Profaned Capital is a Location in Dark Souls 3. The crumbling citadel is now home to deformed monstrosities and gargoyles, but the Lord of Cinder Yhorm still awaits at his throne for his long lost friend to come fulfill his promise.

 

General Information

 

Profaned Capital Map

Profaned Capital Map 1 DKS3

Profaned Capital Map 2 DKS3

 

Profaned Capital Video Playthrough

 
 
 
 
 
 
 
 
 

 

NPCs in the area


Bosses

 
 
 
 
 
 
 
 
 

 

Items

Consumables

Weapons

Armor

Upgrade Materials

Keys & Other

Enemies

Notes

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Full Profaned Capital Walkthrough

Click here to go to the speedrun section. At several points in this area's walkthrough you will cross in and out of Irithyll Dungeon.

Click here for Lore and Speculation on this location.

From Irithyll Dungeon, find the narrow stone bridge where you will enter the Profaned Capital and continue your journey towards the Lords of Cinder. On this bridge a Gargoyle will drop down to stop your progress. Defeat it and cross the bridge to come to a broken path. Take the ladder down and across the room take the ladder up to the planks where you will find the Stretch Out Gesture and Undead Bone Shard 1x and nearby a Bonfire. To challenge the boss early without exploring, see the Boss Fight heading below.

Path to Siegward & Logan's Scroll

From the bonfire go back down the ladder to the lower floor and step out of the opening here and drop down. Head left to find a ladder on your left. Climb it to find Rusted Coin 2x. Head in this room and go to your left to exit and drop down to the ground and continue along the path. A Gargoyle will drop and attack here. Head right past him up the plank ramp and into the doorway.

Go straight and jump the hole in the floor to find a Crystal Lizard on the other side. Another lizard in the left tunnel. Continue down the hallway, and make a right. Step out onto the plank ledge and go right to find Blooming Purple Moss Clump 3x. Head back down the plank ledge and take it to the end and enter the door on the left. Straight ahead you will find Rusted Gold Coin 1x. To the left is a jump across a hole and a short set of stairs down. Straight down the hallway is a Crystal Lizard. If you drop down the hole it will land you in a Toxic pool with some of the insect like creatures encountered in the Irithyll of the Boreal Valley waters. If choosing to explore this area prep toxic clearing items like Blooming Purple Moss Clump. Items you can loot in this pool are Poison Gem 1x, Cursebite Ring, Purging Stone 1x.

Exit the pool up the sloping shore and climb the ladder and head to your left and continue onto the curved roof. Drop down to a lower ledge and drop down again to the pool, kill the insect like creatures to find a corpse in the corner with a Shriving Stone 1x. You can enter the building here to progress. Alternatively you can reach here via the pool but the other method will save some exposure to the toxicity.

Once in the building, head straight and open the ornate doors where 3 tough Monstrosities of Sin (hand beasts) lurk. These creatures have a lot of health and feature some powerful attacks so luring and tackling them one at a time is ideal. If they grab you in their mouths, they will also consume some of your souls. If you decide to engage them killing one will net you the Eleonora 1x. Melee users should note that these enemies are weak to bleed—which means they are weak to Kukri (bleed throwing knives) as well. Behind the hand beasts waits Purging Stone x2 against the far wall.

Leave the building and head back up the ladder. Head left down the path again onto the curved roof and head right into the building to find a single Monstrosity of Sin (hand beast). Behind some pots here you can find a corpse with the Court Sorcerer Set. If you head down the stairs out of this room you will find Rubbish on a corpse. Back up the stairs and to the right you will encounter a Mimic which will drop the Court Sorcerer's Staff.

Head back outside from where you first entered the building and head right and then right again to go up the stairs. Continue to the top of the stairs where you will encounter a hostile NPC to the right wielding the Gargoyle Flame Hammer. He will drop Logan's Scroll. Along the roof nearby you can loot a corpse for Poison Arrow 18x.

