Scholar's Candlestick |
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68 | 35.0 | |||||||||||||||||
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15.0 | ||||||||||||||||
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20.0 | ||||||||||||||||
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115 | 15 | |||||||||||||||||
1.5 |
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40 | |||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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E | C | - | - | ||||||||||||||||
7 | 0 | 0 | 16 | ||||||||||||||||
Dagger | Slash / Thrust | ||||||||||||||||||
Guiding Light | 5 |
Scholar's Candlestick is a Weapon in Dark Souls 3.
A candlestick covered in ivory scales once used by the Scholars of the Great Archives.
This served as their guiding light, as well as a tool of self-restraint. Even today, wielders of this weapon benefit from the resulting sorcery-strengthening properties.
Skill: Guiding Light
A candle provides a temporary source of light which reveals additional guidance.
How to Get Scholar's Candlestick in Dark Souls 3
- Drops from Archive Scholar - Gold [GA] 2.00% and Archive Scholar - Gray [GA] 2.00%
- Can be bought from Shrine Handmaid (if you give her Greirat's Ashes after doing the requirements below) or it can be bought from Greirat of the Undead Settlement (if he survives his 2nd expedition through Irithyll) for 3500 souls.
Dark Souls 3 Scholar's Candlestick Notes, Tips & Trivia
- Cannot be Infused or Buffed
- Reinforced with Titanite.
- All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
- The Scholar's Candlestick has a motion value of 345 on backstab, 414 on riposte, and 69+402.5 on Hornet Ring riposte. The motion value of a backstab with a dagger does not change with Hornet Ring.
- This means that aside from a difference in AR, no infusion is strictly better for ripostes, as all infusions will get the same motion value, with the only difference being AR. Use whatever infusion will net the most damage for the best results.
- The Scholar's Candlestick has a range of 24.9737xl on the 1h R1 and 28.0105xl on the 2h R1.
- The Weapon Skill Guiding Light will ignite the Scholar's Candlestick, similar to a Torch or Follower's Torch, providing light. See Guiding Light for more information.
- Boosts Sorceries AR by 10% across all upgrade levels, including Magic and Dark Sorceries.
- Stacks multiplicatively with other Sorcery damage increase items:
- As long as the player has the weapon equipped in one hand at all times, the AR buff will still be granted even if they lack the requirements to wield it properly.
- Reinforcing the weapon does not boost bonus sorcery AR.
Dark Souls 3 Scholar's Candlestick Upgrade Table
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Regular | 63 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
+1 | 69 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
+2 | 75 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
+3 | 81 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
+4 | 88 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
+5 | 94 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
+6 | 100 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
+7 | 107 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 17 |
+8 | 113 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 17 |
+9 | 119 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 17 |
+10 | 126 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 18 |
Dark Souls 3 Scholar's Candlestick Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
Strength |
Strength |
Physical | Physical | Bleeding | Durability |
Dexterity |
Dexterity |
Magic | Magic | Poison | Weight |
Intelligence |
Intelligence |
Fire | Fire | Frost | |
Faith |
Faith |
Lightning | Lightning | Curse | |
Dark | Dark | ||||
Critical |
Stability |
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Spell Buff |
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Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
Daggers |
Aquamarine Dagger ♦ Bandit's Knife ♦ Brigand Twindaggers ♦ Corvian Greatknife ♦ Dagger ♦ Handmaid's Dagger ♦ Harpe ♦ Mail Breaker ♦ Murky Hand Scythe ♦ Parrying Dagger ♦ Rotten Ghru Dagger ♦ Tailbone Short Sword |
- Anonymous
Hate this ugly thing. As if sorcery wasn't meh enough in DS3.
- Anonymous
"Cannot be Infused or Buffed," also: "This means that aside from a difference in AR, no infusion is strictly better for ripostes, as all infusions will get the same motion value, with the only difference being AR. Use whatever infusion will net the most damage for the best results." Since it can't be infused or buffed, this boiler-plate point is moot.
- Anonymous
Wanna beat someone with a sharp candle in the game with literal weapons of moonlight? Here's your weapon!
- Anonymous
Hello DS3 player, I am come to you for a little favour, and I will carry this message to everywhere in DS3 community.
There is a glitch that allows you to summon white sign mad phantom in Gael’s Arena (Credit to Dashingsaint), if you keep Shira alived while she invade you (you can escape her simply sprint out her aggro range), you won’t trigger gael boss cutscene, and then you could put down you purple summon white sign or summon other white purple.
