Mound Makers

A malformed vertebra found by the mad, with a queer symbol on its inside, proof of the shackles of the Gods. Equip to pledge oneself to the Mound-makers covenant.

The mound-makers wish only to add to their mounds, becoming mad spirits whether summoned as co-operators or invaders.

They are blithe to those around them, for in their minds, any kill might lead to another shackle.

Mound-Makers is a Covenant in Dark Souls 3. The covenant can be gained by equipping the item Mound-Makers which is gotten from Holy Knight Hodrick



Mound-Makers Information

  • You must obtain the item: Mound-Makers and equip it.
  • Before the Curse-Rotted Greatwood breaks the ground, start at the Undead Settlement bonfire and continue through the house until reaching the camp with an Evangelist near a burning pile (where you find Loretta's Bone), from here take a right and cross the wooden bridge. At the other side of the bridge there's a bunch of crates and barrels, break those and walk behind the stables insted of entering. Behind a small house with a ladder is a cage spider NPC, it will give you a hint that there's something fishy going on with a cage. Climb up the ladder of the small house, then drop off the roof on the right side. You will see a large guy with a cage on his back, approach his cage and use the action button to examine it. A cutscene will appear and you will be teleported to the area where an Holy Knight Hodrick gives you the covenant. (Does not work with summons or while being invaded).
  • After joining the covenant there is no apparent way to leave the area apart from using a Homeward Bone (Hodrick will give you one if you talk to him for the third time), but a quit/reload will spawn you back at the settlement where you entered the cage, without reviving everything you had killed up to that point.
  • If you kill the Curse-Rotted Greatwood before acquiring the covenant, go to the entrance of the boss room after having defeated Aldrich. There you can activate the summon sign of Sirris of the Sunless Realms and join in cooperation. If successful, you will acquire the Covenant. You must not have turned Sirris hostile towards you.
  • If the Curse-Rotted Greatwood breaks the ground before acquiring the covenant AND failed the questline for Sirris of the Sunless Realms for whatever reason, it will be impossible to acquire the convenant's insignia until your next journey/playthrough (Tested by DD: I've killed the Greatwood & didn't know about the Hollow Manservant (Cage Bearer "enemy") then offered a Pale Tongue to Rosaria while following Leonhard's questline and this failed Sirris's questline).



Effects of Covenant

  • How you enter a host's world dictates how you can interact with the world.  You can either be summoned via a White Sign Soapstone or invade using a Red Eye Orb.  
  • When using the summon sign you are placed in the friendly phantom slots for the host. You can kill any phantom and the host. You also can attack and kill the enemies in the hosts world. However you cannot enter a boss fog with the host. You will be sent away when the host enters the fog.
  • If you invade as a mad phantom you can only hurt other phantoms and the host. Killing the host will send you home with your reward. Regardless of how you enter the hosts world other mad phantoms can attack and hurt you as well as any phantom or host. The only thing that changes hostility based on how you enter is the pve enemies which are no longer hostile to you when you invade.  
  • The white phantom ring does not change your summon sign from purple to white.
  • Whether you use the white soap stone, red soap stone, or the red eye orb a mound maker phantom will always appear as purple as well as the signs you place.
  • Invading as a Mound Maker will prioritize worlds with many players, allowing for maximum chaos. (from officialPrima guide)
  • It is worth noting that, even if you did not obtain the covenant equip item in a playthrough, you may still turn in vertebra shackles obtained through other means for the covenants rank rewards.
  • The Matchmaking Formula is Covenant Dependent:
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 10 - (Host * 0.1) Host + 10 + (Host * 0.1)
Invasion from Mound-Maker Invader - (Invader * 0.1) Invader + 20 + (Invader * 0.15)


Rank Requirements

Players can increase their rank in the covenant by offering acquired Vertebra Shackle Items at the altar in the Pit of Hollows where you face Curse-Rotted Greatwood in the Undead Settlement. Acquire these by defeating the world host; being present for the death of up to 3 phantoms of any type, the exact number of which is determined by the existing number of non-Host players in that world; or defeating any Mound-Maker who invades you. They are also rare drops from large red-eyed skeletons in Catacombs of Carthus. Hosts who defeat a Mound-maker invader will receive a Vertebra Shackle as well, but this does not apply if the Mound Maker invaded by means of Red Sign Soapstone. A cheesy way to farm Vertebra Shackles is to have two Mound Makers summon each other repeatedly and allow the invader to kill the host. The rank requirements are additive, meaning you only have to earn a total of 30, not 10 and then another 30, to obtain all covenant rewards.

