would've used it even if they increased it a Slight and was used in respect to your attributes

                                                                                                      • Anonymous

                                                                                                        This weapon is primarily used for low lvl pvp. At soul lvls ~45 and below this is one of the strongest weapons you can use due to the scaling and self buff weapon art. Also, the weapon art knocks players back and can be used to ledge phtantoms during an invasion!

                                                                                                        • Anonymous

                                                                                                          I fought a group with a guy using this weapon when I was spear of the church. I wish I could say he was able to meaningfully damage me with the WA, but unfortunately he did not.

                                                                                                          • Anonymous

                                                                                                            why not make 5 different weapons based off the soul of cinder instead this thing with a weapon art that he doesnt even use

                                                                                                            • Anonymous

                                                                                                              I honestly wish this thing's weapon art was better. I mean, I know that it's not always the case where the weapon obtained from a final boss is the best, but it shouldn't feel like a regular weapon with a slow weapon art. I kinda want its WA to be the deadly 5-hit combo Phase 2 Cinder does, or some version of it. It's a decent quality weapon, but I just wish they did something more with it. It feels underwhelming. Although, that might be symbolizing just how frail and weak the Age of Fire and the First Flame have become. Oh well.

                                                                                                              • Anonymous

                                                                                                                The weapon art should be getting it to change what it is. Like it can be a curved sword, or a lance or even a catalyst. And don't tell me they can't do that because they reused everything else from Bloodborne, so why not Trick Weapons?

                                                                                                                • Anonymous

                                                                                                                  It’s weapon art is garbage in pvp, it leaves you open to backstabs because it takes five minutes to do the animation.

                                                                                                                  • Anonymous

                                                                                                                    If only it could be infused which then transformed it like a heavy gem turned it into an ultra greatsword and so on

                                                                                                                    • Anonymous

                                                                                                                      Isn't the point of the coiled sword that it can't be used as a weapon? Even the SoC needs to animorph it into new things to be a challenge

                                                                                                                      • Anonymous

                                                                                                                        Rather dissapointing. I've only ever used for my firekeeper build, and I think it's going to stay that way.

                                                                                                                        • Anonymous

                                                                                                                          What if this weapon is a display of the First Flame's current state? When you reach the end of the game and link the fire, there is no glorious I n c a n d e s c e n t explosion. The flame has become so weak it has to slowly consume you pathetically. What if, just like the First Flame, the sword has little power left and that's why it's weak? The weapon skill clearly states: "Skill: Ember The fading flame momentarily illuminates and launches itself forward."

                                                                                                                          • Anonymous

                                                                                                                            Underwhelming. Moveset is average, WA is very situational and weak, even with buff damage is subpar. It's a decent sword if you want fashion, but I wish they made a final boss' weapon more interesting and powerful

                                                                                                                            • Extremely disappointing. For what's suppose to be a reward for completing the game; It's crap, Scaling with Fire could've possibly saved it. There's far better Greatsword options. This just reminds me so much of Firelink Set, no where near as good looking as they think despite slapping a altered version on the cover. Unimpressive Medium Armor with better options earlier on.

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