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Irithyll Rapier

icon-wp_physicalAttack.png
116 physical_defense-shield-icon.jpg 40.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
110 icon-wp_stability.png 20
icon_weight.png 3.0
icon-durabilitiy.png
70
Aux Frost 55    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
10 16 - -
weapon_type-icon.jpg Thrusting Swords damage_type-icon.jpg Thrust
skill-icon.jpg Shield Splitter icon_fp_cost.png 14 (-/-)

Irithyll Rapier is a Weapon in Dark Souls 3.



Thrusting sword bestowed upon the Outrider Knights of the Boreal Valley. This weapon is shrouded in frost, and causes frostbite.

Every Outrider Knight one day devolves into a beast, constantly hounded by Pontiff Sulyvahn's black eyes.

Skill: Shield Splitter
Aim carefully, and attack in a large forward lunge to pierce through enemy shields and inflict damage directly.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite
  • Causes Frostbite.
    • 55 Frost buildup per hit
    • Does not scale with Luck or Upgrade Level

Softcaps & Scaling

  • Irithyll Rapier +5
    • 1-Handed Stats:
    • 10/16 = 245 AR = Base stats
    • 38/16 = 316 AR = Str softcap
    • 10/40 = 321 AR = Dex softcap
    • 38/39 = 390 AR = Overall Softcap
    • 40/40 = 395 AR 
  • After Softcaps it gets less than 2 AR per level
  • Quality Weapon:
    • Scales well in both stats
    • Gains slightly more from Dexterity than Strength

 

Location/Where to Find

  • Dropped by Outrider Knight in Lothric Castle. This knight can be found in a room underneath the twin dragons, down some stairs before you cross in front of the large gate where the dragons breathe fire. Almost directly beneath the white dragon. 
  • Video Location




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Irithyll Rapier Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 116 - - - - D D - - - 55 - 40 25 20 20 25
+1 129 - - - - D C - - - 55 - 40 25 20 20 25
+2 138 - - - - D C - - - 55 - 40 25 20 20 25
+3 161 - - - - D C - - - 55 - 40 25 20 20 25
+4 181 - - - - C C - - - 55 - 40 25 20 20 25
+5 202 - - - - C C - - - 55 - 40 25 20 20 25

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Anonymous

      20 Mar 2018 11:37  

      I have been using this in the offhand with the irithyll straight sword in PvP, and I came up with some interesting combos: R1 R1 L2 L2 R2 and R1 R1 L2 R2. It isn't a true combo, but hits fairly often, and when it does, the damage can be insane thanks to the guaranteed frostbite proc.

      • Anonymous

        11 Mar 2018 13:38  

        Better than that overrated SS equivalent. Does more damage on a quality build, just as much frostbite buildup, better for roll catching, better for crits...just a better weapon all around.

        • Anonymous

          27 Jan 2018 14:10  

          Theis rapier is one of my fav weapons for both PvE and PvP. Fast, unpredictable movements + quick, damaging strikes with decent reach, and it has a block breaking attack that will often do 500 - 600 damage through shields. This can open up the enemy for a deadly counter. Pair with Pontiff's Right Eye and/or Hornet Ring. The critical damage is in the 1000 hp range and will one hit kill many players on a backstab.

          It is particularly effective against certain bosses, especially the trickier ones like Lothric and Lorian or Soul of Cinder. With Pontiff's Right Eye and Carthus Beacon, SoC was a pushover. The range is enough to reach Lothric when he is riding on his brother's back, allowing you to viciously punish him with strong attacks or a flurry of light attacks. You can use the Weapon Art to move around too. Good for avoiding stuff as a last ditch attempt to get out of somewhere.

          The frost buildup seems not to do very much. I've only seen it kick in once or twice, total, and I've used this thing for two complete NG+ runs now. Hypothetically, it should be really good, as it causes the enemy to take more damage and slows down stamina regen. It just never seems to actually happen.

          • Anonymous

            20 Jan 2018 15:06  

            I love this thing, it really completes my Outrider Knight cosplay. I like to dress up and go in search of honourable duels. En garde!

            • Anonymous

              02 Jun 2017 06:53  

              Definitely not bad as a riposte weapon for a frostbite build.
              On my build specifically, I have 50 str and 40 dex so that I can use all the frostbite weapons effectively, and by using Vordt's Greathammer to break shields and a Llewellyn shield to parry, I can rack up damage up to around 1000-1100 damage with a hornet ring, frostbite riposte. Not only that, it's a decent secondary weapon to compliment Vordt's Greathammer.

              • Anonymous

                02 May 2017 18:17  

                This weapon got me through Dragonslayer Armour, Twin Princes, Soul of Cinder, and Gael. I wouldn't have even had a chance without it.

                • Anonymous

                  25 Oct 2016 10:37  

                  Not sure if it's due to the recent DLC patch but it seems like the weapon skill, shield splitter, does full damage even if you don't have any FP right now. Maybe it was like this before hand and I didn't notice, but it's that way right now.

                  • Anonymous

                    Frost Build20 Aug 2016 04:32  

                    Been working on a frost build. Has not been in a single PvP. I am going to get some of my friends to give this weapon to me so I can finish my frost build to see it shine beautifully. Quick question regarding this build-Should I put more in strength then Dex to I can use Vordts hammer or put more in Dex than strength so I can use quick weapons effectively, and use Vordts hammer when needed?

                    • Anonymous

                      god tier offhand13 Jul 2016 06:28  

                      on my 40 dex 25 str 30 faith character I have a quality lothric knight sword in my right hand and this in my off hand. The mix ups are great and if they try to parry one i can switch it up with the other. Its really fun and good at applying pressure and racks up damage fast!

                      • Anonymous

                        The only use for this weapon09 Jul 2016 11:54  

                        I couldn't find a use for this other than the Dragonslayer armor boss battle. The frost burst procs pretty fast (3-4 pokes) and will decimate the boss quickly. Other than that, well the frost effect is useless and never ever procs in PvP.It has the rapier moveset and the estoc weapon art. For quality builds it's decent but for pure dex builds it's not worth dumping 15 twinkling into it and a slab.

                        • Anonymous

                          Frost01 May 2016 12:18  

                          There is some ways to buff frost power?Indeed interesting but no ended type of effect. I want to believe that first DLC really opens the door to the Frost build characters.

                          • Anonymous

                            Looking to dual wield29 Apr 2016 02:36  

                            I'm looking for a rapier to compliment my crystal rapier I'm a Intel/Dex build I have a rapier but I want ricards or irithyll which one will be better as a parry sword

                            • Anonymous

                              Parry23 Apr 2016 22:06  

                              Hello everyone, I would like to ask that if you use this weapon as an offhand weapon, can you still parry while wielding two weapons at the same time?

                              • Anonymous

                                My lategame weapon21 Apr 2016 05:55  

                                I only upgraded this weapon, because I had no idea what to upgrade with my twinkling titanites and this weapon literally carried me through the last couple of bosses in my first playthrough. I also threw my first slab in this beauty.

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