Ascended Winged Knight

ascended winged knight enemies dark souls 3 wiki guide

Enemy Type Knight
Weakness Dark, Magic, Frost, Thrust
Resistances Standard, Strike, Slash, Fire, Lightning, Bleed, Poison/Toxic
Effective Items Rapport
Immune N/A

Ascended Winged Knight is an enemy in Dark Souls 3.

 

Ascended Winged Knight Enemy Description

  • Winged Knights with actual, functional wings. They wear golden armor.
  • They have the same variants as the normal knights; Halberd and Twin Axes
  • They can be found atop the roof directly opposite to the room with the Twin Princes. From the Grand Archives bonfire, use the elevator, go right then circle left to reach the roof.

 

Ascended Winged Knight Combat Information

 

Ascended Winged Knight Notes & Trivia

Tips and Tricks

  • Use additional soul-farming items, like the Shield of Want, Symbol of Avarice, and Covetous Silver Serpent Ring to increase your farming rate.
  • The trio in the Grand Archives are great for soul farming.  One fast and low risk strategy is to attune Hidden Body and Rapport and equip the Slumbering Dragoncrest Ring (or use Spook, though it is cumbersome to keep casting). From the Grand Archives use the elevator, go right then circle left to reach the roof.  Run up the stairs and head slightly left near the doorway to the building. This will trigger to the trio to drop down, once they trigger, cast Hidden Body.  They will land and you should be between the group of 2 on one side and the single Knight on the other side. Cast Rapport right away on one of the two grouped together before the roaming one walks off and they will start fighting. Depending on your placement and timing, this will typically trigger the single knight to join the fray as well. If the single knight doesn't join, you can cast a spell to lure him over to the two knights that are fighting. Refresh Hidden Body and watch the trio destroy each other. Keep up Hidden Body and re-cast Rapport on the knights as needed. Once the knights have killed each other and only one is left, re-cast Rapport on him and you can freely attack him with your weapon to finish him off.  If you are having troubles getting the third knight to join the fight,  then just let the two duke it out together, finishing off whichever one wins. Then, cast Hidden Body and Rapport the single knight, freely attacking him with your weapon to kill him. Then, cast Homeward or use your Coiled Sword Fragment to start over. 
  • An easy strategy is to simply walk straight up the long stairway until you reach the final arch before the tower the knights drop down from. Carefully walk forward while watching the top of the tower and as soon as they jump down, back up to behind the arch. Slowly creep up towards the double axe knight. If done correctly, only he should aggro you and you can lead him down the stairway to fight him alone (if he's too close to the other halberd knight just hit him with a throwing knife or similar item). Once he's dealt with, go up that same stairway and fight the halberd knight in front of you. As long as you don't get too close to the third knight on your left he will not aggro (if you're worried about accidentally aggroing the third Knight just bait the second knight down the stairs like the first one). Finally finish off the lone third knight.
  • For melee builds, the best strategy is to immediately rush to the stairs on the right side of the roof, then wait for the twin axes-wielding Knight to distance himself from the other two. He is the only one that patrols the area, so it is recommended that you take him out first to avoid being swarmed. Like with regular Winged Knights, it is recommended that you keep close distance when fighting them while constantly moving to their side.
  • Using a greatbow, it's possible to lure each Knight one by one to the area at the bottom of the stairs. Fire the greatbow from the first dome roof, starting from the right-most Knight. Once hit, the Knight will jump down and approach the archway to the stairs. From there, lure it again with a spell/bomb/knife and it will come down the stairs to fight.
  • I've found a good strategy is to rush immediately into the interior of the tower at the lowest entrance. The Knights will jump down once you get inside, and the double-axe wielder will begin patrolling from the left (once you've turned around and are facing back out the door). I like to cast Spook, or you can use the Slumbering Dragoncrest Ring, and walk out of the building and backstab the right-most halberd knight. With a decent weapon you can dispatch this Knight reasonably quickly, in time to meet the axe wielder as he comes around. Once he has been defeated, recast spook and backstab the other halberd Knight and fight him in much the same way as the others. No luring required and you get clean 1-on-1 fights. The only downside I've found, is that if you get unlucky and die, it's quite hard to regain your souls without them leaping down onto your head and ganging up on you. 
  • Onyx Blade decimates these Knights. Use the Hornet Ring and bait their slow moves, circle back, backstab = win. Symbol of Avarice, Covetous Silver Serpent Ring +3, Mendicant's Staff and Shield of Want combo nets you 75,816 souls PER Knight on NG+.

