Ultra Greatswords are a type of Weapon returning in Dark Souls 3. These Weapons usually do very high damage and have extremely slow attacks along with high Strength requirements. Ultra Greatswords benefit from "hyper armor" during certain attack animations, allowing you to continue a combo even while being struck. Ultra Greatswords also cannot be parried when two-handed, with the exception of the rolling and running attacks.

There are two types of Ultra Greatswords: Vertical and Horizontal.

Horizontal Ultra Greatswords have the standard Ultra Greatsword moveset when they are 1-handed and 2-handed, but are good for hitting multiple opponents due to its wide range.

Vertical Ultra Greatswords have the standard Ultra Greatsword moveset when they are 1-handed, but when 2-handed, the normal attacks turn into vertical slams and the ability to hit behind the user when the second normal attack is used.

 

 Name & Icon   Attack Power
Damage Reduction (%)
Requirements

Param Bonus

Durability / Weight - Attack Type - Skill
icon-wp_physicalAttack.pngicon-wp_physicaldef.png icon-magicbonus.pngicon-wp_magicdef.png icon-firebonus.png icon-wp_firedef.png icon-lightningbonus.png icon-wp_lightningdef.png icon-darkbonus.png icon-wp_darkdef.png CriticalStability Frosticon-wp_poisonbld.pngicon-wp_bleed.png Strength Bonus Dexterity Bonus Intelligence Bonus Faith Bonus

icon-durabilitiy.png
icon_weight.png

Focus Cost

Skill


Acquired From


Zweihander

145

50.0

0

40.0

0

35.0

0

35.0

0

40.0

100

40

0

0

0

19

D

11

D

-

-

-

-

80

10.0

10 (-/15)

Stomp

Sold by Greirat of the Undead Settlement for 6000 souls. 

Greatsword

159

65.0

0

50.0

0

45.0

0

45.0

0

50.0

100

45

0

0

0

 28

D

 10

D

 0

-

-

100

20.0

 10( -/20)

Stomp

Farron Keep, on one of the broken bridges.

Farron Greatsword

125

55.0

0

45.0

0

40.0

0

40.0

0

45.0

100

45

0

0

0

18

D

 20

C

 0

-

 0

-

90

12.5

 -

Parry

Soul Transposition using Soul of the Blood of the Wolf

Fume Ultra Greatsword

149

80.0

0

55.0

0

65.0

0

60.0

0

65.0

100

55

0

0

0

 50

A

 10

E

 0

-

 0

-

170

25.5

10 (-/18)

Stomp

In Smouldering Lake: Drop from Knight Slayer Tsorig

Profaned Greatsword

161

55.0

0

45.0

0

40.0

0

40.0

0

45.0

100

45

0

0

0

 22

C

 10

D

 -

 

 -

 

100

13.5

 10 (-/17)

Profaned Flame

Soul Transposition using Soul of Pontiff Sulyvahn

Black Knight Greatsword

185

65.0

0

50.0

0

50.0

0

45.0

0

50.0

100

45

0

0

0

 30

C

 18

D

 -

 

 -

 

 115

16.0

 10 (-/16)

Stomp

Dropped by Black Knights wielding this weapon 

Cathedral Knight Greatsword

149

60.0

0

50.0

0

40.0

0

40.0

0

50.0

100

45

0

0

0

26

C

10

E

0

-

0

-

120

15.0

10 (-/20)

Stomp

 Dropped by Cathedral Knights

Lorian's Greatsword

151

60.0

0

45.0

79

40.0

0

40.0

0

45.0

100

45

0

0

0

26

D

10

D

0

D

0

D

115

14.0

10 ( -/ 18)

Flame of Lorian

Soul Transposition using Soul of the Twin Princes

 Lothric Knight Greatsword

131

55.0

0

45.0

0

40.0

87

45.0

0

45.0

100

45

0

0

0

24

D

16

D

0

-

0

-

100

16.5

 10 (-/15)

Stomp


Dropped from Lothric Knights wielding this weapon.
Can be purchased from Greirat of the Undead Settlement or Shrine Handmaid if you give her Greirat's Ashes
 

Astora Greatsword

132

50.0

0

40.0

0

35.0

0

35.0

0

40.0

100

40

0

0

0

16

D

18

C

0

-

0

-

75

8.0

 13

Charge

Looted from a corpse at the graveyard near the Cleansing Chapel at Cathedral of the Deep

 

Ringed Knight Paired Greatswords

185

50

0

40

11

35

0

35

0

40

100

40

0

0

0

40

C

 15

E

0

E

0

E

 90

22.5

15 (12/12)

Ember (Skill)

Drops from Ringed Knight carrying them just before the cathedral, right near the altar where you rank up the Spears of the Church.

 




    • Anonymous

      21 May 2019 13:05  

      Thinking about trying a GS build on my next playthru. (Prob astora or LK) My only question/concern is stamina cost. Is there a hidden mechanic that reduces it, or do I simply have to plan for the extra stat points?

      • Anonymous

        29 Mar 2019 23:09  

        For ANYONE to complain about ultras in pvp is just SO... telling. It's literally just one of those things where, if you're good AT ALL, you won't have trouble. It really just is. Keep playing and you'll see and feel embarrassed you ever complained about them. The only exceptions are the Farron Greatsword and Ringed Knight Paired Greatswords. Farron Greatsword can easiy be backstab fished when the go for the breakdance, you just run in and backstab when they do the first sweep. The RKPG thrust is easily spaced once you get the spacing down and the WA is easily dodged once you dodge the thrust.

