Hidden Weapon is a Sorcery in Dark Souls 3. To cast a Sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Hidden Weapon

Spell Type


Focus ConsumptionFocus Cost 25
Attunement SlotsSlots Used 1
Requirements 12 Intelligence
Type Weapon Buff



Lost sorcery from Oolacile, land of ancient golden sorceries. Turns right weapon invisible.

The weapon itself undergoes no inherent changes. Effective use of this, like any tool, perhaps, is reliant upon the ingenuity of its caster.


Acquired From




  • Counts as a weapon buff, so it will cancel Pines Resins or any other weapon buffs
  • Lasts 45 seconds.
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Frozen Weapon  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Great Soul Dregs  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Shield  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Snap Freeze  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Soul Stream  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath


    • Anonymous

      01 Nov 2019 14:15  

      Great with charge WA weapons (not astora GS because of hand placement). It's really funny. Especially with the plow's bellyflop

      • Anonymous

        22 May 2017 01:05  

        I'm thinking of using this to recreate the bone fist (sort of). Rember the uppercut that sent people flying? I rember.
        Anyway, equip a stomp greatsword (I'm going for the Bastard sword for shorter range and weight) in the main hand, caestus or demon's fist in offhand with a staff behind it. Cast hidden weapon on the bastard sword, and two-hand your fists. When you want to smash, switch to the BS, but only use it for the weapon art.

        • Anonymous

          19 Feb 2017 18:49  

          Man i wish you could use this on the storm ruler...

          And then use the weapon arts to engulf it with wind

          And make it look like Excalibur from fate series's


          • Anonymous

            Oddly Effective. And Fun!10 Oct 2016 02:35  

            With it's low INT requirement of 12, it's worth it to put those points in just to use this spell. If you apply it before encountering the host/invader in PvP, you can really take them by surprise with weapons that have longer ranges such as the Greatlance or Washing Pole. Using this spell with a whip is even more fun.

            • Anonymous

              Amazing pvp!08 Aug 2016 05:12  

              Okay maybe not for experienced players, but for the most part, put this on a large weapon and it's harder to watching timing for dodging as well as range. I'm a middle range skill player, but I absolutely destroy with this and spiked mace

              • Anonymous

                Stupid spell06 May 2016 08:30  

                It counts as buffing, therefore you can't use it on (most) infused weapons as well as special weapons.

                • Anonymous

                  Doesn't break enchant !28 Apr 2016 08:56  

                  You can do both "Magic weapon enchant" & "Hidden weapon"It hide the weapon but you see the blue aura around the weapon floating in air. Kinda sweat but useless.

                  • Anonymous

                    Limitations20 Apr 2016 05:50  

                    Does not work on fire infused rapier, possibly other fire infused weapons. Does not work on Farron Greatsword, possibly because of unique 2h wielding.

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