Murakumo |
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132 | 55.0 | |||||||||||||||||
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40.0 | ||||||||||||||||
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35.0 | ||||||||||||||||
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- | 35.0 | |||||||||||||||||
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40.0 | ||||||||||||||||
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100 | 45 | |||||||||||||||||
11.0 |
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105 | |||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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20 | 18 | - | - | ||||||||||||||||
D | C | - | - | ||||||||||||||||
Curved Greatsword | Slash | ||||||||||||||||||
Spin Slash | 9 ( -/15) |
Murakumo is a Weapon in Dark Souls 3.
The curved greatsword of Alva, Seeker of the Spurned, specially forged in an eastern land. Sharp but heavy, this sword requires extreme strength and dexterity to wield.
The search for the spurned had no end, and so the wayfaring knight warmed to a most deformed weapon.
Skill: Spin Slash
Slice into foes with a large spinning motion, and continue spinning to transition into a strong attack.
Notes and Tips:
- Can be Buffed and Infused.
- Reinforced with Titanite.
- The Murakumo has a weapon range of 38.3781xl on the 1h R1, and 38.6096xl on the 2h R1.
- Has A scaling in INT/FTH with Dark or Chaos infusions, and S when Sharp-infused.
- The longest Curved Greatsword.
- A Sharp Murakumo with 40/40 STR/DEX has 544 AR, while a Refined one has 527 AR.
Location/Where to Find
- Dropped by Dark Spirit Alva, Seeker of the Spurned just before Irithyll Dungeon bonfire.
Moveset and Videos:
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Murakumo Upgrade Table
Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Regular +10 | 250 | - | - | - | - | C | C | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Heavy +10 | 231 | - | - | - | - | A | - | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +10 | 244 | - | - | - | - | E | S | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +10 | 225 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Raw +10 | 312 | - | - | - | - | - | - | - | - | - | - | - | 52.2 | 38.0 | 33.2 | 33.2 | 38.0 |
Crystal +10 | 114 | 156 | - | - | - | D | C | S | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Simple +10 | 120 | 138 | - | - | - | C | C | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Fire +10 | 198 | - | 198 | - | - | - | - | - | - | - | - | - | 52.2 | 38.0 | 42.0 | 33.2 | 38.0 |
Chaos +10 | 120 | - | 156 | - | - | C | C | A | A | - | - | - | 52.2 | 38.0 | 44.0 | 33.2 | 33.2 |
Lightning +10 | 114 | - | - | 156 | - | D | C | - | S | - | - | - | 52.2 | 38.0 | 33.2 | 38.5 | 38.0 |
Blessed +10 | 156 | - | - | - | - | D | C | - | S | - | - | - | 52.2 | 38.0 | 33.2 | 33.2 | 38.0 |
Deep +10 | 198 | - | - | - | 198 | - | - | - | - | - | - | - | 52.2 | 38.0 | 33.2 | 33.2 | 48.0 |
Dark +10 | 120 | - | - | - | 156 | C | C | A | A | - | - | - | 52.2 | 38.0 | 33.2 | 33.2 | 40.0 |
Blood +10 | 193 | - | - | - | - | C | C | - | - | - | - | 40 | 52.2 | 38.0 | 33.2 | 33.2 | 38.0 |
Poison +10 | 193 | - | - | - | - | C | C | - | - | 40 | - | - | 52.2 | 38.0 | 33.2 | 33.2 | 38.0 |
Hollow +10 - - |
237 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38.0 | 33.2 | 33.2 | 38.0 |
Requires regular reinforcement, totalling - souls, 12 titanite shards, 12 large titanite shards, 12 titanite chunks and 1 titanite slab.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Regular | 125 | - | - | - | - | D | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +1 | 137 | - | - | - | - | D | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +2 | 150 | - | - | - | - | D | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +3 | 162 | - | - | - | - | D | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +4 | 175 | - | - | - | - | D | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +5 | 187 | - | - | - | - | C | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +6 | 200 | - | - | - | - | C | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +7 | 212 | - | - | - | - | C | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +8 | 225 | - | - | - | - | C | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +9 | 237 | - | - | - | - | C | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Regular +10 | 250 | - | - | - | - | C | C | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Requires regular reinforcement titanite and souls + Heavy Gem.