![]() Heysel Pick |
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93 | ![]() |
50.0 | ||||||||||||||||
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70 |
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30.0 | ||||||||||||||||
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25.0 | ||||||||||||||||
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25.0 | ||||||||||||||||
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30.0 | ||||||||||||||||
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100 | ![]() |
35 | ||||||||||||||||
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4.5 |
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70 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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12 | 10 | 19 | 0 | ||||||||||||||||
D | E | B | - | ||||||||||||||||
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Hammers | ![]() |
Thrust | ||||||||||||||||
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Steady Chant | ![]() |
9 (-/-) |
Heysel Pick is a Weapon in Dark Souls 3.
Choice weapon of Yellowfinger Heysel, a Finger of Rosaria and xanthous scholar.
It`s both a weapon and sorcery staff. The gold specks are remnants of lost sorceries.
Skill: Steady Chant
For a short moment, boost the strength of sorceries.
Notes and Tips:
- Cannot be Infused but can be Buffed by using Steady Chant.
- Reinforced with Twinkling Titanite.
- Functions as a weapon and a catalyst for Sorceries.
- At 60 INT it has a spellbuff of 208 when fully upgraded.
- Due to doubling as a catalyst, this weapon has no heavy attacks, but can perform a jumping attack.
- Using Steady Chant both increases the damage of the spells and the weapon itself.
- Can true combo into Soul Greatsword or Old Moonlight, provided the player's cast speed is fast enough.
- Also combos into Great Soul Arrow, Farron Flashsword, and Great Farron Dart, but not anything equivalent to or slower than Heavy Soul Arrow.
- Can technically combo into Deep Soul and Great Deep Soul, but you need to stand close.
Location/Where to Find
- Dropped by invading dark spirit Yellowfinger Heysel in Road of Sacrifices.
- Video location (Fextralife video starting at 43m 58s)
- Alternatively, will drop from the worm-like enemy in Rosaria's room if it appears.
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
Heysel Pick Upgrade Table
Requires 3520 souls and 15 Twinkling Titanite to +4, 1650 Souls and 1 Titanite Slab to +5 (upgrade information here)
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Regular | 93 | 70 | - | - | - | D | E | B | - | - | - | - | 50 | 30 | 25 | 25 | 30 |
Regular +1 | 103 | 78 | - | - | - | D | E | B | - | - | - | - | 50 | 30 | 25 | 25 | 30 |
Regular +2 | 110 | 83 | - | - | - | D | E | B | - | - | - | - | 50 | 30 | 25 | 25 | 30 |
Regular +3 | 129 | 97 | - | - | - | D | E | A | - | - | - | - | 50 | 30 | 25 | 25 | 30 |
Regular +4 | 145 | 109 | - | - | - | D | E | A | - | - | - | - | 50 | 30 | 25 | 25 | 30 |
Regular +5 | 162 | 122 | - | - | - | D | E | A | - | - | - | - | 50 | 30 | 25 | 25 | 30 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
maybe I am the only one that underestimated this weapon without knowing it could cast spells because I thought this was some ordinary weapon :'(
- Anonymous
Strength softcap is 26, dex softcap is 10, int softcap is 60
- Anonymous
This is the ultimate sorcery tool.
Especially when it comes to PvP:
-Has a true combo with spells
-Good damage
-Good stunlock power
-Good poise frames
-Good rollcatch animation
-WA buffs both spells & weapon
-Thrust damage (Good for trades)
-Low stat requirements
-Low weight
-Can be obtained really soon
-Good both as main and off-hand
Basically, as a pure sorcerer it’s either this or the Court Sorcerer’s Staff.
The staff deals slightly more damage, but that’s it, doesn’t offer anything else.
Outside of true combos or such, I think this weapon has nice PvP potential. Since it's a pure Thrust weapon, every physical attack can benefit from the Leo Ring, which makes trading with straight swords more punishing. The 2H R1 stuns pretty well, and with its mixed damage, it's harder to reliably block the damage. Also, since it's a catalyst, you can cast a homing soulmass to force opponents into rolling while you ready another, heavier spell like Soul Greatsword or Soul Spear. This also benefits from fighting parry spammers, since a whiffed parry gives you time to cast and react. And finally , the WA buffs both the spells and the melee, so you can sacrifice a bit of FP for essentially a reusable Pale Pine Bundle.
Don't sleep on the Heysel Pick, folks; it's a great multi-tool with a medium-high skill ceiling. Fighting with it has been some of the most fun I've had in a while.