        • Anonymous

          29 Mar 2019 23:03  

          Omg, this comments section is hilarious. Ultra greatsword rolling r1s>quick weapon r1s? What? There is literally an entire rolling animation to clue you in that they might rolling r1, the only way you'll get hit is if you didn't avoid it some way whether that be rolling, blocking or parrying, or if you're mid-animation which would be your fault.

          • Anonymous

            24 Mar 2019 13:48  

            People complain about R1 spam of quick weapons, but forget about UGS rolling R1 spam, which can be much worse if you don't have a parry tool in your hand or miss a parry

            • Anonymous

              09 Mar 2019 14:33  

              Oh sweetie... hyperarmor isn't easy mode at all unless they have so much that it lasts into their next r1. Hyperarmor is all about trading, what is good about having to sacrifice hp to attack? Also, trading definitely does take skill. I'm going to be brutally honest, handling hyperarmor is all about spacing, so if you're having trouble it's your own spacing skill that is the issue. The only case in which hyperarmor can be called OP is when it lasts into the next r1 as then you can't interrupt the r1. Hyperarmor is the same playstyle as poise casting miracles, if you've ever done that. Maybe that'll give you some perspective?

              • Anonymous

                14 Feb 2019 14:38  

                Wanna play dark souls easymode? Pick ugs. No skill needed at all. Get high hp and stam, and equip high poise armor. Profit. Hyperarmor trough everything.

                • Anonymous

                  13 Feb 2019 15:23  

                  ITT: People are either *****ing about UGS being OP, giving*****ty directions of how to use a UGS improperly, or blowing smoke up their own asses trying to convince people UGS are bad because most "bad" players will default to this weapon type. The key to the UGS is dynamic combat. as with all weapons if you try the same tactic over and over; you will lose to any competent opponent. Your bread and butter with an UGS is alternating harassment with feints. Creating the illusion of an opening is usually the only way you will land blows of any significance on an experienced target. Do NOT roll attack or sprint attack a target who can parry, because they will. Never over-commit to a combo that will leave you without stamina. And most important of all, NEVER lock on to your target with an UGS. Lock on tracking with these weapons will be recognized by any veteran souls player, and they will punish you effortlessly with the back stab you well deserve. Even without back stab being considered, locking on to targets with such a forward-heavy weapon type will make it easy for targets to "lead" you - The forward step you take each swing is more than enough to send you over a ledge. Above all else - remember that you are in the business of trading blow for blow. Any engagement that you can say you traded an equal amount of hits: you've won. Good luck and good slaying, fellow barbarians.

                  • Anonymous

                    12 Sep 2018 14:25  

                    Fun fact to counter these u need a dagger or chaos bed vestiges one u have one UGS will probably be driven to extinction until everyone realizes there no op weapon and ppl who are like me/ ppl who have no idea how to space ur opponent. Use chaos bed vestige on the paired greatswords on the first l1 they stand no chance since that r1 can’t P O K E Y O U N O W

                    • Anonymous

                      09 Jun 2018 00:09  

                      For those people having difficulty hitting quick steppers I suggest attacking un locked on and switching up your attack times.

                      Most Ultra users just spam r1 that’s why dagger users have the advantage.

                      You can easily catch these guys off guard if you just switched up your timing

                      • Anonymous

                        07 Jun 2018 04:25  

                        Invasions are crazy fun with black knight greatsword. Some tips:
                        After using a strong attack, the sword ends up behind you and out of sight for the enemy. The second strong attack happens to start from behind your body, precisely where it ended up after the first R2. This means that after the first strong attack, many players will see the opportunity and move in to attack you while you are "vulnerable", when in reality you are already charging a second strong attack.
                        The same goes for rolling strong attacks. It is quite concealed and hard to spot, especially when there are other things to take the host's attention away. Such as mobs or the host's own team mates.
                        The occasional experienced host can consistently dodge R2s, counter this by holding R2 slightly longer to roll catch.
                        Pretend you are running away when you are on low health, and suddenly turn around with an R1 or rolling R2.
                        Drink estus a safe distance away to lure them in to attack, then punish.

                        • Anonymous

                          29 May 2018 09:42  

                          Great for pve, terrible for pvp. Good reach, damage, hyper armor, and un-parriable. However attacks are so slow, a competent straight sword user can attack between blows and roll away. Or back stab. Best for pure strength builds and anti-ganking, fun invasion weapons as the hyper armor can punish and out trade cocky groups, but don't take into the arena.

                          • Anonymous

                            25 Feb 2018 15:22  

                            Good luck hitting a quickstepper with this, you should probably have a SS to counter this or other fast methods (though if you manage to hit them with a UGS, they'll be taking like 600+ damage)

                            • Anonymous

                              09 Feb 2018 02:42  

                              Here's how to be invincible in DS3 PvP:
                              -Equip an UGS, or other ultra weapon
                              -Equip armor for poise
                              -Have*****ty internet
                              -Always attack once then roll spam, unless the attack connects, and play passive in general

                              Congratulations. You can't be hit in startup frames because of your lag, even your run attacks and roll attacks have enough hyper armor (lag poise) to allow a trade, and you can't be outspaced / punished due to your laggy rollspam. Then you win by default when the inevitable trade happens.

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