 

Ascended Winged Knight Variations

Halberd

Location icon hp souls Drops
Grand Archives (on the roof)  2460  13000  

Halberd

Location icon hp souls Drops
Grand Archives (on the roof)  2060  13000  

Winged Twinaxes

Location icon hp souls Drops
Grand Archives (on the roof)  2470  13000  

 

Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Irithyllian Slave  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch



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    • Anonymous

      I make sure to get 10 int every playthrough just so I can cheese these guys with rapport, fighting even two of them at the same time feels like one of the hardest boss encounters in the series

      • Anonymous

        I think plowing through NG+ is a much faster way to level your character past a certain point, if all you're after is max level. You get 5 SLs per cycle from Yoel (no matter the cost), most bosses drop over a hundred thousand, and you'll grab tons of NG+2 souls along the way. Plus you'll have a mountain of upgrade mats & slabs to use any weapon/build you want. Sounds a lot less tedious than farming fatboys for days.

        • Anonymous

          Wearing the Slumbering Dragoncrest Ring, Rapport the Knight that lands closest, then while those two fight run to the third and use four Black Flames (he's staggered after two) to finish him before he can do anything. Occasionally, blast the survivor of the fighting Knights with Black Flame once. Teleport back to the Grand Archives bonfire using Homeward Bone or Coiled Sword Fragment.

          You can equip whatever other rings you want for more souls, drops, whatever you want. Make sure you set the lift to go down for a faster next run. You can pre-cast Rapport just before the Knights land. You don't need to run around the tower, just straight to the back of the third knight.

          Only takes about 1:15 from the start of the Grand Archives bonfire.

          • Anonymous

            Unironically, I think these golden chonker angels are the hardest enemies in the whole game for me, so much health, impossible to stagger, hit like absolute freight trains, and the halberd ones not only have some really delayed swings but also have insanely high tracking, and of course I can't forget about that damn spin attack, it took me multiple tries to take them out.

            • Anonymous

              Stab em in the back twice with a Deep Dagger +9 while wearing the Hornet Ring and Dark clutch ring kills em. Deal a little less and you can finish em off with a spell cast from the Medicant staff allowing full souls gain equipment to be used :D

              • Anonymous

                100% shield (shield of want...) plus (dark) dagger kind of trivialize them 1 on 1 : circle with shield up until the end of combo, then backstab. do it twice and they die, switch the dagger to mendicant staff during death animation, then back for the next knight.

                • Anonymous

                  Easiest way is to aggro them then run back down the steps an after they settled run all the way to the left steps (where u can’t go no further) an wait for the patrolling knight to come by ( u can stand close to the top by arch way make sure ur using slumbering dragon ring!) soon as he passes u run up behind him (stopping a few feet away so u don’t alert him) walk behind him keeping up but not too close until he gets like 6 ft away from the 1st knight who’s standing still he’ll immediately attack him an with any luck they’ll kill each other if not which ever one is left will have little health an u should b able to creep up an charge backstab him with a thrusting weapon to finish him off (good news is this usually won’t even alert the other knight standing still over by the steps u came up to aggro them) an then u can walk up rapport that knight an hack away (because they don’t fight back under rapport) . IF ALL ELSE FAILS U CAN KITE THEM UNTIL THEY’RE SETTLED AGAIN AN THEN CREEP UP ON 1 At A TIME RAPPORT THEM AN THRUST AWAY

                  • Anonymous

                    The strategy section doesn't mention it, but they don't aggro if you approach the tower by going around the right side. If you go around just enough to pop them and then back up slightly, you should be able to aggro them one at a time with little problem. As long as you don't circle backwards too far, you have plenty of room to dispatch them one at a time.

                    wizard dps queen out.

                    *drops mouse on floor*

                    • Anonymous

                      slumbering dragon crest ring with hidden body and pestilent mist and these guys are a pushover. no shots, no agro. just run straight into the lower building. cast, kill, repeat.

                      • Anonymous

                        The ones with halberds can get immediately into the large spinning attack sometimes. Like no charge, not even a tenth of a second reaction time.

