Fume Ultra Greatsword

icon-wp_physicalAttack.png
149 physical_defense-shield-icon.jpg 80
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
55.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
65.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 60.0
icon-darkbonus.png
-
icon_weight.png
65.0
critical.png
100 icon-wp_stability.png 55
icon_weight.png 25.5
icon-durabilitiy.png
170
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
A E - -
50 10 - -
weapon_type-icon.jpg Ultra Greatsword damage_type-icon.jpg Strike
skill-icon.jpg Stomp icon_fp_cost.png 10 ( -/18)

Fume Ultra Greatsword is a Weapon in Dark Souls 3.



This twisted sword, the heaviest of all ultra greatswords, resembles black slate.

This weapon, said to belong to a traitor from long ago, was so heavy that it found no owner, and became a forgotten relic of history.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with a crushing strong attack.



Notes and Tips:

  • Can be Buffed but can't be Infused.
  • The heaviest UGS in the game.
  • Upgrades with Twinkling Titanite.
  • Patch 1.03 nerfed base damage. At +5 the base damage was reduced from 330 to 260.
  • At +5 with 66 STR, it has 647 AR while being two-handed.
  • Blocks attacks during Stomp. Each blocked attack will drain stamina as if blocking normally, but wont ever be guard broken.
  • Can serve as a pseudo-shield when blocking, with passable damage reduction and stability; although the lack of 100% physical absorbtion does limit its uses.  A good idea to offset the chip damage from blocking would be to stack some HP regeneration.
  • It's two-handed R2/RT deals Strike damage instead of Thrust. Probably due to the fact that the sword has no point.
  • Has a higher poise health value than other Ultra Greatswords. While all the other Ultra Greatswords have a poise health value of 27.3, the FUGS has 30.8 poise health. This means you can have 39.3 poise to tank through other Ultra Greatswords instead of 45.9. The higher poise health also applies to the Ringed Knight Paired Greatswords.
  • In comparison to the Heavy-infused Greatsword: the Fume Ultra Greatsword has larger range, Great Hammer poise health, Higher resulting damage (despite its ~30 lower AR, it deals Strike damage and most armors have lower strike absorption), the Weapon Art stomp R2 has more range, has enough stability and absorption to be a working shield against non-large weapons while two handed, and has a superior moveset with its rolling r1 poke and r2 poke.  On the downside the Fume Ultra Greatsword weighs more (about 15 points in vitality), costs more stamina to attack with, and has lower AR so may end up doing less damage against some armor setups.



Location/Where to Find

  • Dropped by Knight Slayer Tsorig underneath the Smoldering Lake.  He can be found beyond the areas with the rats and the basilisks, but before the exit that goes up to the ballista. Go to the left of the stairs to the exit and you will find him in front of a pool of lava. A good strategy to take him out is to use a heavy hammer to knock him down so he can't attack you.

 

 

Trivia

 

 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Fume Ultra Greatsword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 149 - - - - A E - - - - - 80 55 65 60 65
Regular +1 166 - - - - A E - - - - - 80 55 65 60 65
Regular +2 178 - - - - A E - - - - - 80 55 65 60 65
Regular +3 208 - - - - A E - - - - - 80 55 65 60 65
Regular +4 234 - - - - A E - - - - - 80 55 65 60 65
Regular +5 260 - - - - S E - - - - - 80 55 65 60 55

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




    • Anonymous

      24 Feb 2020 13:27  

      Regular+5 has an attack base value of 260. On a youtube walkthrough I saw one with stats with base attack 330 + 375 stat bonus! How is that even possible? My strength and dexterity level are higher than this guy and my FUGS stats are not even close to these numbers (approx. 100 points less). Is there any way to surpass the base level of 260 in FUGS???

      • Anonymous

        19 Feb 2020 19:56  

        When wearing onion armor if you do a jumping attack against someone doing this thing’s fully charged R2 you’ll feel like the philsbury doe boy getting poked in the tummy

        • Anonymous

          18 Feb 2020 17:21  

          made dragonlslayer armor and dancer my ***** with this but shortly after dragonslayer i got merked by a laggy invader feelsbad

          • Anonymous

            05 Feb 2020 22:50  

            I dunno if anyone is reading this now in 2020 but... The in-game weapon descriptions tells that the damage is standard/thrust. No strike damage.

            • Anonymous

              30 Jan 2020 18:06  

              I figured out a funny cheese way to get this weapon! When you go to fight the black knight near the lava just throw a couple alluring skulls in the lava... he will run into the lava mindlessly swinging at nothing, then he will catch on fire and die!

              • Anonymous

                01 Jan 2020 18:28  

                It appears that they nerfed it so much because: At the time, it was not only the one of the strongest weapons in the game, it has one of the longest R1 ranges of the UGSs, the highest poise health of the UGSs, can be used as a shield, and it's buff-able. While I personally think they nerfed it too hard, it's undeniable how extremely powerful it was before they nerfed it.

                • Anonymous

                  12 Nov 2019 00:39  

                  It was too big to be called a sword. Massive, thick, heavy, and far too rough. Indeed, it was a heap of raw iron

                  • Anonymous

                    22 Oct 2019 03:38  

                    I'm cool with the damage (~650 Strike damage with 66 STR when 2H'd and is buffable) and even that it doesn't get the R1-R2 or R1-jumping R2 true combos like the Cathedral UGS gets (since, with buffing, it could potentially one shot too easily), but for the love of God, fix the stamina drain from the WA stomp and neutral guard. It's the whole reason I prefer the FUGS over any of the others, since you can use it defensively too, but even the gentlest of light attacks drains so much stamina I may as well as sit there and let them smack me around since I'll be doing it anyway after all my stamina is gone.

                    • Anonymous

                      17 Oct 2019 15:53  

                      Kind of funny how they chose like 20 things to put in from ds2, one of them being the remains of poison pissland (peak ruins)

                      • Anonymous

                        13 Oct 2019 19:29  

                        I tried FUGS after GUGS and the first thing I noticed that FUGS can`t do second R1 into third R1 true combo (or L2>R1>R1), opponent just roll away after get hit by second R1. It does make no sense, they both have identical moveset. This is a serious flaw compared to GUGS

                        • Anonymous

                          21 Sep 2019 13:41  

                          I have just recently seen this with the remastered, but the fugs looks as if the dragon Greatsword has been covered in grime and use, or it is broken in some ways. Has anyone else thought of this or am I just crazy

                          • Anonymous

                            20 Aug 2019 04:22  

                            It destroys every asshole that dares fight me, like a big black *****. Wishing this was put into sekiro so i can ***** genichiro's whinny ***** ass with it

                            • Anonymous

                              30 Jul 2019 03:31  

                              It was too big to be called a sword.. Too big, too thick, too heavy, and too rough. It was more like a slab of raw titanite.

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