Follower Torch

icon-wp_physicalAttack.png
90 physical_defense-shield-icon.jpg 45
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
30
icon-firebonus.png
65
fire_defense-shield-icon.jpg
25
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 25
icon-darkbonus.png
0
icon_weight.png
30
critical.png
100 icon-wp_stability.png 30
icon_weight.png 6.0
icon-durabilitiy.png
45
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
14 0 10 10
D E E E
weapon_type-icon.jpg Torch damage_type-icon.jpg Strike
skill-icon.jpg Breathe Fire icon_fp_cost.png 11 (-/-)

Follower Torch is a Weapon in Dark Souls 3. It is part of the Ashes of Ariandel DLC.



An offensive torch used by the Farron Followers. Provides light and doubles as a weapon

Some forms of the Abyss manifest as pus within the body, treated from ancient times with fire.

Skill: Breathe Fire

Spit a combustible fuel across the torch to breathe flame in a front-sweeping motion.



Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforced with Titanite.
  • Has the same regular moveset as the Mace.
  • This is the only Torch with a Weapon Art.
  • Combined with it's slow moveset, and having much lower hitstun than most of the other weapons in the game, the R1s of the Follower Torch do not chain together normally. 



Location/Where to Find

  • Can be found after the Snowy Mountain Pass bonfire.  Proceed forward until you reach the giant bell. Run past it to just before the collapsing ridge leading to the Earth Seeker. Instead of taking the ridge down, turn left and continue until you reach a cliff. Drop down to the path below the cliff and proceed right to find a corpse containing the weapon, guarded by a Farron Follower.
  • Fextralife Video: Follower Torch location
  • Video 




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Follower Torch Upgrade Table 

Requires regular reinforcement, totalling 8640 souls, 12  titanite shards, 12  large titanite shards, 12  titanite chunks and 1  titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 90 - 65 - - D E E E - - - 45 30 25 25 30 30
Regular +1 99 - 71 - - D D D D - - - 45 30 25 25 30 30
Regular +2 108 - 78 - - D D D D - - - 45 30 25 25 30 31
Regular +3 116 - 84 - - C D D D - - - 45 30 25 25 30 31
Regular +4 126 - 91 - - C D D D - - - 45 30 25 25 30 32
Regular +5 135 - 97 - - C D D D - - - 45 30 25 25 30 33
Regular +6 144 - 104 - - C D D D - - - 45 30 25 25 30 33
Regular +7 153 - 110 - - C D D D - - - 45 30 25 25 30 34
Regular +8 162 - 117 - - C D D D - - - 45 30 25 25 30 34
Regular +9 171 - 123 - - C D D D - - - 45 30 25 25 30 35
Regular +10 180 - 130 - - C D D D - - - 45 30 25 25 30 36


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






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    • Anonymous

      26 May 2021 19:38  

      Mastering the WA of this good ol' flame stick will allow you to get some space between your opponents, punish overly aggressive opponents, conceal other actions, bait people, and look HOT as hell.

      • Anonymous

        04 Oct 2020 09:43  

        Much better than what a lot of people say, even for PvE. Has the same move set as the mace, so you get that nice hyper armor while two handing. It may have split damage, but if you want to you can equip the fire clutch ring to boost your fire damage a good amount. It also has a “poke” R2 when one-handed (if I remember correctly). Finally, it’s weapon art should not be overlooked, it has great damage and area of effect, and can be really effective out of a repost. Overall, I’d say it’s actually a 8/10 weapon.

        • Anonymous

          27 Apr 2020 22:03  

          I was messing around with bow tumbling Frozen Weapon onto innate fire damage weapons, and for some reason if you do this to the Follower Torch the weapon art procs Frostbite, same with a few other weapon. the lava puddle on the Demon Scar can also apply Frostbite, so I believe this works on any damaging weapon art.

          • Anonymous

            03 Mar 2020 21:38  

            even though you're technically supposed to get this after (unless you rolled through the entire area, you naughty cheater) this works wonders for the snowfield dog zone. Let them all howl and start circling around you, press L2, and let them jump into your flames. You'll get hit once or twice occasionally, but end up killing almost every dog. The flames stagger them so the only times you actually get clipped is when they come from the sides.

            • Anonymous

              09 Aug 2018 20:07  

              does more then double all other weapons kick stamina damage (demons fist very very slightly more then half follower torch, otherwise demon fist is second best) guarenteed to guard break all shields at 40 end until you get 80+ (maybe 75+) without horsehoof. with horsehoof it can guard break shields with 80+ at 40 endu (232 stamina damage at 80 stability exactly)

              • Anonymous

                13 Feb 2018 14:00  

                looks like a meme weapon, but the hyperarmor on this is retardedly good for its weight. also the 2 handed r2 is really a pleasure to play with. sadly, it is one of the rare weapons that doesnt have a r1 r1 true combo

                • Anonymous

                  01 Jun 2017 14:42  

                  This is honestly a fantastic weapon, both for PvE and PvP. R1/R2's have good hyper armor, pretty good damage and do a good job roll catching. This weapons shines really well, even as your main weapon. It also has one of the best weapon arts in the game that covers almost all options. The hitboxes are huge and last a super long time AND you can roll out of it anytime during the fire breathing, which makes you basically unpunishable. You would not believe how many times people get hit more than once by this. Amazing at both the fires max range and close range. Hitting someone close range pretty much forces them to back off. They can't try to attack you or they'll get hit again. If they try to roll away in almost ANY direction, they get hit again. Probably the only way to escape is trying to dodge behind you, but you can just roll away whenever, so it's a 100% win-win situation. To top it all off, the weapon art has GOOD hyper armor. Only thing wrong with the weapon is that you can't combo two consecutive R1's. If it could do this, it would honestly be one of the best weapons in the game, although it can still be one of the best potentially.

                  Fun little tip: If someones trying to run around the flame, dodge in the opposite direction of them, and the last fire hitbox prior to your roll will spawn in their direction.

                  • Anonymous

                    25 Apr 2017 15:21  

                    I love toasting the weird angel controlling larvas in the earthen peak ruins with the WA. So damn satisfying after having to sprint through that D-Day reenactment. Scream you little*****s, scream for me!

                    • Anonymous

                      30 Nov 2016 22:46  

                      Anonymous, plz shut the hell up! You are so contradicting in your posts. Your input is confusing and your *****ing ***** is all over the place. State a *****ing fact or shut up. Spreading dumb ass opinions is not helpful, especially when you change your mind later to spread more dumbass around. GFY

                      • Anonymous

                        20 Nov 2016 07:37  

                        This weapon really needs a slight tracking buff for pvp at least.

                        The r2 in paticular seems to just not connect at all when it hits some one dead on, I find often the r1 has better range.

                        • Anonymous

                          10 Nov 2016 11:52  

                          At 40\40 str and dex i have 465 AR. Not sure if bugged, but dont care cause the WA in my build one shots those weird "tree" ladys in ariandel.

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