                        • Anonymous

                          2 Questions. 1st is this the best soul farming spot in the game to get the most amount of souls? (If so how long would it take to get to the max soul level by farming them ? Plz let me know i am trying to get to that level, and wanna know if it is do able in a couple of Days. "Like atleast
                          in 2 weeks of farming them to get to that level. )

                          2nd question. If this isn't the most reliable way to get to the max level as fast as possible, than plz tell me what or where i should go or do, to farm enough to get to the max level the fastest way possible.

                          • Anonymous

                            Noob question here. Can I beat them with a faith build, sunlight ss+4 (want the slab for the +5) Spirit crest tree shield? They get so in frenzy sometimes like damn boi, what stamina, poise is this? :O

                            • Anonymous

                              the winged knights on the roof in grand archives give me only 17'550 per kill. does this happen to you guys too or do you still gain 33'000 souls per kill?

                              • Anonymous

                                Do they have to be able to swing their 2-shot stunlock death combos in about 1/3 the time it takes for a roll animation to start? It at least feels like

                                • Anonymous

                                  Even with wings, I'm just surprised that they can fly. If they stored less souls in their body, I reckon they could fly freely.

                                  • Anonymous

                                    If you dont have rapport, just use +9 deep dagger with hornet ring is enough to kill esch of them in 2 backstap(1293 dmg) which is easy since they have slow attack and recover animation, plus you usually have shield of wants(100%physical defense and weapon skill) so you can just shield up and circling around or use dagger WA to dodge.

                                    • >I use rapport on one of the knights
                                      >He and every other knight immediately turn around and beat the **** out of me
                                      >Get trapped in a small space with 2 of them
                                      >Die

                                      • The Slumbering Dragoncrest Ring helps if you're looking to just get through or get the slab, because they seem to forget about you pretty easily to resume their post/patrol. Masking your sounds makes it pretty easy to get up on one, attack the back, then run enough away that they just lose sight of you.

                                        • Anonymous

                                          My grind strategy with utmost efficiency:

                                          Equipment: Rapport, scholar ring, sage ring, lingering dragoncrest ring, silver serpent ring, Pyro flame, mendicant staff, Dragonslayer greataxe, shield of want, symbol of avarice

                                          1. When you reach the building, run directly to the third knight (the other 2 should not aggro you)
                                          2. Rapport 3rd knight (spell should end just after he hits the ground) (easier with sage ring)
                                          3. Rapport the other halberd knight quickly, so he starts fighting with the twinaxe guy
                                          4. Switch pyro flame to shield of want
                                          5. Quickly kill the first knight you Rapported (1 backstabbing + 2x WA with dragonslayer greataxe works best for me)
                                          6. the moment you land the finishing blow, switch your axe to mendicant's, so you get maximum value (avarice + covetous + shield + staff)
                                          7. If you did things right, 2 knights should die at generally the same time, giving about 70k souls
                                          8. Kill the last one standing with any method you see fit (usually twinaxes)
                                          9. Teleport to bonfire
                                          10. Repeat
                                          11. Moneybags ahead

                                          • Anonymous

                                            Quick Farming tip: Equip SoA, CSSR+3, Mendicant's Staff, SoW and Pyro glove. Run halfway out on roof, let 2 knights jump down, cast rapport on the one with twinaxes, let them fight a bit, switch to staff (mendicant's) cast crystal soul spear to speed things along while they're aggro is on each other. After they die go to the one off to the side with a halberd, cast rapport, switch to staff and cast CSS until dead, use coiled sword fragment to return to Grand Archives bonfire. Repeat.

                                            • Anonymous

                                              They aren't hard at all to kill, farmed something like 10 million souls on these big bois. Just fight them melee, at range, or right up backstab them.

                                              • Anonymous

                                                Farming strat- Just run half way out on the roof and run back to the top of the stairs to let them drop, rapport twinaxe, and immediate go left and get into range of solo halberd, rapport him, then backstab to death while the other two duke it out, then finish off the winner of the battle - 225k souls in under 2 minutes NG+1

                                                • Anonymous

                                                  If you are like me and only play PvE with no soullevel cap and want to farm these guys, here are some tips. Get a Dagger with Dark Infusion and 60 in all stats. Equip slumbering dragoncrest ring, hornet ring and Silver serpent ring. Left hand shield of want right hand Dark Dagger and Medicants staff. I'm currently on NG+6 and a +9 Dark Dagger is able to twoshot them with two backstabs. Rinse and repeat and hafe fun.

