Ringed Knight Paired Greatswords

185 physical_defense-shield-icon.jpg 50
0 lightning_defense-shield-icon.jpg 35
100 icon-wp_stability.png 40
icon_weight.png 22.5
Requirements & Bonus
40 15 0 0
weapon_type-icon.jpg Ultra Greatswords (Paired) damage_type-icon.jpg Slash/Thrust
skill-icon.jpg Ember (Skill) icon_fp_cost.png 15 (12/12)

Ringed Knight Paired Greatswords is a Weapon in Dark Souls 3. It is part of The Ringed City.

Paired black greatswords wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life. For this the gods cast a seal of fire upon such weapons, and those who possessed them.

Skill: Ember
Cross the twin timeworn greatswords to reignite a short-lived flame. A lightning-quick upward heave slices the very air, and transitions into normal or strong attacks.


Notes and Tips:

  • Cannot be buffed or infused.
  • Reinforced using Twinkling Titanite 
  • This weapon is extremely powerful if you successfully combo the L1 attacks.
  • The weapon skill starts off with a diagonal strike which then unleashes a short fiery projectile and can transition into an overhead leap R2 or a powerful thrusting attack with R1.
  • Acts much like the Farron Greatsword in which you can activate the L1 attacks anytime during a R1/R2 combo and vice versa.
  • This weapon is the only Paired Ultra Greatsword of the game.
  • Has a higher poise health value than other Ultra Greatswords. While all the other Ultra Greatswords have a poise health value of 27.3, the RKPGS has 30.8 poise health. This means you can 39.3 poise to tank through other Ultra Greats instead of 45.9. All of this applies to the Fume Ultra Greatsword, since it also has 30.8 poise health.

Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Ringed Knight Paired Greatswords Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 185 - 11 - - C E E E - - - 50 40 35 35 40 40
Regular +1 206 - 12 - - C D E E - - - 50 40 35 35 40 40
Regular +2 220 - 13 - - C D E E - - - 50 40 35 35 40 40
Regular +3 257 - 16 - - C D E E - - - 50 40 35 35 40 40
Regular +4 289 - 18 - - C D E E - - - 50 40 35 35 40 40
Regular +5 322 - 20 - - C D E E - - - 50 40 35 35 40 40


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      06 Oct 2020 20:32  

      This weapon is viable for pvp actually. It has a swing hitbox for running attacks compared to other ultras using L1, which is pretty good at catching people running away. Moreover, it's roll attacks are all pretty good. The standard R1 roll is the poke which is probably the fastest ultra move, while the L1 roll attack is also pretty fast but at the same time CANNOT be parried. This effectively opens up your playbook against those trying to parry your standard R1 roll poke.

      You simply need to remember it has a lot of viable moves outside that L1-L1-L1 and you're good to go.

      • Anonymous

        29 Jul 2020 10:54  

        The caestus is the only pure weapon in pvp you trashy trash casual try hard noob buttholes. Oh **** my mom is home! Gotta go...

        • Anonymous

          26 Jul 2020 09:25  

          Due to STR softcaps it works better on a 40/40 than a 60 STR. Ofc, If you have points then go for 60/40 stats.
          Just putting this info here because its not mentioned.

          • Anonymous

            14 Jul 2020 13:52  

            Ridiculously fun to use, literally no other weapon makes me think of BB's hunter axe as much as this.
            It felt op at first (any fun weapon does, really) but few pvp matches quickly reminded me of how much skill based Froms games are. My current playthrough is based on this madness and I loved getting from the undead settlement to the CotD in under an hour.

            • Anonymous

              20 Jun 2020 13:22  

              Ok ok, this game has a nasty reputation in PvP, but nothing beats stunlock comboing a havelmonster host and his 3 friends to death at good old gank city

              • Anonymous

                13 Jun 2020 05:46  

                Tip for pvp: Play as awkward as possible with them. Dont just spam l1 because you will die. Mixing up l1 and r1's can throw people off and backwards backstepping attacks seem to also throw people off. You just have to learn when to be defensive and offensive with this weapon :)

                • Anonymous

                  09 Jun 2020 06:43  

                  terrible weapon for pvp. suprisingly low damage, slow, easily punished. can be viable in duels if you are a god but dont even think about invading with these bad boys unless you like dying

                  • Anonymous

                    30 May 2020 08:02  

                    fought some ass who was using these, floating chaos, and black serpent, they'd just toss up the stupid fire orb, and when id try to dodge the fire turrant from above id have a flaming snake coming up my a** or a running thrust into l1 spam, literally most annoying and aids thing ever, but kudos to him for thinking of it lol

                    • Anonymous

                      29 May 2020 22:00  

                      This weapon is so much fun at sl20 Unded settlement invasions,it might be because its a giant ass sword but the best thing is the fear in the casual s eye when they see you wielding a weapon simeral to that of ones wielded by bosses

                      • Anonymous

                        26 May 2020 15:15  

                        Gawsh ieeby creeby, stupid casuls, stupid pros, everybody should just go bare-fisted. Jeez gawsh, ughhhh stupid everything ughhhh so UNFAIR gawsh!!!!! :p

                        • Anonymous

                          23 May 2020 17:35  

                          Seriously guys? I've scrolled through over 100 comments and literally not a single one is about the weapon stats or proper use for newer players. It's all just salt. Spamming comments about L1 L1 L1 isn't as funny as the 60 people before you. Let's get some useful info for people looking to experience new weapons. Me included. I'm salty about you guys salting the page so much.

                          • Anonymous

                            12 May 2020 21:06  

                            After using this weapon for about 3 months straight, I can reasonably say that I can't be beat if anyone were to use these against me, except in a gank.

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