Long Sword

icon-wp_physicalAttack.png
110 physical_defense-shield-icon.jpg 45
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
30
icon-firebonus.png
0
fire_defense-shield-icon.jpg
25
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 25
icon-darkbonus.png
0
icon_weight.png
30
critical.png
100 icon-wp_stability.png 30
icon_weight.png 3.0
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
10 10 0 0
D D - -
weapon_type-icon.jpg Straight Sword damage_type-icon.jpg Standard/ Thrust
skill-icon.jpg Stance icon_fp_cost.png 17/20

Long Sword is a Weapon in Dark Souls 3.



A balanced, widely-used standard straight sword. Inflicts reliable standard damage, as well as high thrust damage.

Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge. 

Notes and Tips:

  • Can be Buffed and Infused.
  • Reinforced with Titanite.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • The Long Sword has a motion value of 200 on backstab, 250 on riposte, and 60+225 on Hornet Ring riposte. The motion value of a backstab with a straight sword does not change with Hornet Ring.

 

  • The Long Sword has a range of 18sp on the 1h R1.
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • The Long Sword has thrusting R2 attacks.



Location/Where to Find




Moveset and Videos:

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Long Sword Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 220 - - - - C D - - - - - 45.0 30.0 25.0 25.0 30.0
Heavy +10 203 - - - - A - - - - - - 45.0 30.0 25.0 25.0 30.0
Sharp +10 203 - - - - D A - - - - - 45.0 30.0 25.0 25.0 30.0
Refined +10 198 - - - - B B - - - - - 45.0 30.0 25.0 25.0 30.0
Raw +10 309 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Crystal +10 137 137 - - - C D A - - - - 42.7 33.0 23.7 23.7 28.5
Simple +10 116 121 - - - C D S - - - - 42.7 33.0 23.7 23.7 28.5
Fire +10 203 - 203 - - - - - - - - - 42.7 28.5 30.0 23.7 28.5
Chaos +10 116 - 121 - - C D A A - - - 42.7 28.5 27.5 23.7 28.5
Lightning +10 137 - - 137 - C D - A - - - 42.7 28.5 23.7 27.5 28.5
Blessed +10 137 - - - - C D - S - - - 42.7 28.5 23.7 23.7 28.5
Deep +10 203 - - - 203 - - - - - - - 42.7 28.5 23.7 23.7 36.0
Dark +10 116 - - - 121 C D A A - - - 42.7 28.5 23.7 23.7 33.0
Blood +10 170 - - - - C D - - - - 52 42.7 28.5 23.7 23.7 28.5
Poison +10 170 - - - - C D - - 59 - - 42.7 28.5 23.7 23.7 28.5
Hollow +10
Luck Bonus ??   Discovery Bonus ??
209 - - - - C D - - - - - 42.7 28.5 23.7 23.7 28.5

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 110 - - - - D D - - - - - 45 30 25 25 30
Regular +1 121 - - - - C D - - - - - 45 30 25 25 30
Regular +2 132 - - - - C D - - - - - 45 30 25 25 30
Regular +3 143 - - - - C D - - - - - 45 30 25 25 30
Regular +4 154 - - - - C D - - - - - 45 30 25 25 30
Regular +5 165 - - - - C D - - - - - 45 30 25 25 30
Regular +6 176 - - - - C D - - - - - 45 30 25 25 30
Regular +7 187 - - - - C D - - - - - 45 30 25 25 30
Regular +8 198 - - - - C D - - - - - 45 30 25 25 30
Regular +9 209 - - - - C D - - - - - 45 30 25 25 30
Regular +10 220 - - - - C D - - - - - 45 30 25 25 30
Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 107 - - - - C - - - - - - 45 30 25 25 30
Heavy +1 117 - - - - B - - - - - - 45 30 25 25 30
Heavy +2 126 - - - - B - - - - - - 45 30 25 25 30
Heavy +3 136 - - - - B - - - - - - 45 30 25 25 30
Heavy +4 146 - - - - B - - - - - - 45 30 25 25 30
Heavy +5 155 - - - - B - - - - - - 45 30 25 25 30
Heavy +6 165 - - - - B - - - - - - 45 30 25 25 30
Heavy +7 174 - - - - B - - - - - - 45 30 25 25 30
Heavy +8 184 - - - - B - - - - - - 45 30 25 25 30
Heavy +9 193 - - - - A - - - - - - 45 30 25 25 30
Heavy +10 203 - - - - A - - - - - - 45 30 25 25 30

