Red Eye Orb is a Multiplayer Item in Dark Souls 3.

Red Eye Orb

Online play Item. Invade other worlds at will
Defeat the Host of Embers of the world you have invaded to gain the strength of fire.

The red eye orb is rooted in a tiny land swallowed by darkness long ago. Some choose to put the orb to other uses. To embark on this path, enter the service of Rosaria in the Cathedral of the Deep


Red Eye Orb Usage

  • Use a Red Eye Orb, and you'll be able to invade other players worlds and play against them competitively. The invaded player is called the "host", and the invading player is called the "invader". You can only invade worlds whose host is in ember form. Up to two people can invade a world at once if a is being used. Invaders treat each other as enemies and can attack and damage each other. Invaders can also not heal eachother if they are helping eachother by the use of healing miracles, although they can heal eachother with the Warmth pyromancy.

Red Eye Orb Locations


  • Red phantoms will gain a Pale Tongue and become Embered for killing the host. If already embered, you will gain a consumable Ember item instead.
  • Mound Makers will gain a Vertebrae Shackle and an Ember if they defeat any host. Warriors of Sunlight will gain an Ember and every invader present in the world will get a Sunlight Medal.
  • Hosts gain only souls for defeating an invader; hosts will not gain embers, nor a Sunlight Medal for defeating a Sunlight Warrior, nor a Vertebrae Shackle for defeating a Mound Maker. 

Notes and Trivia

  • Unlike previous iterations of Dark Souls, the Red Eye Orb's use adds a persistent notification underneath the stamina bar, in the style of Bloodborne's bell system, which continuously searches for viable hosts instead of being a one-time use item that requires refreshing per failed attempt.
  • It appears that Mound Makers are perferably put into worlds that have phantoms in them already.
  • It appears that Warriors of Sunlight are preferably put into worlds that already have another invader in them. This requires the host to have used the Dried Finger.
  • Unlike the item of the same name in Dark Souls 1, the Red Eye Orb is not locked to a specific covenant.
  • The Darkwraith will not drop another Red Eye Orb if the player already has one.
  • It is good to note that you do drop your souls when you die as a red phantom. However you will keep your ember form.
  • If you're attempting to gain the Red Eye Orb early on and are finding it difficult to defeat the Darkwraith, it is possible to step back onto the elevator as he's about to attack you. This will force him to fall down the hole under the elevator and die immediately, rewarding you with the Red Eye Orb.


  • Eye Orbs were likely once derived from Behelits, eyed stones that serve as bridges between worlds Behelit - Berserk.

    • Anonymous

      31 Oct 2019 01:21  

      Dark souls PvP was better when there was no dark souls and we actually just stabbed each other with swords. Please patch this back fromsoft

      • Anonymous

        28 Oct 2019 01:00  

        NPC invaders try and kill you, the embered host. Just take a hint. If you want to invade yourself, kill the embered host. Don't bow at gankers, don't assist gankers. Respect your fellow invaders unless they, without a shadow of a doubt, disrespect you. The guaranteed 1v1 with a solo host should be taken as such. Always note and respect the skill of a host, phantoms and dark spirits, no matter the level. If they pull out scummy tactics, you pull out scummy tactics. Be polite and have fun.

        • Anonymous

          19 Sep 2019 19:44  

          If you're at least a little bit competent at your PvP ability, try to invade cause you'll might actually enjoy it.

          • Anonymous

            28 Aug 2019 10:15  

            The simple answer is; hosts hate invaders, and invaders hate hosts. As someone who’s done both, I can say there’s plenty of cheap tactics on both sides.

            • 23 Feb 2019 19:25  

              From being a phantom to runnin around as a comie or Aldrich phantoms are like nazis looking for Jews while invaders at gang city are troops on the beachs of Normandy whoever wins still look like the bad guy in the defeateds eyes

              • 18 Jan 2019 22:16  

                Invaders have such a disadvantage, hosts are usually 26 SL above them, phantoms are 16 levels above the host, Invaders, on average, have to deal with people literally a dozen or MORE levels above them and get crapped on for actually being intelligent and using the environment to their advantage

                • Anonymous

                  22 Nov 2018 06:03  

                  Invaders have such a disadvantage, host can open chests and pick up Items, phantoms can only open chests, but Invader...OH Invaders, they can't do either!

