Ringed Knight Paired Greatswords

icon-wp_physicalAttack.png
185 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
40
icon-firebonus.png
11
fire_defense-shield-icon.jpg
35
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 35
icon-darkbonus.png
0
icon_weight.png
40
critical.png
100 icon-wp_stability.png 40
icon_weight.png 22.5
icon-durabilitiy.png
90
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C E E E
40 15 0 0
weapon_type-icon.jpg Ultra Greatswords (Paired) damage_type-icon.jpg Slash/Thrust
skill-icon.jpg Ember (Skill) icon_fp_cost.png 15 (12/12)

Ringed Knight Paired Greatswords is a Weapon in Dark Souls 3. It is part of The Ringed City.



Paired black greatswords wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life. For this the gods cast a seal of fire upon such weapons, and those who possessed them.

Skill: Ember
Cross the twin timeworn greatswords to reignite a short-lived flame. A lightning-quick upward heave slices the very air, and transitions into normal or strong attacks.

 

Notes and Tips:

  • Cannot be buffed or infused.
  • Reinforced using Twinkling Titanite 
  • This weapon is extremely powerful if you successfully combo the L1 attacks.
  • The weapon skill starts off with a diagonal strike which then unleashes a short fiery projectile and can transition into an overhead leap R2 or a powerful thrusting attack with R1.
  • Acts much like the Farron Greatsword in which you can activate the L1 attacks anytime during a R1/R2 combo and vice versa.
  • This weapon is the only Paired Ultra Greatsword of the game.
  • Has a higher poise health value than other Ultra Greatswords. While all the other Ultra Greatswords have a poise health value of 27.3, the RKPGS has 30.8 poise health. This means you can 39.3 poise to tank through other Ultra Greats instead of 45.9. All of this applies to the Fume Ultra Greatsword, since it also has 30.8 poise health.



Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Ringed Knight Paired Greatswords Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 185 - 11 - - C E E E - - - 50 40 35 35 40 40
Regular +1 206 - 12 - - C D E E - - - 50 40 35 35 40 40
Regular +2 220 - 13 - - C D E E - - - 50 40 35 35 40 40
Regular +3 257 - 16 - - C D E E - - - 50 40 35 35 40 40
Regular +4 289 - 18 - - C D E E - - - 50 40 35 35 40 40
Regular +5 322 - 20 - - C D E E - - - 50 40 35 35 40 40

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      10 Jun 2021 18:51  

      Most garbage mindless spam weapon in the game. Only the biggest and most braindead scrubs would even consider using this mindless L1 spam machine. If you are using this in PvP it's obvious you are total trash and are just looking for an easy mode way to sometimes win. I happily point down every scrub I that uses this trash noob weapon after easily killing them with my PKCS. Learn to use a real weapon that actually takes skill like the PKCS.

      • 27 May 2021 16:30  

        Probably my favorite pvp weapon. There’s the obvious l1 combo, which has decent hyper armor in my experience and can take out heavy builds in just one combo. It’s easy to dodge and the tracking is reduced, but the 1st hit can run down phantoms and the smash after the third can easily be manually aimed by decent player. Running attacks are good wide sweeps good for catching multiple people, and r1-r2 is also an underrated combo. The r2 is so delayed that people either roll early or they just don’t even see it coming. The WA is situational, but disgusting. Overall, these are pretty dang good.

        • Anonymous

          19 Apr 2021 14:57  

          for some reason, this actually takes advantage of the strength multiplier when "2-handing", meaning that u can use it with 27 strength.

          • Anonymous

            17 Apr 2021 12:30  

            Literally the only weapon that ever got nerfed in a logical way. At first they lowered it’s damage which was so lazy and made no sense as you’re attacking with twin fkn ultras man but thankfully FS modified them again to bring the damage back up but nerf the tracking which is so much better because flawless tracking while swinging double ultras around also made no sense.

            • Anonymous

              18 Mar 2021 16:38  

              The weapon with the highest strength requirement to use effectively, so yeah of course they SHOULD be bad ass

              • Anonymous

                11 Mar 2021 21:14  

                Such a fun weapon to use...
                i can't help but feel kinda bad when i win a match using this things, these are pretty damn scary when you use them at their full potential.

                • Anonymous

                  26 Feb 2021 17:34  

                  The first part of the wa staggers whoever is right in front of you while setting the swords on fire, and stuns again with the shoulder bash before the stab

                  • Anonymous

                    02 Feb 2021 01:47  

                    All weapons in Dark Souls should be wet noodles, then no one would complain. That is, once they patch in dual wielding wet noodles though that will change...

                    • Anonymous

                      01 Feb 2021 15:29  

                      Such disgusting weapon if you pick this up and spam L1 all day just prepare to get backstabbed you trash casuls if you use pkcs you won’t have to worry I mean is it that hard to figure out

                      • Anonymous

                        31 Jan 2021 15:43  

                        Something really insignificant that annoys me is the fact that the left hand sword is swung around like it weighs nothing. This happened in ds1 too, if GS or UGS were equipped in left hand, but was solved in ds2. Why is this weird problem back :(

                        • Anonymous

                          21 Jan 2021 23:56  

                          Very easy weapon to counter when used by "casul" l1 spammers. In the hands of someone who actually knows how to use them however... very scary...

                          • Anonymous

                            28 Dec 2020 04:37  

                            Given the serious weight these things have, it's impressive the Ringed Knights are able to move as agilely as they do.

                            • Anonymous

                              26 Dec 2020 05:00  

                              I love punishing the l1 combo with my zweihander or lothric knight greatsword stomp. Don't get me wrong I love the rkpgs as much as anyone else so no hate towards you guys. If you're having fun that's what matters.

                              • Anonymous

                                09 Dec 2020 02:43  

                                TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH TRY DEATH

                                • Anonymous

                                  07 Dec 2020 20:23  

                                  "Feinting" attacks with throwing knives or church guardian chiv turns this weapon into the ultimate trading machine. If you use the dual attacks and then use a throwing knife it will still do the next attack in the chain and so on when you attack if the knife. This can really throw people off and allows you to trade. Just make sure you have enough poise tho.

                                  • Anonymous

                                    05 Dec 2020 10:51  

                                    Its quite nice to see someone with them in pvp now as they arent pathetic tryhards choice anymore. If RKPG were cured from cancer, maybe theres hope for pontiff curved? Hah, no, they're way too fvcked up

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