Leo Ring


Ring associated with Dragon Slayer Ornstein, one of the Four Knights of Gwyn, the First Lord.

Strengthens thrust weapon counter attacks.

Ornstein was the first knight of the sun's eldest born, and his cross spear is said to have pierced scales made of stone.

Leo Ring is a Ring in Dark Souls 3.

 

Leo Ring Effect

  • Weight: 0.5
  • Strengthens thrust weapon counter attacks by 15%. (this includes Arrows and Crossbow bolts)
  • During an attack animation, thrust defenses are lowered by 30%.
  • A counter hit occurs when being hit with a thrust attack while in the middle of an attack animation, which often leads to trading blows.
  • The Leo Ring further increases this by 15%, which stacks multiplicatively, to a total of 49.5% reduction in thrust defense. 

Formulas

  • Normal Hit:
    • Thrust Absorption = TA
    •  = no change
  • Normal Counter Hit:
    • Counter Thrust Absorption = CTA
    • CTA = TA +  [ 1 - ((1 - (TA/100)) * (1 + 30)) ] 
    • e.g: Thrust Absorption = 25
    • CTA = 25 + [ 1 - ((1 - (25/100)) * (1+30)) ]
    • = 25 + [ 1 - ((0.75)) * (31)) ]
    • = 25 + [ 1 - 23.25 ]
    • = 25 + [ -22.25 ]
    • CTA = 2.75
    • = thrust resistance is lowered from 25 to 2.75, resulting in increased damage
  • Leo Ring Counter Hit:
    • Counter Thrust Absorption = CTA
    • CTA = TA + [ 1 - ((1 - (TA/100)) * (1 + 49.5)) ]
    • e.g: Thrust Absorption = 25
    • CTA = 25 + [ 1 - ((1 - (25/100)) * (1+49.5)) ]
    • = 25 + [ 1 - ((0.75)) * (50.5)) ]
    • = 25 + [ 1 - 37.875 ]
    • = 25 + [ -36.875 ]
    • CTA = -11.875
    • = thrust resistance is lowered from 25 to -11.875, resulting in greatly increased damage

 

Where to Find Leo Ring

  • Looted from a chest in Irithyll of the Boreal valley. It's on the second floor of the room with all the Silver Knights, just past the watery area where all the Sewer Centipedes are. (Video fextralife video starting at 1h 54m 55s) (video location) 

 

Notes

  • Thrust weapons actually means any weapon with an attack that deals thrust damage, for example a one handed katana running attack or a straight sword charged attack, but only the attacks that deals thrust damage will benefit from the ring. Some weapons also have thrust damage for all attacks, without any pokes or thrusting attacks.
  • Non poke weapons with thrust damage on all attacks: Pickaxe, Warpick, Heysel Pick, Lucerne, Immolation Tinder.
  • A demonstration of counter hits can be found in this video: .

 

Trivia

  • The Leo Ring originally appeared in the first Dark Souls, alongside the Wolf, Hornet, and Hawk Ring. Each meant to represent the animal motifs of the 4 Knights of Gwyn: Dragonslayer Ornstein, Artorias the Abysswalker, Lord's Blade Ciaran and Hawkeye Gough respectively.
  • In the original Dark Souls, Dragonslayer Ornstein, the owner of the Leo Ring, was fought in tandem alongside Exectioner Smough. The ring would only drop from Ornstein should the player defeat Smough first, then Ornstein in order. The ring was likely included as an additional reward due to the second phase of the fight with Ornstein being near unanimously considered the more difficult of the two paths. Where defeating Ornstein first endowes Smough with Ornstein's lightning damage and little else, Ornstein inherit's Smough's mass, and with it, incredible range and a wider array of moves.
  • The Leo Ring was one of the 2 returning in its sequel, Dark Souls 2 (along with the Hawk Ring) as The Old Leo Ring, dropped by the Old Dragonslayer boss. Curiously, the icon for The Old Leo ring is noticeably worn in comparison to the Dark Souls 3 variant, possessing visible nicks, cracks and having lost its brass luster, despite chronologically preceding it. The reason for this discrepency is yet unknown.

 

 

Rings
Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Flynn's Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Prisoner's Chain  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Favor  ♦  Ring of Sacrifice  ♦  Ring of Steel Protection  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Sage Ring  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Draconcrest Ring  ♦  Slumbering Dragon Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch's ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring



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    • Anonymous

      The reason some Leo ring counter hits do absurd damage might come down to melee headshots in pvp. Double damage on top of counter bonus damage and many attack animations put the players head forward. Possibly a factor.