                  • Anonymous

                    19 Nov 2018 18:41  

                    Killed by three different Invaders when I have no summons or any assistance and gets destroyed cause I could do anything...gets pointed down on.

                    • Anonymous

                      25 Sep 2018 01:47  

                      Fun fact for the author of this wiki. Mound Makers drop a Vertebra Shackle when they die but only for the person who dealt the death blow to them.

                      • 02 Sep 2018 19:07  

                        The only "etiquette" invaders should adhere to is that if you find the host going solo, don't pull any cheap BS like trying to drag him to nearby mobs. Yes, he's got the HP advantage, but 1v1 invasions are rare enough that hosts should at least be spared from excessively-pain-in-the-ass invasions if they forego ganking. Otherwise everything is fair game. And yes, every invader hates gank squads, but a lot of people hate invaders too. Always remember 3v1 or 4v1 usually results in arrogance among the gankers. It's not uncommon for them to be willing to get themselves dragged into a fight with mobs that can end up wrecking the cr*p out of them, assuming you don't sit on the sidelines. Use that to your advantage. 4v1 fights will likely end up with you getting pointed down on, but when finally manage to smash their faces in... boy does it make every failed attempt worth it. Having your whole squad wiped out by a one red phantom is a thousand times more humiliating than getting ganked to death for the 5th time that day.

                        • Anonymous

                          22 Aug 2018 07:30  

                          for people who are sh¡t at pvp like i am, a pretty good way to farm invasion covenant items is to try to help a host through a hard area. it sounds counter-productive, but i got all 30 tongues for rosaria's covenant in i think two days doing this. either they make it all the way there and you've helped someone, or they die and you get an item. i mostly do this in the dreg heap and the swamp in the ringed city.

                          • Anonymous

                            03 Aug 2018 09:42  

                            After midnight in the US invasions basically become a war against China, and they have weaponized lag on their side.

                            • Anonymous

                              28 Jul 2018 07:06  

                              After hundreds of invasions under each covenant and across multiple SLs and locations, I really haven't noticed anything at all suggesting that Mound Makers or Sunlight covenants have any sort of preference towards worlds with other invaders present. Nearly every single time I've been dropped into a world with another invader present or have had another invader appear in a world I'm currently invading, we've both been reds.

                              I still like to pretend it makes a difference, but at this point I'm comfortable concluding it really doesn't. Just pick the covenant you like and roll with it.

                              • Anonymous

                                01 Jul 2018 17:16  

                                If you plan to use this alot, remember to make your presence very clear when invading. Depending on your covenant, you probably want to fight one of their blue phantoms. Select your target and make it known you'd like to fight that one particular foe. Be courteous and give them time to gear up. Leave the host alone if you can help it. If you have difficulty invading foes, going for fair one on one duels will drastically decrease the chances of anyone chugging sunny-D (It's considered courtesy in a duel to not use estus), and also drastically decrease your chances of getting ganked. Even players with a gank squad might hold off on attacking if you choose to duel a blue phantom instead. You get a forked tongue and an ember in the best case, and don't have much to lose in the worst case.

                                • Anonymous

                                  15 May 2018 17:05  

                                  twink or die. Cool videos on youtube from people taking it up against 5 people...but I don't have 10000hours to sacrifice just to get this level of "gud". And the rest of the 99,99% of the players don't have this time either. and is it just me or are half the ds3 player since january chinese people, hacking the sh*t out of this game? no racist just an observation. chinese with stone skin, with endless stamina...chinese floating around in the air....ah ofcourse. Now I remember Confucius and his famous text about hacking DS3....communism what have you become...

                                  • Anonymous

                                    27 Mar 2018 13:32  

                                    Is it just me or does anybody else notices the similarity between red eye orb and Beherit in Berserk? Honestly I won't be surprised if Miyazaki uses the Beherit as an inspiration for the red eye orb considering how much of a fan he is of Berserk series and several other references to that series in the game

                                    • Anonymous

                                      21 Feb 2018 11:49  

                                      This is a very unique item. You use it to decrease the amount of healing you can do and summons 3 or 4 other players (usually consisting of white and yellow phantoms always with a host) who will continue to gank you and abuse their position of having more overall healing, more people and more spamming resulting in them actually thinming they are good. 10/10 thanks Miazaki

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