Frozen Weapon is a Sorcery in Dark Souls 3. It is part of the Ashes of Ariandel DLC. To cast a Sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Frozen Weapon

Spell Type Sorcery
Focus Consumption Focus Cost 30
Attunement Slots Slots Used 1
Requirements 15 Intelligence
Type Weapon Buff

 

One of the spells left behind by the young sorcerer Sulyvahn before leaving the Painted World. Imbues right-hand weapon with frost.

Sulyvahn was born and raised inside the painting yet had little use for his frigid homeland, since he had not yet experienced loss.

Acquired From

 

Notes

  • Lasts 60 seconds. This spell is not affected by Lingering Dragoncrest Ring.
  • Deals 48 Frost Buildup with every hit. The buildup does not scale with Intelligence and does not add any extra AR.
  • Useful as a support spell for characters with a low Intelligence investment.

 

Sorceries
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Great Soul Dregs  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Shield  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Snap Freeze  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Soul Stream  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath



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    • Anonymous

      so fromsoft adds a frozen weapon spell, and essentially a frostbite version of poison mist, but cant be assed to make a frostbite gem... okay...

      • Anonymous

        Does the frostbite also affect damage taken by bleed? If that's the case, warden twinblades would rekt anything.

        • Anonymous

          Buff your Follower's Javelln and cast Snap Freeze, they won't know when are you about to hurl spear and they most likely will get frostbitten at some point, becoming easier to spear to death. Add Force or Emit Force with Sunlight Talisman to keep them away.

          • Anonymous

            Frozen Weapon is a nice weapon buff to soften up those heavier armored foes you'll come across. Since it has a 15 INT requirement, it's the same as a lot of the useful Dragon School and Golden Sorceries. (Spook, Hidden Body, Chameleon, etc). However, don't invest into INT just to get this spell. Frostbite is mostly useful for the debuff, not the damage. Since you can't reapply Frostbite during the debuff's duration, you'll only get two applications per use of Frozen Weapon at most. The biggest issue I have with this spell is you basically get it at the same time as Snap Freeze, which is just a superior spell IMO for every PVE scenario. It builds to Frostbite in a single cast to anything susceptible to it, allowing you to buff your weapon with any other spell or resin to keep your AR up. Ideally, using a Charcoal Pine Resin combined with Snap Freeze is downright deadly on anything weak to Frostbite. It's also AOE and great to weaken enemy packs before going in. It does require 3 more INT over Frozen Weapon, but 18 INT gets you access to a few more great spells and the Heretic Staff (low INT staff) and Crystal Chime (dual catalyst).

            • Anonymous

              Now that the bow glitch is a thing this is terrifying on the dancer swords. Seriously, 700 damage frost combos are nothing to scoff at.

              • Anonymous

                Ok, so I know that opponent will be more susceptible to all forms of damage. Does that include bleed as well, or does it not include other status effects like poison and such?

                • Anonymous

                  I was hesitant at first in using this spell buff but I was very surprised at the end results. I tried it out in comparison with other weapon buffs and I was able take down enemies faster with this spell then any other. Even bleed didn’t stand a chance and I was shocked at that. Anyway, in my experience this spell works best with fast strike weapons then slow. I’ve been playing around with the Harp and wow, it really did a quick number on enemies not immune to freeze.

                  • Anonymous

                    This spell is good for when you can't be bothered to get any of the weapons that already apply frostbite. No seriously, if you already have a good dmaaning weapon, then this isn't even worth applying. Just slap on a resin. Nine times out of ten, an enemy that is vulnerable to frostbite has another weakness you can readily exploit more effectively. And in the case of Dragonslayer Armour, the point you put into INT for this spell can just be redirected into the STR and DEX for the Irithyll Straight Sword that has MORE build up potential anyway.

                    • Anonymous

                      Watch moose torrent on YouTube, he tests this spell with a whip, and shows it's very effective with any weapon that can get multiple hits quickly, like the whip's WA. I could see this working pretty well with paired weapons too.

                      • Anonymous

                        Someone really screwed the pooch with this spell. Utterly useless and really has not worthwhile effect. A far better spell is snap freeze.

                        I think a better idea for this spell would be to apply the spell sword but grant it freezing and a larger damage output.

                        • Anonymous

                          I haven’t personally tested this spell out too much, but I would assume it isn’t meant to be on high damage weapons. I would think you would want to slap this on something like a dagger or hell even a parrying dagger just so that you can inflict frost without killing them before it procs. Though it would be interesting to see something like Grave Wardens or even a bandits dagger with frost on it. My opinion, use snap freeze and then this on a quick weapon to inflict frost fast!

                          • While this spell adds no extra AR, frost is very valuable, and many enemies are weak against it. You dont really need to build your stats for it which is nice, and this allows frost to be added to daggers, spears, curved swords, etc. Its main problem is that most people perfer snap freeze because it has more range and is spammable. It is worth mentioning that with the untrue dark ring, this weapon buff can be hard to spot by opponents, especially on smaller weapons...may be useful for invasions or something.

                            • So, I went directly behind the tree lady and just picked this spell up, and I don't know if it was a scripted thing, an attack they have, but she just went BERSERK, swinging multiple times and crawling around on the ground rather than looking like a tree.

                              • Anonymous

                                So I went ahead and answered my own question from below whether or not a stave's spell buff will effect, anything, about this spell annnnnnnnnnnddddddddddddd....

                                It does nothing... The spell buff DOESN'T effect the spell's performance at all.

                                Basically there is nothing that can improve this spell's damage or frost build-up.

                                The only thing i really learned is that, like bleed, after you've frozen an enemy it immediately takes a chunk of there health and, so long as the enemy is frozen, they will take slightly more damage.

                                If you have any questions about the tests I'll try and answer the best I can.

                                • Anonymous

                                  Does a stave's spellbuff stat effect this spell in any way? Like having 55 INT and using the Court Sorcerer's Staff to apply the magic? Basically would this work something like using Darkmoon blade with Yorshka's Chime at 60 FTH.

                                  • Anonymous

                                    This spell... is awful. Its further into the game than magic weapon, and about the same pace as great magic weapon. There's no real buff to using this weapon other than on a dagger build or on a Gotthard. But in those two scenarios, its brutal, especially if you know the enemy can't parry.

                                    • Anonymous

                                      This spell is actually pretty good on a luck based character, especially with the warden winblades. Usually the bleed and frostbite proc pretty close together, causing a nice burst. Sure it doesn't scale, but it can counter green blossom and chloranthy ring in pvp.

                                      • Anonymous

                                        wow wtf am I reading? this adds zero AR to weapon? Just Frost build up? which does not even scale with intel? lol C'mon man....

                                        • Anonymous

                                          Sweet!! Now my sl 407 with:
                                          50 vigor
                                          66 str
                                          60 dex
                                          60 faith
                                          60 intelligence
                                          72 vitality
                                          40 endurance
                                          45 attunement
                                          40 luck (gotta love bleed with ccs and now this spell to make it even more awesome!!!!).

                                          Will be the ultimate ganker!!!!:D

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