                                                  • Anonymous

                                                    Does anyone know how many souls they give on NG+7? I'm on NG+, and with silver serpent +3, the shield and avarice they give 63k souls each. I also don't have a mendicant staff yet

                                                    • Anonymous

                                                      Secret; if you have at least 30 faith and use the "prayer" gesture close to these winged knights, for 30 sec, you will be lifted by them to a secret area with Gertrude and unique dialouge plus the winged ring, boosts jumping distance.

                                                      • Anonymous

                                                        Too easy, i mean they are ascended and all thats new is attacks from the sky (and the sick pimp armor), hurray... all it takes to defeat them is just rolling a couple of times waiting for the pillar of light to come and backstabing... no grapple attack, no quick attack. smh disappointin.

                                                        • Anonymous

                                                          Pyromancer farm build: sacred flame with swamp ring, witch ring, fire clutch. Hold right hand mendicant staff (Dark Edge or Soul Greatsword), left hand flame and shield of want as secondary Use sacred flame twice, fast switch to the shield, then use Dark Edge/Soul GS to finish him off. Repeat two more times.

                                                          • Anonymous

                                                            Sucker build for farm// use pyromancy catalisator with your mage = 3 cast = 5 sec (50 agility) = knight dead. So you kill 3 knight without any estus, then escape

                                                            • Anonymous

                                                              Great for Farming Souls, there are issues that it can cause glitches when you're using Rapport. Kinda risky without the Slumbering Dragoncrest Ring and I'm not even using Hidden Body spell because I'm conserving FP.

                                                              • Anonymous

                                                                Rush into the building, wait for them to drop down, cast Hidden Body, cast Rapport on the Halberd knight to the left, make sure you have the Slumbering Dragoncrest Ring equipped, then run away to spectate from a safe distance. It's fun to put a bet on which knight comes out victorious. In my farming runs, Twinaxes usually wins the fight and resumes his patrol, though it does occur that Halberd beats him. And in rare cases they die at the same time when one uses Divine Pillars. It is possible to get the furthest Halberd to join as well, though that relies on sheer luck. Be careful when Halberd wins, because sometimes he will end up closer to his Halberd friend then he originally was. Attacking the surviving Halberd may therefore aggro the other one.

                                                                • Anonymous

                                                                  Rapport is going to be your best friend when farming them. Have 2 fight each other and take out the weakened one. Rapport final one and take him out before he turns hostile. Easy farming.

                                                                  • Anonymous

                                                                    Help! I've spent the last hour farming these guys in NG+ for souls to level up and buy Titanite scales. I think I might have a problem.

                                                                    • Anonymous

                                                                      Between about NG through NG+++: Dark Clutch Ring, Hornet Ring, Slumbering Dragoncrest Ring, Covetous Silver Ring, Dark Dagger. Run up the stairs and to the left behind the solo knight. Thanks to the Dragoncrest ring, he won't even notice you behind him. Just casually walk up behind him, stab his butt, one-shot the guy. Wait a moment for axebro to wander around the corner, OHKO-butt-stab the second halberd knight, then run right up to the axebro and ruin his day, too. None of them ever even react to you before they've been stabbed and one-shot. Once you reach around NG+4 or so, the setup can't OHKO them anymore, so just bring any dark weapon to smack their butt as they get up from being stabbed. Assuming your STR/DEX/INT/FTH are all in the 50-60 range, Dark Exile Greatsword should easily deal enough damage with a normal attack to carve that last bit of health out until around NG+7. At NG+8, throw a Deep Protection on before going in. The extra 5% should keep the above paragraph working. Around NG+9 to about NG+11, Deep Protection and Sacred Oath before going in. Around NG+12 and NG+13, Sacred Oath and Power Within. Don't bother with Deep Protection, as it's only a 5% damage buff and doesn't stack with Power Within, which is 20%. Around NG+14 or 15, you might actually have to, GASP, use a HEAVY attack with Exile to finish them off! About time. Using varying strengths of heavy attacks with Exile should be able to carry this method up to around NG+17 or 19 before even the heavy attack won't fully take care of their health, at which point you simply tack on one more normal attack.

                                                                      • Anonymous

                                                                        heres a fun challenge. try 2 v 1 ing those guys with an ultra greatsword. let me know when you break your controller.