      • Anonymous

        I’ve noticed Leo hits seem to be affected by latency. As in the Leo damage sometimes gets added on a split second after the original damage dealt, blink and you don’t notice. This has caused me to kill players through their tears, similar to how bleed being procced would do the same. This makes me wonder if people can roll out and have invincibility frames during a counter hit and avoid the tacked on Leo counter dmg similarly to how you don’t take dmg when blood proccs during a roll. This would require latency long enough for them to roll out of Stunlock or their attack before the additional Leo ring calculation can be added. Thoughts?

        • Anonymous

          Counter hits are strange and feel inconsistent. They also seem to be somehow affected by latency. Most noticeable when youre getting spam traded by the laggy pkcs guy and wondering where your bonus damage is. Sometimes it feels useless and other times my LIGHTNING infused Bident will have enough physical dmg to take half a phantoms health on an r1 counter. I get the best use of Leo ring from straight swords and ultra great swords. They balanced spears around Leo ring so it’s a requirement for spears just to even be viable since they’re slow compared to a claymores startup poise... Not to mention Spears get consistently out ranged by phantom range on many meta weapons on top of having terrible tracking... but leo ring on claymore, longsword or on my blessed lothric great sword is devastating. Uncharged blessed LKGS counters will one shot light armored phantoms.

          • Anonymous

            In DS2 you get the Old Leo ring so early and it's so effective that I found myself practically unable to take it off, but I hardly even notice a difference using it in DS3. Once in a blue moon I'll stab an invader for more damage than normal, but it generally seems that the counter window is more exacting in 3

            • Anonymous

              For those who are confused about what is a counter-attack in game wise, just imagine counter-attack as if it is it parry. In parrying, the moment you see opponent starting to strike and you time it to defect his attack. In counter-attack, the moment you see opponent starting to strike and you attack them with a thrust attack.
              So for low-poise enemies you might be able to interrupt their attack and successful in a counter-attack, but you will most likely trade hit with high poise enemies. As said, it is not worth it the higher the NG level goes as mostly likely trading a hit will killed you.

              Counter-attack is NOT you immediately return a hit at enemy after you blocked or evaded their attack.

              • Anonymous

                just a quick note, leo ring only buffs physical AR, meaning that leo ring does not boost elemental AR. its the same with flynns ring

                • Anonymous

                  If this buffs bolts and arrows, I imagine it also buffs JAVELINS!
                  I recommend using Hawk Ring with Follower's Javelin too, because it makes you hit more consistently when free aiming and it increases the damage a little too.

                  • Anonymous

                    so im gonna do a shield only run and i thought that since the pierce shield does only thrust damage maybe itll benefit from the leo ring to can anyone verify this in case im testing it wrong?

                    • Anonymous

                      Maybe i didnt see it on here but if for example im running pure faith and i have a lightning infused wep with thrust, with this only increase the phys thrust or the infuse or buffed wep as well?

                      • Anonymous

                        if a weapon is infused/buffed, is that elemental portion of the damage still affected by this ring’s buff?

                        • Anonymous

                          so i made a spartan build thinking i could use this ring as a theme but it turns out dark souls 3 hates themed builds. i was using the stone great shield and the lothric long spear and the result was that i take about 50% the normal attack damage through the shield and get my whole stamina bar depleted if i block an attack while blocking. What. The. Actual. *****.

                          • Anonymous

                            I one shot a host with 2 summons with this ring over 1150 damage with a fully charged thrust r2 (I was using the profaned Greatsword)

                            • Anonymous

                              Combine this with a fully charged - Charge WA like Astora GS and you can obliterate their entire health bar

                              • Anonymous

                                ~50% more damage if you counter with a thrust weapon the warpick does thrust damage and has what is basically perseverance epic

                                • Anonymous

                                  I'm still not sure I understand this ring. I get what a counter attack is based on the animation, but what I'm confused about is whether or not you need to use the thrusting attack. For example the long sword deals standard damage and has the ability to use a thrust attack. Do you have to physically be using the thrust attack to get the bonus damage, or will you receive the damage bonus from any weapon that has the ability to thrust (like in the weapon description standard/thrust) damage regardless of whether or not you actually use the thrusting attack the weapon?

                                  • Anonymous

                                    I've been playing offline for a while and just started to play online. I noticed there are few rings and spells that will get weaker on pvp. Is this the case for the status as well or just the rings and spells (for example, leo ring, steel protection, carthus beacon etc). Because if not, I will prefer to avoid these rings when it comes to PvP.

                                    • Anonymous

                                      So this means if my opponent is not using thrust damage there would be no benefit even if I'm using the ring, correct?

                                      • Anonymous

                                        I made some tests and no difference whether I wear the ring or not, what exactly is considered a counter-attack?