- Anonymous
This weapon cant cast Magic Shield even though it has an animation for it. Your shield will not buff or turn blue.
- Anonymous
If you glitch with this and think you are a “skilled” player, then you are only fooling yourself. Don’t glitch boys and girls, don’t glitch....
"Can true combo into Soul Greatsword or Old Moonlight, provided the player's cast speed is fast enough"
how fast is fast enough, exactly? will sage ring be enough, or do i need to level DEX?
- Anonymous
does this have a unique r1 moveset or no? im not seeing any other weapons with this moveset
- Anonymous
Can someone explain why i cant do the combo even thou i have the sage ring and the witch tree branch
- Anonymous
Oh FromSoft, you can't make anything viable without giving it some kind of combo, can you? The Heysel Pick doesn't need to combo into soul GS spells.
I'd love to know why when I revisit certain pages certain comments are gone. I've got a good memory and I left some myself that are gone. So either they're getting false flagged or removed. I pointed out misinformation on the Pick "thumbnail" and that the Int Scaling listed is for the Catalyst Spellbuff. Not seemingly for Magic damage inflicted by the weapon.
- Anonymous
Wish we had the Blue Flame instead. It's okay if it has the same stats. Just wanting a better skin instead of a weird pick for a sorcerer weapon.
"Alternatively, will drop from the worm-like enemy in Rosaria's room if it appears." ¿IF? ¿So does the worm appear at random or what triggers it?
- Anonymous
Does this have hyperarmor so you can poise through attacks of lighter weapons?
- Anonymous
Loved the MGS across all titles in the series, but this tops that, doubling as a catalyst and all. I like magic, and I like playing aggressive. This fills that niche.
- Anonymous
heysel turned into a man grub because he forgot he can only do reborn 5 times
- Anonymous
Just had to make us waste points in strength for *****s sake.
- Anonymous
Is this better than the Immolation Tinder, ignoring the minimum requirement for each of them?
- Anonymous
This is an amazing catalyst for people wanting to try a "melee sorcerer" or magic knight, since it actually has a legitimate spell combo in its R1 > Old Moonlight combination
- Anonymous
This weapon does have a strong attack. Just attune Farron flashsword or soul greatsword.
- Anonymous
Perfect weapon of choice for creating my roleplay character "Bad Wizard Cryx" aka Hobo Mage.
- Anonymous
when the red phantom uses it it over *****ing powerd it keeps 4 kit killing me
- Anonymous
you can get 2 picks in one playthrough. Kill heysel (ember up!) in top swamp, and then again in lower (toxic) swamp before going to the cathedral of the deep. The second pick will drop from the slug creature outside Rosaria's bedchamber.
- Anonymous
killed invader heysel twice, but she dropped nothing both times. whut happen?
- Anonymous
- Anonymous
- Anonymous
Since this weapon is Thrust based, I can only assume its regular R1 attack stak with Leo Ring. But does the Leo ring also stacks when Soul arrows are shot and its an Counter attack ?
- Anonymous
- Anonymous
40Str 40Dex 60IntHeysel Pick +4 AR: 426 not even that bad... but bad enough.145+79109+93Bad scaling... maybe because of its low maindmg. 145 and 109 isnt really high.
- Anonymous
I got Heysel Pick and Xanthous crown from the slug creature beside Rosarias bed? I hadn't killed it the entire game due to the fact the creature was passive to me. Finally before heading to endgame I noticed I didn't have a Red Sign Soapstone and went to go get it from this creature. After killing it I got the previously mentioned items instead. I had already fought Yellowfinger Heysel and received these items so these are duplicates.
- Anonymous
Heysel Pick can be buffed. I had Shield of Want equipped in left hand and hit L2 to use the right hand weapon special ability. So it cast great magic weapon on the pick itself (my RH weapon).
- Anonymous
Try using r1 than r2 with farron flashsword. Absolutely wrecks in pvp. Nobody ever sees it coming there is 0 cast time 0 tell and people think "oh hey im out of range! Nah.
- Anonymous
I didn't kill Yellowfinger Heysel, and this weapon and the Xanthous crown dropped off a man-grub in Rosaria's chamber late game.
- Anonymous
This weapon appears to be the bottom part of a Pointiff Knight Scythe.
- Anonymous
The damage seems good but when actually used it doesnt seem to do alot of damage.
This wiki says that you CAN do a jumping attack with this weapon, but how? Every time I try to it just casts whatever spell I have equipped. I tried doing the running jump attack (running and then tapping R2) but it just stopped me from running to cast a spell. I don't think I'll ever get used to this weapon tbh.
17
+13
-1