Sage Ring


A ring given to Farron's Undead Legion by one of the preacher twins, known more commonly as the Crystal Sages."

Shortens spell casting time.

The sorcerers of Farron's Abyss Watchers were known to be lonesome warriors who would only rely upon more pragmatic spells.

Sage Ring is a Ring in Dark Souls 3

 

 

Sage Ring Effect

  • Increases virtual Dexterity, effectively decreasing spell casting time for all schools of magic. Maximum Casting Speed is reached at 50 Dexterity. These rings allow low dexterity builds reach the casting speed cap: 
    • +0 Version:
      • +30 Virtual Dexterity
      • 20 Dexterity to reach Casting Cap
    • +1 Version:
      • +35 Virtual Dexterity
      • 15 Dexterity to reach Casting Cap
    • +2 Version:
      • +40 Virtual Dexterity
      • 10 Dexterity to reach Casting Cap
  • Weight: 0.7

 

Where to Find Sage Ring

  • From the Crucifixion Woods bonfire in Road of Sacrifices, facing the two Exiles of Farron, turn left towards some ruins that are very slightly flooded with water. The Sage Ring will be in those ruins, be wary of a Lycanthrope to your right when you enter the ruins.
  • (NG+) +1 Version found in the rafters above the Grand Archives. Drop down from the roof where the winged knights are located. () (video location)
  • (NG++) +2 Version: from the Dancer bonfire go up the ladder and head left to the Consumed King's Garden. When riding the elevator down get ready to roll off halfway. Head right for an Estus Shard, then head left to the broken staircase. When on the staircase look behind you and you'll see the ring. () (video location)

 

 

Notes

  • Virtual Dexterity is Dexterity only affecting spell casting.
  • Witchtree Branch & Saint-tree Bellvine both give +99 Virtual Dexterity, but the cap is 50 virtual dexterity so there isn't an effective difference between them and Sage Ring +2 for most builds.
  • Wrath of God  Testing:  
    • 20 Dexterity, cast time =  2.9 seconds
    • 20 Dexterity & Sage Ring (50 total Virtual Dex), cast time = 2.3 seconds.
       

 

 

Rings
Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Flynn's Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Leo Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Prisoner's Chain  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Favor  ♦  Ring of Sacrifice  ♦  Ring of Steel Protection  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch's ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring

 

 




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    • Anonymous

      How hard would it have been for them to implement the ds2 casting speed as a visible stat...? Kinda cringe

      • Anonymous

        To all the doubters out there, the ring has a noticeable difference when lobbing a fireball. For a dummy keyboardplayer like me its a must until 40 dex.

        • Anonymous

          Is the ring's virtual DEX conditional on a sorcery spell being equipped / cast or is it a permanent buff that makes casting pyromancies faster as well ? It's the virtual DEX that's throwing me I don't remember seeing that anywhere else.

          • The ring location on this page is very complicated and perplexing. The ring is located underneath the ruins before the Crystal Sage boss, which can be accessed by the hole in the 1st floor (the room where you summon Eygon) or from the tunnel that is accessed from the swamp below to the right.

            • Anonymous

              Question:
              So this ring is completely useless once you’ve reached dex lvl 50? (I‘m doing a dex/int build and thought this ring is helpful but I’ve already reached lvl 50 dex)

              • Anonymous

                The difference between spell casting at lvl 45 dexterity and: 1.- lvl 20 dexterity + sage ring +1; 2.- lvl 15 dexterity + sage ring +2; 3.- lvl 10 dexterity + sage ring +3; 4.- lvl 50 dexterity is, exactly ----> 0,023 second.

                I proved the time of spell casting at 45 dexterity and the highest spell casting cap using super slow motion clips. Hope it helps anyone.

                • Anonymous

                  I see so many complaining about dexterity and cast time... It only takes 10 and a ring to hit cap. It's not that bad... To anyone that says "spells are too slow to be viable." GIT GUD SCRUB.

                  • Anonymous

                    Dark souls 1:we should tie casting speed to a non-magic stat

                    Dark souls 2: that is dumb. We should tie casting speed to a magic stat and to the catalyst being used to cast the spell.

                    Dark souls 3: nah bro that makes to much sense. Were making casting speed influenced by dexterity again.

                    • Anonymous

                      I'm sorry to need to ask this but is this really a necessary ring for casters? The casting time difference is so minuscule it feels like a wasted slot. Taking the rings off and putting them on, I can barely tell any difference. The time is milliseconds different at best and I'm not sure if it makes much of a difference from my personal experience. Just kinda hate how casters of any kind are boiled down to using only one actual ring since the other 3 slots are necessary for whatever they're casting i.e. Morne's RIng and Ring of the Sun's First Born for Miracles, plus the Sage Ring.

