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Soul Stream is a Sorcery in Dark Souls 3. To cast a Sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Soul Stream

Spell Type

Sorcery

Focus ConsumptionFocus Cost 55
Attunement SlotsSlots Used 2
Requirements 45 Intelligence
Type Ranged Attack

 

Sorcery imparted by the first of the Scholars, when Lothric and the Grand Archives were but young.

Fires a torrential volley of souls.

The first of the Scholars doubted the linking of the fire, and was alleged to be a private mentor to the Royal Prince.

 

Acquired From

 

Notes

  • This sorcery has multiple damage frames. This means to get full damage out of it, your target needs to stand in the beam for the full duration and enemies can dodge some of the damage if hit while moving.
  • Each tick of damage from Soul Stream inflicts (Spell Buff x 0.80) magic damage before resistances.
  • This sorcery has one of the longest wind-ups in the game and one of the fastest moving projectiles.
  • This sorcery does not track enemies at all and can be dodged easily if prepared.
  • It seems that this sorcery can go through walls, useful for hitting players trying to find cover [tested in the pillars of Archdragon peak].

 

Soul Stream Example

 

 

Sorceries
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Frozen Weapon  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Great Soul Dregs  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Shield  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Snap Freeze  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath



    • Anonymous

      08 Jul 2018 05:11  

      Does Soul Stream still hit through some walls/objects? Was trying to snipe enemies through some objects in the grand archives to no avail.

      • Anonymous

        15 Jun 2018 08:36  

        Encountered a Goku cosplay using this. He kept on using stronger and bigger sorceries as we went along, then this was his final Kamehameha. It was so great.

        • Anonymous

          23 May 2018 17:14  

          It is very good when you crystal soul spear to knock them down and then cast soul stream if you surprise them it can destroy them

          • 19 Mar 2018 04:38  

            Not very useful at all, even when trying to cast it on a mob enemy. Soul Stream will deal piss poor damage on enemy players despite it being a spell that takes up two Attunement slots. You're better off firing boosted spells from the other categories or other spells in the magic section. When firing this at point blank even against enemy players and not friendly enemy players, you will mostly miss the target or you will knock the player to the ground, which is fun, but deals NO Damage. Even if you managed to land this on someone either as a "snipe" or point blank the damage is still bad. I only managed 480 from long range and 680 from what either looked like point blank or partial point blank, most likely there is such a thing as partial point blank damage but if I in fact dealt point blank then this spell isn't worth the two slots and the 55FP, just like Crystal Soul Spear isn't worth 43FP when it can be rolled out of the way, or warped with Twisted Light. This spell will let you spin around for about 2.5 or 1.8 seconds... this is what I feel the channeling time is... Anyways, you can spin around and then hopefully you hit your opponent, like some 360 Snipe Soul Stream gag trick for a spell. I think the only time this spell seems to shine is when free aiming and you run away from the opponent and then cast Soul Stream while they are behind you?... I have done this but missed.... Also this spell is best when used with Obscuring Ring or Hidden Body.

            • Anonymous

              14 Mar 2018 13:19  

              I want to like it but I’m have a very hard time. It takes up 2 slots, costs a lot of FB, has a seriously long cast time and really doesn’t deal satisfying damage output. That being said however, it’s still a fun sorcery all around...from a stealthy perspective.

              • Anonymous

                20 Aug 2017 03:57  

                If only Divine Pillars of Light was like this: Pretty to look at, fun to use and not half bad if you use it right!

                • Anonymous

                  01 May 2017 05:12  

                  This spell is outstanding for slow bosses. Most notably the Demon bosses of the Ringed City DLC.

                  However I recommend at least one summon to draw at least one of them away. As long as you align the shot with both of them you will deal equal damage to them for the cost of a single casting. This helps mitigate Ashen Estus usage.

                  • 23 Apr 2017 18:26  

                    Impractical but hilarious. Probably my favorite spell. Would prefer FromSoft give us sustained spells, though. Like, hold down the button, get a continuous tracking stream on an enemy.

                    • Anonymous

                      23 Apr 2017 04:15  

                      This spell is excellent in the newest DLC against the Ringed Knights, especially those wielding shields. Cast a soul arrow/spear at one to do some damage and get their attention, then ready up your photon cannon and watch as they get knocked flat on their ass, if not completely eviscerated. Loads of fun and looks damned awesome to boot.

                      • Anonymous

                        12 Dec 2016 16:44  

                        This sorcery can indeed go through walls, as said on this page - however, no damage is done if penetrated through a wall. Tested in PvE - the spell clearly goes through, and if it connects to the enemy, it will even cause knockdown, but it won't deal any damage.

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