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 104 - - - - D C - - - - - 45 30 25 25 30
Sharp +1 114 - - - - D C - - - - - 45 30 25 25 30
Sharp +2 124 - - - - D C - - - - - 45 30 25 25 30
Sharp +3 134 - - - - D C - - - - - 45 30 25 25 30
Sharp +4 144 - - - - C C - - - - - 45 30 25 25 30
Sharp +5 154 - - - - C C - - - - - 45 30 25 25 30
Sharp +6 163 - - - - C C - - - - - 45 30 25 25 30
Sharp +7 173 - - - - C C - - - - - 45 30 25 25 30
Sharp +8 183 - - - - C C - - - - - 45 30 25 25 30
Sharp +9 193 - - - - C B - - - - - 45 30 25 25 30
Sharp +10 203 - - - - C A - - - - - 45 30 25 25 30
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 99 - - - - C C - - - - - 45 30 25 25 30
Refined +1 108 - - - - C C - - - - - 45 30 25 25 30
Refined +2 118 - - - - C C - - - - - 45 30 25 25 30
Refined +3 128 - - - - C C - - - - - 45 30 25 25 30
Refined +4 138 - - - - C C - - - - - 45 30 25 25 30
Refined +5 148 - - - - C C - - - - - 45 30 25 25 30
Refined +6 158 - - - - C C - - - - - 45 30 25 25 30
Refined +7 168 - - - - B B - - - - - 45 30 25 25 30
Refined +8 178 - - - - B B - - - - - 45 30 25 25 30
Refined +9 188 - - - - B B - - - - - 45 30 25 25 30
Refined +10 198 - - - - B B - - - - - 45 30 25 25 30
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 136 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +1 157 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +2 177 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +3 197 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +4 215 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +5 230 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +6 246 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +7 261 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +8 277 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +9 292 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Raw +10 309 - - - - - - - - - - - 42.7 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 79 79 - - - D E C - - - - 42.7 30 23.7 23.7 28.5
Crystal +1 85 85 - - - D E B - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +2 91 91 - - - D D B - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +3 96 96 - - - D D A - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +4 102 102 - - - D D A - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +5 108 108 - - - D D A - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +6 114 114 - - - D D A - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +7 120 120 - - - D D A - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +8 100 130 - - - D D A - - - - 42.7 ?? 23.7 23.7 28.5
Crystal +9 102 136 - - - D D A - - - - 42.7 32.7 23.7 23.7 28.5
Crystal +10 137 137 - - - D D A - - - - 42.7 33.0 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 79 79 - - - D D D - - - - 42.7 30 23.7 23.7 28.5
Simple +1 83 83 - - - D D C - - - - 42.7 30.3 23.7 23.7 28.5
Simple +2 86 87 - - - D D C - - - - 42.7 30.6 23.7 23.7 28.5
Simple +3 90 92 - - - D D B - - - - 42.7 30.9 23.7 23.7 28.5
Simple +4 94 96 - - - C D B - - - - 42.7 31.2 23.7 23.7 28.5
Simple +5 98 100 - - - C D A - - - - 42.7 31.5 23.7 23.7 28.5
Simple +6 101 104 - - - C D A - - - - 42.7 31.8 23.7 23.7 28.5
Simple +7 101 113 - - - C D A - - - - 42.7 32.1 23.7 23.7 28.5
Simple +8 104 117 - - - C D A   - - - 42.7 32.4 23.7 23.7 28.5
