Ultra Greatswords are a type of Weapon returning in Dark Souls 3. These Weapons usually do very high damage and have extremely slow attacks along with high Strength requirements. Ultra Greatswords benefit from "hyper armor" during certain attack animations, allowing you to continue a combo even while being struck. Ultra Greatswords also cannot be parried when two-handed, with the exception of the rolling and running attacks.

There are two types of Ultra Greatswords: Vertical and Horizontal.

Horizontal Ultra Greatswords have the standard Ultra Greatsword moveset when they are 1-handed and 2-handed, but are good for hitting multiple opponents due to its wide range.

Vertical Ultra Greatswords have the standard Ultra Greatsword moveset when they are 1-handed, but when 2-handed, the normal attacks turn into vertical slams and the ability to hit behind the user when the second normal attack is used.

 

 Name & Icon   Attack Power
Damage Reduction (%)
Requirements

Param Bonus

Durability / Weight - Attack Type - Skill
icon-wp_physicalAttack.pngicon-wp_physicaldef.png icon-magicbonus.pngicon-wp_magicdef.png icon-firebonus.png icon-wp_firedef.png icon-lightningbonus.png icon-wp_lightningdef.png icon-darkbonus.png icon-wp_darkdef.png CriticalStability Frosticon-wp_poisonbld.pngicon-wp_bleed.png Strength Bonus Dexterity Bonus Intelligence Bonus Faith Bonus

icon-durabilitiy.png
icon_weight.png

Focus Cost

Skill


Acquired From


Zweihander

145

50.0

0

40.0

0

35.0

0

35.0

0

40.0

100

40

0

0

0

19

D

11

D

-

-

-

-

80

10.0

10 (-/15)

Stomp

Sold by Greirat of the Undead Settlement for 6000 souls. 

Greatsword

159

65.0

0

50.0

0

45.0

0

45.0

0

50.0

100

45

0

0

0

 28

D

 10

D

 0

-

-

100

20.0

 10( -/20)

Stomp

Farron Keep, on one of the broken bridges.

Farron Greatsword

125

55.0

0

45.0

0

40.0

0

40.0

0

45.0

100

45

0

0

0

18

D

 20

C

 0

-

 0

-

90

12.5

 -

Parry

Soul Transposition using Soul of the Blood of the Wolf

Fume Ultra Greatsword

149

80.0

0

55.0

0

65.0

0

60.0

0

65.0

100

55

0

0

0

 50

A

 10

E

 0

-

 0

-

170

25.5

10 (-/18)

Stomp

In Smouldering Lake: Drop from Knight Slayer Tsorig

Profaned Greatsword

161

55.0

0

45.0

0

40.0

0

40.0

0

45.0

100

45

0

0

0

 22

C

 10

D

 -

 

 -

 

100

13.5

 10 (-/17)

Profaned Flame

Soul Transposition using Soul of Pontiff Sulyvahn

Black Knight Greatsword

185

65.0

0

50.0

0

50.0

0

45.0

0

50.0

100

45

0

0

0

 30

C

 18

D

 -

 

 -

 

 115

16.0

 10 (-/16)

Stomp

Dropped by Black Knights wielding this weapon 

Cathedral Knight Greatsword

149

60.0

0

50.0

0

40.0

0

40.0

0

50.0

100

45

0

0

0

26

C

10

E

0

-

0

-

120

15.0

10 (-/20)

Stomp

 Dropped by Cathedral Knights

Lorian's Greatsword

151

60.0

0

45.0

79

40.0

0

40.0

0

45.0

100

45

0

0

0

26

D

10

D

0

D

0

D

115

14.0

10 ( -/ 18)

Flame of Lorian

Soul Transposition using Soul of the Twin Princes

 Lothric Knight Greatsword

131

55.0

0

45.0

0

40.0

87

45.0

0

45.0

100

45

0

0

0

24

D

16

D

0

-

0

-

100

16.5

 10 (-/15)

Stomp


Dropped from Lothric Knights wielding this weapon.
Can be purchased from Greirat of the Undead Settlement or Shrine Handmaid if you give her Greirat's Ashes
 

Astora Greatsword

132

50.0

0

40.0

0

35.0

0

35.0

0

40.0

100

40

0

0

0

16

D

18

C

0

-

0

-

75

8.0

 13

Charge

Looted from a corpse at the graveyard near the Cleansing Chapel at Cathedral of the Deep

 

Ringed Knight Paired Greatswords

185

50

0

40

11

35

0

35

0

40

100

40

0

0

0

40

C

 15

E

0

E

0

E

 90

22.5

15 (12/12)

Ember (Skill)

Drops from Ringed Knight carrying them just before the cathedral, right near the altar where you rank up the Spears of the Church.

 




    • Anonymous

      24 Dec 2019 16:07  

      Specifically within this weapon class- pvp ez mode: greatsword, fugs and cathedral knight greatsword. Obviously i mean with enough poise, if they out poise you you'd better space or out-damage them. Pve is easy with any ultra.

      • Anonymous

        13 Oct 2019 19:37  

        These get pretty hard to use against skilled 3-year players, i found you have to make them think you're a one-trick-pony by repeating the same patterns until they try to punish, then throw them off with new attacks/ methods. Left hand weapons are very helpful with a slow UGS

        • Anonymous

          22 Sep 2019 07:51  

          Was there a ninja patch or something? Someone complained in one of the weapon pages that they got parried while 2-handing an ultra GS.