Thus, a new fight club is founded, an arena in a long lost dessert under the sunset sky which sprinkle with fainted galaxy.
If you’re watching this, kindly please help me share this and invite any ds3 enthusiast you known to this new fight club, your little effort would be much appreciated.
SL25+2, SL40+4, SL60+6, SL72+8, SL90+10, SL125 Meta, SL 351++, all SL range are acceptable.
Welcome to the Gael’s Sunset Arena, the most beautiful map in the entire series, the last arena at the End of World.
I will await you there, in the End of the World, and we shall fight eternal, shiny and incandescence.
LONG MAY THE DARK SOULS COMMUNITY LIVE
- Anonymous
- Anonymous
Man how I wish the buff was only available if you met the required stats. At the moment any and all (non fashion based) sorcerers wield it, it's just that good.
- Anonymous
- Anonymous
- Anonymous
>strengthens sorcery
>highest requirement is faith
thank you fromsoftware
- Anonymous
- Anonymous
- Anonymous
I missed sending Greirat to Irithyll. Would it work if I kill him at the shrine and give his ashes to the handmaiden?
- Anonymous
Answer for the "stacks multiplicatively". They Indeed multiply each other. But when you combine for example the +10% from the scholar candlestick and the +20% from the bellowing ring, the calculation is not 10x20=200 but 1.10x1.20=1.32 so +32% damage. So when you combine all the items, you have at MAX : 1.10x1.12x1.20x1.15x1.10=1.87 so +87% for spell damage in PVE (+76% for PVP). So the attack of your spell will be Base damage of the spell x scaling (aka the spell buff divided per 100 except for some catalysts such as man-grub's staff where the scaling is hidden) x each item bonus. Example with a sorcerer staff at the beginning of the game (spell buff 100) with deep soul, a spell with 100 base dark damage and all the bonus items : the spell will deal 100x1.00x1.87=187.
- Anonymous
When you say they add up multiplicatively, do you mean total damage is just all of them added times the normal damage, or thru multiply with each other? Cause 10 times 20 is 200 and that feels like a lot
- Anonymous
i pray for the day someone removes rakuyos terrible theories from the wiki once and for all
- Anonymous
Wiki says the Scholar's Candlestick is only available if he survives his second pillage, but at least from my experience, if you pick up his ashes in Irithyll and give them to the Shrine Handmaid, it will still be for sale.
- Anonymous
Useful buff, but it looks terrible. 0% fashionsouls, 100% minmax.
- Anonymous
- Anonymous
- Anonymous
"The Scholar's Candlestick may be linked to Sticky White Stuff and "White Blood"." No, it's not. this is a wiki not game theory.
- Anonymous
- Anonymous
My Greirat accidentally died when I went into Profaned Capital before defeating Sulyvahn. So if you want those splintering bolts, then you better follow the storyline and don't kill a boss when sending him to Irithyll, I defeated Greatwood in Undead Settlement while Greirat was in Irithyll, so it seems that even though Siegward was sitting at the kitchen , something I did must of triggered his death questline fail... Sheesh, it's sucks having to go pick up his ashes in the sewers :,(
Hi all,
I think there is a mistake in the wiki. In my playthrough, Greirat did not survive the Irythill loot run (because I rushed to the catacombs by ignorance), but after killing Sylvaneth and giving his ashes to handmaiden I was able to buy Candlestick. Maybe, it was changed with a patch?
- Anonymous
This thing would be wicked for sorceries on a pure spell build. Crystal chime on offhand, this knife on main, the right rings and <30% equip load, boom, you're now the mage assassin Orbeck could have been, with miracles to boot. No need for quickstep, so long as you're smart about rolling. No need for estus either, ashen estus all the way.
- Anonymous
Does the buff also boost the damage of sorcery buffs like magic weapon and dark blade? Or is it only applied to offensive sorceries
- Anonymous
fun things its having or not having the faith requirements didnt affect the AR on this weapon :P
- Anonymous
Apparently lighting the candle via its weapon art also gives you an effect similar to the Seek Guidance Miracle.
- Anonymous
The description above implies this works like the Morion Blade, multiplying damage after the hit to the tune of 12.5%.
It does not, it directly affects spellbuff. So you can't cast while it isn't out and swap to it to gain the bonus. So much for a crystal sage staff buffed Affinity into Great Soul Dregs multiplied by double candlesticks. Sadness . . .
