Prisoner's Chain

                               


Portion of a steel chain used to restrain Gundyr. Gain vigor, endurance, and vitality, but take extra damage.

A prisoner is one who has staked everything on a belief, a proclivity most apparent in the greatest of champions.

Prisoner's Chain is a Ring in Dark Souls 3.

 

Prisoner's Chain Effect

  • Adds 15 Virtual Levels:
  • Lowers player Absorption stat, depending on current Absorption:
    • -4.0    when naked    (Video Example).
    • -2.588    when wearing full Havel's.
  • Weight: 0.8
  • Has a complex effect on incoming damage & survivability: 
    • Adds 15 Virtual levels increases all of the player's Defense stats.
    • Increasing Vigor adds to total HP.
    • Increasing Vitality allows for wearing heavier Armour, and increases physical defense.
    • Increasing Endurance enables more actions to be performed before resting.
    • Absorption decreases.
  • Unless your defenses are really low, or you've reached softcaps in Vigor/Vitality/Endurance, this ring is an improvement and never a hindrance.
    • The extra damage you take is almost always balanced out by the increase in defenses and max HP.

 

 

Where to Find Prisoner's Chain

 

 

Notes

  • Equipping this ring will give you 15 Virtual levels, it does not increase your character's real Soul Level.
  • At higher Soul levels, the Defense Increase from 15 Virtual levels will become proportionally smaller.
  • Prior to 1.13 patch, absorption was decreased by 10.0

 

Trivia

  • The ring's icon appears to have been borrowed from Dark Souls 2's "Ring of the Embedded" found in that game's "Crown of the Ivory King" DLC. The items are nearly the same, with the exception that The Embedded's ring became more effective at increasing the players stats had they chosen to not invest in them.

 

 

Rings
Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Flynn's Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Leo Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Favor  ♦  Ring of Sacrifice  ♦  Ring of Steel Protection  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Sage Ring  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch's ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring



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    • This and Radagon Soreseal are not comparable, Prisoner Chain with its 15 extra levels will generally give you enough HP so that the defense reduction is not noticeable and you can use it until the end game or use it in PVP in DS3, Soreseal on the other hand will give you It gives you 20 levels but will make you take much more damage in the late game, generally being a good idea to only use it in the early game and then change it when enemies start doing too much damage to you.

      Conclusion: Radagon Soreseal is a nerfed version of this.

      • Anonymous

        35 endurance plus this ring gives you the maximum stamina cap at 40. Pretty useful for that IMO. Add ring of favour +3 for extra stamina beyond the 40 cap.

        • The most dangerous thing about this is that it conditioned people into thinking Radagon's Soreseal was a good talisman in Elden Ring no matter the scenario. 15% is way more than 4%

          • Anonymous

            Honestly despite this things usefulness I prefer having Gundyrs halberd, I love it a lot more but will get it in any NG+ run

            • Anonymous

              I always forget that this doesn't have -8% absorption like ring of the embedded, plus the deceptively high boost to base defense making that measly -4% even more imperceptible. It's no DS1 Havel Ring or Favor & Protection, but man is this tough to pass up on literally any build lol

              • Anonymous

                This thing is INCREDIBLE if you want to make a twink. 15 extra levels is massive on ANY build. It's great on STR/DEX builds, sure, but for mages, it is insanely valuable. It gives you precious stats that you otherwise can't afford to put levels into. In PvP, the health and stamina bonus is massive. Highly recommended, for any build. Pair it with ring of steel protection, and you will be moderately tanky while wearing rags.

                • Anonymous

                  what happens if you are on max level already? will it go over the limit or will it be normal and do nothing

                  • Anonymous

                    Hands down best ring in the game. As opposed to other rings/headpieces the absorption decrease is much lower and it ends up being completely offset by the added vitality, which boosts base defence, not to mention the bonus 5 points in vigor.
                    This ring is basically +15 soul levels completely gratis

                    • Anonymous

                      Basically, this ring is 5 free levels in endurance and in a no hit/level 1 run... it’s a loop hole into getting more much appreciated vitality.

                      • Anonymous

                        At 36 Vigor, this is where Ring of Favor +3 overtakes Prisoner's Chain in terms of health increase.

