Lothric's Holy Sword

107 physical_defense-shield-icon.jpg 50.0
- lightning_defense-shield-icon.jpg 30.0
100 icon-wp_stability.png 35
icon_weight.png 4.0
Requirements & Bonus
D D - E
10 18 - 14
weapon_type-icon.jpg Straight Swords damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Sacred Lothric Light icon_fp_cost.png - (17/22)

Lothric's Holy Sword is a Weapon in Dark Souls 3.

Prince Lothric's straight sword, blessed by Emma with potent magic. 

Young Lothric was meant to be a champion, and was expected to wield this platinum sword, but some things will remain distant dreams forever.

Skill: Sacred Lothric Light
Assume stance to imbue sword with sacred light, and use strong attack to release light  together with a great thrust of the sword.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite Scale.
  • Can be combined with Lorian's Greatsword to make the Twin Princes' Greatsword.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • Lothric's Holy Sword has a motion value of 200 on backstab, 250 on riposte, and 60+225 on Hornet Ring riposte. The motion value of a backstab with a straight sword does not change with Hornet Ring.


  • Lothric's Holy Sword has a range of 19.5sp on the 1h R1.
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • Lothric's Holy Sword has thrusting R2 attacks.
  • Despite its name, this weapon does not deal Holy damage and will not prevent skeletons from re-forming.
  • This is one of seven straight sword weapons with a different or unique weapon skill (the others being the Dark SwordGotthard Twinswords, Sunlight Straight Sword, ValorheartCleric's Candlestick and the Ringed Knight Straight Sword); all the others straight swords have the skill Stance.

Softcaps & Scaling:

  • 10/18/14 = 251 AR = Base Stats
  • 26/18/14 = 300 AR = Str Softcap
  • 10/40/14 = 313 AR = Dex Softcap
  • 26/40/14 = 363 AR = Combined Softcaps

Location/Where to Find:

Moveset and Videos:


Lothric's Holy Sword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 107 - - - - D D - E - - - 50 35 30 30 35
Regular +1 125 - - - - D D - E - - - 50 35 30 30 35
Regular +2 143 - - - - D C - E - - - 50 35 30 30 35
Regular +3 160 - - - - D C - E - - - 50 35 30 30 35
Regular +4 178 - - - - D C - E - - - 50 35 30 30 35
Regular +5 196 - - - - D C - E - - - 50 35 30 30 35

Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)


    • Anonymous

      19 Jun 2019 00:05  

      doesn't it look exactly like blue blood sword drom Demon Souls but has no secret luck OP scaling in the same time?

      • Anonymous

        11 Mar 2019 05:50  

        ^ Pro's Awesome Look ( Matches Fire Witch Set Well ;D ) Longer than most strait swords. Weapon art is a ranged, strait shooting projectile that deals physical damage and bonus damage for landing the sword thrust and the projectile together. Can used right after the shield breaker weapon art to catch opponents off guard and at significant range. Decent weapon for Dex/Faith Builds. - Cons Low Damage Output compared to other strait swords. Can't be buffed. Weapon art stance is more easily readable as your sword glows every time you use it even before you attack. ( ^ might be a good or bad thing depending on the person) Can only be obtained late game.

        • Anonymous

          17 Nov 2018 01:19  

          Okay I’m legit thinking of trying to make a useable build with this weapon and I am using the mugentmonkey planner. It is showing the damage stats differently than what this page states. Can anyone confirm the damage values at the different caps?

          • Anonymous

            04 Nov 2018 17:09  

            How would you compare this to the sunlight straight sword which one is better I've been debating on doing s faith quality build but I'm having trouble deciding which one to use both seem to have good ar but it's a tough decision because both seem good

            • Anonymous

              26 Oct 2018 06:51  

              It's weapons like this that makes me which Divine and Occult returned in Dark Souls 3 as an auxiliary effect for weapons to be supereffective on certain enemies (and players). Or tweak Blessed and Dark to somewhat resemble those two better (without the magic damage).

              • Anonymous

                21 Oct 2018 06:20  

                Honestly I think this weapon is one of the best arguments that (some) boss weapons should have been infusable in DS3. It wouldn't take much to make this a weapon comparable to other Straight Swords. It's among the longest of the weapon class, it has the Longsword's excellent move set with an even better weapon art... Its AR is just slightly too low, considering its weight and stat requirements.

                • Anonymous

                  25 May 2018 01:59  

                  just wondering if anyone has it to trade. i sadly dont have much to trade back but if you could be kind enough that would be great. my psn is zapzap2020. thanks.