Wouldn't it be better to wield the Lothric War Banner instead? I'm not sure it it just buff's AR or all damage
- Anonymous
Would have been nice if this weapon also boosted all types of magic, especially the ones that it has the requirement for... you know... FAITH. And I hate that stupid weapon skill, its just a joke of an ability that isn't funny even for Miyazaki's standard given that its ones a mage-centered weapon.
- Anonymous
If I hold this and wear the crown of dusk at the same time, they cancel eachother out. Does anyone else have this problem?
- Anonymous
faith requirement seems dumb is it from archdeacon mc donnell? it seem like it would be better if this thing allowed you to scale faith with sorrcery so you can extend past INT stat scaling
- Anonymous
- Anonymous
- Anonymous
I just discovered that the buff only applies if the scholar's candlestick is equipped to the right hand. Either that or my game doesnt want to cooperate. Why doesnt it work on both hands? Lame!
- Anonymous
- Anonymous
Uhh... doesn't the Faith requirement seem a bit... high? Especially given that the requirement for the Scholar's Candlestick: which is both this-but-bigger-and-better and a boss weapon: requires only 12 Faith? I mean, if the one advantage this has over said candlestick: the Sorcery buff: was what the Fatih requirement was for, I'd understand, but... it's not.
FromSoft, please hire some people in your actual community, and let them help balance your game. Plz?
- Anonymous
- Anonymous
Can someone explain why the main effect of the item is in the weird description of it same with crown of dusk it seems like there should be some numbers or stats of some kind
- Anonymous
The fact that you can buy this from Greirat after his rummaging in the Boreal Valley could be yet another implication that Pontiff Sulyvahn IS the First Scholar of the Grand Archives. Why else would it become available after Greirat's visit to Irithyll?
- Anonymous
why does it say 12.5% here but 25% on "sorcery enhancing items" ??
- Anonymous
Is 16 Faith required to receive the dagger's Sorcery buff? Or just it's full damage?
- Anonymous
They're nerfing magic when there's still some many broken things In The game ,sighs, hopefully this will a be fixed when the doc comes out
- Anonymous
whats with the Nerf. magic users were always at an disadvantage. this is just a kick in the a$s for those that use magic, farrron flash sword RIP among all other spells.
- Anonymous
Had no idea there. was another magic boost item. The deescription doesn't even really tell you this smh. While holding this while casting with a staff it gives magic spells 89 more attack damage. Just tested it.I heard the boost has been nurfed. Wonder how much boost it gave before they patched it? Could have used it. against those dang strength build hornet ring great sword users lol.
- Anonymous
Testing spelldamage before the next patch, against the sole knight near the dragon barracks BF.CSS 1386SS 1136Court Sorcerer's Staff +10 - Scholar's Candlestick - Crown of Dusk - Intelligence: 60Rings: Bellowing Dragoncrest Ring, Young Dragon Ring, Magic Clutch Ring, Lloyd's Sword Ring Post Patch nerfs, same setup.CSS 1270SS 1041Conclussion, they didn't completely break the already weak sorcery in DS3, congratulations.
- Anonymous
Testing spelldamage before the next patch, against the sole knight near the dragon barracks BF.CSS 1386SS 1136Court Sorcerer's Staff +10Scholar's CandlestickCrown of DuskRings: Bellowing Dragoncrest Ring, Young Dragon Ring, Magic Clutch Ring, Lloyd's Sword RingIntelligence: 60Post Patch nerfs, same setup.CSS 1270SS 1041Conclussion, they didn't completely break the already weak sorcery in DS3, congratulations.
- Anonymous
- Anonymous
- Anonymous
tested myself.you do not need the 16 faith for the 25% attack bonus :3
- Anonymous
I did some testing. I didn't have enough faith to wield the weapon and without it I did 331 damage, casting using the candle stick only did 301, and when I cast from my Heretic Staff and had it equipped, it still did 331.
"Boosts Sorceries damage by 25% across all infusion levels, including Magic and Dark Sorceries"There's something wrong here.
- Anonymous
- Anonymous
Weapons like this always annoy me. They put a 16 faith requirement on it, but then the unique benefit it gives (+25% spell damage) applies whether or not you meet those requirements. So it only applies to the melee damage of the weapon, but then they don't even bother letting it scale with the faith you invested, nor letting you infuse or buff it...Like, why not just make it so that the +25% spell damage only applies if you have the 16 faith? That makes more logical sense, invest something to get something. Sure that 16 faith might seem a bit steep, but if it meant +25% sorcery damage that could very well be worth it.But instead they just give you the really good part for free and put the crappy part behind a 16 faith wall... what? Either put the good part behind the requirement barrier or just remove the stupid faith requirement altogether. At best it's just going to confuse a new player who doesn't know any better.