Simple +9 107 122 - - - C D A - - - - 42.7 32.7 23.7 23.7 28.5
Simple +10 116 121 - - - C D S - - - - 42.7 33 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 99 - 99 - - - - - - - - - 42.7 28.5 27 23.7 28.5
Fire +1 107 - 107 - - - - - - - - - 42.7 28.5 ?? 23.7 28.5
Fire +2 115 - 115 - - - - - - - - - 42.7 28.5 28 23.7 28.5
Fire +3 123 - 123 - - - - - - - - - 42.7 28.5 28.2 23.7 28.5
Fire +4 132 - 132 - - - - - - - - - 42.7 28.5 28.5 23.7 28.5
Fire +5 140 - 140 - - - - - - - - - 42.7 28.5 28.7 23.7 28.5
Fire +6 148 - 148 - - - - - - - - - 42.7 28.5 ?? 23.7 28.5
Fire +7 156 - 156 - - - - - - - - - 42.7 28.5 29.2 23.7 28.5
Fire +8 165 - 165 - - - - - - - - - 42.7 28.5 29.5 23.7 28.5
Fire +9 173 - 173 - - - - - - - - - 42.7 28.5 29.8 23.7 28.5
Fire +10 203 - 203 - - - - - - - - - 42.7 28.5 30 23.7 28.5
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 88 - 88 - - E E D D - - - 42.7 28.5 25 23.7 28.5
Chaos +1 90 - 93 - - D E C C - - - 42.7 28.5 25.2 23.7 28.5
Chaos +2 92 - 99 - - D D C C - - - 42.7 28.5 25.5 23.7 28.5
Chaos +3 94 - 104 - - D D C C - - - 42.7 28.5 25.7 23.7 28.5
Chaos +4 96 - 110 - - D D C C - - - 42.7 28.5 26 23.7 28.5
Chaos +5 99 - 115 - - D D B B - - - 42.7 28.5 26.2 23.7 28.5
Chaos +6 101 - 121 - - C D B B - - - 42.7 28.5 26.5 23.7 28.5
Chaos +7 103 - 126 - - C D B B - - - 42.7 28.5 26.8 23.7 28.5
Chaos +8 105 - 132 - - C D B B - - - 42.7 28.5 27.0 23.7 28.5
Chaos +9 107 - 137 - - C D B B - - - 42.7 28.5 27.2 23.7 28.5
Chaos +10 116 - 121 - - C D A A - - - 42.7 28.5 27.5 23.7 28.5
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 82 - - 82 - D E - C - - - 42.7 28.5 23.7 25 28.5
Lightning +1 84 - - 88 - D E - B - - - 42.7 28.5 23.7 25.3 28.5
Lightning +2 86 - - 94 - D D - B - - - 42.7 28.5 23.7 25.5 28.5
Lightning +3 89 - - 100 - D D - A - - - 42.7 28.5 23.7 25.8 28.5
Lightning +4 91 - - 106 - D D - A - - - 42.7 28.5 23.7 26 28.5
Lightning +5 93 - - 112 - D D - A - - - 42.7 28.5 23.7 26.3 28.5
Lightning +6 95 - - 118 - D D - A - - - 42.7 28.5 23.7 26.5 28.5
Lightning +7 97 - - 124 - D D - A - - - 42.7 28.5 23.7 26.7 28.5
Lightning +8 100 - - 130 - D D - A - - - 42.7 28.5 23.7 27 28.5
Lightning +9 102 - - 136 - D D - A - - - 42.7 28.5 23.7 27.2 28.5
Lightning +10 137 - - 137 - C D - A - - - 42.7 28.5 23.7 27.5 28.5
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 88 - - - - D D - B - - - 42.7 28.5 23.7 23.7 28.5
Blessed +1 93 - - - - D D - B - - - 42.7 28.5 23.7 23.7 28.5
Blessed +2 99 - - - - D D - B - - - 42.7 28.5 23.7 23.7 28.5
Blessed +3 104 - - - - D D - B - - - 42.7 28.5 23.7 23.7 28.5
Blessed +4 110 - - - - D D - B - - - 42.7 28.5 23.7 23.7 28.5
Blessed +5 115 - - - - D D - B - - - 42.7 28.5 23.7 23.7 28.5
Blessed +6 121 - - - - D D - A - - - 42.7 28.5 23.7 23.7 28.5
Blessed +7 126 - - - - D D - A - - - 42.7 28.5 23.7 23.7 28.5
Blessed +8 132 - - - - C D - A - - - 42.7 28.5 23.7 23.7 28.5
Blessed +9 137 - - - - C D - A - - - 42.7 28.5 23.7 23.7 28.5
Blessed +10 143 - - - - C D - S - - - 42.7 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 99 - - - 99 - - - - - - - 42.7 28.5 23.7 23.7 33
Deep +1 107 - - - 107 - - - - - - - 42.7 28.5 23.7 23.7 33.3
Deep +2 115 - - - 115 - - - - - - - 42.7 28.5 23.7 23.7 33.6
Deep +3 123 - - - 123 - - - - - - - 42.7 28.5 23.7 ?? 33.9