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Heavy | 122 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +1 | 133 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +2 | 144 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +3 | 155 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +4 | 166 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +5 | 176 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +6 | 187 | - | - | - | - | B | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +7 | 198 | - | - | - | - | A | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +8 | 209 | - | - | - | - | A | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +9 | 220 | - | - | - | - | A | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Heavy +10 | 231 | - | - | - | - | A | - | - | - | - | - | - | 55 | 40 | 35 | 35 | 40 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Sharp | 118 | - | - | - | - | E | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +1 | 130 | - | - | - | - | E | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +2 | 141 | - | - | - | - | D | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +3 | 152 | - | - | - | - | D | A | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +4 | 172 | - | - | - | - | D | A | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +5 | 184 | - | - | - | - | D | A | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +6 | 196 | - | - | - | - | D | S | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +7 | 208 | - | - | - | - | D | S | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +8 | 208 | - | - | - | - | D | S | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +9 | 220 | - | - | - | - | D | S | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Sharp +10 | 231 | - | - | - | - | D | S | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Refined | 112 | - | - | - | - | C | C | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +1 | 123 | - | - | - | - | C | C | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +2 | 135 | - | - | - | - | C | C | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +3 | 146 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +4 | 157 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +5 | 168 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +6 | 180 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +7 | 191 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +8 | 202 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +9 | 213 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Refined +10 | 225 | - | - | - | - | B | B | - | - | - | - | - | 55.0 | 40.0 | 35.0 | 35.0 | 40.0 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Raw | 162 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +1 | 177 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +2 | 192 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +3 | 207 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +4 | 222 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +5 | 237 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +6 | 252 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +7 | 267 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +8 | 287 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +9 | 297 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Raw +10 | 312 | - | - | - | - | - | - | - | - | - | - | - | 55.2 | 38 | 33.2 | 33.2 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Name |
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Crystal | 90 | 90 | - | - | - | D | D | B | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +1 | 92 | 96 | - | - | - | D | D | B | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +2 | 94 | 103 | - | - | - | D | D | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +3 | 97 | 116 | - | - | - | D | D | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +4 | 99 | 116 | - | - | - | D | D | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +5 | 102 | 123 | - | - | - | D | D | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +6 | 104 | 129 | - | - | - | D | D | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +7 | 106 | 136 | - | - | - | D | D | A | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +8 | 109 | 142 | - | - | - | D | D | S | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +9 | 111 | 149 | - | - | - | D | D | S | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Crystal +10 | 114 | 15 | - | - | - | D | C | S | - | - | - | - | 52.2 | 44.0 | 33.2 | 33.2 | 38.0 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Name |
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Simple | 90 | 90 | - | - | - | D | D | D | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +1 | 93 | 94 | - | - | - | D | D | C | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +2 | 96 | 99 | - | - | - | D | D | C | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +3 | 99 | 104 | - | - | - | D | D | C | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +4 | 102 | 109 | - | - | - | D | C | B | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +5 | 105 | 114 | - | - | - | D | C | B | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +6 | 108 | 118 | - | - | - | D | C | A | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +7 | 111 | 123 | - | - | - | D | C | A | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +8 | 114 | 128 | - | - | - | D | C | A | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +9 | 117 | 133 | - | - | - | C | C | A | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Simple +10 | 120 | 138 | - | - | - | C | C | A | - | - | - | - | 52.2 | 44 | 33.2 | 33.2 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Fire | 108 | - | 108 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +1 | 117 | - | 117 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +2 | 125 | - | 125 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +3 | 135 | - | 135 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +4 | 144 | - | 144 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +5 | 153 | - | 153 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +6 | 162 | - | 162 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +7 | 171 | - | 171 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +8 | 180 | - | 180 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +9 | 189 | - | 189 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Fire +10 | 198 | - | 198 | - | - | - | - | - | - | - | - | - | 52.2 | 38 | 42 | 33.2 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Chaos | 96 | - | 96 | - | - | E | E | C | C | - | - | - | 52.2 | 38.0 | 35.0 | 33.2 | 38.0 |
Chaos +1 | 98 | - | 102 | - | - | E | D | C | C | - | - | - | 52.2 | 38.0 | 35.3 | 33.2 | 38.0 |
Chaos +2 | 100 | - | 108 | - | - | D | D | C | C | - | - | - | 52.2 | 38.0 | 35.7 | 32.2 | 38.0 |
Chaos +3 | 103 | - | 114 | - | - | D | D | C | C | - | - | - | 52.2 | 38.0 | 36.0 | 32.2 | 38.0 |
Chaos +4 | 105 | - | 120 | - | - | D | D | B | B | - | - | - | 52.2 | 38.0 | 36.4 | 32.2 | 38.0 |
Chaos +5 | 108 | - | 125 | - | - | D | C | B | B | - | - | - | 52.2 | 38.0 | 36.7 | 32.2 | 38.0 |
Chaos +6 | 110 | - | 132 | - | - | D | C | B | B | - | - | - | 52.2 | 38.0 | 37.1 | 32.2 | 38.0 |
Chaos +7 | 112 | - | 138 | - | - | D | C | B | B | - | - | - | 52.2 | 38.0 | 37.5 | 32.2 | 38.0 |
Chaos +8 | 115 | - | 144 | - | - | D | C | B | B | - | - | - | 52.2 | 38.0 | 37.8 | 32.2 | 38.0 |
Chaos +9 | 117 | - | 150 | - | - | D | C | A | A | - | - | - | 52.2 | 38.0 | 38.2 | 32.2 | 38.0 |
Chaos +10 | 120 | - | 156 | - | - | D | C | A | A | - | - | - | 52.2 | 38.0 | 38.2 | 32.2 | 38.0 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Lightning | 90 | - | - | 90 | - | D | D | - | B | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +1 | 92 | - | - | 96 | - | D | D | - | B | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +2 | 94 | - | - | 103 | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +3 | 97 | - | - | 109 | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +4 | 99 | - | - | 116 | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +5 | 102 | - | - | 123 | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +6 | 104 | - | - | 129 | - | D | D | - | S | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +7 | 106 | - | - | 136 | - | D | D | - | S | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +8 | 109 | - | - | 142 | - | D | D | - | S | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +9 | 111 | - | - | 149 | - | D | D | - | S | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Lightning +10 | 114 | - | - | 156 | - | D | C | - | S | - | - | - | 52.2 | 38 | 33.2 | 38.5 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Blessed | 96 | - | - | - | - | D | D | - | B | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +1 | 102 | - | - | - | - | D | D | - | B | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +2 | 108 | - | - | - | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +3 | 114 | - | - | - | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +4 | 120 | - | - | - | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +5 | 125 | - | - | - | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +6 | 132 | - | - | - | - | D | D | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +7 | 138 | - | - | - | - | D | C | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +8 | 144 | - | - | - | - | D | C | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +9 | 150 | - | - | - | - | D | C | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blessed +10 | 156 | - | - | - | - | D | C | - | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Deep | 108 | - | - | - | 108 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +1 | 117 | - | - | - | 117 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +2 | 125 | - | - | - | 125 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +3 | 135 | - | - | - | 135 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +4 | 144 | - | - | - | 144 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +5 | 153 | - | - | - | 153 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +6 | 162 | - | - | - | 162 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +7 | 171 | - | - | - | 171 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +8 | 180 | - | - | - | 180 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +9 | 189 | - | - | - | 189 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Deep +10 | 198 | - | - | - | 198 | - | - | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 48 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Dark | 96 | - | - | - | 96 | E | E | C | C | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +1 | 98 | - | - | - | 102 | E | D | C | C | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +2 | 100 | - | - | - | 108 | D | D | C | C | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +3 | 103 | - | - | - | 114 | D | D | C | C | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +4 | 105 | - | - | - | 120 | D | D | C | C | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +5 | 108 | - | - | - | 125 | D | D | B | B | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +6 | 110 | - | - | - | 132 | D | D | B | B | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +7 | 112 | - | - | - | 138 | D | C | B | B | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +8 | 115 | - | - | - | 144 | D | C | B | B | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +9 | 117 | - | - | - | 150 | D | C | A | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Dark +10 | 120 | - | - | - | 156 | D | C | A | A | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 40 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Blood | 112 | - | - | - | - | D | D | - | - | - | - | 33 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +1 | 120 | - | - | - | - | D | C | - | - | - | - | 34 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +2 | 128 | - | - | - | - | D | C | - | - | - | - | 34 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +3 | 136 | - | - | - | - | D | C | - | - | - | - | 35 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +4 | 145 | - | - | - | - | C | C | - | - | - | - | 35 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +5 | 153 | - | - | - | - | C | C | - | - | - | - | 36 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +6 | 161 | - | - | - | - | C | C | - | - | - | - | 36 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +7 | 169 | - | - | - | - | C | C | - | - | - | - | 36 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +8 | 177 | - | - | - | - | C | C | - | - | - | - | 38 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +9 | 185 | - | - | - | - | C | C | - | - | - | - | 38 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Blood +10 | 193 | - | - | - | - | C | C | - | - | - | - | 39 | 52.2 | 38 | 33.2 | 33.2 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Poison | 112 | - | - | - | - | D | D | - | - | 33 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +1 | 120 | - | - | - | - | D | C | - | - | 34 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +2 | 128 | - | - | - | - | D | C | - | - | 34 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +3 | 136 | - | - | - | - | D | C | - | - | 35 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +4 | 145 | - | - | - | - | C | C | - | - | 35 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +5 | 153 | - | - | - | - | C | C | - | - | 36 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +6 | 161 | - | - | - | - | C | C | - | - | 36 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +7 | 169 | - | - | - | - | C | C | - | - | 36 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +8 | 177 | - | - | - | - | C | C | - | - | 38 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +9 | 185 | - | - | - | - | C | C | - | - | 38 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Poison +10 | 193 | - | - | - | - | C | C | - | - | 39 | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||||
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Hollow | 118 | - | - | - | - | D | D | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +1 | 130 | - | - | - | - | D | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +2 | 142 | - | - | - | - | D | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +3 | 154 | - | - | - | - | D | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +4 | 166 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +5 | 178 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +6 | 190 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +7 | 201 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +8 | 213 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +9 | 225 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 | ||
Hollow +10 | 237 | - | - | - | - | C | C | - | - | - | - | - | 52.2 | 38 | 33.2 | 33.2 | 38 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
Strength |
Strength |
Physical | Physical | Bleeding | Durability |
Dexterity |
Dexterity |
Magic | Magic | Poison | Weight |
Intelligence |
Intelligence |
Fire | Fire | Frost | |
Faith |
Faith |
Lightning | Lightning | Curse | |
Dark | Dark | ||||
Critical |
Stability |
||||
Spell Buff |
|||||
Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
Why would you go 40 strength 40 dex with a sharp marakumo? Sharp +10 gets an S in dexterity. Go to at least 50 dexterity, i do 60.
- Anonymous
- Anonymous
why comparing sharp infusion with 40 str??? put 20 str and make your dex trough the roof
- Anonymous
Really tired of comments making cracks about this being 'diet Exile Greatsword'.
If you are running Dex rather than quality, Sharp Murakumo is flat better than Exile Greatsword. It hits harder, has more reach, weighs less and requires less strength.
If you really wanted to compare them, Exile Greatsword is Murakumo for Quality Builds, and Murakumo is EGS for Dex builds.
- Anonymous
- Anonymous
- Anonymous
Deals less damage than the Exile Greatsword on all Infusions except Sharp but weighs 6.5 less units and looks cooler (imo).
