Hammers is a general term for Maces and the like. Hammers generally attack the slowest of most traditional one-handed weapons, but generally deal the most damage per swing.
Name & Icon | Attack Power Damage Reduction (%) |
Requirements Param Bonus |
Durability / Weight - Attack Type - Skill | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Skill |
Acquired From |
||||||||||||||
115 45 |
0 30 |
0 25 |
0 25 |
0 30 |
100 30 |
- | 12 C |
7 E |
0 - |
0 - |
80 5.0 |
9 ( -/ -) |
Cleric starting weapon/ Sold by Greirat | |||
108 40.0 |
0 25.0 |
0 35.0 |
0 30.0 |
0 25.0 |
100 30 |
- | 10 C |
0 - |
0 - |
0 - |
90 2.5 |
20 (-/-) |
Deprived starting weapon/ Dropped by hollows and also looted at High Wall of Lothric | |||
122 45 |
0 30 |
0 25 |
0 25 |
0 30 |
100 30 |
33 |
11 D |
9 E |
0 - |
0 - |
?? 5.0 |
9 ( -/ -) |
Sold by Shrine Handmaid after you give her the Paladin Ashes | |||
110 45.0 |
0 30.0 |
0 30.0 |
0 30.0 |
0 30.0 |
100 30 |
33 |
12 C |
0 - |
0 - |
0 - |
45 4.0 |
20( -/ -) |
Looted at Undead Settlement | |||
|
110 45.0 |
0 30.0 |
0 25.0 |
0 25.0 |
0 30.0 |
100 30 |
- | 18 C |
16 E |
0 - |
0 - |
80 9.0 |
7( -/15) |
Looted at Cathedral of the Deep | ||
|
93 50.0 |
70 30.0 |
0 25.0 |
0 25.0 |
0 30.0 |
100 35 |
- | 12 D |
10 E |
19 C |
0 - |
70 4.5 |
9 (-/-) |
Dropped by Yellowfiger Heysel at Road of Sacrifices | ||
|
105 45.0 |
0 30.0 |
0 25.0 |
0 25.0 |
0 30.0 |
100 30 |
- | 13 C |
13 - |
0 - |
0 - |
95 5.0 |
9 (-/-) |
Looted at Untended Graves | ||
113 45 |
0 30 |
0 25 |
0 25 |
0 30 |
100 30 |
- | 12 C |
10 E |
0 - |
0 - |
70 4.5 |
9(-/-) |
Sold by Greirat after he returns from his first quest |
- Anonymous
- Anonymous
Weirdly enough a "reinforced" club is less durable than a regular club lol
- Anonymous
If a weapon is infused with a certain gem can you still use a weapon buff like dark blade???
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Lucerne [Hammer] is a thing but I'm surprised they don't have a classic 1h War Hammer... Kind of a shame..
- Anonymous
This doesn't have traditional stagger like most weapons.
With most weapons: *hit* *hit*
For hammers, you don't get unstaggered after the 2nd hit and land a parry or something. You keep getting staggered until you roll out of it.
With hammers: *hit* *hit*
- Anonymous
- Anonymous
Hammers
The perfect counters against Straight swords, curved swords and other fast weapon since the speed can't really counter the start up hyper armor.
they did not add a single mace in the dlcs guess from doesn't like hammers except great ones.
- Anonymous
Blacksmith vs Mace?
I would really know what's best for STR build.
- Anonymous
- Anonymous
Sadly the weapon art is quite lacking in comparison with other weapon classes of the same size. Now with the poise improvement, the perseverance WA is even more useless. Galvanize is quite good though if you wanna have an extra ring slot.
- Anonymous
These weapons aren't getting any love at all. Practically absent in PVP, and while I use them myself and the Warpick on the side, I've only seen the Drang Hammers a few times in over 500hrs.
- Anonymous
Usually speed of swing kept me from using hammers since previously they seemed to be almost as slow as greats words, however I feel like they may have got a speed buff in the last patch. Can anyone confirm? I was testing the drang hammers R1 attacks and felt they were a few frames faster than before.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
In the area where you find the Onion Knight, you can go up the lift part way and jump off while it's still moving. This gives you access to a new area that the Onion Knight helps you in, you can get a Large Club there.
- Anonymous
In the "Shadows Ahead" aka True Colors trailer there seems to be a frost mace.
i want a dex hammer :(
i mean i want to do strike dmg
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