Deep +4 132 - - - 132 - - - - - - - 42.7 28.5 23.7 23.7 34.2
Deep +5 140 - - - 140 - - - - - - - 42.7 28.5 23.7 23.7 34.5
Deep +6 148 - - - 148 - - - - - - - 42.7 28.5 23.7 23.7 34.8
Deep +7 156 - - - 156 - - - - - - - 42.7 28.5 23.7 23.7 35.1
Deep +8 165 - - - 165 - - - - - - - 42.7 28.5 23.7 23.7 35.4
Deep +9 173 - - - 173 - - - - - - - 42.7 28.5 23.7 23.7 35.7
Deep +10 181 - - - 181 - - - - - - - 42.7 28.5 23.7 23.7 36
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 88 - - - 88 E E D D - - - 42.7 28.5 23.7 23.7 30
Dark +1 90 - - - 93 E E C C - - - 42.7 28.5 23.7 23.7 30.3
Dark +2 92 - - - 99 D E C C - - - 42.7 28.5 23.7 23.7 30.6
Dark +3 94 - - - 104 D E C C - - - 42.7 28.5 23.7 23.7 30.9
Dark +4 96 - - - 110 D D C C - - - 42.7 28.5 23.7 23.7 31.2
Dark +5 99 - - - 115 D D C C - - - 42.7 28.5 23.7 23.7 31.5
Dark +6 101 - - - 121 D D C C - - - 42.7 28.5 23.7 23.7 31.8
Dark +7 103 - - - 126 D D B B - - - 42.7 28.5 23.7 23.7 32.1
Dark +8 105 - - - 132 C D B B - - - 42.7 28.5 23.7 23.7 32.4
Dark +9 107 - - - 137 C D B B - - - 42.7 28.5 23.7 23.7 32.7
Dark +10 110 - - - 143 C D A A - - - 42.7 28.5 23.7 23.7 33
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 99 - - - - D D - - - - 34 42.7 28.5 23.7 23.7 28.5
Blood +1 106 - - - - D D - - - - 34 42.7 28.5 23.7 23.7 28.5
Blood +2 113 - - - - C D - - - - 35 42.7 28.5 23.7 23.7 28.5
Blood +3 120 - - - - C D - - - - 36 42.7 28.5 23.7 23.7 28.5
Blood +4 127 - - - - C D - - - - 36 42.7 28.5 23.7 23.7 28.5
Blood +5 134 - - - - C D - - - - 37 42.7 28.5 23.7 23.7 28.5
Blood +6 141 - - - - C D - - - - 37 42.7 28.5 23.7 23.7 28.5
Blood +7 149 - - - - C D - - - - 37 42.7 28.5 23.7 23.7 28.5
Blood +8 156 - - - - C D - - - - 39 42.7 28.5 23.7 23.7 28.5
Blood +9 163 - - - - C D - - - - 39 42.7 28.5 23.7 23.7 28.5
Blood +10 170 - - - - C D - - - - 40 42.7 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 99 - - - - D D - - 34 - - 42.7 28.5 23.7 23.7 28.5
Poison +1 106 - - - - D D - - 34 - - 42.7 28.5 23.7 23.7 28.5
Poison +2 113 - - - - C D - - 35 - - 42.7 28.5 23.7 23.7 28.5
Poison +3 120 - - - - C D - - 36 - - 42.7 28.5 23.7 23.7 28.5
Poison +4 127 - - - - C D - - 36 - - 42.7 28.5 23.7 23.7 28.5
Poison +5 134 - - - - C D - - 37 - - 42.7 28.5 23.7 23.7 28.5
Poison +6 141 - - - - C D - - 37 - - 42.7 28.5 23.7 23.7 28.5
Poison +7 149 - - - - C D - - 37 - - 42.7 28.5 23.7 23.7 28.5
Poison +8 156 - - - - C D - - 39 - - 42.7 28.5 23.7 23.7 28.5
Poison +9 163 - - - - C D - - 39 - - 42.7 28.5 23.7 23.7 28.5
Poison +10 170 - - - - C D - - 59 - - 42.7 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 104 - - - - D D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +1 114 - - - - D D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +2 125 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +3 135 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +4 146 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +5 156 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +6 167 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +7 177 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +8 188 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +9 198 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5
Hollow +10 209 - - - - C D - -     - - - 42.7 28.5 23.7 23.7 28.5