                                        • Reading Trivia, and having heard that Ornstein in Dark Souls 1 is but an illusion, could it be possible that they had the power to create the illusory character using this ring?

                                          • Anonymous

                                            Holy crap, I doubt he had little HP but I used this ring with a refined greatlance+10 and I counter attacked him after his hit and killed him in 2 hits

                                            • Anonymous

                                              Does the Leo Ring and Hornet Ring stack on counter hits? Or are counter hits and critical hits completely different? I ask because I've noticed some people using both, and doing immense amounts of damage to other players in counter hits.

                                              • I've looked around a bit and cannot find an answer: Do Bow/Crossbow class weapons benefit from counter damage and by extension this ring?

                                                I have to assume not, but if so then my opinion of the ring is much improved.

                                                • Anonymous

                                                  Leo Ring is great for spears, pikes, and the likes (obviously).

                                                  The Leo Ring is also good for greatswords and ultra greatswords with trading thrusting attacks like the
                                                  Hollowslayer Greatsword 2H R2,
                                                  Cathedral Knight Greatsword 2H R2,
                                                  Black Knight Greatsword 1H R2,
                                                  and the Lothric Knight Greatsword 2H R2.

                                                  You'll trade with the opponent, which will most times result in you and the opponent hitting each other mid-animation, therefore meeting the time frame for Leo Ring activation.

                                                  • Anonymous

                                                    Just an interesting thing I was playing with. I'm no PVP player, but I found a nice combo that I am hoping one of you PVP guys can investigate. I'm using a +4 Parrying dagger in my main hand, and an offhand shield that allows use of weapon skill, so I'm that the shield allows me to parry with L2 at no FP cost. The damage seems good, I'm tearing up Lothric Knights with one shot parry's, and I can still repost on a partial parry or so it seems, I got a partial on one of those Yrithil dancer knights and still reposted. Any feedback would be great. Thanks y'all PVP commenters very welcome.

                                                    • Anonymous

                                                      If Dark Souls II was in the future and not the past. It might just make the fanservice rabidness and the garbage that is Dark Souls III make sense. I like that theory, too bad it isn't true.

                                                      • Anonymous

                                                        Wrong. The true trilogy is Dark Souls > Dark Souls III > Bloodborne. Dark Souls II isn't good enough to be counted among them.

                                                        • Anonymous

                                                          Yep, DkS2 is the Sequel to both DkS1&3. Old Leo Ring and Leo Ring are different. It's the sequel because it just makes sense, and then the next sequel after is of course, Demon's Souls. Get Rekt.

                                                          • Anonymous

                                                            from light testing it seems that bows do work with this. it was very light testing yet I think I was able to isolate it to be the only factor to adding damage

                                                            • So, are counterattack frames exclusive to players/NPC, or do all enemies have them? For example, if I use a spear R1 while a hollow/basilisk/lothric knight/any other enemy is in the middle of an attack animation, will it do extra damage?

                                                              • So, does this ring boost counter attack damage from Bows? The arrows do thrust right? Or piercing? I'm pretty confused. If someone could give me some insight on this that'd be great, thanks in advance.

                                                                • Anonymous

                                                                  The Onyx Blade...does the counter damage effect the overall damage or just the physical damage if I used the thrust attack with leo ring with the Onyx Blade?

                                                                  • Anonymous

                                                                    Spears! What about the benefits using spears while equipped with the Leo Ring?? I am doing an all spears/pike build. I am wondering if this will be beneficial to me once I encounter it. Seems legit enough, right?

                                                                    • Anonymous

                                                                      I was planning to use with FUGS with roll and heavy attacks but the sword only says strike damage. Does anyone know if it works of not? Since the ring only buffs thrust.

                                                                      • Anonymous

                                                                        "In Dark Souls 1, only the physical damage portion ..."Does this imply that in Dark Souls 3, non-physical damage got a possible boost by Leo rings now?

                                                                        • Anonymous

                                                                          This should've affected backstabs and riposte as well. Along with the Hornet's ring, parries damage would've increased tremendously.

                                                                          • Anonymous

                                                                            That's because the timeline looks like it is DS1 -> DS3 -> DS2. I can write pages about why this makes the most sense. Anyone care to comment?

                                                                            • Anonymous

                                                                              Hello I would like to add that thrust absorb drops whenever you attack basically making no real reason to use the ring (unless you want a little damage) try attacking and quickly open your defence stats you'll notice thrust get cut down.

                                                                              • Anonymous

                                                                                In dark souls 1 the Bows were also included at thrust damage. Is it the same in dark souls 3? Can they benefit from the Leo ring is my main question?

