Starting Class: Cleric
7 Vitality (base)
12 Strength (base)
12 Dexterity (shortbow for pulling)
7 Intelligence (base)
Rings: Lightning Clutch mandatory, Ring of Favor and Protection (+1, +2) very much recommended, Ring of the Sun's Firstborn if you like to cast miracles for damage, rest is up to personal choice
Catalyst: Yorshka's chime or Saint's Talisman if you prefer Talisman's over chimes
With weapons you are a bit restriced but the straight sword category is really strong. I suggest Broad Sword or Longsword, though the Mace is very handy as well if you like the playstyle.
Miracles aren't too impressive on the offensive side in my opinion (and the opinion of a lot of others). Lightning Stake seems like the only useful thing.
You focus on healing, with Med Heal healing huge amounts of HP and with 1 FP bar you get 4 heals. Also self- and party-buffing with Sacred Oath.
I prefer not to have to buff my weapons mid-fight so I go with lightning infusion as main damage source and a raw and blessed infusion for resistant enemies or respawning skeletons.
Alternatively you can of course get rid of Lightning Stake, use a raw infused weapon and buff it with Lightning Blade or Darkmoon Blade.
If you use Darkmoon Ring you can of course also use Tears of Denial which will come in handy on several occasions.