Morne's Great Hammer

200 physical_defense-shield-icon.jpg 70
- lightning_defense-shield-icon.jpg 45
100 icon-wp_stability.png 45
icon_weight.png 24.0
Requirements & Bonus
D - - D
50 - - 30
weapon_type-icon.jpg Great Hammer damage_type-icon.jpg Strike
skill-icon.jpg Morne's Rage icon_fp_cost.png 50

Morne's Great Hammer is a Weapon in Dark Souls 3.  

Greathammer bestowed upon Carim Knights who demonstrate outstanding strength and unwavering faith. Decorated by a ward of Carim Temple, and imbued with the twisted rage of Apostle Morne.

Skill: Morne's Rage
Stick weapon into earth and emit a powerful shockwave. Also, similar to Perseverance, temporarily boosts poise and reduces damage received.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Upgraded with Twinkling Titanite.
  • Being a weapon with some of the highest stat requirements, this is one of the far less viable weapons on a SL 120 character. 
  • Visually similar to Bramd from Demon's Souls, and has the same stat requirements as the Grant from Dark Souls 1.
  • At +5 with 50 STR/40 FTH, this weapon has 631 AR.
  • Added Faith scaling and had Strength scaling altered in Regulation 1.09 patch, making it a good STR/FTH weapon. Before then, it only had a B scaling in Strength at +5.
  • This Great Hammer, along with Smough's Great Hammer  and Ledo's Great Hammer, have a higher poise health value than the other Great Hammers, with 32.9 poise health instead of the usual 30.8. This means you can have much less poise and still be able to tank through the other Ultras.

Location/Where to Find

  • Dropped by Eygon of Carim if killed.
  • Looted from Eygon of Carim's corpse late-game in the old cell of Irina of Carim.

Moveset and Videos:

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Morne's Great Hammer Upgrade Table

Requires regular reinforcement, totalling ?? souls, 15 twinkling titanite and 1 titanite slab.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 200 - - - - D - - D - - - 70 50 45 45 50
Regular +1 222 - - - - D - - D - - - 70 50 45 45 50
Regular +2 238 - - - - C - - D - - - 70 50 45 45 50
Regular +3 278 - - - - C - - D - - - 70 50 45 45 50
Regular +4 313 - - - - C - - D - - - 70 50 45 45 50
Regular +5 348 - - - - C - - D - - - 70 50 45 45 50


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      23 Aug 2021 02:05  

      This weapon is meh in pvp cause it can't be buffed and people tend to dodge the WA, but its hilariouslygodlike in pve. Just keep using the WA and laugh as everything gets one tapped and you get poise, you can legit facetank pontiff and make him your *****.

      • Anonymous

        03 Jul 2021 19:57  

        Weapon art is God like. I just got my character to be able to use it two handed with base health and stamina. I think phase two of the abyss watchers went down in only 3 hits of the WA may of been 4.

        • Anonymous

          16 Jun 2021 15:21  

          While it’s not the highest damage greathammer overall it’s got the best WA without a doubt of the greathammer weapons. I use this baby on my ng+6 character and it still holds its own especially against groups of enemies.

          • 15 Mar 2021 12:55  

            "Being a weapon with some of the highest stat requirements, this is one of the far less viable weapons on a SL 120 character."
            Excuse my french but that is bulls hit. Cosplaying Eygon gets tricky on a 120char but just wielding the hammer is not a problem at all.

            • Anonymous

              08 Mar 2021 04:46  

              Guys, guys. It's okay. You totally don't need to meet the 50 STR requirement. Just two hand it and use slightly more stamina than when you two hand it while meeting the STR requirement. Stamina doesn't really matter while using this Greathammer class weapon. While on the subject of stamina, just invest enough to not completely throw your back out. Only swinging two times before being empty is your punishment for using this thing over a straight sword or curved sword. So it's balance. Oh... Uh.... VIT? I just go naked because I'm so good at this game, I never get hit. VIG for the heaping amounts of trading you'll be doing? Um. I don't know, I just used this at low soul levels where my victims go "splat" like a 2016 hypermode DS3 montage video. And when with phantoms to cover my ass, it's so sweet. Smiley Face. Nothing but singing positive good praises for every weapon on here. Good vibes. Good vibes.

              • Anonymous

                11 Sep 2020 08:39  


                1. very good great hammer design.

                2. Wa, although situational, if timed corectlly can one shot players

                3. deceiving short recovery after 2hr2, making hyper armor to pop in really fast for the next 2hr1 in a 2hr2-2hr1 combo.

                4. very rare weapon in pvp so most people will underestimate it

                5. best poise health in the game, higher than regular great hammers, on pair with ledo and smough, basiclly an ultra great hammer. can trade with an ugs with just 24 poise.


                1. high stat requirments, 34 str and 30 faith minimum, 34 str and 40 faith optimal as str sclaling softcaps at 34 str (50 str 1h)

                2. moderate damage 591 AR at 34 str, 2h and 30 faith and 612 AR with 40 faith

                3. very heavy weapon

                4. outside wa, just standart GH moveset

                5. cannot be buffed and infused

                6. big weapon, will block a good part of your screen so it s better to fight unlocked

                others: in terms of efficienty it s not a top tier weapon with average damage, heavy, high requirments and average moveset. With those stat investments can wield other weapons with more damage and better moveset. It has it s perks though, imo those being the looks, the wa and the poise health. Can only recommend it for a str faith build, when enemies are weak to strike damage and resistant to lightning. for pvp it depends a lot of the skill of the wielder and can be very fun to use sometimes, especially the wa. the weapon is good enough to use it the whole NG 7 walkthrough with no issues.

                • Anonymous

                  01 Sep 2020 03:56  

                  The WA make this weapon a monster, WA hits as hard as a fully charged 2H attack.

                  But be warned, this weapon is not made for all, if you are that type of players that don't usually use WA and have a low mana pool then use Great mace instead of this as it have little more AR and a low FP cost perseverance.

                  This weapon WA is the bread and butter of this weapon so you need a good mana pool, just invest 40/40 str/fth, a little invest in life, stamina and carry weight to use a decent armor (if you want) and invest in your mana pool.

                  If perseverance is OP and gamebreaking, imagine a perseverance with a big Deus Vult explosion included.

                  • Anonymous

                    25 Aug 2020 20:00  

                    "Ah, another one of you, behaving as if you deserve some respect."

                    "Miracle builds are not viable."

                    "Stay dead this time."

                    • Anonymous

                      08 Aug 2020 15:06  

                      I never used hammers before but I like to play as a paladin and I'm currently using this to learn how to play with hammers. Let me tell you that I love this thing and it's weapon art. At 60 Strengt and 60 Faith im blasting through enemies with the Poise this thing gives you, even at NG+8 this deals a significant amount of damage and the weapon art is the perfect counter for the stupid stunlock rats you encounter now and then. If you don't know what I'm talking about, it happened to me and others that we got cornered and each stupid rat slapped us until we died because of no poise. But with this weapon art I can say Holy Halleluja and goodbye!

                      • Anonymous

                        10 Jul 2020 11:00  

                        Notes and tips is incorrect. When one-handed with 50 str / 40 fth, it has 611 AR. Only when two-handed with 50 str / 40 fth does it have 631 AR.

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