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Old Wolf Curved Sword

icon-wp_physicalAttack.png
155 physical_defense-shield-icon.jpg 55
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
45
icon-firebonus.png
0
fire_defense-shield-icon.jpg
40
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 40
icon-darkbonus.png
0
icon_weight.png
45
critical.png
100 icon-wp_stability.png 45
icon_weight.png 13.0
icon-durabilitiy.png
95
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
19 25 - -
D C - -
weapon_type-icon.jpg Curved Greatsword damage_type-icon.jpg Slash
skill-icon.jpg Wolf Leap icon_fp_cost.png 10 ( -/ 15)

Old Wolf Curved Sword is a Weapon in Dark Souls 3.


 

Curved sword bearing the soul of the old wolf that stays with the Watchdogs of Farron.

This sword, like a wolf on the prowl, boosts attack and restores HP with each consecutive hit.

Skill: Wolf Leap
Slice into foes with a large spinning motion, then leap out of harm's way and follow through with a strong attack.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite.
  • Boosts attacks, as long as attacking persists. Stacks with Pontiff's Right Eye Ring & Carthus Beacon
    • PVE: Initial Buff = 7.5%, Max = 15%
    • PVP: Initial Buff = 3%, Max = 6%
  • Recovers Hp, with consecitive hits. Stacks with Pontiff's Left Eye Ring 
    • 120 HP healed.
  • Both effects are also activated when landing hits with other weapons while the Old Wolf Curved Sword is equipped.
  • You do not need to meet minimum requirements for the effects to trigger.
  • Does not stack with a second Old Wolf Curved Sword.

 

Softcaps & Scaling:

  • 19/25 = 410 AR = Base Stats
  • 40/25 = 447 AR = Str Softcap
  • 19/40 = 496 AR = Dex Softcap
  • 19/60 = 523 AR = Dex Hardcap
  • 40/40 = 533 AR = Quality Build
  • 40/60 = 560 AR

 

Location/Where to Find

 

Lore

 

 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

Old Wolf Curved Sword Upgrade Table

Requires 15 Twinkling Titanite, 1 Titanite Slab and 9400 souls to fully upgrade

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 155 - - - - D C - - - - - 55 45 40 40 45
Regular +1 172 - - - - D C - - - - - 55 45 40 40 45
Regular +2 184 - - - - D B - - - - - 55 45 40 40 45
Regular +3 216 - - - - D B - - - - - 55 45 40 40 45
Regular +4 243 - - - - D B - - - - - 55 45 40 40 45
Regular +5 270 - - - - D B - - - - - 55 45 40 40 45

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Anonymous

      13 Nov 2018 17:45  

      This weapon is extremely overpowered, I can do well over 1,000 Damage in just 2-3 hits with only about 40 Dex when it's a +5. This results in that someone with 40 Vigor and a full set of Havel armor or Lapp's armor with a Ring of Steel Protection +3 STILL gets decimated by this beast of a weapon.

      • Anonymous

        25 Oct 2018 21:10  

        what's with everyone talking about the exile so much this isn't the exile stop comparing it to it, it is given a large combo to proc the buffs it has and with just that its combo outshines the damage the exile has the exile is so slow and basic its a mediocre weapon that shouldn't have survived this long at the top, combo this sword with the pontiff's eyes have a lot of stamina and stamina regen and then use the carthus beacon or power within and you'll become a damage dealing the demon like you have the satsui no hado from street fighter and your true combo is like the raging demon

        • 16 Oct 2018 18:31  

          The weapon is mediocre by itself, but worn on the back while using a combo heavy weapon (especially if stacked with pontiff rings) makes it insanely good for combo builds.

          • Anonymous

            25 Aug 2018 05:30  

            dumb question, but does the buff scale with itself? or is that not even possible? (i have a friend that can trade)

            • 05 Aug 2018 04:30  

              Another really underrated weapon! And it is my all-time favourite in DS3 Yeah it has lower damage compared to other CGS' and is relatively short, but it has a true combo R1 L1 R2 which does considerable amount of damage and doesn't leave you vurnerable. And it is very fun sword to play. Just had nice ~10 killstreak in a fight club with this beast.

              • Anonymous

                21 Jun 2018 10:49  

                There's a requirement before you are healed in my tests it's around ten consecutive hit and 5 consecutive kills before healing

                • Anonymous

                  01 Jun 2018 12:43  

                  Hey, i know its unpopulr to ask for stuff on here but i have garbage internet and its rough trying to farm the covenant items. if youre willing to drop this for me, my psn is CyberEndDragoon. Thanks guys!

                  • Anonymous

                    03 May 2018 17:04  

                    Oi, anyone on PS4 willing to trade? I'm a smidgen too lazy to take the time out of my day to farm swordgrass and sadly I'm not much of a pvp person..

                    • Anonymous

                      29 Apr 2018 07:37  

                      Could anyone trade this with me? I desperately need it, I play on PC, just send me your Steam account name and I will friend you. Thanks!

                      • Anonymous

                        09 Jul 2017 04:43  

                        Is there any way to get this sword a second time. I got summoned while getting the reward and it never went in my inventory. I also maxed out the covenant and got the shield and ring but no sword. It's so lame.

                        • Anonymous

                          08 Jul 2017 15:10  

                          Doesn't work for me. Damage is much lower in invasions (because of slash type damage?) each hit takes too much time, range is low, the boost rarely activates and the WA is predictable and easy to dodge. And it has a huge stamina consumption. All in all this might work in honor pvp or the arena but for invasions the OWCS is a no go except maybe on dex glass cannon builds. Don't see how someone would choose this over Exile GS or Carthus on a quality build.

                          • Anonymous

                            08 Jul 2017 14:38  

                            On its own it's worthless in invasions. Damage is miraculously only half the one as in pve (probably through slash damage), the windup before hitting something takes far to long (en par with greatswords not to mention straightswords or anything faster) and the stamina consuption is insane. The abbysmal low range is the final nail in the coffin. Yes, carthus beacon and pontiff right eye can increase the damage immensely but in PvP it will never proc. If you want to fight in invasions with a curved sword go for for carthus bleed build or high damage Exile GS build because this isn't what you want except you want to fight with a handicap. In the end the only way I can think of this thing may work is as a <SL70 high dex glascannon build.

                            • Anonymous

                              03 Jul 2017 02:51  

                              So i thought you had to hit a person like 4 times at least to get the buff, i get it in two to three and the bonus is rather significant, well, I ain't complanin ;)

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