![]() Murky Longstaff |
|||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
86 | ![]() |
30 | ||||||||||||||||
![]() |
0 |
![]() |
20 | ||||||||||||||||
![]() |
0 |
![]() |
10 | ||||||||||||||||
![]() |
0 | ![]() |
10 | ||||||||||||||||
![]() |
20 |
![]() |
25 | ||||||||||||||||
![]() |
100 | ![]() |
15 | ||||||||||||||||
![]() |
3.0 |
![]() |
55 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
![]() |
![]() |
![]() |
![]() |
||||||||||||||||
D | D | B | E | ||||||||||||||||
6 | 0 | 12 | 0 | ||||||||||||||||
![]() |
Staves | ![]() |
Strike | ||||||||||||||||
![]() |
Chant from the Depths | ![]() |
7(-/-) |
Murky Longstaff is a Weapon in Dark Souls 3. It is part of The Ringed City DLC.
The long-handled staff wielded by the murkmen who rise from the depths.
Slathered with a black murkiness, and fit for dark sorceries.
Skill: Chant from the Depths
Works with staff equipped in left or right hand. Briefly boosts the strength of dark sorceries.
Notes and Tips:
- Cannot be Infused or Buffed.
- Reinforced with Titanite.
- Gives dual Intelligence and Faith scaling to dark sorceries.
- This staff's Intelligence scaling softcaps at 45, after which it gains virtually nothing. It scales better with Intelligence than the Izalith Staff, but nowhere near as well with Faith.
- At 45 Intelligence and 7 Faith, it outdamages the Izalith Staff and Court Sorcerer's Staff when casting dark sorceries. The Izalith Staff will not outdamage it before 20 Faith (or 30 Faith when using Chant from the Depths / Steady Chant), and the Court Sorcerer's Staff will not outdamage it before 55 Intelligence.
- This staff's weapon art increases dark damage significantly more than other staves increase spell damage (except for Sage's Crystal Staff). Because of this, it's possible this staff will still outdamage the Izalith Staff even when using a dark build with equal Intelligence and Faith investment as long as you are willing to use the weapon art.
- Despite being one of the longest staves in the game, this staff does not have increased stamina cost while casting spells like other long staves normally do. It instead has the regular short staff stamina cost that staves like the Sorcerer's Staff and Court Sorcerer's Staff has, which means this staff can be incredibly potent when using Farron Flashsword and in general still has a decent use over the Izalith Staff even when it has a lower spell buff.
- This staff's R2 attacks deal more damage than other staves. Its weapon art will buff this damage while active.
Location/Where to Find
- The Ringed City: In The Dreg Heap, after you pass the angel-like hollow firing projectiles, defeat the two Cathedral Knights and head out. You can go left (downhill) or right (uphill). Head right and into the building and go through the rooms of hollows that keep spawning to find this on a corpse in the last room. Video Example
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
- ??
- ??
Murky Longstaff Upgrade Table
Requires regular reinforcement, totalling 930 souls, 12 titanite shards, 12 large titanite shards, 12 titanite chunks and 1 titanite slab.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Regular | 86 | - | - | - | 20 | D | D | B | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +1 | 97 | - | - | - | 23 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +2 | 108 | - | - | - | 26 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +3 | 118 | - | - | - | 28 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +4 | 129 | - | - | - | 31 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +5 | 140 | - | - | - | 33 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +6 | 151 | - | - | - | 36 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +7 | 162 | - | - | - | 39 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +8 | 172 | - | - | - | 41 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +9 | 183 | - | - | - | 44 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 | |
Regular +10 | 194 | - | - | - | 46 | D | D | A | E | - | - | - | 30 | 20 | 10 | 10 | 25 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
|
![]() |
![]() |
![]() |
![]() |
![]() |
|
![]() |
![]() |
![]() |
![]() |
![]() |
|
![]() |
![]() |
||||
![]() |
![]() |
||||
![]() |
|||||
![]() |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
Staves |
Archdeacon's Great Staff ♦ Court Sorcerer's Staff ♦ Heretic's Staff ♦ Izalith Staff ♦ Man-Grub's Staff ♦ Mendicant's Staff ♦ Preacher's Right Arm ♦ Sage's Crystal Staff ♦ Sorcerer's Staff ♦ Storyteller's Staff ♦ Witchtree Branch |
- Anonymous
I'm in NG+4 using a dark sorcerer build. I used the Murky Staff WA in my off hand, and cast the spells with the Izalith Staff in my main hand, while buffed with Deep Protection and Oath of Sunlight, Deep Soul is doing about 720 damage a cast to the Pontiff Knights. 720 damage, for 6 fp. Oh yes baby yes.
