![]() Smough's Great Hammer |
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205 | ![]() |
70.0 | ||||||||||||||||
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- |
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50.0 | ||||||||||||||||
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- |
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45.0 | ||||||||||||||||
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45.0 | ||||||||||||||||
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50.0 | ||||||||||||||||
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100 | ![]() |
45 | ||||||||||||||||
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24.0 |
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205 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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C | - | - | - | ||||||||||||||||
45 | 0 | 0 | 0 | ||||||||||||||||
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Great Hammer | ![]() |
Strike | ||||||||||||||||
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Perseverance | ![]() |
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Smough's Great Hammer is a Weapon in Dark Souls 3.
Twisted great Hammer associated with Smough, the last knight to remain at his post, guarding the ruined cathedral.
Restore HP while attacking, a carryover from Smough's past as an executioner.
Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.
Notes and Tips:
- Cannot be Infused or Buffed.
- Reinforced with Twinkling Titanite.
- The second heaviest Great Hammer weapon in the game.
- The second strongest Great Hammer, losing to Ledo's Great Hammer by ~20 AR when 2-handing at 66 Strength.
- Every successful hit restores the user's health by ⌊MaxHP * 0.001⌋ + 1; the ⌊MaxHP * 0.001⌋ cannot round below 1.
- This Great Hammer, along with Morne's Great Hammer and Ledo's Great Hammer, have a higher poise health value than the other Great Hammers, with 32.9 poise health instead of the usual 30.8. This means you can have much less poise and still be able to tank through the other Ultras.
- Has unique R2 attacks 1-handed and 2-handed.
Location/Where to Find
- Found in a chest in Irithyll of the Boreal Valley in the building with the paintings and Silver Knights, on the second floor.
- (Video Location fextralife video starting at 1h 56m 3s) (video location)
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
Smough's Great Hammer Upgrade Table
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | ||||||||||||||
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Regular | 205 | - | - | - | - | C | - | - | - | - | - | - | 70 | 50 | 45 | 45 | 50 |
Regular +1 | 229 | - | - | - | - | C | - | - | - | - | - | - | 70 | 50 | 45 | 45 | 50 |
Regular +2 | 245 | - | - | - | - | C | - | - | - | - | - | - | 70 | 50 | 45 | 45 | 50 |
Regular +3 | 286 | - | - | - | - | C | - | - | - | - | - | - | 70 | 50 | 45 | 45 | 50 |
Regular +4 | 322 | - | - | - | - | B | - | - | - | - | - | - | 70 | 50 | 45 | 45 | 50 |
Regular +5 | 358 | - | - | - | - | B | - | - | - | - | - | - | 70 | 50 | 45 | 45 | 50 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
They really dropped the ball on this thing's animations, you can't see a damn thing when using it, and 80% of the hammer's head disappears into the ground when you swing it...
- Anonymous
just beat some nerd who had an irithyll straight sword using this while fatrolling
- Anonymous
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I find that the R2 has semi-good roll catch potential after an R1 combo.
- Anonymous
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You can get a Smough's Great Hammer+5 before pontiff, no need to even fight Dancer, just get 15 twinkling titanites and the slab from Siegward at Profaned Capital and then you will need 30 strenght to wield it with two hands and less than 20k souls to upgrade it to +5 on Andre, then you can enjoy a damage higher than a Lothric Knight Greatsword+7. You can verify this fact yourself if you want :)
- Anonymous
Restores 4hp on 2 handed heavy attack, nice if you want to min max the GODLY health regen.
- Anonymous
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- Anonymous
I bet all you casuls that use this trash weapon are a bunch of big tittied lards just like smough. You see when you use the Broken Straight Sword you get in shape and gain some skill so you win both ways, keep that in mind ladies.
- Anonymous
i like how thin the stem is for this weapon, too much L1 and the whole thing snaps, flies off and cracks someones skull
- Anonymous
- Anonymous
When they said it is a gameplaywise disadvanage, that you can´t see anything while using this weapon i thougth they were joking...
- Anonymous
You can use this at SL25 with the warrior class and 30 STR (gotta two-hand). You are left with 16 VIG and 14 END, but Blue Tearstone Ring, Life Ring and Lloyd's Shield Ring allow you to endure decently (because FAP+3 and Prisoner's Chain are unfair for that SL). The sheer damage and meme value of the hammer make up for everything else.
