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Magic Shield is a Sorcery in Dark Souls 3. To cast a sorcery, you must use a Staff or Special Weapons that can cast Sorceries


Magic Shield

Spell Type

Sorcery

 Focus Cost 30
Slots Used Slots Used 1
Requirments 10 Intelligence
Duration 60 Seconds

 

 

Sorcery for casters who wield swords. 
Reinforces left shield with magic. 

Shields augmented by magic have higher stability and damage absorption. 

Even the smallest of shields can be toughened considerably with the use of this spell.

Acquired From

 

Notes

  • Adds 18 Stability to shields.
  • Increases damage absorption of Shields.
    • Damage received is reduced by 30% after shield absorption.
    • For example, a shield with 70% damage reduction allows you to receive 30% of incoming damage.
      While this spell is active, incoming damage is reduced from 30% to 20%.
  • Affected by Lingering Dragoncrest Ring.
    • With Lingering Dragoncrest Ring, duration increases to 78 seconds.
    • Lingering Dragoncrest Ring +1 = 81 seconds
    • Lingering Dragoncrest Ring +2 = 84 seconds
  • Magic Shield and Great Magic Shield CAN buff Simple and Blessed Infused shields.

 

Sorceries
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Frozen Weapon  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Great Soul Dregs  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Snap Freeze  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Soul Stream  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath



    • Anonymous

      30 Oct 2018 00:14  

      It adds 20% Stability to shields. Not a numerical value. Also GMS Numerical adds 50% Stability to shields. If stability is more than 100, it still do the 100's work. (It means 100 stability can block 100% stamina damage.)

      • Anonymous

        03 Aug 2018 01:47  

        I beat Abyss Watchers without knowing all these NPCs would just up and bail on the entire game without me holding their hands. Does that mean I get to stop playing this game because the 40ish hours I've put in are for nothing since I can't use the build I want?

        • Anonymous

          13 Mar 2018 17:37  

          Great buff. It's worth adding 1 int to the knight base stats for some harder PvE battles. I hate how weak shields are in DS3.

          • Anonymous

            bad quality14 May 2016 10:14  

            You know "appears to be the same as DS1/DS2 version" isn't too helpful. Not at all to be precise, more precise than you were at least.What if, just let's imagine the possibility of it, someone started with DS3?!

            • Anonymous

              duration23 Apr 2016 00:27  

              it should be noted that magic shield now lasts for 60 seconds which is much better than the original 15 seconds in dark souls 1.

              • Anonymous

                Notes22 Apr 2016 08:14  

                my favourite part, "Appears to be the same as the Dark Souls 2 and Dark Souls 1 version.". Such a helpful note, basically says look somewhere else for info.

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