Sacred Chime of Filianore

Base Stats
Focus Power Cost 
Spell Buff 142    
Requirements & Bonus
E - - C
4 0 0 18
Weapon Type Sacred Chime
Attack Type Strike
Enchantable No
Skill Pray for Favor

Sacred Chime of Filianore is a Weapon in Dark Souls 3. It was added with The Ringed City DLC.

A sacred chime blessed by Princess Filianore, matriarch of the church.

Filianore's favor knows no boundaries, and this sacred chime expands the range of vicinity-affecting miracles that heal, cure, or provide other enhancements.

Skill: Pray for Favor
Works with chime equipped in either left or right hand. Heals HP very slowly for a duration of time. Affects caster and those in vicinity.


Notes and Tips:

  • Reinforced with Twinkling Titanite.
  • Pray for Favor
    • Regenerates 4 hp/s for 60 s
    • Total = 240 hp
    • Remains active when the chime is put away, unlike Gentle Prayer.
  • Spell Buff at +5 Upgrade
    • 105 - 20 Fth
    • 132 - 30 Fth
    • 159 - 40 Fth
    • 182 - 50 Fth
    • 200 - 60 Fth
    • 211 - 99 Fth
  • Increases the range of AOE healing Miracles.

Location/Where to Find

  • Given by Shira in The Ringed City when you first speak to her while she is behind the doors at the top of the large steps. Accept her request to kill Darkeater Midir and she will give this.
  • If you talk to Shira, knock Midir off the bridge, then touch Fillianore without returning to Shira then Shira will leave her home. She will now be found on the right of Fillianore's Rest. Defeating her yields you the Sacred Chime of Fillianore, Titanite Slab, and her Shira armour set which is found at her original location. Doing her quest is NOT required since this route makes it impossible to complete.



Moveset and Videos:

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Sacred Chime of Filianore Upgrade Table

Requires ?? souls and 15 Twinkling Titanite and 1 Titanite Slab

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 74 - - - - E - - C - - - 25 15 10 10 15
Regular +1 83 - - - - D - - B - - - 25 15 10 10 15
Regular +2 89 - - - - D - - B - - - 25 15 10 10 15
Regular +3 104 - - - - D - - B - - - 25 15 10 10 15
Regular +4 117 - - - - D - - A - - - 25 15 10 10 15
Regular +5 130 - - - - D - - A - - - 25 15 10 10 15


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



    • Anonymous

      11 May 2019 12:18  

      Weapon art + Bountiful Light + sun princess ring + blessed off hand tool + blessed weapon miracle buff = OP regen.

      • Anonymous

        26 Mar 2019 20:54  

        Caressing Tears, Sacred Oath, and all healing miracles but Heal Aid are affected by this spell. So is any non-damaging AOE like Vow of Silence. Maybe even Force?

        • Anonymous

          23 Mar 2019 22:25  

          Easily my favorite catalyst. By far the best chime for helping out teammates cuz of the massive range, and the weapon art is aoe and keeps regening even if you switch it out.

          • Anonymous

            07 Mar 2019 13:47  

            Great pvp weapon especially invasions for buff casters! Regen is useful as well when you have a sun princess ring on as well.

            • Anonymous

              19 Feb 2019 08:20  

              This thing is absolutely wonderful. I love it for a few reasons: 4 HP/s is no joke when more than half your PvP opponents will play strictly passively, letting you regen gradually while they screw around; it’s handy for buffing teammates both with the WA and other spells (I’ll bring Projected Heal and then Sacred Oath with my Darkmoon Ring to some jolly co-op boss fights, and the extra range surprisingly helps a lot); and hands down, #1 reason I always have it on all my builds is it is an amazing FP sink (all my builds with the exception of my sorcerer will all have their FP pools filled by an Ashen Estus, and so I often feel like I’m wasting a bit of FP when I hit the odd 10 or something left, and this chime serves to sink the last remainder of my FP for some juicy regen before I drink, which comes up SOOOO often).

              • Anonymous

                13 Feb 2019 03:53  

                This weapon art stacks with gentle prayer weapon art, which also stacks with blessed weapons. Kinda makes for a semi-viable Lloyds Rings build, keeping your health topped off at up to 16 health per second for a bonus 10% health and 25% absorption. A little bit less risky than running tearstone rings and morian blade, though not quite as powerful. Depending on what armor you have and your opponents build is, you could shrug off a few curved or straight sword hits in a matter of seconds.

                • Anonymous

                  11 Feb 2019 06:05  

                  I like using this because it lets you still hit your dummy teammates with a heal when they're scampering around oblivious to your attempt to heal them.

                  • Anonymous

                    24 Mar 2018 17:38  

                    Lower's equipment load because you can cast viable miracles without carrying the weight of what you did to the poor child Yorshka.

                    • Anonymous

                      22 Nov 2017 02:10  

                      "Yo, what should one of the final rewards for the dark-themed DLC be?"

                      "A low-to-mid-tier miracle catalyst"


                      • Anonymous

                        19 Sep 2017 05:31  

                        What all spells are boosted by it's AoE range buff? Does Vow of Silence/Dead Again work with it? A list of spells that work would be nice.

                        • Anonymous

                          02 Aug 2017 11:25  

                          I did a test. The amount of HP healed does not increase as you level it up. I have 53 faith, and 1 chime+0 and 1 chime+4. Their WAs both heal 236 HP.

                          • Anonymous

                            05 May 2017 16:07  

                            BTW doesn't work with Bountiful Light, Tears of Denial or Deep Protection. The WA heal has a range of 1 Backstep.

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