                      • Anonymous

                        Since this ring is run by almost every caster in the game, a neat little strat you can do in PvP is throw out a couple soul spears with this on so your opponent gets the timing, and then take it off. Most players will roll predictively and therefore too early, taking your spell to the face. Fun little mind game to play around with.

                        • Anonymous

                          Does this affect on WA with casts, more specifically does this shorten the cast and recovery time of The Twin Princes GS?

                          • Anonymous

                            Would be nice if they also put 'weak' starting spells' casting speed so we have something to compare to WoG

                            • Anonymous

                              This ring is so badly needed by every caster, but the best version is only available in NG++. Thanks From.

                              • Anonymous

                                So I accidentally sold my +1 Sage Ring and I need it for the Master of Rings achievement and personally for my build. Anyone willing to trade? I'll upgrade any weapon of your choice to max for that ring. My gamertag on Xbox is Tetsacrey to whoever is interested.

                                • Added in references to 50 Dex cast speed cap and combinations required to reach it. Mentioned Saint-tree & Witchtree as alternatives. Reformatted for ease of reading.

                                  • Anonymous

                                    Does anyone have this ring? Can someone trade it with me? Let me know if you need anything. My psn is AhmadQ1995

                                    • Anonymous

                                      Cast times shouldn't be based on rings or stats, they should be a factor yout think about when using a certain staff.

                                      • Anonymous

                                        one of the many cases where an implemented working trading mechanic would be a bliss. I have multiple chars, all melee builds owning this ring among many other useless rings. Imagine if I could trade it against something usefull for them like covenant items, armour, weapons or boss souls. Imagine a table or a box where two people make their offer, agree to it and only then the item transfer would be happening. Simple and save. Not even a online market with ups and downs, just a place where two people can trade s***!

                                        • Anonymous

                                          I was getting scared thinking that my STR/INT build will need NG++ for it to work good... but NG version means you only need 10 DEX to max it out right? so are all the other versions of the ring practically useless if you have 10 DEX???

                                          • Anonymous

                                            So if you have 20 Dex does the plus 2 version give you faster casting speed than the original or plus 1 version or are they all maxed out at the same timing?

                                            • Anonymous

                                              The ring infact does affect healing miracles very significantly (You can hear it in how fast the chime dings) a combat healer very much should consider this ringWeapon buffs gain 0 benefit from this ring, you won't be buffing any faster with thisIt also affects lightning spears, though the effect is less noticeable, it was like a 4 frame difference with cap dex vs 14

                                              • Anonymous

                                                In terms of ring choices, it may make more sense for a pure caster to get their dex to 40 in order to free another ring slot after NG+.

                                                • Anonymous

                                                  The +2 ring allows to never level up DEX and still have fastest spell cast speed. Praise the pure casters!

                                                  • Anonymous

                                                    PSA: You don't have to jump to get the +2 version, you can run off the end of the staircase and you should land on the bottom of the one with the ring

                                                    • Anonymous

                                                      It would be interesting to see what the gain per level in dexterity would be for cast speed, but if I'm reading this right the ring + 20 dex = maximum cast speed reduction? So if you get the +2 ring, you only need 10 dex to get minimum casting time? 10 points is pretty valuable, but there's no mention of a soft cap for virtual dexterity, just that 50 is the "cap." I assume that means hard cap? Although everything else has both a soft cap and a hard cap, so yeah it would be nice to be able to run the numbers somehow. It might be that the benefit you get from a +2 ring over a +1 ring is negligible, giving you more stats to play with.

                                                      • Anonymous

                                                        Hi guys. I think its better write the item location is closer "Crucifixion woods" bonfire, more specifically.[T]/ |O|

                                                        • Anonymous

                                                          I'm at 20-25 dex with this ring on and feel like I don't see even the slightest change.However, Pyro and sorceries are very noticeable changes.

                                                          • on heavy soul arrow aprox. 2s cast time, this ring and dex around 20 shave off 0,5 second. which means 25%.this also means adding 8 points (12-20) to dex gives around 10% reduction in cast time, I hope somebody could make detailed analysis soon.Least to say spells got from useless during a fight to usable on right timing.

                                                            • Anonymous

                                                              Sage Ring +2 can be found in NG+2 (NG3) in the Oceirus area right after Sword Dancer:drop down from the elevator, drop down on the broken stairs and jump across

                                                              • Anonymous

                                                                Any word yet on how much of an increase the item gives, and if the cast speed increase is % based or a fixed frame value?

                                                                • Anonymous

                                                                  Found in the wooded area when you leave through the bottom of the tower you meet the Catalina guy in, as you go through the wooded area you'll come to a bonfire that has 2 large crab enemies near it, the ring is in a room near that bonfire, go into the water and look for an opening in the brick wall, there is one enemy guarding it (one of those things with a Cross on its back)

                                                                  • Anonymous

                                                                    This looks useful, hopefully mages can get it early. Fast cast from dexterity or catalysts are likely to be minimal.

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