          • Anonymous

            13 Sep 2019 09:20  

            UGS are a fun and high damaging weapon class, but also very slow and predictable. In PVE where enemies charge at you in a predictable pattern, you can easily wind up hits from a distance and stunlock 95% of enemies in the game until they're dead. In PVE, they're pretty godly. In PVP though... They're pretty awful. I'm personally kind of a prick to UGS users, in that I know they'll always try to bait the trade. My personal agenda when I see these come out during invasions or dueling in the arena is to throw knives, bombs, or crossbow shots as harassment, until the player is aggravated. When they start getting aggressive, roll away until they're attacking late trying to get the roll catch, then give them a surprise turn-and-burn smacking before they can start an attack and get hyper armor. Roll away and start the process over again. Personally, I think we all know the UGS class is probably the slowest and worse class of weapons, if you have a circle button and two neurons, being hit by an UGS is really something you have to make a conscious effort to do.

            • Anonymous

              11 Jul 2019 17:37  

              i wish they had a few more realistic ugs, like ringed knight paired gs would never work in reality. i'm not saying unrealistic thick ones should be romoved, but more big and realistic ones would be awesome, more like the zweihänder.

              • 14 Jun 2019 02:09  

                I was invading with the Greatsword at +4 at around level 25 at the Cleansing Chapel and it was amazing. The sword itself wins matches, especially with that R2 roll catch.

                • Anonymous

                  21 May 2019 13:05  

                  Thinking about trying a GS build on my next playthru. (Prob astora or LK) My only question/concern is stamina cost. Is there a hidden mechanic that reduces it, or do I simply have to plan for the extra stat points?

                  • Anonymous

                    29 Mar 2019 23:09  

                    For ANYONE to complain about ultras in pvp is just SO... telling. It's literally just one of those things where, if you're good AT ALL, you won't have trouble. It really just is. Keep playing and you'll see and feel embarrassed you ever complained about them. The only exceptions are the Farron Greatsword and Ringed Knight Paired Greatswords. Farron Greatsword can easiy be backstab fished when the go for the breakdance, you just run in and backstab when they do the first sweep. The RKPG thrust is easily spaced once you get the spacing down and the WA is easily dodged once you dodge the thrust.

                    • Anonymous

                      29 Mar 2019 23:03  

                      Omg, this comments section is hilarious. Ultra greatsword rolling r1s>quick weapon r1s? What? There is literally an entire rolling animation to clue you in that they might rolling r1, the only way you'll get hit is if you didn't avoid it some way whether that be rolling, blocking or parrying, or if you're mid-animation which would be your fault.

                      • Anonymous

                        24 Mar 2019 13:48  

                        People complain about R1 spam of quick weapons, but forget about UGS rolling R1 spam, which can be much worse if you don't have a parry tool in your hand or miss a parry

                        • Anonymous

                          09 Mar 2019 14:33  

                          Oh sweetie... hyperarmor isn't easy mode at all unless they have so much that it lasts into their next r1. Hyperarmor is all about trading, what is good about having to sacrifice hp to attack? Also, trading definitely does take skill. I'm going to be brutally honest, handling hyperarmor is all about spacing, so if you're having trouble it's your own spacing skill that is the issue. The only case in which hyperarmor can be called OP is when it lasts into the next r1 as then you can't interrupt the r1. Hyperarmor is the same playstyle as poise casting miracles, if you've ever done that. Maybe that'll give you some perspective?

                          • Anonymous

                            14 Feb 2019 14:38  

                            Wanna play dark souls easymode? Pick ugs. No skill needed at all. Get high hp and stam, and equip high poise armor. Profit. Hyperarmor trough everything.

                            • Anonymous

                              13 Feb 2019 15:23  

                              ITT: People are either *****ing about UGS being OP, giving*****ty directions of how to use a UGS improperly, or blowing smoke up their own asses trying to convince people UGS are bad because most "bad" players will default to this weapon type. The key to the UGS is dynamic combat. as with all weapons if you try the same tactic over and over; you will lose to any competent opponent. Your bread and butter with an UGS is alternating harassment with feints. Creating the illusion of an opening is usually the only way you will land blows of any significance on an experienced target. Do NOT roll attack or sprint attack a target who can parry, because they will. Never over-commit to a combo that will leave you without stamina. And most important of all, NEVER lock on to your target with an UGS. Lock on tracking with these weapons will be recognized by any veteran souls player, and they will punish you effortlessly with the back stab you well deserve. Even without back stab being considered, locking on to targets with such a forward-heavy weapon type will make it easy for targets to "lead" you - The forward step you take each swing is more than enough to send you over a ledge. Above all else - remember that you are in the business of trading blow for blow. Any engagement that you can say you traded an equal amount of hits: you've won. Good luck and good slaying, fellow barbarians.

                              • Anonymous

                                12 Sep 2018 14:25  

                                Fun fact to counter these u need a dagger or chaos bed vestiges one u have one UGS will probably be driven to extinction until everyone realizes there no op weapon and ppl who are like me/ ppl who have no idea how to space ur opponent. Use chaos bed vestige on the paired greatswords on the first l1 they stand no chance since that r1 can’t P O K E Y O U N O W

                                • Anonymous

                                  09 Jun 2018 00:09  

                                  For those people having difficulty hitting quick steppers I suggest attacking un locked on and switching up your attack times.

                                  Most Ultra users just spam r1 that’s why dagger users have the advantage.

                                  You can easily catch these guys off guard if you just switched up your timing

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