Irithyll Rapier

116 physical_defense-shield-icon.jpg 40.0
- lightning_defense-shield-icon.jpg 20.0
110 icon-wp_stability.png 20
icon_weight.png 3.0
Aux Frost 55    
Requirements & Bonus
D D - -
10 16 - -
weapon_type-icon.jpg Thrusting Swords damage_type-icon.jpg Thrust
skill-icon.jpg Shield Splitter icon_fp_cost.png 14 (-/-)

Irithyll Rapier is a Weapon in Dark Souls 3.

Thrusting sword bestowed upon the Outrider Knights of the Boreal Valley. This weapon is shrouded in frost, and causes frostbite.

Every Outrider Knight one day devolves into a beast, constantly hounded by Pontiff Sulyvahn's black eyes.

Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite
  • Causes Frostbite.
    • 55 Frost buildup per hit
    • Does not scale with Luck or Upgrade Level



Softcaps & Scaling

  • Irithyll Rapier +5
    • 1-Handed Stats:
    • 10/16 = 245 AR = Base stats
    • 38/16 = 316 AR = Str softcap
    • 10/40 = 321 AR = Dex softcap
    • 38/39 = 390 AR = Overall Softcap
    • 40/40 = 395 AR 
  • After Softcaps it gets less than 2 AR per level
  • Quality Weapon:
    • Scales well in both stats
    • Gains slightly more from Dexterity than Strength



Location/Where to Find

  • Dropped by Outrider Knight in Lothric Castle. This knight can be found in a room underneath the twin dragons, down some stairs before you cross in front of the large gate where the dragons breathe fire. Almost directly beneath the white dragon. 

Moveset and Videos:

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Irithyll Rapier Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 116 - - - - D D - - - 55 - 40 25 20 20 25
+1 129 - - - - D C - - - 55 - 40 25 20 20 25
+2 138 - - - - D C - - - 55 - 40 25 20 20 25
+3 161 - - - - D C - - - 55 - 40 25 20 20 25
+4 181 - - - - C C - - - 55 - 40 25 20 20 25
+5 202 - - - - C C - - - 55 - 40 25 20 20 25


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • 20 Mar 2021 13:13  

      Only rapier I could make work for me. Frost, thrust damage and the shield splitter are just too good. After the Undead Legion though I would switch to something with more oompf. Reapers or the Murakumo in Irithyll.

      • Anonymous

        02 Feb 2020 04:49  

        Aside from certain weapons and situations, there has always been an ongoing problem i come across in pvp. take your enemies health down low in 1-2 swings with a decent weapon? maybe you backstabbed or riposted them, hell even got a undead hunter charm on their ass. they are just barely alive, and thats enough for them to roll spam or run off and chug away your hard work. i was so fed up with chasing a host or phantom, timing undead hunter charms, and almost never hitting because its really hard to rollcatch with a running r1 with a greatsword (it can happen with luck or lag). half my fights would just come down to how much estus i could beat out of the host until darkmoons arrive or he runs off to bring back phantom(s). they would just go on and on and on. then id just have to black crystal or attempt an ambush. that is until today when i went on a big invasion spree in archdragon peak. my fights became short and sweet. oh the joys of this weapon! cheap running r1s to punish panic rolling and chuggers, a nasty l2 that can oneshot glass cannons and make shield users cry, and the literal icing on the cake... frostbite! its crazy! even if they block or roll through it they still get the chills lol. ive had rollspammers abruptly die because the proc goes off, and then they immediately run out of gas. such a versatile weapon! now i can finish fights efficiently and even perform better against more than one player. plus it looks sexy as *****. an incredible tool with great potential.

        • Anonymous

          21 Dec 2019 07:54  

          Brutal PvE weapon the frostbite procs in two hits on nearly every enemy and the damage that comes after is so satisfying

          • Anonymous

            26 Oct 2019 12:19  

            I've been totally smacked by frost builds that use this in offhand with vordt's. It's pretty comparable to the normal ultra+estoc that I've used myself but the frost makes it super hard to roll away from these guys, so i usually end up dying out of stamina, pathetically jogging away from elsa's angry cousin

            • Anonymous

              08 Apr 2019 12:41  

              In PvE, I'm using this with a fire infused Mail Breaker in the offhand against bosses that are weak to frost. Step1: Proc frostbite with rapier. Step2: Reset frost buildup with fire Mail Breaker. Step3: ...rinse and repeat. Step4: Decent dmg profit.

              • Anonymous

                20 Mar 2018 06:37  

                I have been using this in the offhand with the irithyll straight sword in PvP, and I came up with some interesting combos: R1 R1 L2 L2 R2 and R1 R1 L2 R2. It isn't a true combo, but hits fairly often, and when it does, the damage can be insane thanks to the guaranteed frostbite proc.

                • Anonymous

                  11 Mar 2018 08:38  

                  Better than that overrated SS equivalent. Does more damage on a quality build, just as much frostbite buildup, better for roll catching, better for crits...just a better weapon all around.

                  • Anonymous

                    27 Jan 2018 08:10  

                    Theis rapier is one of my fav weapons for both PvE and PvP. Fast, unpredictable movements + quick, damaging strikes with decent reach, and it has a block breaking attack that will often do 500 - 600 damage through shields. This can open up the enemy for a deadly counter. Pair with Pontiff's Right Eye and/or Hornet Ring. The critical damage is in the 1000 hp range and will one hit kill many players on a backstab.

                    It is particularly effective against certain bosses, especially the trickier ones like Lothric and Lorian or Soul of Cinder. With Pontiff's Right Eye and Carthus Beacon, SoC was a pushover. The range is enough to reach Lothric when he is riding on his brother's back, allowing you to viciously punish him with strong attacks or a flurry of light attacks. You can use the Weapon Art to move around too. Good for avoiding stuff as a last ditch attempt to get out of somewhere.

                    The frost buildup seems not to do very much. I've only seen it kick in once or twice, total, and I've used this thing for two complete NG+ runs now. Hypothetically, it should be really good, as it causes the enemy to take more damage and slows down stamina regen. It just never seems to actually happen.

                    • Anonymous

                      20 Jan 2018 09:06  

                      I love this thing, it really completes my Outrider Knight cosplay. I like to dress up and go in search of honourable duels. En garde!

                      • Anonymous

                        02 Jun 2017 00:53  

                        Definitely not bad as a riposte weapon for a frostbite build.
                        On my build specifically, I have 50 str and 40 dex so that I can use all the frostbite weapons effectively, and by using Vordt's Greathammer to break shields and a Llewellyn shield to parry, I can rack up damage up to around 1000-1100 damage with a hornet ring, frostbite riposte. Not only that, it's a decent secondary weapon to compliment Vordt's Greathammer.

                        • Anonymous

                          02 May 2017 12:17  

                          This weapon got me through Dragonslayer Armour, Twin Princes, Soul of Cinder, and Gael. I wouldn't have even had a chance without it.

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