                                                                        • Anonymous

                                                                          Just run up the middle gate, get close to the tower then sprint to the right (past the staircase). All 3 will drop down and wont aggro, the third one with the axes will patrol around let him get close (or aggro him with a bow/knives) and you can fight him without the others aggroing, rince and repeat.

                                                                          • Anonymous

                                                                            My Strategie to kill all three of them relatively easy is: Run to the place they are at when you reach the gateframe to the roof they are at, run through the gateframe and run until you reach the middle of the roof (not the actual middle meaning the tower with the open door, if you go in there you are pretty much screwed!!) after you reached the middle immediately back through the frame and run down the stairs to the doorframe halfways. They will now drop down. One of the Knights (the one with the twin axes) will always run around in circles across the roof. Let that one pass. After that one has passed the spiral staircase leading up the tower in the middle, grap your hardest critical weapon and another strong weapon ( in my case it´s my Sharp Dagger +10 and my Sharp Uchigatana +10 or my Ringed Knight Paired Greatwords) and SNEAK up to the one standing right infront of you using the Slumbering dragoncrest ring, Spook or just slightly pushing your Controller button up (as long as your going along the inner side of the Wall he won´t notice you) and backstap him. Depending on the Damage you deal roll around him when he attacks (all his attacks, even the "Divine Pillars of Light" Miracle can be easiely avoided through rolling. For dodging the Miracle you don´t need to roll in a specific way, just roll around in any way you like, but rolling backwards is what i recommend to get a bit away from him so you have time and space to regain your stamina) and backstab him twice. If he is not dead after two backstabs, run down the stairs immediately after you knocked him down with the second backstab as fast as you can, because the twin axe wielding Knight will have finished his first route and come from behind (the Kight you attacked shouldn´t follow you if you ran fast enough, he will return to his previous position after a while). Once the Twin Axe Knight has passed again rinse and repeat until the first halberd whielding Knight is down ( All of the three knights have a spin attack, which can be avoided by rolling far away from him. You can see them starting the Spin when they are holding their weapon far behind their back and hold in for a moment. THE SPIN ATTACK OF THE HALBERD KNIGHTS HAVE A MUCH FURTHER REACH THEN THE HALBERD IS ACTUALLY LONG!) After the First Halberd Knight is down, wait for the Axe Knight to return and let him pass the spiral staircase and then run after him and do as the Halberd Knight (Just without the part of running down the stairs :D ). You want to let him pass the Staircase to prevent the last Winged Knight from noticing you and joining the fight as well. You don´t need to sneak up on the axe Knight, run up to him. Once he is dead focus on the last knight. If you run up on him or sneak up on him doesn´t really matter, but i prefer sneaking up so you can get the first damage in at him before the real fight starts.

                                                                            • Anonymous

                                                                              Rapported is good as well they fight each other instead of you so in this case it would be just as safe. If there's one left you can use horent ring and the Flynn ring( if you use this take all your gear off sense you won't be fighting)

                                                                              • Anonymous

                                                                                A dagger with hornet ring would just do better work than any weapon to farm these guy , im a faith build so im using lightning daggers , but dark does the best.

                                                                                • Anonymous

                                                                                  all you have to do is fire a great bow at them and pull them out one at a time for easy backstabs. The other methods are cool and all but higher risk and more time-consuming than this.

                                                                                  • Anonymous

                                                                                    Sunlight Spear at point blank (assuming you have 60 faith) is still viable to use in farming these for souls.

                                                                                    • Anonymous

                                                                                      They are also vulnerable to the Hollowslayer, implying that they are also hollowed, despite their angelic intervention.

                                                                                      • Anonymous

                                                                                        On NG+7, w/
                                                                                        Symbol of Avarice,
                                                                                        2x Shield of Want,
                                                                                        Covetous Silver Serpent Ring +3,
                                                                                        you gain 96655 souls from one knight.

                                                                                        • Anonymous

                                                                                          I've found the Irithyll Rapier to be very good against these knights. Frostbite procs on two (2) consecutive hits. This also allows followup hits to do more damage (neg abs), as well as taking off a chunk of their health, and they are weak to thrust to boot. Stamina debuff doesn't really seem to affect them, and haven't played around with the weapon art much, but it might? stagger them. Regular flurry attacks do not stagger, but it's the fastest proc.