                        Even at the lowest possible Endurance, Ring of Favor +3 will always be better than the Prisoner's Chain for increasing Endurance. This is even more true once you hit 35 END with the Prisoner's Chain. More and more endurance will only bring the two apart, although the Ring of Favor+3 only ever has a very small lead of 1-3 points until 35.

                        At both 22 and 23 VIT, the Ring of Favor+3 and Prisoner's Chain are equal, however the Ring of Favor weights 1.5 versus the Prisoner's Chain 0.8, almost twice as much. While the Ring of Favor+3 adds more weight, this does not negate its own weight. Factoring the weight difference between the rings into the equation, the Ring of Favor+3 only truly becomes equivalent with the Prisoner's Chain at 32 VIT, and surpasses it then. However, the difference between the two is so small that even at 40 VIT, Ring of Favor+3 is adding an extremely unimpressive 1.4 more equip load.

                        TL;DR: Ring of Favor+3 is better for builds that want more endurance pretty much always. Prisoner's Chain is better for builds that want more health below 36 VIG; as well as builds that want more equip load without having to invest in vitality.

                        You could also, of course; use both; although the above will probably be useful to somebody somewhere. Particularly any magic builds, as magic builds tend to be starved for ring slots.

                        • Anonymous

                          Does wearing the ring change what your stats say? Like my normal 15 Vit would become 20 when I put it on and check my stats?

                          • Anonymous

                            The new RoFAP. Perfect cookie-cutter build ring. They would buff this ring, but leave the Clutch Rings with their egregious PvP penalties.

                            • Anonymous

                              Ring of Steel Protection and Speckled Stoneplate ring can mostly counteract the damage reduction of the ring.

                              • Anonymous

                                Most people tell me that this thing is only really good on mages or for low SL builds. While that is true, especially for the later, it is especially good for mages because they usually have less equipment enough to long roll, and don't normally wanted to be close to their target. This ring is very useful on any build actually, so long as you don't max your VIT/END/VGR past their respective hard caps. You can use this ring to hit those hard caps, and invest those 15 points on other attributes.

                                • Anonymous

                                  Ppl defend the damage taken increase this ring gives by saying "it gives you more equip load so you can equip better armor", but it doesnt make sense. Defense stat is easily ignored at the point you find this ring, absorption is what matters. Defense only makes a difference from the start of the game ti the irirhyll bridge, from that point on the damage dealt by enemies laughs at defenses and absorption comes in. -2 / -4 absorption doesnt seem much, but it's actually a lot when absorption's hardcap is 35.

                                  • Anonymous

                                    Is this ring still worthwhile on a quick-roll build? It says it might not be an improvement if your defenses are really low. Not sure where to draw the line.

                                    • Anonymous

                                      here's a good combo of rings if you want to make a tank character: Life Ring+3, Ring of Favor+3, Prisoner's Chain and Ring of Steel Protection+3 (to negate the absorption penalty from prisoner's chain) it really makes you very tanky and gives you a super thicc health bar as a bonus

                                      • Anonymous

                                        I like how every souls game has one ring that is basically mandatory if you want to stay competitive. DS1 had the Ring of Favor, DS2 had...well no one played DS2 so who knows? And DS3 has this bad boy: The Prisoner’s chain.

                                        • Anonymous

                                          This game is full of elitsh1t no life people lmao. Spending hundred-thousand hours in-game, calling people scrub because he is feelin superior than other people, eeewww disgusting. Lmao dude you're just a winner in this game but you're a loser irl. Get a life son, don't become a parasite for your parent. Stop spending thousand time and get a fvckin life lmao it's so disgusting.

                                          • Anonymous

                                            This is the best ring in the game. If your character is below SL 200, you should wear this ring at all times with few exceptions. If you think that the -4% absorption is too much, you are wrong. It may be frustrating to realize that this ring's existence basically means that there are only 3 ring slots available in DS3 and that you are at a constant disadvantage in PVP until you get this ring, but that doesn't change the fact that this is objectively the best ring in the game. Get it as early as you can (hopefully you can get summoned help if you're not great at PVE), put in on your finger, and never take it off. If you think otherwise, you are factually wrong. Never has an item in a game been more aptly named.

