Ringed Knight Straight Sword

icon-wp_physicalAttack.png
120 physical_defense-shield-icon.jpg 45
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
30
icon-firebonus.png
11
fire_defense-shield-icon.jpg
25
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 25
icon-darkbonus.png
0
icon_weight.png
30
critical.png
100 icon-wp_stability.png 30
icon_weight.png 4.5
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C D E E
17 15 0 0
weapon_type-icon.jpg Straight Swords damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Ember (Skill) icon_fp_cost.png -(7/10)

Ringed Knight Straight Sword is a Weapon in Dark Souls 3. It is part of The Ringed City.



Straight sword wielded by the Ringed Knights.
         The arms of early men were forged in the Abyss, and betray a smidgen of life.

For this reason the gods cast a seal of fire upon these swords, and those who possessed them.

Skill: Ember
Stand ready with the timeworn blade as it restores its ancient brilliance and reignites a short-lived flame. From this stance transition to normal or strong attack.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • The Ringed Knight Straight Sword has a motion value of 200 on backstab, 250 on riposte, and 60+225 on Hornet Ring riposte. The motion value of a backstab with a straight sword does not change with Hornet Ring.

 

  • The Ringed Knight Straight Sword has a range of 19.5sp on the 1h R1
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • The Ringed Knight Straight Sword has thrusting R2 attacks.
  • The recovery of all attacks can be canceled by quickly pressing the Weapon Skill button during the recovery frames of an attack.
  • All parts of the weapon art are parryable.
  • While holding the weapon art, movement is slowed to a walk, and stamina regen is greatly reduced.
  • The Weapon Art R1 and R2 can be used immediately after activating the Weapon Skill, before the flame expands from the sword.
  • When you run out of FP, the sword will still ignite while holding the Weapon Skill button, but not when you swing it.
  • The weapon art adds a Flat 90 Fire damage increase to AR

 

 

Location/Where to Find

  • The Ringed City: From the Ringed City Streets bonfire, head out into the swamp and head straight, past several Locust Men. Defeat or run by the judicator here and bank right, and up a small hill. It is here laying on a corpse near a Locust Man.




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Ringed Knight Straight Sword Upgrade Table

Regular
Requires regular reinforcement, totalling 5170 souls, 15 twinkling titanite and 1  titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 120 - 11 - - C D E E - - - 45 30 25 25 30 30
Regular +1 134 - 12 - - C D E E - - - 45 30 25 25 30 30
Regular +2 143 - 13 - - C D E E - - - 45 30 25 25 30 30
Regular +3 168 - 16 - - C D E E - - - 45 30 25 25 30 30
Regular +4 189 - 18 - - C D E E - - - 45 30 25 25 30 30
Regular +5 210 - 20 - - B D E E - - - 45 30 25 25 30 30

 

 

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

 




Join the page discussion Tired of anon posting? Register!

    • Anonymous

      02 Oct 2020 02:15  

      Fun fact: Don't use this seriously. If you're going to go full tryhard mode there are better weapons, especially for strength builds. It is super fun though. The weapon art makes it flashy and badass, but isn't the best by far.

      • Anonymous

        20 Jul 2020 18:25  

        Ok I'm The Person Who Made The "Preacher Not Locust Men" Comment Please Dont Hat On Me I Looked It Up On Here And Figured Out They Did Not Forget The Name In Any Way

        • Anonymous

          20 Jul 2020 18:23  

          I'm Ignoring The Weapon And Saying They Are Called Preachers And Not Locust Men Not Trying To Be Mean Or Anything Though Just Trying To Say :\

          • Anonymous

            16 Jul 2020 20:04  

            The ringed knight weapons barely got any fire damage but its still very effective in certain situations let me explain why:
            Fire damage stuns certain enemies like dogs or Lycanthropes which makes them way more easily to deal with.

            • Anonymous

              11 Mar 2020 19:38  

              Looking for someone to possibly drop me this. I’m wanting to do a soul of cinder cosplay/playthrough and I think it’s necessary to imitate his wambocombo. I have the dlc but don’t really want to do a whole run through just to get it. If here’s not the best place to ask where would be sense I normally don’t use websites for games.

              • Anonymous

                27 Feb 2020 22:00  

                An utterly rubbish sword for edgy trash casuls that prefer hitting the air with useless wombo combo rather than actually hitting anyone lol. Even my pkcs can out range this picece of shhit.

                • Anonymous

                  30 Nov 2019 15:59  

                  While this is my favorite weapon in the game, dark straight sword turtles completely shut this weapon down due to it being a physical weapon and dealing 1 damage per hit on shields. Does it mean you can’t win with it? No, you can. I’ve beaten many dark turtles with this. It just takes a lot more patience.

                  • Anonymous

                    21 Oct 2019 21:23  

                    WA normal attack easily gets 2-4 hits but hits like a wet noodle. Good finisher with the range, but don't expect to stunlock anyone to death

                    • Anonymous

                      15 Oct 2019 10:05  

                      This is what the Firelink Greatsword should have been like. Ringed Knight SS has that same WA combo as Lord of Cinder's weapon in his second phase, except for the fire blast at the end. Too bad the INT/FTH scaling on the Ringed Knight sword is so terribly low, makes it rather useless for a Pyro character. I'd rather use a Chaos Broadsword+10.

                      • Anonymous

                        29 Aug 2019 07:20  

                        Ringed Knight Straight Sword 101 - The scaling of this weapon is a bit deceiving, as the B for STR and D for DEX would lead you to believe this is a straight sword exclusively for strength builds. However, unless you are well under level 100, you're going to want to level DEX as well as STR. 40 STR is a must, as for DEX: 30, 33, and 37 are the ideal stopping points. While two handing this weapon is tempting because of the high STR scaling and to have access to the unique weapon art, this weapon truly shines when one handing it with a "weapon skill" shield. Ethereal Oak Shield is a great choice. This allows you to have access to the quick, low stamina usage move set of one handing a straight sword as well has being about to use weapon art on the fly. So you don't have to delay and telegraph to your opponent that you are going to use the weapon art. As with all straight swords, you're going to want to follow up a typical one handed R1, R1 combo with an uncharged R2. This will hit your opponent somewhat frequently with very little risk to yourself. The weapon art has a true combo (a series of hits that are inescapable in PVP every time if done correctly... and without lag): weapon art R1 into another weapon art R1. Be aware that the weapon art can be used almost immediately after holding L2, you do not need to wait for the animation to finish. Similarly to the basic R1, R1 true combo, you're going to want to follow up the weapon art R1, weapon art R1 true combo with an R2 most of the time. A regular R2, not a weapon art R2. This will hit your opponent somewhat often and is, again, very low risk. The weapon art R2, while useful in some situations, should be used sparingly and it's follow up R2 even more sparingly. Using the weapon R2 instead of a regular R2 after the weapon art R1, weapon art R1 true combo can catch your opponent off guard occasionally, but doesn't hit as consistently and has some risk. The greatest draw back to this weapon is its damage output. It's not as powerful as other straight swords can be and it doesn't fit with most builds. However, the diverse move set the weapon art allows compensates for this. This is definitely a great weapon to consider if it fits your build and you find yourself bored with the simplicity of other straight swords.

                        • Anonymous

                          15 Apr 2019 16:03  

                          Intelligence and Faith scalling are E but try to level these stats to 99 and you will get less than 10 bonus fire damage. Total from 99int+99fth! S,A,B,C,D scallings with given stat are roughly the same for all weapons but E can vary from just little below D to something that should be F or G.

                        Load more
                        ⇈ ⇈