- Anonymous
Ive been trying to find as many larger dexterity weapons at the lowest strength possible and so far after finding the astora greatsword only needing 16 strength these other weapons havent been very impressive.
- Anonymous
Ive been trying to find as many larger dexterity weapons at the lowest strength possible and so far after finding the astora greatsword only needing 16 strength these other weapons havent been very impressive.
- Anonymous
How much str to wield it 2 handed? I want to stop leveling up at 125 and more attunement would be good
- Anonymous
- Anonymous
I have a ninja cosplay lightroll character with 80 dex, and like to use Murakumo against ganks and chaotic situations. Big guy still gets around ~30 AR from Flynn's ring. I have dealt over 1100 damage with one spin slash, it's great fun
- Anonymous
This thing was the sh*t in DS1, i hope it performs similarly here
- Anonymous
deals 772 damage to firekeeper when tested with carthus flame arc 50 strength, 40 dex, now i know what weapon im gonna use from now on
- Anonymous
Full list of true/pseudo combos from my own experience:
True combos:
R1 -> R1 (duh)
R1 -> Jump attack
Fully charged R2 -> R1
Fully charged R2 -> Jump attack (can oneshot light opponents at meta level)
R1 -> L2 -> R2 (partial)
L2 -> R2
L2 -> Jump attack (inconsistent like Millwood combo)
Pseudo-combos:
Jump attack -> L2 -> R2
Running R1 -> Jump attack
R1 -> R1 -> Jump attack
R1 -> L2 -> Jump attack (only low lat)
Fully charged R2 -> R1 -> L2 -> R2
- Anonymous
Can we have Exile Greatsword?
Mom: "We have Exile Greatsword at home."
Exile Greatsword at home:
- Anonymous
You can cancel the L2 into the jumping attack, and you can pseudo-combo a jumping attack out of 2 R1s or a running R1.
- Anonymous
What is with the retardedd amount of stamina consumption on WA, is that shitt a bug?? I lose 80% on max endurance
- Anonymous
- Anonymous
Step one: Infuse murokumo with chaos.
Step two: equip Carthus bloodring while under 30%
Step three: backstab fish
Step four:?????????
Step five: profit
- Anonymous
is this better as sharp on very high levels? got 624 AR as hollow with 39 str 61 dex and 57 luck while 2-handed.
- Anonymous
Well, this sword isn't half bad for scrubs to play around with bosses and that's it. Because in pvp, it's an absolute inferior version of it's smoler version pkcs. Heh, I remember making some casuls out there cried about how OP pkcs is.
- Anonymous
Well, this sword isn't half bad for scrubs to play around with bosses and that's it. Because in pvp, it's an absolute inferior version of it's smoler version pkcs. Heh, I remember making some casuls out there cried about how OP pkcs is.
- Anonymous
Very good to hardswap to and use the Weapon Art when your opponent is not expecting it; it's no Gundyr charge (which tbf you can still use on a quality build) but it comes out relatively quick and has long reach. Also makes a fine weapon just by itself, just with the added bonus of being able to surprise people with a sudden hyerarmor Spin Slash
- Anonymous
Sadly R1>L2>R2 is not a true combo. It would be a perfect weapon otherwise.
- Anonymous
When sharp infused it scales from down from D to E when upgraded to +10. Although, the +10 upgrade does raise the damage more than enough to compensate for the downgrade but its weird to see that.
- Anonymous
- Anonymous
Pros:
1. awesome model art! esthetics 10/10
2. longest CGS in the game.
3. WA is amazing and if used corectly can do a lot of damage
4. can be buffed and infused and stats and weight are good enough for chaos/dark builds, works great with elemental infusions
5. dex scalling CGS, works also great with quality build (sharp infused not refined) cause of rather high str. requirments also sharp infusion does not remove str. scalling so viable for quality/dex/chaos/dark builds and list can go on so a very versatile weapon.
6. like all CGS, very good r1 - jumping r2 combo and running atack.
cons:
none!