-eyevan
- Anonymous
Can't see **** wielding this thing lmao. On the other hand, it deals so much stamina/poise damage that i was able to open the demon prince for a riposte, then he did the lazer attack, and opened him up again right after he was done
- Anonymous
I smash all the pathetic trifling enemies that dare stand in my path with Smough's Great Hemmer, behold the power of my hammer fools
- Anonymous
- Anonymous
I bet all you casuls that use this trash weapon are a bunch of big tittied lards just like smough. You see when you use the pkcs you get in shape and gain some skill so you win both ways, keep that in mind ladies.
- Anonymous
I like this Hammer since I enjoy Smough and what little information is given about him but I’m a little disappointed with the WA of the Hammer.
If both Artorias’ abyss sword and Ornsteins spear gets special weapon Arts then I think this one did too.
It could’ve had the Charge or electric buttslam that Smough did.
- Anonymous
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My Freind tried this against me a dex faith hybrid and I was using a lightning uchigatana and this hammer is just to slow to hit unless you can stunlock.
- Anonymous
Perseverance is good but i wish the WA is either the buttstomp or the charge(?) smough does in DS1. Just for the sake of variety.
- Anonymous
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- Anonymous
A shiitty weapon for fat fuuck str user who can't really beat anyone in a fight.
- Anonymous
- Anonymous
Weapon Art should have been when the hammer gets a flat 200 lighting damage like in DS1
- Anonymous
- Anonymous
Astora greatsword s wa is the one this weapon should have, instead of the repetitive perseverance wa (wich is useless because you ll get spanked around since this hammer s size covers an important 40% of the screen)
- Anonymous
No train moveset 0/10 my dream of becoming a sumo train is crushed.
- Anonymous
Want health regen, go Butchers knife. Go Smough's hammer for them tasty dunks.
- Anonymous
It gets a b scaling in strength. Dark Souls 3 is a solid 0/10 now
- Anonymous
- Anonymous
One of my favorite weapons for sure. Just smash your way through waves of enemies at ng+3
EDIT- Removed the nonsense saying it is stronger at refined +10.
- Anonymous
Some facts about this weapon: - This is one of the two twinkling titanite STR only weapons in the game (alongside with Quakestone) - Has the highest base physical damage of all great hammers - Has one of the lowest scaling of all great hammers It is one of the best mid game weapons in the game. It can be upgraded to +5 and you can reach 600-700 AR before Pontiff and Yhorm, making the PvE side of the game ridiculously easy. Also, it is recommended to stay at 30 STR, you only gain total of ~10% extra AR between 30 and 66. You can and should spend your points elsewhere especially if you plan to equip the Smough's set as well.
- Anonymous
- Anonymous
just 2 hp restore, really ?? the fvck... your enemies hit you more than 400 hp per hit, 5 still better than 2 for me, not two is better than one, that was song. /sigh
- Anonymous
at 50 STR this when refined this weapons is so much better then other ....... Cannot be buffed and infused...
Alrighty then.... ('-')
what a F%&k up... wow
- Anonymous
- Anonymous
This hammer is the weapon of choice for all PvP masters, who got gud and now dish out regular untouched 3 v 1 gank spanks. If you listen to the following song, you get 150% extra AR with the hammer, but only if you wear full Smough's. 99 vitality meta is real.
https://www.youtube.com/watch?v=3OZU3fi08-o
Cosplay this right. Wear Smough Armor, always jump attack. Make so much slamming noise that your opponent jumps off of a cliff because it reminds them too much of the space jam. COME ON AND SLAM AND WELCOME TO THE JAM. \(o.o)/
- Anonymous
I dont use this weapon simply because it blocks out litteraly half of the screen
- Anonymous
Smough is not the developer knight mistakes in inserting a note about the weapon
He was an executioner and was trying to get the Knight's title to be the four knights of Gwyn
- Anonymous
Smough is not the developer knight mistakes in inserting a note about the weapon
He is an executioner and tried his work to be knighted and join the cavalry of Gwyn
- Anonymous
- Anonymous
Perseverance is good and all but they could have been so much more creative with the weapon art. Imagine if this weapon had the charge weapon art with an R2 uppercut that knocked your opponent upwards, similar to the DS1 boss fight. Then you could follow up with the R2 slam on wake up. It's a great weapon and all as is but I feel like they dropped the ball with the simple perseverance weapon art.
- Anonymous
pro tip: dont lock on in pvp or you wont be able to see***** and that goes for mornes hammer and ledos hammer as well
- Anonymous
Weapon art should of been the butt slam or the lawnmower uppercut.
Smh.