                                            • Anonymous

                                              This ring is so valuable you use it on almost every build therefore you become its prisoner, the name is just that true.

                                              • Anonymous

                                                Definitely a must have on most builds. The absorption decrease really is minimal and pretty much non-existent when you take in the hp and vit increase. More vit=better armor and more absorption. Only hurts when your vgr investment is already high as you benefit less from the 5 lvls.

                                                • Not bad at all. The 5 extra VIG almost always offsets the 4% increased damage so it's basically a Ring of Favor but with a set increase instead of percent increase. It's extremely effective when twinking since, instead of getting a couple more hitpoints, stamina, and carry weight, you're getting almost half over again. Unless you really want Gundyr's Halberd, it's definitely worth getting this.

                                                  • Anonymous

                                                    Only usefull at SL1 or other twink builds. Good to make the flynns ring effective by getting your equip load at 15% even with slightly heavier weapons like the millwood battle axe.

                                                    • Anonymous

                                                      Added trivia. Playing on an unpatched version of the game this is called the Giants ring. Not sure of the significance or why it's name changed, however i have not seen this mentioned before. Just thought i would share.

                                                      • Anonymous

                                                        "The extra damage you take is almost always balanced out by the increase in defenses and max HP." Mm...not exactly. There's situations where you take a large amount of damage that you wouldn't of taken. Most notably vs elemental damage. Or if your flat defense is already decent and you go from 35/36% absorption to wearing the ring. You will take a noticeable amount of damage in comparison.

                                                        • Anonymous

                                                          amazing ring. and if you still care about the 4% damage reduction, just pair it with the ring of steel protection to completely negate the only bad thing. cheers friends

                                                          • Anonymous

                                                            I LOVE this ring on my STR builds! I use the Knight's Ring along with it for twenty extra levels to place anywhere. My main STR build is a Warrior class with 50 VGR, 40 END, 30 VIT, and 66 STR all at SL 120.

                                                            • Anonymous

                                                              Does it stack with the ring of favor> if so, what ring effect takes place first? Like does the 3% increase in health apply before or after the +5 in Vigor. it might be a dumb question but i would like to know.

                                                              • Anonymous

                                                                For all you going on about the "now its an sl16 run"... look at the little number on the stat screen. If it says "1" it is an sl1 run. Not very complicated tbh.

                                                                • Anonymous

                                                                  Insanely powerful ring , the negative effect is barely there and the vigor gain compenstates for it unless you have really high vigor.

                                                                  • Also this ring is Amazing and have to say don't really notice self damage increase since I've equipped it and even if there is decent increase it doesnt matter because i beat ds3 (in ng+1) but maybe the speckled stoneplate ring +1 may be combating that as will as my silver knight armor

                                                                    • Just as a tip to everyone who thinks they can get this ring while a low soul level you can't because you have to kill Champion gundyr NOT ludex gundyr which means you have to kill the dancer of the boreal valley which is an ENDGAME boss so unless your on ng+ you can't kill the dancer before killing yhorm or Aldrich both of which are too difficult for anyone who isn't a souls veteran to beat while under SL 70 so stop thinking can get this ring while a low soul level

                                                                      • Anonymous

                                                                        The overall +15 stats bonus this single item gives is insane. The extra defensive bonuses from these stats already outweights the absorbtion decrease.
                                                                        To put it simply: A must have ring for any character between sl1-200.

                                                                        • Anonymous

                                                                          This is very powerful on my SL25 coop build. I get 40% more HP (669 -> 939), almost as much carry capacity as Havel's Ring 0 and 9 extra stamina. The latter doesn't sound like much but if it adds an additional swing to a weapon it can be a significant dps boost.

                                                                          • Anonymous

                                                                            The damage difference in PvP is minimal. It isn't for every build, but i tested it out with some greatsword (non-split damage) weapons. Normal and charged attacks, the difference is 10 to 20 damage with light to medium armor, 40 to 50 with a charged FUGS. That is SUPER worth the extra 15 levels for those who can't hit the min-max at SL 120.

                                                                            As for PvE, i can't speak. I know there is a big defence difference when it comes to player based damage and enemy damage.