                                                                                • Anonymous

                                                                                  Totally wrong about only thrust attacks seeing the buff, rolling attack on astora greatsword gets the buff and is in no way a thrust attack.

                                                                                  • Anonymous

                                                                                    Stop pressing everything from all games together and just accept kanon breaking errors (nothing more nothing less is the old leo ring). Problem solved. And I would appreciate it if this wiki would avoid such tendentious comments. Display the facts. Leave the interpretations to us.

                                                                                    • Anonymous

                                                                                      It doesn't mean when you hit him in the back while the enemy is in attack animation or stuttering from the recoil from it, it means attacking him anywhere(besides parry/backstab) while the enemy is in attack animation or stuttering from the recoil from it. Though would wanna know, if you have to do a thrusting attack move to make it work, or will it work with any kind of attack as long the weapon is thrusting type at least.

                                                                                      • Anonymous

                                                                                        When they are staggered you sometimes get a distinct sound when hitting them. This is not a critical as the FP/HP gain rings do not trigger while hitting a boss in this state. So I'm thinking that attacks done in this state count as counter hits?Specifically I was thinking of some great weapons that have thrust moves like the zweihander or the cathedral knight greatsword. They should make it relatively easy to stun the boss, allowing you get to get bonus counter damage while they are recovering with the leo ring. Would that work?

                                                                                        • Anonymous

                                                                                          Boosts counter attack means that the damage is boosted only when using thrusting attack while the enemy is in the attack animation.Enemy is swinging and your move around them(or you both hit each other, or you intercept and he staggers) and attack, you get 15% extra damageEnemy is standing, you don't get any damage boostYou and human opponent both smash left mouse button in pvp and exchange blows, you get 15% extra damageThe opponent is rolling away/guarding/standing still or you riposte/backstab him, you don't get any damage boostTesting with Thrusting and Slash/Thrusting weapon NG+ on halberd+axe wielding hollows on High wall of Lothric-thrusting weapons inherently have counter attack damage boost-It seems that xbows+bows even though their attack type says none, apparently have thrusting attack -Counter attack seems to be unique to thrusting weapons, slashing weapons don't have the added bonus at allDark Sword +10Light attack with both ring and without(slash) - 326Roll attack(thrust) while opponent is swinging(no ring) - 340Roll attack(thrust) while opponent is still(no ring) - 240Roll attack(thrust) while opponent is swinging( ring) -391Roll attack(thrust) while opponent is still(ring) -240Estoc +10Light attack(thrust) while opponent is swinging(no ring)-371Light attack(thrust) while opponent is still(no ring)-265Light attack(thrust) while opponent is swinging(ring)-427Light attack(thrust) while opponent is still(ring)-265Bow of Pharris +10, Wood arrowRegular attack while opponent is swinging(no ring) -274Regular attack while opponent is still(no ring) -195Regular attack while opponent is swinging(ring) -315Regular attack while opponent is still(ring) -195Arbalest non upgraded, Wood arrowRegular attack while opponent is swinging(no ring) -56Regular attack while opponent is still(no ring) -40Regular attack while opponent is swinging(ring) -65Regular attack while opponent is still(ring) -40As you can see, using this ring if you use a thrusting weapon is a must seeing at how it almost doubles the damage dealt in some cases

                                                                                          • Does anyone know if this works with halberds or gundyrs halberd in particular ? If it does, then does it only work on thrusting attacks ? In Gundyr's case the only thrusting attack is the weapon art.

                                                                                            • Anonymous

                                                                                              In previous souls games i could keep my shield up and attack the enemy in his attack animation but in this game i get damaged when i try this, even though i have a 100%phys dmg block shield and the opponet had a phys dmg only weapon.

                                                                                              • Anonymous

                                                                                                In Dark Souls it was a little known fact that you get the bonus damage while using it on a bow. Is this still a thing in Dark souls 3 ?

                                                                                                • Anonymous

                                                                                                  Can somebody explain how this exactly works? what mean counter attack? parry? backstab? it doesnt work on parrys and backstabs tested for me so... plz somebody help me thx :D

                                                                                                  • Unless my timing for the counter is off the Dragonslayer swordspear does not gain the extra damage. This may be due to it thrust attacks having a lightning property. In the previous souls games the dragonslayer spear received similar treatment with the leo ring thanks to its elemental properties.

                                                                                                    • Anonymous

                                                                                                      So it buffs all thrust weapon attacks? Why does it say counter atk? Do i have to wait for enemies to atk first?

                                                                                                      • Anonymous

                                                                                                        Borreal Valley, near Distant Manor bonfire. Backtrack to sewers, go through Onion Knight's hideout, fight the 3 knights in the hall and check the 3 chests upstairs.

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