Others: I cant find a flaw for this weapon except the general cons of its class, like dealing slash damage and having slow and pariable swings for 2hr1. 2hr2 cant pe parried though. It s a weapon primarily for pvp because of combos and strategies to use with the weapon like baiting atacks with r2 or wa. running r1 and good jumping r2. It s damage and poise damage makes a good option for area pvp as well, also is decent for bosses. Damage is good, not insane like Exile, not bad either.
A top tier weapon for pvp and a classy choice to play with. The wa combo is r1 - wa - r2. that will hit most of the time with all hits the oponent. Wa into r2 can be used to deceive oponnent and mess with his spacing.
Enjoy the Murakumo!
- Anonymous
This thing right here, it'll be your best friend in the ringed city. In pairs, 2H R1s can stunlock harald fattys until you run out of stamina (and for some reason the harald GS, which is HEAVIER, can't.), it makes short work of clerics too, one R2 will either bait their heal pose which can be broken in 2 R1s before they start, or make them try and attack to no avail.
Only drawback: The running 2H attack cannot kill murkmen in a single hit, they can be annoying in swarms.
- Anonymous
This weapon scales surprisingly well with FTH. On a 33/55 DEX/FTH, you can go Blessed for 501 AR, or Sharp for 505 AR and add the Blessed Weapon miracle.
- Anonymous
it Baffles me that some Weapons that were Plentiful in other Games are Practically Scarce in others, these could be Farmed from Giant Skele's in DS1, but you can Only get this One from Alva, Yet the Zweihander, which could Only be Found in the Graveyard, can be Infinitly Purchased from Greirat, why From?
- Anonymous
Looks like someone had a hard time against this weapon and decided to dislike any comments in favor of it. ;)
- Anonymous
what a ridiculous weapon. I started to replay ds3 to do ng+7. infuse with sharp and buff with whatever. everything melts away in pve as well as in pvp.
- Anonymous
with a sharp infusion, at 40 dex 60 faith, buffed with darkmoon blade with yoshka's chime, plus a magic clutch ring, this blade has over 800 AR. Slightly lower (~12) than sharp Astora GS with same setting but this blade swings faster.
- Anonymous
I infused it with dark and now everyone I invade dies. Is this a glitch?
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
According to Mugen Monkey Heavy 66 Str, 18 Dex AR 542 while 2 handed Sharp 14 Str, 99 Dex AR 632 while 2 handed
- Anonymous
My God does that WA eat stamina. But HCGS can chop 3 times and then go rocket man and slam for half the stamina? Come now, From, be fair.
- Anonymous
If you're having trouble against passive-spacing opponents, go L2 and immediately jumping R2. They may space the L2, but the jumping R2 comes out so fast and with reach, that you'll catch them a lot, and even if you trade for a single R1, it's totally worth it.
- Anonymous
this has been one of my go to weapons in every game and its still a monster in the right hands. For anyone who doesn't know r1 combos into a jumping attack which will do more damage than a combo into weapon art. I used to go with power within red tearstone and charcoal pine bundle, yes i know its not efficient but i thought it looked cool and it was fun, but yeah it did some scary damage with 74 dex power within and pine bundle and red tearstone, one shots weren't uncommon, and when it didn't i had a bow to finish them off. Its not a good weapon at the highest level of play but pros are rare and if your opponent makes one mistake they are dead.
- Anonymous
Guys, i'm a pyromancer with 40/40 INT/FTH, and I want to use this weapon, should I infuse with RAW and buff with carthus flame or infuse with chaos? Which will do the most damage?
- Anonymous
- Anonymous
It says it has a higher AR on a 40/40 build with a sharp infusion. This is only true when using the weapon ONE-HANDED. When two-handed with a refined infusion, it has an AR of 556. When two-handed and sharp infused, it has an AR of 549. Keep that in mind.
- Anonymous
- Anonymous
used to love this weapon in ds1. they ruined it in this game
- Anonymous
On the "Max" table, it says Sharp Murakumo+10 has S scaling in Dex. In the "Sharp" table, Sharp Murakumo+10 has an A scaling in Dex. Which one is it?