                                                                                          • Anonymous

                                                                                            A (somewhat) easy way to deal with these as a melee build is to go clockwise (to the left), first to the lone halberd knight, then the axe knight, then the other halberd knight. This way you will face the knights one at a time (word of warning, running after the knights have landed may attract the attention of the other halberd knight).

                                                                                            • Anonymous

                                                                                              tbh I feel like Spook, Aural Decoy, and Rapport are just overkill. I just move toward the back of the central tower near the bottom of the curved stairway and approach the entrance to the tower very carefully. Once I hear them jump, I quickly move back toward the curved stairway, moving past it toward the back of the tower (sometimes I even hide IN the tower). This sets the twin axe knight on patrol, and you can fight him 1-on-1 on the rear portion of the dome, or lure him to the area with the Estus Shard. Then you just have to back-stab one of the two halberd knights and lead them away from their buddy, kill them, and then take on the last dude.

                                                                                              It should also be noted that like 90% of your attacks should be back-stabs. It's typically pretty easy to move around these guys without getting hurt, especially when they do their flying attacks or their Pillars of Light. The biggest danger is the halberd users' spin attack, which can easily erode a shield user's stamina and catch a roll-master with the final swing, since the attack terminates using the full range of the halberd.

                                                                                              We're all counting on you, good luck.

                                                                                              • Anonymous

                                                                                                A Pyro build makes this super easy. Just rush to the left side where there's only one Knight. Use rapport, ignore him, use rapport on one of the other knights to the side, go back to the first Knight, either backstab or Black Flame till he's dead. And then rapport the Knight who survived on the other side and repeat. Takes about 1 minute from the first Rapport till they're all dead.

                                                                                                • Circle back? Terrible strategy. These guys are extremely vigilant and have infinite poise and stamina i.e they'll constantly hit you if you try to circle back. The halberd users are especially hard to beat.

                                                                                                  • ez guide for killing those knights
                                                                                                    1. +10 dark dagger
                                                                                                    2. Dark Clutch Ring
                                                                                                    3. hornet ring

                                                                                                    with soft cap 40 str/dex/int/faith
                                                                                                    it make about 1800 dmg
                                                                                                    **dark dmg cal from int/faith
                                                                                                    *** spook is make it easier
                                                                                                    good luck

                                                                                                    • Anonymous

                                                                                                      This is with Silver Serpent Ring+3, Symbol of Avarice, Shield of Want, and Mendicant's Staff

                                                                                                      NG= ~75K
                                                                                                      NG+1= ~77K
                                                                                                      NG+2= ~83K
                                                                                                      NG+3= ~85K
                                                                                                      NG+4= ~90K
                                                                                                      NG+5= ~92K
                                                                                                      NG+6= ~94K
                                                                                                      NG+7= ~96K

                                                                                                      • Anonymous

                                                                                                        In my experience the fastest way to kill them (sorcerer, pyromancer, dark caster) is to run behind the single halberd knight and cast affinity, then firing dark spells/miracles/pyromancies untill he dies. Do the same for the second halberd knight afterwards. Then move to the double-axe wielder.

                                                                                                        Using the following equipment/stats...

                                                                                                        NG+
                                                                                                        Bellowing Dragoncrest Ring
                                                                                                        Young Dragon Ring
                                                                                                        Sage Ring
                                                                                                        Mendicant's staff
                                                                                                        50 Int
                                                                                                        Casting: 1x Affinity; 3x Great Soul Dregs

                                                                                                        ...it should take a few seconds less than 2 minutes from Grand archive bonfire to get there, kill them and teleport back. The halberd knights should die before they can attack if you keep at least approximately the maximum auto-aim distance. You will probably have to dodge the double-axe wielder's attack once after the second Great Soul Dregs cast.
                                                                                                        It should give you more than 7,000,000 souls per hour in NG+

                                                                                                        • Anonymous

                                                                                                          Man, this is ridiculous. In NG++ with Symbol of Avarice, Covetous Silver Serpent +3 and double Shield of Want I can get 83,397 souls per knight. That's 250,191 souls every run through! (If you're wondering about the double Shield of Want, as a melee class you can switch to the shield mid-attack, so you can hold the shield in one hand, your weapon in the other, and switch from the weapon you're using mid-attack so you can be holding two shields just before the knight dies. I know most people know this, but it's here in case someone doesn't.)

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