- Anonymous
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I use a +5 on NG++ just so I can yell "WELCOME TO THE SLAM!!!" before destroying enemies. Best weapon in game 10/10
- Anonymous
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- Anonymous
So let me get this straight, this weapon has a much worse moveset than the Great club, is double the weight of the great club, and covers half your *****ing screen, but what do you get for that? 37 more ar and you gain a *****ing monumental 2hp per hit! On a weapon where you have to trade to hit anybody! And you on average take about 140 damage during hyper armor!
What the ***** did we do to deserve this god awful balance team? Is this part of the experience? Did they find out that the game isn't as hard as it used to be so they responded to it by just making all of our equipment complete dog*****?
2hp life steal.......
2hp.............................
- Anonymous
- Anonymous
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yhorms great machete has more overall damage due to the A strength scaling rather than B scaling. in theory the machete also has a longer reach but the hammers AOE is more spread out in front of the user. Yhorms machete also attacks faster but surprisingly uses more stamina for normal attacks than the hammer.
- Anonymous
- Anonymous
Have been using it 4 pop now , after the first hit most ppl can't roll out of the second swing. It's just awesome. Against other big weapons I'd still recommend the Zweihänder
- Anonymous
I wouldn't honestly take this over Morne's hammer in the grand scheme, it's useful for many situations (particularly when 2 invaders are running about) but once the initial shock wears off a decant pvper will just kite you and r1 spam. that being said this weapon has excellent crowd control and a fairly potent stunlock, all in all i'd give it a 7/10 dangerously potent, but easily outclassed
- Anonymous
i used this weapon in ds1, and it DESTROYED, i one shotted the tarus in ng+ and it dealt 2600 which is stupid, Also its RT/R2 two handed is amusing because you just destroy everything. The only problem was the weight, but that was just to balance it out, have they nerfed it in ds3?
- Anonymous
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C scaling, goes up to B. ITS A GOD***** PUNK-SMASHIN HAMMER, and it should at least have A scaling, realistically S scaling. No reason for this to be anything but a strength characters wet dream
- Anonymous
- Anonymous
I don't understand why they didn't give the hammer 'Charge' instead of 'Perseverance' - or a combination of both. That would make that thing so much more awesome (especially if you want to cosplay)
- Anonymous
it's garbage.- u can barely see your enemy- u'll get outplayed by any light weapon bc u can't make pressure AT ALL- gl baiting ppl into R1R1 combo, it doesn't even have enough hyperarmor for that
- Anonymous
Everyone in the comments says that "Smough was a knight, just not one of the Gwyn's four". But the description is about Smough BECOMING a knight and stopping being an executioner. Why don't you think that Smough could have ended being a maneater and eventually become as honorable as Ornstein? It seems like in DS3lore the Chosen Undead never fought O&S (Ornstein succesfully left Anor Londo to find and fight the Nameless King, Smough's armor becomes available after slaying Aldrich, which means he ate Smough), so our fat friend had a lot of time to change.
- Anonymous
- Anonymous
seriously though, this thing kicks serious ass in PvP. +5 and 45 strength and 1 R1 does just over 25% of their health, not to mention the insane stun locking power. Use a greatsheild (I prefer the Dragonslayers) and just wait for those estoc gankers to run out of stamina, then unleash the space jam slam.
- Anonymous
- Anonymous
Another problem that has always been around and From keeps ignoring it
- Anonymous
2 handed cannot be parried, this included both heavy and light attacks.
- Anonymous
Just an FYI for people wondering about the HP regen. The amount it gives for each hit is freaking tiny. I didn't even notice I was getting health back for half the time I was using it.
- Anonymous
- Anonymous
it doesn't heal hp when I attack is this a bug or something I'm doing wrong. Only have enough strength for 2 handed.
- Anonymous
Smough never became a knight from his dark souls 1 description he got turned down if I am not mistaken.
- Anonymous
but not being able to see my enemies properly isn't.(cause it's so big, i'll hopefulle get used to it soon.)
- Anonymous
Not being able to roll, my hope is my enemies fear the tits...
- Anonymous
https://youtu.be/WJusNuh9z0o?list=PL9iJZAueowBROw4lW8uIDa5XQibM_1hXY
- Anonymous
Borreal Valley, near Distant Manor bonfire. Backtrack to sewers, go through Onion Knight's hideout, fight the 3 knights in the hall and check the 3 chests upstairs.45Str, C str scaling, Perseverance skill, 287 initial dmg
- Anonymous
- Anonymous
the last knight to remain in his post?, that means the theory of illusion ornstein is true?!.
Big hammer go bonk
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+10
-1