- Anonymous
I'm traveling to the dungeon, and popping an ember...No alva. what am i doing wrong?
- Anonymous
I love using this weapon purely because of just how *sick* it looks.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
I use this on my faith build put lighting on it 30 dex 20 str 60 faith base over 600 ar and now a old caster can keep up with pvp get them stuck in lightning storm an then get a hit with it most players hp hose below half and this combo I use makes up for the faked she only has like 7.8 poise is I use canves talisman
- Anonymous
what you don't tell people is that the damage types of curved swords results in extreme low damage in pvp. lets say you do 500 against a hollow soldier, you will eventually only deal 220 against another player. and yes tested. Over and over. Problems are armors that are for curved swords like concrete walls. The relativly long time it needs to hit something is another con. Better players will hit you, evade, hit, evade. Or they will just stacker you endlessly. Your only hope is your weapon ability then but if people figured that out too you are lost entirely. And lets not forget the insane amount of stamina GCS's need for each swing. If you don't pay attention to your stamina bar it can happen often that you find yourself unable to dodge because negative stamina if you underrestimate its hunger. I really tried to like these weapons. But I never felt comfortable. Not early nor mid game in pve and not with sl120 in pvp.
- Anonymous
It feels like Alva goes from 30/30, to 40/40, then to 99/99.
- Anonymous
Exact same moveset as Exile Greatsword, but weaker. Heavy Exile has A str. And Murakumo has S Sharp dex. It won't be stronger than the Exile until you have a quite high dex. This is way slower and shorter foot shuffling than the DS2 Murakumo. Disappointed in its speed and immobility.
- Anonymous
- Anonymous
This weapon has been my bread and butter for pve for a while now. Sharp infused +10 buffed with lighting blade and lightening clutch ring, I get 750 AR on this baby with STR25/DEX40/FTH45. Also, this weapon is just really sexy looking.
Great for roll catching, R1 + R2 combo. Or try R1 + L2 + R2, easily parried though so be careful
- Anonymous
literally my favourite weapon in the entire game. The scaling is so good with dex (the damage output with 80 dex + blessed weapon = WIN), the weapon moveset feels good, and most importantly, it ***looks*** so sleek! It's so long and curvy, with minimal decorations.
- Anonymous
Okay so here's a good invasion build for yall
-1000hp
-40 DEX (soft-cap)
-40 STR (soft-cap)
-END doesn't matter, change it up however you like.
-60+ FAITH
-Refined Murakumo +10
-Blessed Weapon or Lightning Blade
-Lothric War Banner or Morion Blade
------------------------------------------------
About 1000 AR (two handed) Change the stats up however you like, I suggest more DEX/STR/FAITH, other than that mix it up, I guarantee it will be great for invasions/gank spank.
- Anonymous
Surprisingly a running attack into back step attack is nice way to mix it up. Most people don't suspect it, since they usually knee-jerk parry, expecting you to follow up with a normal attack.
- Anonymous
Love this weapon. Did a bit of scaling testing cos i'm sad like that
+10 sharp strength 35 dex 45 - 557
+10 sharp strength 40 dex 45 - 559
+10 sharp strength 35 dex 50 -566
+10 refined strength 40 dex 45- 564
+10 sharp strength 40 dex 50 - 567
+10 refined stength 40 dex 50 - 572
- Anonymous
This thing actually works pretty well on a hollow/quality build. With 40 dex, 40 luck, and only 26 str, it'll give 583 ar when hollow infused.
- Anonymous
I have an 80 dex build with blessed weapon in sharp murakumo with blessed shield to regen hp. Put the sword ring on this and I'm swinging 743 PURE physical damage. That's obscene. If you get the r1 to weapon art combo it's game over for just about anyone.i hit someone with a single r1 for 766 damage the other day. Not uncommon to take half of someone's life away with a swing. Don't underestimate the r2 either. Those two steps your char takes forward to do the attack can work wonders for bait and spacing. All hail!
