Straight sword wielded by the Ringed Knights.
The arms of early men were forged in the Abyss, and betray a smidgen of life.
For this reason the gods cast a seal of fire upon these swords, and those who possessed them.
Stand ready with the timeworn blade as it restores its ancient brilliance and reignites a short-lived flame. From this stance transition to normal or strong attack.
Notes and Tips:
- Cannot be Infused or Buffed.
- Reinforced with Twinkling Titanite.
- As this weapon shares its one-handed moveset with the Longsword, an effective combo for PvP is R1+R1+R2. While it doesn't true combo, the delay of the R2 lines up with the duration of a medium roll, letting the attack connect outside of the opponent's i-frames.
- All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
- The Ringed Knight Straight Sword has a motion value of 200 on backstab, 250 on riposte, and 60+225 on Hornet Ring riposte. The motion value of a backstab with a straight sword does not change with Hornet Ring.
- The Ringed Knight Straight Sword has a range of 19.5sp on the 1h R1
- sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
- The Ringed Knight Straight Sword has thrusting R2 attacks.
- The recovery of all attacks can be canceled by quickly pressing the Weapon Skill button during the recovery frames of an attack.
- All parts of the weapon art are parryable.
- While holding the weapon art, movement is slowed to a walk, and stamina regen is greatly reduced.
- The Weapon Art R1 and R2 can be used immediately after activating the Weapon Skill, before the flame expands from the sword.
- When you run out of FP, the sword will still ignite while holding the Weapon Skill button, but not when you swing it.
- The weapon art adds a Flat 90 Fire damage increase to AR
Location/Where to Find
- The Ringed City: From the Ringed City Streets bonfire, head out into the swamp and head straight, past several Locust Men. Defeat or run by the judicator here and bank right, and up a small hill. It is here laying on a corpse near a Locust Man.
Moveset and Videos:
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Ringed Knight Straight Sword Upgrade Table
|Attack ValuesBonus||Parameter Bonus||Auxiliary Effects||Damage Reduction (%)|
|Requirement||Parameter Bonus||Attack Values||Damage Reduction %||Auxiliary Effects||Others|
| Spell Buff
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)