Jump to Siegward - Profaned Capital DKS3

From this roof you can jump across to a window and take the staircase up. You can use the Old Cell Key to open the door. In this room you will find the Covetous Gold Serpent Ring and if you've been progressing his quest line, Siegward of Catarina. If you decide to find his cell, retrace your steps back to the roof. Once back on the roof, head into the window next to drop down to a central platform where you will find the Miracle, Wrath of the Gods.

Siegward in Cell DKS3

Drop down to the floor and exit and head right and up the stairs again. Head left up the staircase to find 2 invisible jailers. To kill them attack the far wall, then and head left along the path to find the Jailer's Key Ring. If you drop down into the large area, you will land in a giant's room with rats that respawn. The giant can be downed similar to the others, sticking to its ankles and behind, keeping clear of its attacks. There is a tunnel you can use here to duck into to avoid its attacks. Once dead, you can loot the area for Profaned Flame, Large Titanite Shard 2x, Titanite Chunk 1x, Dung Pie 4x. Exit via the doorway to come to a lift. Take it to the top and open the gate, unlocking the shortcut from Irithyll Dungeon.

Using the Jailer's Key Ring and Freeing Karla

Return down the lift and exit the large area through the large opening and head right up the stairs. In the corner of this room is a doorway and a staircase leading up which takes you to a room with another Mimic. Kill it to retrieve Dragonslayer Lightning Arrow 10x. Take the ladder in this room up and exit the building to the plank ledge. Jump across the gap to loot Lightning Bolt 9x. Head into the opening here and head left down the stairs, or right towards a Jailer. If you go left you will cross through a room and outside where several Jailers wait right at the doorway. Dispatch or run past them and head up the stairs into the shortcut door you opened earlier.

Head down the hallway past the creature who lunges from your right and head to where the caged hollows were. Kill them if they've respawned and head right down the hallway they were protecting. In the next room head up the stairs and proceed forward. Make a left down the hallway and then make your immediate right across the bridge. At the end of the bridge head left and take an immediate right and descend the stairs into the room. Use the Jailer's Key Ring to open a gate to a cell, where you can find Prisoner Chief's Ashes. Exit the cell and head right and make a left into the next room and an immediate right to go back over the bridge. Go left down the hallway and drop down near the end and proceed through the opened grated door. Follow this to the right and take the lift down. Exit the left and head left past the petrified dragon person and take the winding stairs down to come to the room where several jailers lurked. Go straight to the second part of this room and head right to go through the hallway inside this room. There will be a jailer in this hallway. At the end of the hall, you can open the cell on the left with the Jailer's Key Ring and speak to Karla, freeing her.

Free Karla DKS3

Boss Fight: Yhorm the Giant 

The boss fog to Yhorm can be accessed very early on, from the Profaned Capital bonfire. If at the bonfire, step just outside and take the ladder down and turn around to cross a crumbling bridge. You can drop down to the right for a small shortcut. If you stay on the bridge, a garygole will descend to attack you. Past him is a corpse with Onislayer Greatarrow 8x. Cross the bridge to the end and loot a corpse for Large Soul of a Weary Warrior 1x. Exit the doorway and take the stairs down into the next room where you will encounter 4 jailers wearing white as well as a fire casting gargoyle. Proceed forward and make a right to find more jailers around a large vessel holding a fire. Defeat them and head down the stairs. To the right, in front of a pillar you will find a corpse with Rusted Coin 1x. Continue to the end of this large walkway to find another corpse with Rusted Coin 1x. 

Head back up the stairs and exit this chamber and make a right to head into another room with many jailers and a gargoyle who lurks up and to the right. There are two chests side by side in here, both are Mimics. Defeat them to obtain Greatshield of Glory and Rusted Gold Coin 2x. There is also a solitary legitimate chest here which can be looted for an Ember 1x. Leave the room and make a right to reach the fog, and beyond the boss Yhorm the Giant. Defeat him to earn Cinders of a Lord and Soul of Yhorm the Giant.

If this is the 3rd lord of cinder you defeated, a cutscene will play and you will be transported to the High Wall of Lothric.

