![]() Old King's Great Hammer |
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180 | ![]() |
60.0 | ||||||||||||||||
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- |
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45.0 | ||||||||||||||||
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69 |
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40.0 | ||||||||||||||||
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- | ![]() |
40.0 | ||||||||||||||||
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- |
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45.0 | ||||||||||||||||
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100 | ![]() |
45 | ||||||||||||||||
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18.5 |
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185 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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D | - | D | D | ||||||||||||||||
30 | 0 | 10 | 10 | ||||||||||||||||
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Great Hammer | ![]() |
Strike | ||||||||||||||||
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Molten Perseverance | ![]() |
12 ( -/15) |
Old King's Great Hammer is a Weapon in Dark Souls 3.
Great Hammer of the Old Demon King.
This weapon has survived since old Izalith, and is imbued with remnants of the Chaos Flame.
Skill: Molten Perseverance
Anchor weapon in earth to temporarily boost poise, and use strong attack to repeatedly stab earth to trigger molten explosions.
Notes and Tips:
- Cannot be Infused or Buffed
- Reinforced with Titanite Scale.
- Has slightly higher AR than the Gargoyle Flame Hammer at 60/30/30 (STR/INT/FTH). Old King's Great Hammer has 688 AR and the Gargoyle Flame Hammer has 651 AR.
- Fairly effective against shields. Deals high amount of stamina damage as most Great Hammers do, as well as the standard fire damage.
Softcaps & Scaling:
- 30/10/10 = 576 AR = Base Stats
- 40/10/10 = 613 AR = Str Softcap
- 30/40/40 = 656 AR = Pyromancy Softcap
- 40/40/40 = 693 AR
Location/Where to Find:
- Created with the Soul of the Old Demon King
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
Old King's Great Hammer Upgrade Table
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Regular | 180 | - | 69 | - | - | D | - | D | D | - | - | - | 60.0 | 45.0 | 40.0 | 40.0 | 45.0 |
Regular +1 | 209 | - | 80 | - | - | D | - | D | D | - | - | - | 60.0 | 45.0 | 40.0 | 40.0 | 45.0 |
Regular +2 | 239 | - | 91 | - | - | D | - | D | D | - | - | - | 60.0 | 45.0 | 40.0 | 40.0 | 45.0 |
Regular +3 | 268 | - | 103 | - | - | C | - | D | D | - | - | - | 60.0 | 45.0 | 40.0 | 40.0 | 45.0 |
Regular +4 | 298 | - | 114 | - | - | C | - | D | D | - | - | - | 60.0 | 45.0 | 40.0 | 40.0 | 45.0 |
Regular +5 | 328 | - | 126 | - | - | C | - | D | D | - | - | - | 60.0 | 45.0 | 40.0 | 40.0 | 45.0 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
Great Hammers |
Dragon Tooth ♦ Gargoyle Flame Hammer ♦ Great Club ♦ Great Mace ♦ Great Wooden Hammer ♦ Large Club ♦ Ledo's Great Hammer ♦ Morne's Great Hammer ♦ Pickaxe ♦ Quakestone Hammer ♦ Smough's Great Hammer ♦ Spiked Mace ♦ Vordt's Great Hammer |
- Anonymous
don't even bother with the molten lava part of the weapon art. does like 100 damage in PvP even though it's god damn MOLTEN LAVA
- Anonymous
- Anonymous
- Anonymous
This or mornes great hammer? I'm at 60 str with 50/40 fth and int respectively on ng+4
- Anonymous
- Anonymous
Great Counter to Ringed Knight Paired Greatswords. Perseverance against the triple combo as the molten lava will burn them as they try to stun you
- Anonymous
- Anonymous
- Anonymous
biggest counter to quakestone hammer weapon art just run up after they slam the hammer run up and use the molten perserverence
- Anonymous
- Anonymous
The weapon at 60/30/30 doesnt do 688 AR as described here it does 708 instead. at 40/30/30 it has 688 2H I tested this myself. Should be corrected.
