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Ringed Knight Paired Greatswords

icon-wp_physicalAttack.png
185 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
40
icon-firebonus.png
11
fire_defense-shield-icon.jpg
35
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 35
icon-darkbonus.png
0
icon_weight.png
40
critical.png
100 icon-wp_stability.png 40
icon_weight.png 22.5
icon-durabilitiy.png
90
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C E E E
40 15 0 0
weapon_type-icon.jpg Ultra Greatswords (Paired) damage_type-icon.jpg Slash/Thrust
skill-icon.jpg Ember (Skill) icon_fp_cost.png 15 (12/12)

Ringed Knight Paired Greatswords is a Weapon in Dark Souls 3. It is part of The Ringed City.



Paired black greatswords wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life. For this the gods cast a seal of fire upon such weapons, and those who possessed them.

Skill: Ember
Cross the twin timeworn greatswords to reignite a short-lived flame. A lightning-quick upward heave slices the very air, and transitions into normal or strong attacks.

 

Notes and Tips:

  • Cannot be buffed or infused.
  • Reinforced using Twinkling Titanite 
  • This weapon is extremely powerful if you successfully combo the L1 attacks.
  • The weapon skill starts off with a diagonal strike which then unleashes a short fiery projectile and can transition into an overhead leap R2 or a powerful thrusting attack with R1.
  • Acts much like the Farron Greatsword in which you can activate the L1 attacks anytime during a R1/R2 combo and vice versa.
  • This weapon is the only Paired Ultra Greatsword of the game.
  • Has a higher poise health value than other Ultra Greatswords. While all the other Ultra Greatswords have a poise health value of 27.3, the RKPGS has 30.8 poise health. This means you can 39.3 poise to tank through other Ultra Greats instead of 45.9. All of this applies to the Fume Ultra Greatsword, since it also has 30.8 poise health.



Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Ringed Knight Paired Greatswords Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 185 - 11 - - C E E E - - - 50 40 35 35 40 40
Regular +1 206 - 12 - - C D E E - - - 50 40 35 35 40 40
Regular +2 220 - 13 - - C D E E - - - 50 40 35 35 40 40
Regular +3 257 - 16 - - C D E E - - - 50 40 35 35 40 40
Regular +4 289 - 18 - - C D E E - - - 50 40 35 35 40 40
Regular +5 322 - 20 - - C D E E - - - 50 40 35 35 40 40

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




    • 29 Oct 2018 05:33  

      The basic counters for this weapon are stomp and perseverance. To Reverse-counter this, use l1 very sparingly as using this will get you punished hard. Use your normal r1 because it's faster and gives you time to escape the weapon arts. You can combo that r1 into an l1. Use your running r1 as your primary source of damage, but never use it to trade or too often as it has miniscule hyperarmor; use it to catch people off guard. Try to hit them from afar with your weapon art, never follow up if initial slash doesn't connect. Switching between rolling r1s/l1s can trip your opponent up, use rolling l1 mostly then switch to rolling r1. These strategies should give you a really huge advantage over your normal playstyle vs said weapon arts. L1 CAN be used, but if you usually crutch the l1, I recommend not use it against said weapon arts.

      • Anonymous

        29 Oct 2018 00:32  

        L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1L1

        • Anonymous

          05 Oct 2018 05:04  

          the spinning attack can catch people trying to get behind you. also i believe that all dual wield weapons are made to have the player mix and match special and normal attacks. ex: the L1-L1-R1 combo can sometimes catch people trying to roll away in the middle of your attack, and the R1 L1 R1 attack can sometimes surprise people because everyone is used to the Spam attack.

          • Anonymous

            21 Sep 2018 13:27  

            has anyone got two paires and has the secnd one in the off hand? how does it look, do you have 4 swords total? :0 i googled it and couldnt find a picture.

            • Anonymous

              10 Sep 2018 23:55  

              You can combo the l1 into the first part of the lfirst part of the weapon-art if your opponent is close enough! Deals the same damage, but allows for insane rollcatches with the weapon-art follow-ups.

              • Anonymous

                26 Aug 2018 11:09  

                Honestly these look stupid, idc that they do great damage what I do care about is knights swinging***** around like this is Bleach. Pruld was right in his weapon arts video lol

                • Anonymous

                  20 Aug 2018 08:26  

                  K mai dudes I wrote a terrible comment not to long ago saying rkpgs should be purged like a***** head not know any counters to and generally acting like a dumbass My option has changed and for a while I’ve realized I was ignorant to counters Here are some for those who still have sal t flowing 1.chaos bed vestige, it bores holes int the l1 do to its slow nature, but stay at a decent range so u don’t get roll caught. 2. Daggers, just like all UGS the quickstep dagger is a HARD counter to them. 3.door shields, the strategy is to wait for them to come to u then start the door boi run of doom for a good 320-450 damage :). Beware of hatemail though as door shields are of course quite trollish. K ye I d like to say my opinion on all tryhard weapons have changed. I have no problem with them. Keep in mind I’m no elite player I’m only a silver, so those who are better plz do leave more specific counters as knowing counter is usually good for everyone. Srry I ever wrote such a********** COMMENT. Plz go dislike it i don’t know wat salt was in my veins.

                  • Anonymous

                    08 Jul 2018 09:11  

                    Pro tip: if you're a low level ganker make your gang pull out this greatsword and you'll overwhelm invaders with ease.

                    • Anonymous

                      04 Jul 2018 00:11  

                      So what's the drop-rate on this thing? Because I seem to remember the body going over the edge on the first time and if it's a one time guaranteed drop, and never again - that sucks. I also ended up with 180 chunks and still nothing.

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