- Anonymous
This thing has insane scaling on pretty much everything. A in strength if heavy, S in dex, faith and int and double A with chaos and dark infusion
- Anonymous
- Anonymous
Just a question that has been buggin me, isnt the R1-WA combo supposed to be a true combo like with the Exile Curved Greatsword? 90% of people ive been fighting are able to dodge the last hit of the WA
- Anonymous
what the actual *****? why does the r1 combo into jumping atack now?
- Anonymous
So interestingly it appears that after this new dex scaling buff, a Sharp +10 weapon with S scaling will actually get VERY significant scaling PAST 60 points in dex. Even up to around 75-80 dex you still get 2-3 damage per point at times! This odd scaling doesn't start till after 60 though for some reason.
Sharp +10 @ 40 Dex = 528 Damage
@ 50 Dex = 547 Damage (+19)
@ 60 Dex = 561 Damage (+14)
@ 70 Dex = 593 Damage (+32!!)
@ 80 Dex = 615 Damage (+22!!)
@ 89 Dex = 627 Damage (+12) (Going from 89 to 90 gives no more points, this is where it breaks down)
@ 99 Dex = 631 Damage (+4)
So for those wanting a pure dex build, don't be afraid to raise dex to beyond 60, in my testing 80 is where it appears to slow down to not worth it territory again. And with the new buff to Prisoner's Chain it's not that hard to get the points for ~70-75 dex and still keep 30+ in Vig/End.
- Anonymous
This thing is a beast. Dark or Chaos Infusion with 40/40 faith/intelligence = gg
- Anonymous
Compared to a 66 Strength build with the heavy Exile to a 66 Dex sharp muro the Muro beats it by 1 damage.
It takes slightly more stamina but weighs less and is the longest curved greatsword.
- Anonymous
having trouble with this weopon pvp. Any advice? my biggest issue is timing one hand attacks. Its slow and leaves me vulnerable. Hyper armor doesnt start right away
- Anonymous
The sharp murakumo has S dex scaling now... 544AR with 40 dex/40 STR. Only mentioning STR because it has E scaling and that might add a couple points
- Anonymous
Did something happen? I just noticed my Chaos Murakumo +10 scaling changed. It is now Str - D, Dex - C Int - C and Faith - C. Int and Faith used to be A's. Why would it change to C's.
- Anonymous
The only advantage i see this blade has over the Exile Greatsword, is that its scaling from Elemental Infusions is Higher
- Anonymous
- Anonymous
Still saddens me that this beautiful weapon is outclassed in every way by that horrific and hideous Exile Greatsword.
But cause of my DS1 Murakumo boner...I will choose this over it always.
- Anonymous
Can someone fix the icon picture, Murakumo does not look like that
This weapon has no hilt, it's reminiscent of the Hiltless katana from Demons Souls.
could someone put that in the trivia?
- Anonymous
Originaly Murakumo is "Shiva of the East" weapon from Dark Souls 1. You can buy his armor and shield from the Shrine Handmaid if you give her the Easternes Ashes.
- Anonymous
- Anonymous
One of my favorite and best weapons that I use. So glad its not a meta scrub weapon
Any particular reason the preview picture of the weapon is the one from Dark Souls 1? And, if anyone has the picture, mind updating it?
- Anonymous
I just made a PvP steam guide If anyone wanna check;http://steamcommunity.com/sharedfiles/filedetails/?id=721518699
- Anonymous
My heavy attack from a sprint misses every time with this weapon. The blade will pass through single or multiple foes without hitting any of them.Unsure if anybody else experienced this or not, but it kind of ruins what was the sword I was waiting for this whole time.
- Anonymous
- Anonymous
No discernible difference in swing speed (from quick testing), confoundingly a higher stamina cost, and lower AR. Only reason to consider Mura imo is if you're limiting weight, even then it's a unit heavier than a Zweihander.
- Anonymous
Is it worth infusing dark? Or is better normal with dark buff?
- Anonymous
Just wanted to confirm that you dont have to physically pick it up. If he falls of the cliff you will still get the item
Perfect for a Malenia build
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