- Anonymous
Use this for Int builds and Izalith for pyro builds. Really nothing more to it than that.
- Anonymous
It’s also important to note that spells like farron flashsword will have more range when used with long staves
if you use the weapon art in the off hand, but use a different staff, will dark sorceries still be effected?
- Anonymous
So, this for pure int hexing and izalith for int + faith hexing? Ok, go for it. But if you see an izalith staff user don't try to compete with it.
- Anonymous
- Anonymous
Am I the only one that noticed this staff looks reminiscent of logarius's and the pthumerian elder's staves?
- Anonymous
after alot of testing AND AT 99 INTELLIGENCE, this is the conclusion:
court sorcerer does about 7% more dmg than murky longstaff in both regular and dark sorceries.
the crystal staff buff is also about 7% better than the murky staff buff for dark sorceries.
only times to consider the murky longstaff are for builds that want to stop at 45 intelligence and use their stat points for other attributes like maybe vigor, attunement or endurance.
it is important to note that heavier spells and dark spells use a ton of stamina and at some point investing in endurance will help your burst dmg, i recommend to not neglect this stat.
- Anonymous
- Anonymous
Can we all agree that hexes peaked in ds2. Like, that***** was so powerful
- Anonymous
After running countless damage tests, I have come to the conclusion that this weapon does best with a pure intelligence build despite it's poor scaling after 45 intelligence. Also, it is the better choice in terms of spell buff and spell damage for dark sorceries unless you wish to go past meta levels. Keep in mind I started as a pyromancer, so less than 14 faith wasn't an option (Later testing showed me that the faith stat seems hard capped at 15, offering 1 point of spell buff per point up to 15, after 15 it gives one every other level). But trying different ratios of the standard dark/pyro build of 40 intelligence/40 faith, I got the highest spell buff at 65 intelligence and 15 faith with a spell buff of 225. 60/20 only netted 220. 40/40 got me 202. Alternatively the highest spell buff I could manage with the Izalith staff was 208. At extremely high levels though, the izalith staff will eventually out damage it. Specifically: This weapon at 76 intelligence 15 faith (again, my best ratio in terms damage) got 228 spell buff. The Izalith staff at 60 intelligence 31 faith, also got 228. Ater this though, no matter where I placed subsequent stat points for this weapon, the Izalith staff always out damaged as I brought up faith. At 99 intelligence and faith, the final spell buffs ended with this weapon at 255, and the Izalith getting 289.
- Anonymous
the note about "scaleing caps at 45 int" seems too be somewhat true according too soulsplanner dark spells seem to actually cap at 45 int. from 46-60 int dark spells gain little to no benefit despite the change in spellbuff 189 at 45 vs 223 at 60 yet normal spells like great heavy soul arrow and crystal soul spear scale all the way up to 60 int like any other catalyst.
The statement that after 45 int the staff gains virtually no spellbuff is completely untrue. Tested with Scholar's Ring: 189 spellbuff at 45 int/7 fth; 200 spelbuff at 50 int/7 fth.
- Anonymous
> Gives dual Intellignece and Faith scaling to dark sorceries.
> Intellignece
ME SMART!
- Anonymous
Damn, did they nerf Izalith staff? It doesn't seem to get any good Spellbuff from INTFaith... sucks...