 

Profaned Capital Map

Profaned Capital Map 1 DKS3

Profaned Capital Map 2 DKS3

Video Walkthrough

Profaned Capital Video Walkthrough (Mimic, Cursebite Ring, Siegward, Yhorm)

 

Speed Run Walkthrough

A fast walkthrough of how to get to the end of the level the fastest, picking up only essential items goes here.

PS: This is just placeholder text.

 

Locations
Anor Londo  â™¦  Archdragon Peak  â™¦  Catacombs of Carthus  â™¦  Cathedral of the Deep  â™¦  Cemetery of Ash  â™¦  Church of Yorshka  â™¦  Consumed King's Garden  â™¦  Farron Keep  â™¦  Firelink Shrine  â™¦  Grand Archives  â™¦  High Wall of Lothric  â™¦  Irithyll Dungeon  â™¦  Irithyll of the Boreal Valley  â™¦  Kiln of the First Flame  â™¦  Lothric Castle  â™¦  Painted World of Ariandel  â™¦  Road of Sacrifices  â™¦  Smouldering Lake  â™¦  The Dreg Heap  â™¦  The Ringed City (Location)  â™¦  Undead Settlement  â™¦  Untended Graves



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    • Anonymous

      Are some of the incantations bugged here or does the profaned flame referenced in the description for the gargoyles flame spear prevent some working ? So far homward and great heal are both greyed out when I select them. No red cross and plenty of FP to cast them.

      • Anonymous

        Those finger fat creatures sleeping inside of the building of the toxic swamp... Sometimes they are still in my nightmares.

        • Anonymous

          Hey maybe let people know that if this is your third lord of cinder, you will be teleported INTO THE DANCER FIGHT.
          I really wish there was a better resource, bless all the comments on these pages that have the actual information <3

          • Anonymous

            Honestly this is a really cool location and I wish it was larger. I hope that the reason they didn't make it bigger because the Irithyll dungeon exists, I would take a large profaned capital over that horseshit area any time.

            • Anonymous

              I quickstepped through the toxic swamp, and somehow didn't get toxiced, only to find the room with the two sleeping fat boys, needless to say I boned out almost immediatley

              • Anonymous

                hah, that wizard 2shot me, but I outsmarted him the next try. the area with the 2 crystal lizards features a route to a safe area where you can see him...hidden body + bow, let the toxic pool do the work. smartcat.

                • Not sure how but I skipped a massive portion of the PC and still managed to get to Yhorm and continue the game. Saw a video recently of the Monstrosities of Sin and definitely never fought those. Anyone else get this or am I just not remembering?!

                  • Anonymous

                    This wiki is missing so many items. Magic stoneplate ring +2 is in profaned capital as well. Someone needs to update this stuff

                    • Anonymous

                      that one invader who for some reason spawned in the toxic swamp while i was at the first bonfire, i popped a seed and watched his health bar go down even faster than before until he died. fun times!

                      • Anonymous

                        "If you head down the stairs out of this room you will find Rubbish on a corpse. Back up the stairs and to the right you will encounter a Mimic which will drop the Court Sorcerer's Staff."
                        Bruh moment

                        • Anonymous

                          Haven't seen it mentioned(or maybe I'm just blind..) But there is a corpse with an item I can't figure out how to get to. (NG ++) If you leave the bonfire, right before the 2nd gargoyle jumps you there's an item looking like it 2-3 stories up in the bldg you go into for 2 Crystal lizards and then drop onto the toxic pool. How can you reach it and what is it?

                          • Anonymous

                            is it me or the stretched out corpse you get the gesture and undead bone shard from, is the same npc near the well(or pit) in dark souls 2 in majula?

                            • Anonymous

                              Missing onislayer great bow after short cut drop from bridge to boss. Back track and it’s under bridge after first drop.

                              • Anonymous

                                I just realized a while ago that this is a Berserk reference to the capital under the tower where Griffith was held. I think. But the bodies everywhere to the old ruins and story of a forsaken king make it for me.

