Ring of Favor


 A ring symbolizing the favor of the Goddess Fina, whose "fateful beauty" is mentioned in legend.

True to the fickle nature of Fina's favor, her ring increases max HP, stamina, and maximum equip load."

Ring of Favor is a Ring in Dark Souls 3.

 

Ring of Favor Effect

  • Increases max HP by 3%, max Stamina by 8.5%, and max Equip Load by 5%
    • +1: Increases max HP by 4.5%, max Stamina by 9.5%, and max Equip Load by 6%
    • +2: Increases max HP by 5%, max Stamina by 10.5% and max Equip Load by 7%
    • +3: Increases max HP by 6%, max Stamina by 11.5% and Equip Load by 8%
  • Weight: 1.5

 

 

Where to Find Ring of Favor

  • Guaranteed drop from one of the Sulyvahn's Beasts near Archdeacon McDonnell. To reach McDonnell start from the Pontiff Sulyvahn bonfire. Go through the door and make your way through the courtyard full of Giant Slaves. Enter the building that can be used to reach the Silver Knights. On the ground floor, strike at the wall on the left to reveal a ladder headed down. You will face a difficult battle facing 2 Sulyvahn Beasts. Bait one beast with a bow to make the battle easier.
  • (NG+) +1 version can be found in Pontiff Sulyvahn's boss room on the second floor behind a pillar. Go around to the second floor past the clerics, when inside go straight ahead across the bridge and it will be on the second last pillar ahead of you. 
  • (NG++) +2 can be found in Cathedral of the Deep, on the way to Rosaria, in an alcove where an axe wielding hollow is (take a left on the roof-bridge where you drop down). () (video location)

  • +3 can be found on a corpse in The Dreg Heap, up a large root in the swamp just after the Earthen Peak Ruins bonfire.

     

 

Trivia

  • This ring does not break upon removal and can be swapped out freely, contrary to its Dark Souls 1 counterpart.
  • The ring's effect has noticably diminished with each consecutive installment. In the original Dark Souls it provded a 20% increase to Health, Stamina, and Equipment Load at the expense of being unable to remove the ring without destroying it. Its Dark Souls 2 parallel, the Third Dragon Ring, gave a 7.5% increase to Health, and 12.5% to Stamina and Equipment Load, the main drawback being the ring had lower than average durability value, leaving it prone to break if the player took excessive damage over time, or was exposed to even small amounts of acid damaged, although unlike the original it could be repaired once broken. The trend is observable in the game's spiritual cousin Bloodborne as well, where its parallel, the "Clockwise/Anti-Clockwise Metamorphsis" runes offered identical boosts to Health and Stamina in their most powerful varieties to compared the original ring, but were split into separate items, requiring the player to set aside multiple slots if they wanted to mimic the full effect.

 

 

Rings
Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Flynn's Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Leo Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Prisoner's Chain  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Sacrifice  ♦  Ring of Steel Protection  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Sage Ring  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch's ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring

 




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    • Anonymous

      There should always have been a 5 second duration before a new ring takes effect getting the benefits of Estus Ring/Hornet Ring/Silvercat with no drawbacks is silly.

      It’s also insanely easy to automate this for computer users.

      • Anonymous

        Invaders are virgins who have no social life, go to a PvP hotspot instead you nerds. Let me experience this wonderful PvE game please.

        • Anonymous

          So, good way of dealing with the dogs as pure sorc is to hit them with 2 great heavy soul arrows (staggers) and then regain the stamina to do 2 more. Should kill by that point in the game, but sometimes they survive on just a bit of health. In that case just use a regular soul arrow

          • Anonymous

            fun strat for the easy obtain: shoot one of the dogs, immediatly climb ladder till your feet are level with the statue behind it, when doggo comes over plunge into him for dmg and long stun to boot. killed each dog in 3 hits with my UGS.

            • Anonymous

              Kinda Funny how in DS1 this ring was never removed but in DS3 this ring is equipped and unequipped the most out of all rings.

              • Anonymous

                At 36 Vigor, this is where Ring of Favor +3 overtakes Prisoner's Chain in terms of health increase.

                Even at the lowest possible Endurance, Ring of Favor +3 will always be better than the Prisoner's Chain for increasing Endurance. This is even more true once you hit 35 END with the Prisoner's Chain. More and more endurance will only bring the two apart, although the Ring of Favor+3 only ever has a very small lead of 1-3 points until 35.

                At both 22 and 23 VIT, the Ring of Favor+3 and Prisoner's Chain are equal, however the Ring of Favor weights 1.5 versus the Prisoner's Chain 0.8, almost twice as much. While the Ring of Favor+3 adds more weight, this does not negate its own weight. Factoring the weight difference between the rings into the equation, the Ring of Favor+3 only truly becomes equivalent with the Prisoner's Chain at 32 VIT, and surpasses it then. However, the difference between the two is so small that even at 40 VIT, Ring of Favor+3 is adding an extremely unimpressive 1.4 more equip load.

                TL;DR: Ring of Favor+3 is better for builds that want more endurance pretty much always. Prisoner's Chain is better for builds that want more health below 36 VIG; as well as builds that want more equip load without having to invest in vitality.

                You could also, of course; use both; although the above will probably be useful to somebody somewhere. Particularly any magic builds, as magic builds tend to be starved for ring slots.