A slow & steady offline way to farm Shackles is to travel from the Catacombs of Carthus Bonfire, right past the ball trap & out the left hall to the two large red eye skeletons which each have ~1% drop rate. This will also net a large number of Titanite Shards & Large Titanite Shards as well as frequent Carthus Shield & Curved Sword drops.

Rank Requirement Rewards
0 Initial None
1 10 Bloodlust (Katana)
2 30 Warmth Pyromancy



Covenant: Mound-Makers

Discover Mound-Makers covenant.Bronze Trophy




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    • Anonymous

      20 May 2021 17:52  

      Use white soapstone with this equipped at the ringed city. You won't attract any blues and use a "white phantom" slot. If the host doesn't fight you as a mad phantom, he will fight you as a boss.

      • 11 May 2021 10:26  

        Rosaria's fingers: removes the tongues of their victims for their speechless goddess.

        Blade of Darkmoon: takes the ears of the guilty as proof of their conquest and to put fear into others.

        Mound-Makers: Rips out a specific bone from each of their victims to add to their already large pile of bones.

        the player who switches between every covenant: my goals are beyond your understanding

        • Anonymous

          03 May 2021 08:45  

          anyone wanna 1v1 and like help each other get covenant items?
          i cant ever stay in a match ppl jus alt f 4 and its taking 50 invations to get one and that's a bit absurd

          • Anonymous

            01 May 2021 00:12  

            I'm very confused. If I put my sign down with the white soapstone, do I always spawn in in the same set locations an invader can show up?

            I assumed if I'm using the white sign that it would just spawn me where I put the sign, like the way the white sign always works. But that's not what's happening. Is this how it's supposed to work?

            • Anonymous

              30 Apr 2021 01:24  

              what's up with people treating purple phantoms as ALWAYS hostile, it's ****ing annoying. if we're in irythill and someone invades without being summoned in then let's team up and **** em. the amount of times the host will team up WITH the invader against me is unreal

              • Anonymous

                24 Apr 2021 20:10  

                Invading as purple, battle taking too long due to host turtling behind 2 phantoms, finally got a red to invade, now all 4 are trying to kill me, some red invader you are

                • Anonymous

                  22 Mar 2021 18:36  

                  I died to Holy Knight, but as I was dying he walked off a cliff and I never got the item. Is there any way to gain it, aside from NG+?

                  • Anonymous

                    12 Mar 2021 07:49  

                    This is my favourite covenant after Rosarias Finges because of the Mad-Phantom idea. With untrue white ring i was able to easly slay some filthy casuals. I even named myself ater him and killed like 39 people as him.

                    • Anonymous

                      08 Mar 2021 22:30  

                      Farmed all the shackles in one day. Was SL 20 had only +2 equipment on me and started invading at the Delapitating Bridge Bonfire. Half the time I had to do nothing, the Embers of the Host died on their own before I managed to get to them.

                      • Anonymous

                        07 Mar 2021 02:00  

                        I'm a Pyro on my first game and decided to play blind like you're supposed to and I missed my chance to join for the playthrough. Wish not everything needed an extensive guide with spoilers. Guess I'll farm offline.

                        • Anonymous

                          12 Feb 2021 19:28  

                          Best place to farm for me was Earthen peak ruins bonfire in Ringed city, lots of people die by the angel's laser, nothing to actually do and you got a shackle! ;)

                          • Anonymous

                            03 Feb 2021 18:20  

                            What i see here is the catacombs becoming gank city 2.0 thanks to so many beggars being easy prey for whoever actually invade.

                            • Anonymous

                              29 Jan 2021 01:48  

                              People are so lazy. Just play online. In time you'll get the stuff you need. Play well, and you'll get them faster. This isn't a game for impatient people anyway.

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