                                • Anonymous

                                  A little tip if this is your third Lord of cinder, the dancer won't appear if you don't approach the statue after being teleported to the chapel, you can safely warp out as soon as you finish the boss. I thought the statue was somewhere else and literally walked out of the chapel after Emma died.

                                  • Anonymous

                                    I kinda feels this map a bit like watching a "Tomb Raider" theme. The stone "gargoyle" creature. The catacombs/temples setting. Really putting the vibes in !

                                    • Anonymous

                                      The *****ing gargoyle either takes 200000 damage or none, *****ing fantastic. Even better that you have to beat him to get to a bonfire

                                      • Anonymous

                                        Does anyone else think that the Profaned Capital is rather similar in structure to the Kiln of the First Flame in DS1? Also, that Profamed Flame the mob casts at you right before the Yhorm fight. Remind anyone else of the Lordvessel? Is Yhorm somehow tied to DS1?

                                        • Anonymous

                                          I've seen a few theories about what other locations the Profaned Capital seems to resemble, but I'm surprised I haven't seen any theories suggesting it could be the remains of New Londo, or perhaps it is a city formerly below New Londo.

                                          Irithyll Dungeon's architecture matches quite closely to that of New Londo, and the access point looks vaguely similar to the floodgates that sealed the city. Although there are no Darkwraiths here, we discover beings of the Abyss with similar appearance to Manus, and a sorceress from outside of Vinheim like Beatrice, the witch who assists us in DS1 to combat the Four Kings. As for its geography, New Londo was situated in a canyon known as "Valley of the Drakes," and Irithyll Dungeon houses numerous failed experiments to turn humans into wyverns, and is even the access point to Archdragon Peak. Both are set in a dark cavern with fissures in the roof and walls to bring in light.

                                          Even their stories are somewhat similar. New Londo was flooded to seal the Abyss when the Four Kings used their Bequeathed Lord Soul Shard to usher in the Abyss; Yhorm, the giant vanguard, sacrificed himself and became a Lord of Cinder, incinerating the citizens of the Profaned Capital with the newly created "Profaned Flame" after "losing the one he wished to protect" (perhaps Yhorm was the very first Lord of Cinder, and the others sought to imitate him). Yhorm, too, is evidently affected by the Abyss, as his eyes glow red from beneath his dark hood, and shares similar motives to other Abyssal characters, namely favoring nostalgia over lordship.

                                          As for the Profaned Flame, I'm thinking it could represent either dragon fire, and/or possibly the "white flame" worshiped by the Way of White, now transformed after the Way of White's fall from grace, and its sequential revenge against the gods lead by Sulyvahn. (I know this theory seems to come out of nowhere, but it's too much to describe on a page specifically about the Profaned Capital. Think of it as a hint, I guess.)

                                          • Anonymous

                                            Right at the end, at the fight against Yhorm it says "You can drop down to the right for a small shortcut." You find an Onislayer Greatbow here if you jump down here. You should definitely mention that especially because otherwise people don't look for that item and just jump down because it's a shortcut afterall

                                            • Anonymous

                                              Does anyone else think that this might really be what was at the bottom of the hole in Majula? There are ladders and wooden planks littering the floor of that big stone column that the first bonfire of the area is in that may have been part of the scaffolding that led you to The Gutter from Majula, and Gilligan being there is also a huge implication as he resides directly next to the hole and said in DS 2 that he wanted to go down to see the Rat King for his riches, or, as it is said in DS2 all manner of undesirable things are thrown into the hole and the only person in DS2 who recognized him didn't think too highly of him. He is next to a stash of treasure so I'm thinking that it was the rat king business. But, his corpse doesn't appear all that rotted. Maybe he just fell down there. But if it really is the base of that hole in Majula, it would also explain what is obviously the Alonne Greatbow (Onislayer Greatbow in this game) from DS2 ended up down here. Maybe the Profaned Flame is the same one created by The Old Sinner in her second attempt to recreate the first flame in DS2.