- Anonymous
I guess this would work well with the aquamarine dagger, moonlight greatsword and/or friedes great scythe, since their intelligence softcaps are 40.
- Anonymous
- Anonymous
if used with farron flashsword it will get a fairly large blind spot near the user that will only hit with the staff for an impressive ~3 or so damage...
- Anonymous
This thing has slightly higher wit scaling than heretics staff. So choose this if you are a smart one who wants long farron flashsword and rarely uses steady chant.
- Anonymous
Chant from the Depths increases dark attack by 20%. Normal steady chant increases all attack by 10%, and 30% as for the crystal version.
- Anonymous
reminds me of the Maiden in Black staff from Demons Souls. not that it is supposed to be a reference but I would choose this staff over the izalith one if I want to make a cosplay build.
- Anonymous
I f**cking get it it’s murky, geez murky staff from the murkmen drowned in murkiness making it murkier than any other murk staff
Also to note that Farron Flashsword attains the longest range with this staff.
Spellbuff doesn't go up after +9, so don't waste Slab on this.
- Anonymous
Just did some damage testing on this thing, and with the Bellowing Dragoncrest Ring and Blindfold mask equipped on my Dark Mage running 50 Int and 15 Fth. This thing only gives up about 10 damage on regular sorceries compared to a sorcerers staff but still outputs 682 damage Great Soul Dregs and 525 damage Dark Edges on the Lothric Knights of the Grand Archives without using the weapon art. Personally, I like this a lot more than the Izalith staff because it took no where near the stat investment to get high damage out of it and it still clocks respectable damage on regular sorceries as well. As opposed to the Izalith staff where you need almost double the Faith to get high dark spell damage and you're losing almost 100 damage off regular sorceries like soul spear compared to the sorcerer's staff
- Anonymous
For everybody that's confused. This staff is like the isolith staff. It's for dark magic. This 1 works best for higher intelligence sorcerers. Isolith works best for higher faith sorcerers. These are like the dark versions of the court/alderich staffs. If you focus more on intelligence then use this 1, it will deal more damage.
- Anonymous
definitely has the coolest looking chant buff, isn't much worse than the izalith staff either, even with high faith, so it's really a question of fashion souls over efficiency.
I know that i'm not the only one that knows this, but a lot of people seems to not realize that the Murky Longstaff is for people with higher INT than Faith, so it doesn't need any buff or anything like that. it's meant for sorceres to that wants to use dark sorceries but doesn't want to invest a lot into Faith.
- Anonymous
what a worthless piece of*****. They add another staff for this just to make it worse than the original.
- Anonymous
Protip: Using this staff, Farron Flashsword has a range similar to that of the zweihander with the speed of a straight sword.
Soul Greatsword DOES NOT get more range, though.
Murky Longstaff vs Izalith Staff vs Court Sorcerer Staff Extensive Testing
https://docs.google.com/spreadsheets/d/1Dp7ewkzIsQv8p-zaE33fxyeTc0DJoXaOFmBdCVbbkDM
Some details:
- Murky longstaff softcaps at 45 INT
- Izalith staff starts outdamaging Murky longstaff at approximately 45\30 (stave buff ON) and at 45/20 (stave buff OFF)
- Court Sorcerer Staff outdamages Murky longstaff only at INT=60 and with stave buff OFF
- Anonymous
Honestly for a stave that is made for dark sorcery I think it be way better and a amazing throw back if they added Manus's staff instead of this
- Anonymous
Tried this out on my 60 INT 7 FTH build the two dragon rings, scholar's candlestick and dark clutch rings All 3 staves are slabbed. I tested with great heavy soul arrow (GHSA) and great deep soul (GDS) on the hollows at high wall bonfire.
Izalith: 483 GDS/ 818 GHSA (no chant)
545 GDS/ 933 GHSA (with chant)
Murky: 499 GDS/ 892 GHSA (no chant)
668 GDS/ 863 GHSA (with chant)
Court: 549 GDS/ 925 GHSA (no chant)
623 GDS/ 1014 GHSA (with chant)
For a staff that's suppose to be for pure INT mages that want to use dark sorceries, the damage is lower than what I had expected even with the chant.
