Pontiff Knight Great Scythe

icon-wp_physicalAttack.png
100 physical_defense-shield-icon.jpg 40.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
100 icon-wp_stability.png 20
icon_weight.png 7.5
icon-durabilitiy.png
55
Aux 30    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E A - -
14 19 0 12
weapon_type-icon.jpg Reapers damage_type-icon.jpg Slash
skill-icon.jpg Frost icon_fp_cost.png 15

Pontiff Knight Great Scythe is a Weapon in Dark Souls 3.



Great scythe wielded by the Pontiff's knights, frigid spirits that linger in Irithyll.

The large blade appears to be eaten away by insects, making it lightweight but also brittle.

Skill: Frost
Create a bone-chilling frost with each swing of the great scythe that causes a temporary frost effect.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite.
  • Despite the S scaling in DEX, it is weaker than a Sharp Great Corvian Scythe  and is only slightly stronger than a Sharp Great Scythe with 60 DEX and 20 STR.
  • Prior to regulation 1.33, the weapon stats did not show that the weapon inflicted Bleed. This left many players wondering whether the scythe dealing Bleed damage was a glitch or not.
  • Has a "Sweet Spot" meaning the weapon loses 10% of its damage if it hits with the pole instead of the blade. 

 

 

Location/Where to Find

  • Dropped by the Pontiff Knight wielding this weapon in front of the Pontiff Sulyvahn boss room.




 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Pontiff Knight Great Scythe Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 100 - - - - E A - - - - 30 40 25 20 20 25
Regular +1 111 - - - - E A - - - - ?? 40 25 20 20 25
Regular +2 119 - - - - E A - - - - ?? 40 25 20 20 25
Regular +3 139 - - - - E S - - - - ?? 40 25 20 20 25
Regular +4 156 - - - - E S - - - - ?? 40 25 20 20 25
Regular +5 174 - - - - E S - - - - ?? 40 25 20 20 25

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 

 




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    • Anonymous

      26 Sep 2020 23:34  

      Say what you want about how good it is, but you can’t deny that using the WA looks pretty fricken cool.

      • Anonymous

        12 Sep 2020 16:16  

        I cant get the knight to drop the weapon even tho i had : sheild of want,2 serpent rings and golden coin any advice?

        • Anonymous

          17 Oct 2019 04:10  

          Not going to lie I had no clue this was a weapon until a few minutes ago when the knight dropped it for the first time.

          • Anonymous

            10 Aug 2018 00:11  

            So this is what the real lifehunt has turned to, lifehunt did the most bleed range out of all the weapons in DS1

            • Anonymous

              31 Jul 2018 18:56  

              Nomatter what the SL is the PKGS always feels behind. Made 2 builds around it so far. Streamlined everything, used all the rings. Damage output is still laughable.

              • Anonymous

                09 May 2018 14:41  

                The scaling rating is completely biased, you can easily tell... But if you don't want to waste your life, it's a pretty good indicator of how balanced towards your favor (or rather your stats) it is. Considering it's hitbox and skill, and the bleeding and all of that, it's... Rather effective. You don't need to have 2 catalysts, 3 stats to meet the requirements for a weapon buff, switching out the catalyst each time the buff ends... Y'know, it's convenient. Like the small crossbow.

                • Anonymous

                  31 Jan 2018 22:22  

                  Got this during a randomizer run, never seen it before. See a lot of hate towards it but I think it's a pretty fun weapon.

                  • Anonymous

                    13 Jan 2018 17:56  

                    Who wants to use gardening tools as weapons? It looks stupid in every game. The grim reapers scythe is metaphorical... he'd laugh at us for actually using one.

                    • Anonymous

                      13 Jan 2018 11:31  

                      For everyone choosing between this and a Great Corvian Scythe i recommend this one. Unfortunately, From took away from us Schythe of Want/Schythe of the Forlorn, so you cant build up bleed reliably being reactive with this weapon. Frostbite is much better.

                      • Anonymous

                        19 Dec 2017 01:21  

                        I don't know if someone else already pointed it out, but it seems that buffing the PKGS with its weapon art and using the Fillianore's Chime's weapon art on your left-hand lets you frostbite allies with the chime.

                        • Anonymous

                          03 Dec 2017 01:56  

                          yes it does less damage than corvian scythe, but it easily procs frost, and frozen ennemies become weaker to all source of damage by 20%, so once frost is applied, this beauty will whoop some ass

                          • Anonymous

                            09 Nov 2017 06:27  

                            WA now is very powerful. It adds 65 frost buildup(frost weapon is 48),and the aoe inflicts 220 frost build up instantly with high HA.

                            • Anonymous

                              18 Sep 2017 15:57  

                              Why did someone bother to put in comparisons like that? Infos at least byist at best and misleading at worst. High Dex gets great use out of this. Not to mention Dual Aux buildup including the "rare" innate ability to inflict Frost on normal movesets with no self Bleed like Corvian.

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