                                                                            • Anonymous

                                                                              This ring is amazing for sl1 runs. Combine with lloyds shield ring and heavy armour and you can tank most late game boss attacks without being one shotted.

                                                                              Would recommend lloyds sword ring too if you have the space for it.

                                                                              • Anonymous

                                                                                At level 130, i am actually getting better defense wearing this ring with the increased equip load allowing me to wear better armor, not to mention the little extra health on top, and the "almost" one extra Lothric Knight Greatsword swing i get because of it. Unless there is damage absorption reduction that does not show on the stat screen, its not bad at all on my Cleric/Strength build.

                                                                                • Anonymous

                                                                                  By my calculations, it now increases the damage the character takes by 4%. This ring is totally worth wearing, the reason for that being it raises a character's health (the actual percentage depends on the character's base stats, i.e. 8% more HP for one with 30 VIG), gives a whole chunk of stamina (especially when paired with RoF), as well as much higher DEFENSE stats which will make you take less dmg in most cases despite the absorption penalty. And btw, it doesn't matter if you wear heavy or light armor, this ring simply makes you take 4% more damage and that is truly minimal.

                                                                                  • Anonymous

                                                                                    Some of you might ask "why buff it now?". Well if we look at the RoF +3 it is basical an equivalent of the PC. Without the penalty making PC defacto obsolete. But with the buff now you can have it as sort of "early RoF+3" and the reduced extra damage won't stop people anymore from using it. Until they reach the Ringed City.

                                                                                    • Anonymous

                                                                                      According to the upcoming patch notes, this ring is going to be buffed, in a sense-- the ring's penalties to damage absorption are going to be reduced, although the patch notes didn't specify by how much. It could be anywhere from a miniscule change to substantial.

                                                                                      • Anonymous

                                                                                        I always equip this ring on my quality build coupled with life ring, ring of FaP with heavy armor to mitigate the 10% damage receive penalty

                                                                                        • Anonymous

                                                                                          Here it is; this ring is garbage on anyone who's not a pure mage, pyro, or cleric. The buffs don't cut it on characters that actually throw points into those stats. HOWEVER, this is a very useful item for someone who has low vigor, as the gained health offsets the damage and your max stamina increases. I used this for a time on my pure pyromancer, and it doesnt matter that the damage increases by 10% if you get two shot with or without.

                                                                                          • Anonymous

                                                                                            In NG, NG+ maybe, but in PVP u'll be shredded to pieces if you miss series of hits. Or u need really good armor.

                                                                                            • Anonymous

                                                                                              SL22crossbow shots (flat damage) with knights armor set equipped did 80 damage with no rings, 81 damage with prisoner's chain, 78 damage with ring of steel protection and 79 damage with both.

                                                                                              • Anonymous

                                                                                                There will be a time where you will want to replace a ring, and sometimes that ring will be the prisoners chain. If your like me, you will stifle without the 15 extra levels. I had this ring up until NG+4 and all of a sudden I started to REALLY suck at pvp.

                                                                                                • Well generally the bonus is great, its 15 more levels, but sometimes when every bit of health counts, you can really feel that extra damage you get. If what your after is tanking blows, and being hard to kill, the armor penalty negates the stat bonuses. But that extra stamina and weight can go a long way depending on how its used. Swag wise this is great! More fashion options w heavier armor pieces become available. For me, having this ring to help counter fat rolling is worth it. Though havels is better.

                                                                                                  • Anonymous

                                                                                                    Many Int or Faith builds require more SL then other builds, so getting this knocks off 15 SL in most cases.

                                                                                                    • Anonymous

                                                                                                      ok so im doing an artorias build (level 150 cap) and im debating whether to use this ring or not i want alot of hp and vit (enough for best roll) so this ring would DEFINITELY help however artorias armor is light and not the best in defence sure i could wear steel protection ring to cancel absorption loss but thats kind of a wasted ring slot could someone please give me some advice?

                                                                                                      • Anonymous

                                                                                                        The ring gives a decrease based on your armor, not your vitality. Just thought it was an interesting thing to note, if a little annoying.