                  • Anonymous

                    18 May 2018 13:51  

                    It's a straight sword that fits well into a quality build. Don't know why so many people want it to be buffed. Sure it's AR isn't as high as the other straight swords but How does that make it any worse? It's still a straight sword lol. I like to use it on my paladin role-play character. It's weapon art is awesome, it takes the best part of the regular ss wa (the guard break) and pairs it up with dat sexy laser beam that if you don't use until your opponent is almost dead can really catch them off guard and finish them off. It also has the ss move set, the best move set in the game period. This sword is proof that this game is balanced around invasions, not duels. This sword would be useless in a duel but in an invasion it's great.

                    • Anonymous

                      29 Jan 2018 22:34  

                      Just tested today (bit late, but oh well).

                      The Weapon Art R2 is PURE PHYSICAL DAMAGE. A Black Knight Shield and Knight Shield both completely blocked all the damage.

                      It seems that the Weapon Art R2 also does about 1.5x more damage than a standard R1.

                      • Anonymous

                        18 Oct 2017 21:55  

                        The guard, handle, and pommel of the sword somewhat resembles the wings of the angels in the DLC. There is little reason for the sword to look so organic, so what would be the lore implications of the angel that visited Gertrude being killed to make Lothric's sword?

                        • Anonymous

                          17 Oct 2017 23:50  

                          My theory is that the twin princess greatsword is the real sword of the prince. And the other 2, holy and Lorians, are just illusions like the two princes themself. They are meant to represent they owners two sides, outer and inner, and thats all. One strong but deformed, the other one beautifull but weak. "Lorian of Lothric" only had one sword in the end. the one we get from fusing the 2 illusions.

                          • Anonymous

                            17 Oct 2017 23:47  

                            "Holy" doesn't automaticaly mean "faith" in Lothric. From what I saw the royal sorcerers tried to fuse miracles with intelligence and created this "holyness" whatever that is. And the prince is using holy sorcery(!) for example. Not holy miracles. Only normal ones like Wrath of God. Means just because it is holy doesn't mean it has to scale with faith. In my DS3 version the sword doesn't even has "Holy" in its name. Here it's just called the "Platinsword".

                            • Anonymous

                              05 Oct 2017 21:53  

                              This and the blessed gem are perfect examples of From shafting faith builds. Why even have faith in the game if everything that uses it besides lightning damage is just plain bad in every way?

                              • Anonymous

                                27 Sep 2017 00:58  

                                God damnit Fromsoft, it would have been so easy to give this te Sunlight Straight Sword treatment and make this viable for miracle builds! Instead we are left with this crap...

                                • 26 Sep 2017 20:19  

                                  i think this should absolutely be balanced according to the sunlight straight sword, if the S3 is a support faith straight sword, then this should be a solo/invader faith straight sword
                                  current stats for me with 30/35/30/40 at +5:
                                  S3: 196+207(403) with S3 buff: 449
                                  LHS: 196+159(355) with S3 buff: 396

                                  so one might say "well just make the scaling the same and give a pontiff-like buff to the lhs right?" NO, see, that's not enough because while it might seem that the oath of sunlight is just a buff for the S3 and as a support for your friends AND your other weapons(which i guess could be balanced saying that the LHS W-art is just sas strong if given a pontiff buff extra skill) it also adds on top of it the fact that the S3 can be buffed both by magic and items, while the LHS can't in ay way other with body boffs like oath of sunlight and sacred oath.
                                  given that from will never make the LHS buffable, i'd say give it the same str/dex scaling as the S3 but with even better faith scaling aswell as the pontiff like buff.

                                  consider that the S3 along with a crystal chime+5 lightning blade and the oath of sunlight with those stats(which should be less or more the ideal for these straight swords, at least by intuition without considerin int) gets to an absurd 617AR, a non-buffed dark lothric sword is 548(c-c-a-a), while a lightning one is 498(d-c-s)
                                  in my opinion, it should have enouh faith scaling that with those stats it should reach by base stats the AR of the S3 with S3 buff and with the pontifflike buff it should reach about less or more the strenght of the lightning lohric sword with these stats(which should be stronger with say, 30-40-35 than the buffed lhs with 30-35-40)

                                  so in short:
                                  give the same physical scaling as S3
                                  give it abundantly higher faith scaling than S3
                                  give it a pontifflike W-art buff

                                  and also change a bit the scaling of the lightning lothric sword to match a slightly more physical damage focused build than the self-buffed LHS, so that it wouldn't be too weak in comparison.

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