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Sunless Talisman

icon-wp_physicalAttack.png
74 physical_defense-shield-icon.jpg 25.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
10.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
-
icon_weight.png
15.0
critical.png
- icon-wp_stability.png 10
icon_weight.png 0.5
icon-durabilitiy.png
50
Aux - 60
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E - C B
4 - - 24
weapon_type-icon.jpg Talisman damage_type-icon.jpg Strike
skill-icon.jpg Unfaltering Prayer icon_fp_cost.png 8

Sunless Talisman is a Weapon in Dark Souls 3.



Talisman given to the knights of the Sunless Realm, who serve the nameless moon.

Scales with intelligence, which is rare for a miracle catalyst, but makes it compatible with Dark. In this Sunless Realm, this fact is related first as an initial warning.

Skill: Unfaltering Prayer
Temporarily increases poise while casting miracles, preventing enemy attacks from interrupting prayer. Works while equipped in either hand.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite
  • Dark miracles cast with this talisman will scale with both Intelligence and Faith, up to the softcaps of 45 Int and 45 Faith.
    • It appears to add a dark damage bonus per hit, similar to weapon buffs, to Lifehunt Scythe. This may be the case for the other damaging dark miracles as well.
    • Anything past 45 Int and Faith provides minimal returns.
    • Dark miracles cast with any other talisman will scale only with Faith up it's hardcap of 60, and gain no advantage.
  • At 60 INT and 60 FTH it has a spellbuff of 307.
  • Closely resembles the Darkmoon Talisman from Dark Souls 1 - the Blades of Darkmoon covenant item



 

Location/Where to Find

  • Obtained at the end of Sirris' quest line or after killing her.




Moveset and Videos:

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  • ??
  • ??

 

 

Sunless Talisman Upgrade Table

Requires 3102 souls and 15 ore to +4 (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 74 - - -     - E - C B - - - 25.0 15.0 10.0 15.0 15.0
Regular +1 83 - - -     - D - B B - - - 25.0 15.0 10.0 15.0 15.0
Regular +2 89 - - - - D - B B - - - 25.0 15.0 10.0 15.0 15.0
Regular +3 104 - - - - D - B A - - - 25.0 15.0 10.0 15.0 15.0
Regular +4 117 - - - - D - A A - - - 25.0 15.0 10.0 15.0 15.0
Regular +5 130 - - - - D - A A - - - 25.0 15.0 10.0 15.0 15.0

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




    • Anonymous

      06 Mar 2018 23:26  

      Why does this chime scale with Intelligence? It makes no sense from a Lore perspective, since it's supposed to be used by Blades of the Darkmoon to cast Darkmoon Blade, a purely Faith Miracle. This also probably explains why Sirris does so little damage, she has a crappy chime!

      Caitha's Chime makes sense, however, sense it is the Catalyst of the Goddess of Tears, and is linked to the Dark and Tragedy.

      Velka's Chime would have been a better candidate, since it Scales with Intelligence in Dark Souls 1, but not Faith. However, spells like Vow of Silence is considered a "Dark Miracle" in Dark Souls 3, and Vow of Silence is a tool of the Goddess Velka in Dark Souls 1. It would have made more sense (to some degree) to have the "Dark Talisman" be Velka's Talisman.

      Also, "Dark" Blade only scales with Faith, even though it is a "Dark" Miracle. Dark Miracles scale with Intelligence and Faith, so why doesn't Dark Blade?!? Now the game isn't being updated anymore, and glaringly obvious issues still exist. Thanks, Fromsoft.

      • Anonymous

        02 Feb 2018 17:55  

        between this, saint's talisman & yorshka's chime which is the best for lightning and healing miracles? I've got 50 fth. and Sunless seems to give a much higher buff than the other 2. so why do people keep saying that the other 2 are better than Sunless?

        • Anonymous

          16 Aug 2017 09:51  

          fwiw I have been able to trade hits with weapons like the twin ring great swerds and the gundeers halbred weapon arts and interrupt their weapon art when using the lifehunt scythe and the unfaltering prayer on this talisman.

          • Anonymous

            30 Jun 2017 07:37  

            Why do we have talismans that give more damage to dark miracles when the only dark offensive miracles are the lifehunt scythe and dark blade (which for what I am reading, does not scale with int in this talismans).why from remove the good offensive dark miracles of DS2?

            • Anonymous

              16 Nov 2016 23:26  

              does anyone know if using healing miracles scales off both int and faith. I assume just faith, but it was never specified here.

              • Softcap Numbers07 Sep 2016 04:07  

                I have done numerous tests on this talisman and its dark scaling. 45int/45fth is the point where scaling drops off considerably.

                • Anonymous

                  Use with wolf ring16 Jul 2016 15:21  

                  Will work like a better sun talasmin with wolf ring on. And lifehunt scythes does INSANE damage with this one

                  • Anonymous

                    Darkmoon blade?05 May 2016 14:21  

                    Has anyone tested how good this talisman's scaling applies to darkmoon blade miracle buff? I'd like to make a classic dark souls 1 style darkmoon knightess build with the brass set and everything.

                    • Anonymous

                      Darkmoon Tailsman24 Apr 2016 19:28  

                      This talisman shares the appearance of the Darkmoon Talisman so it might be the same talisman and if so should not have any intelligence scaling or be useful for hexes.

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