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 

 




    • Anonymous

      30 Dec 2019 02:13  

      Possibly one of the best weapons. Great Utility moveset, the weapon art has very nice usage (especially the guard break r1, not as good as the claymore but a lot faster) and excels with just about any build, from regular sword and board to a caster, this'll work on anything. Especially on a mage, as crystal LSS might be a bit better, the stat investment can make it non viable. Great weapon, and if you use it right you can really go to town with this.

      • Anonymous

        10 Oct 2019 22:18  

        Very good jack of all trades with low stat investment. Sure the LKS is more successful, but maybe your strength build doesn't want to invest that heavily in dex. The longsword is very good with scaling infusions all-round too

        • Anonymous

          15 Sep 2019 17:04  

          Weightless, Reliable, Quick, and most importantly deadly. With it’s only downside being range. Highly recommend if you want a good backup or like to get up close to attack.

          • Anonymous

            11 Sep 2019 22:11  

            In my opinion, the less stamina consumption, way lower stat requirements, and combo-ing R2s (True combo) makes this a better option than the LKS at lower soul levels (I play at 82).

            • Anonymous

              15 Aug 2019 01:33  

              Very first weapon belonging to the very first starting class. Amazing move set with two completely useful weapon art moves. Fine damage with just about any infusion, melee at least ... little stamina cost allowing you to keep pressure and consistent attacks and next to no weight. A flawless weapon with no effort required to obtain.

              • Anonymous

                24 Jun 2019 17:45  

                Y’know, with my Ledo’s there was almost no fight club I couldn’t dominate. I then went to Rosaria and made a quality build. Sword and Board. Average knight. 50/50 chance of me winning every time. I’m no longer the strongest guy in the room. I lose. I’m the underdog in this brutal world and this metal suit is supposed to protect me? Impossible odds. No more staggering bosses into oblivion. No more one shoting PvPers. I’m now the average knight. And I love it.

                • Anonymous

                  23 Feb 2019 16:32  

                  @the anon 2 down: i don't even get why people complain about the LKS, let alone this. It's literally just a normal performance straight sword. No 10 extra crit, less reach, same damage. It's an inferior LKS. At most, all it has on LKS is that the r2 combos instead of repeated thrusts, but who uses 2 r2s?