                                                                                                        • Anonymous

                                                                                                          Prisoner's Chains damage increase test11 May 2016 04:21 /Tested with Crossbow Hollow (Damage stable, 1 attackmove)HP 1649->1529=120 with ringHP 1576->1464=112 without ring----- -8 More damage taken but 73 HP gained from VIT bonus(8/120)*100 = 6,2/3% damage increaseStats: 40 (45) VIT, 156 ph def, 21.987 absorptionShouldn't I be getting more damage than this if it's a 10% increase?

                                                                                                          • Anonymous

                                                                                                            While this Ring lowers absorption, the added stats significantly boost defenses, which helps to offset the lower absorption together with better armor through increased equip load and more hp. I just lose roughly 4-5% absorption through this ring and gain about as much hp, while having higher defenses through vitality at 25, the point where the defense scaling drops off and having capped endurance at 40.

                                                                                                            • Anonymous

                                                                                                              ...People actually wear armour for something other than looks? There are so many of y'all who are going like "Don't wear it, it makes your armour totally obsolete!" and I'm here like "Dude, my armour is probably already obsolete. I just wear it 'cause it looks cool." ._.

                                                                                                              • Anonymous

                                                                                                                Stacks with ring of favor+2 and adds equip load, so stacks with havel's+2, then add chloranty, enjoy being able to do whatever you want

                                                                                                                • Anonymous

                                                                                                                  Best if this ring is used for a specific build, when you equipping it and get at exactly the soft caps of stats you want, so you don't waste any of it. Can help fitting in some builds at lower SL if you are good at not getting hit in the first place.

                                                                                                                  • Anonymous

                                                                                                                    so, I started wearing this soon as I made it, when I get out of the equip screen, I see a little "curse" stats rising, but went down imediatly, I tought it wasn't a big deal and continued my waywent to the bonfire and teleported to Champeon Gundyr bonfire, when i get up from the bonfire I see curse, poison, Frostbite and bleeding stats rising, but went down soon after this, and I take off the ringtought this should be interisting to share

                                                                                                                    • Anonymous

                                                                                                                      I use this ring for low level runs. I am only at 19 vigor, 11 end. and 15 Vit. The jump from in HP is 250. Jump in stamina is 10 points. Jump in weight is 5. Stacking this with Havel's Ring and the Ring of Favor is awesome. With addition of 10 stamina points. You get another 10 w/ ROF. So that is 20 extra stamina points.HP jumps from 720 to 970. Huge increase. The ROF increase HP increase is dismal. 21.6 at 720 HP to 29.1 increase at 970 HP. Vitality of course jumps from 55 to 60. Add havel's ring (15%) and ROF (5%), you can boost your Vital from 55 to 72+. This is a huge increase. this allows about 12 more weight (70% of the increase) which means you can wear a huge better Physical armor to negate the dmg lost easily. Essentially, this ring make the ROF obsolete for lower level builds as the increase from this ring alone.Just with this ring at SL Lvl 27 with 19 Vit, 11 end, 15 Vit here are the percentage increases. 35% HP, 9% Vit, 9.5% endurance. I can see as you max out the soft cap for these levels, this ring become obsolete. But for low level builds, this ring is the best ring in the game hands down. No offense to the guy posting a vid, but yes, when your SL 100+, this ring becomes obsolete. Also should note, let's say you want to do a build around 50 SL, which is excellent for NG PVP. I usually do a faith knight build. 20 Vg, 10 att, 11 end, 15 Vit, 16 stg, 18 Dex, 12 Int, 30 Fth, 7 luck. This is SL 50 build. Again, this ring is critical in boosting those stats very high. Rings I use, PCR, Havel's Ring, Lingering Dragoncrest Ring, and Darkmoon ring. Spells equiped, Sunlight Blade and Deep Protection. Basically negates half dmg reduction of the PCR and while increase dmg attack. I can also switch up Deep Protection for the Carthus Beacon.

                                                                                                                      • To whoever left the edit saying that the value didn't match calculations, were you taking into account the fact that absorption changes stack multiplicatively? If you had 20 absorption then you'd take 110% of 80% damage and so it should show your new absorption as 12.

                                                                                                                        • Anonymous

                                                                                                                          Think about it, its free "15" levels. I means, its ridiculous. Everyone who has brain will use this ring. No questions.

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