- Anonymous
Saw a dude using this staff against the nameless king....
Nameless King got face raped... 5 spells and he was dead
- Anonymous
I happened to have both court sorcerer staff and murky longstaff at 181 spell buff and thus i was able to make a comparison of their damage output. My stats were 44 intelligence and 7 faith (sorcerer), i had court sorcerer staff at +10 upgrade level and murky longstaff at +6, i tested great soul dregs at NG on mobs at archdragon peak, on the same enemy. No weapon art used at testing, and only bellowing dragoncrest and young dragon ring was equipped for damage increase. Soul spear dealt 503 damage with both catalysts, great soul dregs dealt 669 damage with murky longstaff +6, and 536 damage with court sorcerer staff +10.
Izalith staff (45\45) has the highest damage output when it comes to dark sorceries
2) Murky Longstaff (INT60) deals more damage than Court Sorcerer Staff (the staff buff ON)
3) Court Sorcerer Staff (iNT60) deals more damage than Murky Staff (the staff buff OFF)
- Anonymous
So did some experinemtation and not sure what to make of this staff. With 43int/36fth the izalith staff did abut 10% more damage with great soul dregs than the gloomy staff. For comparison my (only +9, no slab to level it :( ) court sorcerer's staff was way under, as expected.
Weirdly, switching to 65int/11fth, Gloomy staff did slightly better than izalith (less than 5%) but the court sorcerer staff did more damage. Again casting great soul dregs.
The weapon art buff however is a completely different story. Gloomy staff definitely the best, however it only buffs dark damage, unlike the Izalith which buffs all sorcery damage.
Breakdean seems to be for 45/45 you want Izalith, and if you wand a different damage type you gear swap for miracles/lightning or pyromancy/fire.
If you are 60int then you use Court sorcerers staff for everything, unless you are one to remember to use staff buff. In this case you can swap to gloomy staff to cast dark WITH THE BUFF or else court sorcerer's is still better.
[/science]
- Anonymous
Could you just use the staff for the buff and the switch to izalith staff
- Anonymous
Currently running a 60 INT and 20 FTH Build, and this at +10 outperforms the Izalith Staff at +5 for me. It's designed for builds with minimal FTH and super high INT. Add blindfold mask, dark clutch, both dragon rings, scholar's candlestick, and the weapon art and Great Soul Dregs hits for around 1300+
- Anonymous
- Anonymous
At 40 int (and only 8 in faith), with murky staff +10, blindfold mask + buff, bellowing dragoncrest ring and dark clutch ring, my character does 1271 in damage with great soul dregs when I tested it against the firekeeper. A really nice staff if you want to use dark magic without the heavy investment in faith.
- Anonymous
So is this staff basically a dark staff for pure int (60+) builds? On my 40/40 int/faith with both izalith and murky staff at max level the izalith always outdamages it between 20-40 damage. At how high of int and how low of faith will this outclass Izalith?
- Anonymous
I've got 60 Int. I'm getting almost 1500 damage from great soul dregs with the Murky staff + chant from the depths + the blindfold mask, scholar candlestick, young dragon ring, bellowing dragoncrest ring, and the dark clutch ring.
- Anonymous
Now how exactly does this fair when combined with the Izalith staff like when you pair the Sage's Crystal Staff with the Court Sorcerer's staff? Will the Murk's Steady Chant work to buff the damage that the Izalith staff will deliver?
Court Sorcerer Stafff vs Murky Longstaff (Dark Spells)
https://www.youtube.com/watch?v=rfIw5XlP82A
In short,
CSS > Murky steady chant OFF
Murky>CSS steady chant ON
Not quite as strong as the Izalith Staff for dark sorc however if you play with standard sorc and dark attuned Murky may be a better choice but the chant with murky only increases dark damage.