                  • Anonymous

                    09 Feb 2019 18:21  

                    You can cosplay Fume Knight by having this in main hand, FUGS in offhand (you can even do one of his real combos with r1 r1 r2 l2 with this setup) outrider knight helm, iron dragonslayer armor, ringed knight gauntlets, outrider knight leggings. And when you get to half health you can twohand FUGS and buff with charcoal pine resin lol.

                    • Anonymous

                      19 Jul 2018 16:38  

                      Why does the Damage Table not display the parenthesis/scaling value? It displays the Scaling but not the numerical end result. A Refined +10 weapon deals 203 (???) damage with B/B Strength/Dexterity scaling? Why is the parenthesis value excluded?

                      • Anonymous

                        13 Jun 2018 21:28  

                        Why does my damage increase with strength more than with dexterity with this weapon using the regular, non-upgraded Longsword?

                        • Anonymous

                          21 Apr 2018 21:54  

                          Unless it's the Broadsword table, this Longsword table isn't fully updated.
                          I checked the Fire and Deep infusions of both the Longsword and the Broadsword because I thought the higher damage made the Broadsword better with a split damage infusion.
                          It does. Obviously both are useful.
                          Except, one of these is not updated. Both swords are very very close in stats, but here, there's like 20-30 AR of difference, and if you check other more regulated tables on reddit, you'll find they're consistent with the game.

                          I'm pretty sure I remember a nerf to straight swords a long time ago. Weird that it's not edited here yet.

                          • Anonymous

                            02 Apr 2018 04:15  

                            I'll just add this:

                            LS:
                            Heavy (60 Str): 405
                            Sharp (60 Dex): 423
                            Refined (40/40): 428 - (60/60): 478

                            I think this makes this weapon one of the best 1h swords in the game followed by the Short Sword for infusions and by the Lothric Knight Sword for Dark infusion and buffs.

                            • Anonymous

                              14 Dec 2017 16:00  

                              I played with a lot of different builds and weapons, including magic. I tried a lot of things in both PvE and PvP, I finally came to the conclusion this weapon is the my favorite.

                              It is good in every situation, it is a jack of all trade (and slightly king in all to be honest). This is a weapon that could be difficult to use at its full potential for an inexperienced player, but you can do anything with it if you are seasoned enough.
                              For PvE, again as a seasoned player, you will have little to no difficulty to defeat every boss/enemy in the game, you can play with a small shield to parry or a medium shield if you like. It even works with a greatshield (but you'll look kind of funky).

                              In PvP this weapon is incredibly good but requires great mastering. It has really fast R1s allowing to outspeed players with medium-low poise and stun them before their hit lands. If you are facing a tank build you can use the speed of this weapon to roll-poke around the shield. If you are facing a caster, again roll-poking can be good, just as the running R1 attack which has a deceptively wide range.
                              This weapon may look easy to parry, however if you are facing a parry god (parry spammer even), do the following: Roll. Poke. The roll-poke attack (roll + R1) is extremely difficult to parry as the parry frame is minuscule (after ranking up most covenants to max rank, I've never been parried on this attack). If the hits land, you can safely go for a regular R1 since your opponent cannot move until the second hit.
                              Against a parry player you can also use the weapon art which may seem crappy at first but can be used to vary your attacks and confuse your opponent on the parrying frame.

                              If you are facing someone who rolls like their is no tomorrow fear not my friend, longsword has your back. Put some Carthus Rouge on it, the hits won't do damage through the roll but the bleed will build up (just like frostbite or poison) and you will still land some serious damage.

                              In case you are facing a fast UGS user things can be tricky, personally I'd try to bait a hit, roll once, roll twice since they tend to believe you won't roll through the second hit, (if you feel the enemy is quite good you can try a third roll to avoid a funky third hit spam) and then poke or try a backstab, rince and repeat.

                              To be honest I can't really think of a weapon that can handle so many different situations this well. Definitely my god-tier weapon.

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