                • Anonymous

                  *****es be like "dlc is pay to win I'm going to cry in the comments" git gud you filthy casual dlc may have good rings but it doesn't make people better at the game

                  • Anonymous

                    Is it a little more than 11.5% more stamina? At 40 endurance with favor+3, I have 179 stamina or does it round up?

                    • Anonymous

                      So many people want to couple rings like this with prisoner's chain... The hp is basically negated on the ring and you can get carry weight from other rings... So you take a hit for slight def and Stam that rly.. all the stats rly... Just lvl **** and use this.. save the slot

                      • Anonymous

                        heres a good combo of rings if you want to make a tank character: Life Ring+3, Ring of Favor+3, Prisoners Chain and Ring of Steel Protection+3 (to negate the absorption penalty from Prisoners Chain) it really makes you very tanky and gives you a super thicc health bar as a bonus

                        • Anonymous

                          here's a good combo of rings if you want to make a tank character: Life Ring+3, Ring of Favor+3, Prisoner's Chain and Ring of Steel Protection+3 (to negate the absorption penalty from prisoner's chain) it really makes you very tanky and gives you a super thicc health bar as a bonus

                          • Anonymous

                            when i first got it i read it as "ring of flavor" so naturally, i went, THIS DOG TOOK MY TO FLAVOR TOWN ALRIGHT

                            • Anonymous

                              I nominate that the technique of repeatedly equiping and unequiping this ring to rapidly restore stamina while running be called fapping.

                              • Anonymous

                                You can cheese the Sulyvahn's beasts with a greatbow. Aim for the head and run back up the ladder when they charge over. They telegraph their charge/movement actions. You can usually get in two, sometimes three shots with a greatbow before you need to leave. While the beasts will never stop aggroing if you stay on the ladder, leaving the building the secret door is in and waiting 8 - 15 seconds will deaggro them. You can hear them stomp off. Repeat. Shouldn't take more than two cycles. I was getting nearly a thousand damage per hit on a headshot with Millwood arrows + Hawk ring to compensate.

                                • Anonymous

                                  "Everything you could ever want!"
                                  Memes aside, this ring really has everything you could ever want (specifically health, stamina, and vitality).
                                  RoF +2 reaches 161 stamina at 35 endurance, passing the 160 softcap and saving you 5 points (6 points if you have the RoF +3 version).
                                  RoF +2 with LifeR +3 breaks the normal health cap at 40 vigor (same with RoF +3).
                                  And of course vitality, the bonus and gets higher the more points invested.
                                  Probably the most important part is no drawbacks (other than taking up a ring slot).

                                  • Anonymous

                                    This ring should increase max FP by a flat amount, 11 sounds about right for normal RoF, and 14/17/23 for the + versions. Or maybe regenerate 0.19 FP/sec for all versions instead...or both.

                                    • Anonymous

                                      >Retrieve it in order to progress Lapp's questline.
                                      It does progress the questline, although it's completely optional and the quest can be continued without acquiring the ring.

                                      • Anonymous

                                        Kind of a shame they put this and so many other +3 rings in the dlc. Because I and many others worked hard to get the +2 versions.

                                        • Anonymous

                                          Not that great of a ring in DS3. Except for duel builds (health health health!) the benefits are not worth wasting a ring slot.

                                          • Anonymous

                                            Is it me or do all the items in this game seem so nieces and almost to little for the effort to get them based on previous games?

                                            • Anonymous

                                              That second bit of trivia is like reading an 18th century English novel: there's way too many run on sentences, and way more information than desired.

                                              • Anonymous

                                                I just tested all three rings with 30 different stamina values. On average they give: Ring of Favor 8.58% Ring of Favor NG+ 9.63% Ring of Favor NG++ 10.56%Tested the NG+ ring and at 1000 health it went up to 1045. Which is 4.5% not 4%

                                                • Anonymous

                                                  If i already killed the Sulyvahn's Beast the first time fought it at the bridge to Irithyll of the boreal valley i can no longer get the ring ?

                                                  • Anonymous

                                                    I think this needs patched because without the ring on my character my equip load is at 88.5 & when I put it on it goes up to 93. But the problem is my Weight Ratio remains unchanged. Is anyone else having this issue?

                                                    • Anonymous

                                                      HP and Equip load increase is quite small (its not unnoticeable), but stamina increase is pretty darn decent. Extremely recommended.

                                                      • Anonymous

                                                        I have looked at 4 videos, and with altering stats on my own character, leads me to believe that the actual buff is +2.7% max health, +10 stamina, and +5% load.

                                                        • Anonymous

                                                          Putting this ring on while also wearing Lloyd's sword ring removes the buff from the sword ring. Not sure if a similar effect occurs with the shield ring.

                                                          • Anonymous

                                                            Like it was really hard to get it, and when i finally loot it, it just banished, never went into my inventory... what the hell?

                                                            • Anonymous

                                                              In a regular game and in ng+? anyone know? I'm curious because before I go ahead and make my pvp build when the worldwide release comes I want to make sure this can fill up extra point that I don't want to level up in fear that I may level too high.

                                                              • Anonymous

                                                                Favor and Protection +2 can be found in NG++ (NG3) on the way to Rosaria, in an alcove where an axe wielding skeleton is (take a left on the roof-bridge where you drop down)

                                                                • Anonymous

                                                                  I would like to see an equivalent ring for mages. Perhaps with increasing fp, an attunement slot and faster casting.

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