                                              • Anonymous

                                                Map layouts excellent. Always had an issue reading/skimming through videos when its all highlighted with a legend and area scaled properly, that can be glanced at in a second.

                                                • I really don't get the Lore for this. Maybe I missed something, but I don't quite get what the Profaned Flame actually IS. Is it a Flame infused with the Abyss? Where did it come from? Why can't it be quenched? And if it is truly unfading, why can't you combine it with the fading Flame, or is that exactly what happened in the Capital, meaning the whole world would burn? I just don't get it. It doesn't seem to have anything to do with Chaos, because there are no demons and the Chaos Flame is said to have faded. It doesn't seem to be abyss or dark or even deep tainted, because there are no real signs of either and the colour is all wrong. It just comes out of nowhere, like "Hey, so here's another thing you never heard of and that has basically no good explanation or lore, and is kind of similar to something we already have, but not really. Have fun" - kind of like the Deep. So what is the Profaned Flame (or "Flame of Sin" in the original), where does it come from and especially: why does it even exist? Can anybody give me a good answer or link a theory or something? I'm stumped.

                                                  • Anonymous

                                                    Make sure you read the entire guide for the boss shortcut because if you move while reading its gonna confuse the ***** out of you while also telling you to get a bunch of item that you don't *****ing need only to make you back track to get back on the path to the boss just holy ***** is it one of the worst guides I've ever seen

                                                    • Anonymous

                                                      Short-lived joy after defeating Yhorm on 6th attempt, only to be whisked away to short dialog scene (40k souls in tow) followed immediately by another boss fight (Dancer). WTH... did I do something wrong?

                                                      • Anonymous

                                                        Who else noticed the dead body with the stretch out gesture and bone shard is the guy from Ds2 who made you a ladder? Also around the bonfire and everywhere else in the room there are broken ladders

                                                        • Anonymous

                                                          Alright so basically this description for finding Karla sucks so bad that I'm gonna write you a new one. Just go to the place where there's like 80 *****in pokey poke life stealers playing ring around the rosy in the middle of the room and she's on the side opposite to the mimic. The ashes of xanthous are on the side with the mimic, and the ashes of the chief are in the staircase room with all the kicky cages.

                                                          • Anonymous

                                                            It is located on the front of the church. Drop down from the curved roof. It is behind you in a small arch. NG+Marnesapper21

                                                            • Anonymous

                                                              the wiki says you get 2 purging stones in the room with the monstrosities of sin, but I actually just got 3.

                                                              • Anonymous

                                                                Get the vibe that this was or at least was designed to feel kinda like Shulva City from the Sunken King DLC?

                                                                • Anonymous

                                                                  I just wanted to point out that I noticed the body by the Profaned Capital Bonfire that gives the Bone Shard and gesture is actually the body of Laddersmith Gilligan XX

                                                                  • Anonymous

                                                                    The walkthrough forgot to include this greatbow, which can be found if you drop down from the bridge where you fight the gargoyle mid way on top of a crumbling archway. There will be a corpse under the bridge with the greatbow there.

                                                                    • Anonymous

                                                                      "Once in the building, head straight and open the ornate doors where 3 tough hand beasts lurk [...] If you decide to engage them killing one will net you the Eleonora 1x. Melee users should note that these enemies are weak to bleed."The items are directly across from the door to the room. Visible from the door and everything.

                                                                      • Anonymous

                                                                        Anyone else think that the golden hole in the wall very closely resembles the blue hole in the wall in Things Betwixt?

                                                                        • You do not need to jump the holes. By following the path you can get to both. If they happen to get away simple quit and continue to respawn them until you get the item from them.

                                                                          • Look for the poisonous lake with the shrine-type building in it (drop off the lower floor of the broken arena-style tower area that holds a bonfire, and look for the passage in the wall), climb the ladder on the right of the shrine and traverse the roof. Keep heading upward and you'll reach a a final staircase that takes you back into an annex of the prison area - the key is at the end of a short corridor here, overlooking the area holding the captive giant.

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