Tested at 60 Int 40 faith, no rings
( Great Soul Dregs )
Izalith 723 with chant 810
Murky 635 with chant 791
( Great Heavy Soul Arrow)
Izalith 476 with chant 537
Murky 528 with chant also 528
- Anonymous
- Anonymous
I guess another minor advantage that this have over Izalith's is that you don't need the 12 strength to use the weapon arte.
- Anonymous
The range with farron flashsword is immense! Not sure how well it performs with flashsword in combat though...
- Anonymous
It actually hits a lot if you whack enemies with it. I mean, not a LOT, but a lot for a staff. 320ish with chant active on NG7 lothric thieves in ringed city
- Anonymous
I think this staff isn't meant for int/faith builds, but for pure int builds that actually want to focus on dark sorceries, as this staff outperforms the izalith staff only on characters with very low faith and high int.
- Anonymous
Using my PvE all around mage build (60 int/60 fth)
Test subject: Scythe Pontiff Knight
Izalith Staff +5: 612
Izalith Staff +5 (with buff): 691 -> 12.9% increase vs non-buffed
Murky Longstaff +10: 525
Murky Longstaff +10 (with buff): 663 -> 26.3% increase vs non buffed
Conclusion: Murky is better only if you can manage to maintain the buff
- Anonymous
Major dissapontment, hexes must have really traumatised everybody down to their very cores.
They dont even want to make an universal dark catalyst to mess around in PvE.
- Anonymous
I really don't see the point in this staff it says it fit for dark sorcery yet the izalith staff is way better still? :/
- Anonymous
Dont thrust the spell buff value, cause the dark modifier is hidden. That's why Izalith. At 222, it's still the best dark catalyst. I don't understand this new staff: it's decent with 60 int, but then u can't use Onyx blade or other dark weapons... And 45/45 Izalith its still better by far. This one should have B-B scaling, bring the best for dark and***** with crystal sorcery
- Anonymous
Tried it on a 45/45 build: Izalith staff is always better, with and without the buff. Someone should try it on a 60 INT build, cause i think its made for that. If not good neither with that build, this staff is pretty useless, unless u just use it in left hand with the buff activated, and cast with izalith in right hand, but its pretty stupid.
- Anonymous
So, let me get this straight...
This is a staff specifically for DARK SORCERIES. Dark Sorceries inflict Dark damage (obviously), which scales with Intelligence and Faith. However, this staff gets damage scaling ONLY off of Intelligence, and not with Faith...
...What the F**K were you thinking, FromSoftware?!
It's worse than Izalith Staff but better than CSS when casting dark sorceries.
- Anonymous
E scaling with faith? No requirements?! Im confused... So, is this a dark catalyst for pure inteliigence build? It seems so, unlike Izalith staff.
- Anonymous
- Anonymous
I had posted a comment earlier, wondering if the staff would have a unique weapon art, that possibly related to the Deep, or Dark Sorceries. I have looked at the files for the game, and can confirm that this indeed is the case.
SPOILER: The staff will have an ability called "Chant from the Depths", which will specifically increase the strength of Dark Sorceries.
- Anonymous
- Anonymous
In my opinion, this staff should have some unique weapon art, similar to the Storyteller's Staff. I was thinking that it should have a buff similar to Deep Protection, although scaled down to not make it OP. This staff is, after all, related to the Deep.
- Anonymous
For everyone assuming that this staff will be compatible with all dark spells, it's highly unlikely. The description states that it's fit for dark sorderies, implying it's just another staff that can cast them effectively.
I do hope that this staff gives a much needed buff to dark sorceries cast with it. But it does seem like it would make the Izalith Staff rather obsolete :/
- Anonymous
Let it be a new Black Witch's Staff...
Or make the Izalith Staff useless
- Anonymous
So, just a buffed izalith staff? Whoop di doo. Now if it can cast dark miracles and pyros as well that would be something
- Anonymous
- Anonymous
So, i suppose this will replace Izalith staff (which doesnt give the dark boost we would have been expected to dark sorcery)?
- Anonymous
Here's hoping you can cast all dark sorceries with this
Crossed fingers
Reimu!
0
+10
-1