gael's_greatsword

Gael's Greatsword

icon-wp_physicalAttack.png
147
50
icon-magicbonus.png
-
 
35
icon-firebonus.png
-
30
icon-lightningbonus.png
-
30
icon-darkbonus.png
-
35
           100     40
          9.0      55
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C D - -
19 13 0 0

Greatsword

Strike/Thrust

Blade of Peril

8(17/17)

Gael's Greatsword is a Weapon in Dark Souls 3 The Ringed City DLC.



Greatsword of Slave Knight Gael, the only weapon that he kept with him from beginning to end.

Originally an executioner's sword made for decapitation, this blade is heavily chipped and stained with the blood of countless battles.

Skill: Blade of Peril
A precarious technique unique to undead Gael. Leap in any direction, slamming the greatsword to the ground, then follow with normal attack for a large spinning slash, or strong attack to back-step and jump foward in an overhead slam.



Notes and Tips:

  • Infusable: No
  • Buffable: No
  • Upgrades with Titanite Scales.
  • Gael's Greatsword +5 has 504 AR at 40 strength and 40 dexterity.
  • The sword resembles a broken version of the Executioner's Greatsword. Before the boss fight with Slave Knight Gael, while he is still an NPC, he uses an Executioner's Greatsword.
  • The spin part of Blade of Peril (L2+R1) can be parried.

 

 

Softcaps & Scaling:

  • 2 Handed Stats: 
    • 19/13 = 392 AR = Base Stats
    • 30/13 = 448 AR = Str Softcap
    • 19/39 = 452 AR = Dex Softcap
    • 40/13 = 463 AR
    • 19/60 = 464 AR
    • 19/99 = 479 AR = Dex Hardcap
    • 66/13 = 495 AR = Str Hardcap
    • 28/39 = 505 AR = Combined Softcap
    • 40/40 = 525 AR
    • 66/40 = 556 AR
    • 66/99 = 583 AR = Combined Hardcap
  • After softcaps it gets less than 2 AR per level
  • 2 handed Quality weapon
    • Scales well with both stats
    • Gains more from Strength than Dexterity

 

 

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Gael's Greatsword Upgrade Table

Requires 7,980 souls and 15 Titanite Scales to +4, 4200 souls and 1 Titanite Slab to +5.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 147 - - - - C D - - - - - 50 35 30 30 35
Regular +1 171 - - - - C D - - - - - 50 35 30 30 35
Regular +2 195 - - - - C D - - - - - 50 35 30 30 35
Regular +3 219 - - - - C D - - - - - 50 35 30 30 35
Regular +4 243 - - - - C D - - - - - 50 35 30 30 35
Regular +5 268 - - - - C D - - - - - 50 35 30 30 35

 

Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




    • Anonymous

      27 Feb 2020 17:11  

      This weapon is a very unique and all around good weapon, love it and a worth it reward for beating the fabulous boss that is Slave Knight Gael

      • Anonymous

        18 Feb 2020 18:34  

        "Obtained via Soul Transposition from the Soul of Slave Knight Gael for 20,000 souls". Can someone explain to me how I just got invaded at lvl 15 at the High Wall of Lothric by a guy wielding this? :D

        • Anonymous

          07 Nov 2019 17:50  

          This weapon will break poise of talisman or canvas talisman weapon arts with two R1s. so if you wanna trade hit, you should use sunlight talisman instead.

          • Anonymous

            16 Oct 2019 09:05  

            With a quality build, the AR is minutely better than artorias' meaning you can swap some of the two most versatile GS WA on your build, not to mention stance swords

            • Anonymous

              25 Aug 2019 10:49  

              Gael's Greatsword 101 - This weapon fits well on a variety of builds. Generally though, your STR should be greater than or equal to your DEX with this weapon. You should be two handing this weapon most of the time. Although, the one handed R1s can be useful as they swing horizontally. This weapon has arguably the best true combo in the game (a series of hits that are inescapable in PVP every time if done correctly... and without lag): R1, weapon art, R1. While the weapon art does consume FP, it, and therefore the true combo, can be executed without FP. There is no reduction in damage output, however, the weapon art will consume more stamina. The true combo should be used after every successfully landed two handed R1 with few exceptions. The weapon art also has an R2 follow-up, but it's very bad and you should never use it. Even if it is super cool looking. The two handed R2 is also extremely good and should not be over looked. Since it can be charged by holding down R2, the opponent won't be quite sure when the attack will initiate. Fully charged R2s hit opponents surprisingly often, which deals devastating damage. Because the two handed R2s are so hard hitting and their timing is unpredictable, people are usually wary while you're charging it, so it's fairly low risk, too. This weapon has decent absorption and stability, so don't be too worried about needing to block with it from time to time. While this weapon is quite well rounded, it's somewhat slow speed can make it a bit sluggish when trying to hit fleeing opponents, so a faster, lighter weapon in your off-hand is a nice tool for those situations.

              • Anonymous

                12 Aug 2019 21:50  

                Did anyone else noticed that this weapon deals more damage to certain pve enemies? (skeletons, murkmans, etc...) how does it works?

                • Anonymous

                  08 May 2019 15:37  

                  Perfect for getting a thousand dislikes because your opinion on the weapon was controversial. Be careful out there my anonymous brothers.

                  • Anonymous

                    03 Apr 2019 19:26  

                    It's not actually broken, the missing part is an infinitely extensible invisible blade that hits across seas, continents, and feelings

                    • Anonymous

                      16 Mar 2019 23:28  

                      Try out the outrider set for Fashion Souls. The metal/blue contrasts well with the red of the blade and the WA gives you that animal like moveset of an actual outrider/berserk knight. The additional poise is also very welcome.

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