- Anonymous
- Anonymous
- Anonymous
I don't care that I occasionally get owned by metamancer tryhards while using this. I love it. The Demon's Fist is a good choice of off-hand for speed and parrying. Most prefer the greataxe, but that would require going into NG+. I love great hammers in general and finding ways to make them viable.
- Anonymous
Weapon Art is such a pain in the A to test, but I did it nonetheless, tested on Rotten Flesh mobs in Cathedral of the Deep where the second Giant is. Also tested damage form regular attacks on Silver Knights in Anor Londo. First build - 30 str, 40\40 fai\int stats: 1)raw damage from WA - 371 2)fire clutch ring - 431 3)knight ring - 390 4)priest ring - 378 5)1H R1 attack - 371 6)2H R1 attack - 432 Second build - 30 str, 14\14 fai\int stats: 1)raw damage from WA - 230 2)fire clutch - 264 3)knight ring - 245 4)priest ring - 242 5)1H R1 attack - 317 6)2H R1 attack - 374 First of all, Weapon Art hitbox is very weird, it spawns small fire balls in many directions and also a lava pool, if all of those connect the damage is huge, but its hard to pull off cause the first hit to the ground that activates Perserverance pushes the target back. Should you use this weapon on a pure str build? Probably not, better stick to other weapons. Not having fai\int in your build causes you to lose 60 damage with one 2H R2 swing, and because R1>R1 truecomboes, its actually 120damage. Should you use it on str pyro? Yes, absolutely. Should you use it in PVP? I recommend you try it out, roleplay-wise, authentic for pyro, fashion - all is topnotch, its off-meta and generaly feels amazing. Now that Hornet Ring became almost mandatory its easy to bait opponents into backstabbing you, just prepare WA-trap, the first hit is Perseverance, the second hit that spawns balls of fire and lava pool goes in the same place as the first one, but the third that also spawns fire and lava is fully aimable, so you can turn 180 degrees to where your back was and surprise your opponent. 2H R1>R1 combo does up to 850 damage in PVP, thats respectable. The main problem is weapons slow speed and low range - fast poke or running attacks from SS or Spears are hard to counter, Fire Whip doesnt do too good and Fire Surge is*****. Ah, almost forgot, GREAT SWAMP RING AND WITCH RING DO NOT INCREASE WA DAMAGE OR INNATE FIRE DAMAGE OF WEAPON ITSELF.
- Anonymous
- Anonymous
If you make your build right, you can get this thing to like 900-1000 AR.
- Anonymous
I actually found a large branch with fossilized mushrooms at the end, making it look like a large club. It looks a lot like this weapon, which I find hilarious. The head is much smaller, though.
- Anonymous
Love using this thing with the Parting Flame. In a way, its Perseverance allows you to poisecast pyromancies like Sacred Flame to win poise fights with almost 1000 damage, Chaos Storm for fun, Flame Fan since it combos into a greathammer r1, point-blank Chaos Fire Orb for big damage, or Black Flame if you're facing a tryhard.
If you want to be a bit more dangerous, keep a straight sword on the back bar. This helps prevent people from dodging all over you, and since a straight sword r1 combos into Black Flame (sage ring +2), you have an arguably OP combo that does 700 damage or so. Plus perseverance, allowing you to poise with a sword.
In addition, the damage of the weapon art kinda sucks... unless you catch someone in a tight corner. Then it does like 1200 damage.
I haven't seen this thing in so long. I'm tempted to use it. xD
- Anonymous
In honor of the upcoming Thanksgiving holiday, I shall dub this weapon "Giant Burnt Turkey Drumstick."
- Anonymous
- Anonymous
But I think this might be the Demon Greathammer covered in solidified magma or what that stuff is supposed to be. I'm also not sure if I'm simply overthinking it trying to convince myself that that lovely Greathammer is in DS3. God I miss it already
- Anonymous
- Anonymous
- Anonymous
- Anonymous
The ceaseless discharge of DKS1 had hammer like arms right? What if this "hammer" was actually the arms of the ceaseless discharge? Lol this is probably a weird theory and will get much dislikes....
You need a bunch of Endurance to get this Weapon Arts running? With 100 I have enough to trigger one pool of lava with a little splash.
Seems to have less range than the Gargoyle Flame Hammer
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