- Anonymous
When it says that this needs to be equipped, does it have to be present in one of your hands, or can you just have it equipped but not in your hand?
- Anonymous
How have I been using sorcery without this? I'm gonna equip this NOW.
- Anonymous
Not sure how someone got 22.5% as the damage bonus, but some simple testing (firing a soul spear at the giant crab) revealed it to be a 25% bonus damage instead.No rings 361 damageScholar's Candlestick 451 (+25%)Bellowing Dragon Ring 451 (+25%)Magic Clutch Ring 416 (+15%)Young Dragon Ring 415 (+15%)Lloyd's Sword Ring 406 (+12.5%)Crown of Dusk 398 (+10%)Not sure why the magic clutch ring did one point higher damage than the young dragon ring though...
- Anonymous
- Anonymous
- Anonymous
Not meeting the Faith requierments dont seem to affect anything on this weapon ... Damage seemingly stays the same and weapon buff still apliess sooo...? any idea what it does???
- Anonymous
This weapon seems to be giving more souls but not all the time...i equipped it, tested it and got exactly 20% more souls. I switched to my other weapon (in quickslot) and back and it didnt give extra souls anymore. Then i equipped a new weapon in an empty slot and it gave me extra souls once again...seems to be some kind of a bug. I actually visited this page like 30min ago and it said that this weapon gives 20% more souls but can't see it anymore, someone probably deleted it because of the bug.
- Anonymous
This weapon does not give you a soul bonus!! This wiki is a Lie!! After extensive testing in the swamp, the soul bonus that most people refer to is probably the OVERKILL bonus. That is roughly 12 - 12.5%. This weapon by itself does not give you any soul bonus, no matter how you kill with it (melee/with the candle lit/magic). Well, back to the shield of Want for me I guess.
I keep seeing people run around with this dangling off their hip (left hand) while running around holding a staff with two hands (right hand) so they can use Steady Chant. Don't do that, it's retarded. Equip the staff in your left hand, because all spell tools allow you to use their weapon skill with L2 while in the left hand and staves are no exception, and use the dagger in your right hand so you can still attack and do backstabs.
- Anonymous
I just busted a nut while testing this. Not only does it boost sorcery by 20%IT ALSO *****ING GIVES +20% TO SOULS GAINED. This is the perfect tool for farming souls with sorcery!
- Anonymous
need faith but boost sorcerery...what a lame game lot of dissapointless...
- Anonymous
Does it have to be in your hand for the buff, or just equipped? Like the crystal rapier has to be in hand for the item discovery buff.
- Anonymous
A little wax icon appears with the other status icons but does anyone know what it actually does?
- Anonymous
One look at this weapon an i thought "garbage". actually, no. it is quite good for a sorcerer as it boosts magic damage by 35!%
- Anonymous
- Anonymous
Weird weapons have been one of my favorite parts of the souls series. This takes the cake as one of the weirdest, and I love that its special replaces both my torch and my "Guidance" miracle, so I can read more helpful advice like "Tounge but hole!" or "If only I had a rear..."Plus it makes a good left hand stunlock weapon.
- Anonymous
- Anonymous
An obvious flavorful combo with this weapon is the Cleric's Candlestick.
- Anonymous
This is a Dagger, not a chime, and it cannot cast spells of any kind. Hence why it doesn't have a spell modifier stat.
- Anonymous
Is there some sort of mistake here? Do I really need 16fth to boost my sorcery?
- Anonymous
its attacks include slashing and thrusting so then is this a dagger/short sword?also its a chime the has "sorcery-strengthening properties" so then can i cast sorceries with it?can this cast miracles as well?do miracles scale based on my INT if i use this?what about hexes?this 1 weapon has me so EXCITED to learn more!
- Anonymous
Scholar's candlestick? Guiding light? I'ma get a hold of this sturdy tool, and give it a good rub to start the fire.
Nobody is taking into account the hidden implication of this weapon.
This would work great on a candlestick build.
Wield this candlestick in your offhand.
Wield the cleric's candlestick on your main hand.
Wear both dragon rings.
Slap farron flashsword, soul greatsword, farron dart, *maybe soul spears.
Boom, enjoy mixing up players with this.
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