Vordt Great Hammer

Vordt's Great Hammer

icon-wp_physicalAttack.png
176 physical_defense-shield-icon.jpg 55.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
45.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
35.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 35.0
icon-darkbonus.png
-
icon_weight.png
45.0
critical.png
100 icon-wp_stability.png 45
icon_weight.png 17.0
icon-durabilitiy.png
170
Aux  110    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
30 0 0 0
C - - -
weapon_type-icon.jpg Great Hammers damage_type-icon.jpg Strike
skill-icon.jpg Perseverance icon_fp_cost.png 12 (-/-)

Vordt's Great Hammer is a Weapon in Dark Souls 3.



Great Hammer wielded by Vordt, the outrider knight of the Boreal Valley. Weapon is inbued with frost, and causes frostbite.

Frost accumulates in the body causing frostbite, which saps one's health, lowers absorption, and slows stamina recovery.

Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite Scale.
  • One of the few weapons that cause Frostbite.
    • Has the highest Frostbite Aux in the whole game. It is now fully capable of causing Frostbite in 2 or 3 hits. Its high physical damage combined with the high Frostbite Aux also makes it one of the strongest weapons the player can get early on.
  • The Strength requirement when the weapon is carried in both hands is 20.
  • Vordt's Great Hammer +5 has 524 AR at 40 Strength.

 

Location/Where to Find

 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Vordt's Great Hammer Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 176 - - - - C - - - - 110 - 55 45 35 35 45
Regular +1 204 - - - - C - - - - 110 - 55 45 35 35 45
Regular +2 233 - - - - C - - - - 110 - 55 45 35 35 45
Regular +3 262 - - - - C - - - - 110 - 55 45 35 35 45
Regular +4 291 - - - - C - - - - 110 - 55 45 35 35 45
Regular +5 320 - - - - B - - - - 110 - 55 45 35 35 45

 

Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      08 May 2021 10:58  

      Try it on new save. Early hard boss like abyss or pontiff got beaten easily with this hammer just wa and trade using little to no skills

      • 05 May 2021 21:38  

        Had someone invade me in the Ringed City.

        Was embarrassed that the Locust Priests kept grabbing me over and over but the invader was nice enough to sit and watch. I guess the invader underestimated me after I three shot them with the frost build up. This thing really catches people off guard.

        • 05 May 2021 21:29  

          Everyone is saying this is a great early game weapon but this thing still shreds in late game even to NG+

          If you’re doing a strength build, keep this bad boy in your arsenal at all times. You’d be surprised how many enemies are weak to frost in this game. Hint: Gael.

          • Anonymous

            19 Apr 2021 12:48  

            A really important thing to take note of whenever you fight against this weapon:

            Frostbite ignores your iframes.

            • Anonymous

              12 Apr 2021 22:12  

              I did over 1500 damage on a ripost with this. I had lloyds sword ring and hornet ring, and when I got the ripost, frostbite kicked in and did 1546 damage on the ripost. This 1500 damage was on the final hit. If you count the other hits, it prolly did 1700+ damage. Its really insane.

              • Anonymous

                06 Mar 2021 19:06  

                20 str, chloranthy+grass crest, and Vordts+2 (can get all of this by Abyss Watchers) is enough to beat every boss, phantom, and mini boss in the game (minus Soul/Friede/Midir) pretty easily, like even trivially easy for many bosses.

                Works especially well on late game builds like casters and quality builds—after the initial investment you don’t have to spend any souls/titanite/infusions to be able to beat bosses, so you can focus on leveling and getting your gear and build ready for late game.



                • Anonymous

                  19 Jan 2021 09:38  

                  A decent mid-game strength weapon.

                  Early game, it's a few too many stats when you want to be investing into vigor, not to mention the huge stamina cost to swing this puppy along with the sheer weight (all before you receive weight-management tools like Ring of Favor, Havels, and Prisoner's Chain). That being said, if you're good at managing stamina and avoiding getting hit, it's one of the earliest weapons that cause almost everything to stagger before it, not to mention Frostbite is a juicy extra proc that doesn't come at the expense of its AR.

                  • Anonymous

                    17 Aug 2020 04:24  

                    This is actually an awesome early weapon. It looses some effectiveness half way through bc of frost and fire areas, but if you pu***** to late game it becomes a beast again.

                    • Anonymous

                      21 Jul 2020 14:16  

                      This is incredibly imbalanced PVE weapon. Drops from 1st legit boss. At 39Endurance can strike 5(!) times. Require only strenght and scale very well up to 40 softcap two handed. Great crowd control light attacks - just wide left and right sweeps so you can play without even use camera lock. Oneshots weak enemies. And P E R S E V E R E N C E what allow you to faceroll majority of early-mid game bosses, the first who will give you a hard time is Aldritch with his ability to oneshot you with his rain of arrows. But because this hammer is so god damn OP i just grinded about 80min 2 silver knights on stairs at Anor Lando to get 1kk souls(ring+shield of desire+mimikhead=4950souls), then level up my intelligence(and 4 attunment to get 1 spell slot) and learn "Twisted Wall Of Light" and beat his ass first try(+help the Anri). By the way this is my first ever playthrough in "souls" games. Vordt's Hammer is just to good, it makes game very easy.

                      • Anonymous

                        16 Jul 2020 05:49  

                        Amazing for PvE. Not so much for PvP, especially this late in the game's life. Almost everyone can roll great hammer swings and frostbite at this point.

                        • Anonymous

                          12 Jul 2020 02:04  

                          The STR equivalent of the Sellsword Twinblades in terms of PVE
                          This weapon makes the game a joke on how good it is.

                          • Anonymous

                            10 Jul 2020 11:22  

                            Consumes less stamina than the great mace and is lighter too, plus frostbites in 2-3 hits in pvp making up for it's lower damage if you do not invest in STR. Recommend to use it till about level 60-80 pvp with only 20 STR and the rest of your stats dumped into STA,VIT and VIG.

                            • Anonymous

                              05 Jul 2020 07:51  

                              This thing absolutely annihilates in PVP. Since you can two-hand it at STR 20, it’s incredible for low-level invasions. I’m having a blast in my watchdog of farron build, totally destroying people in crucifixion woods

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