Vordt Great Hammer

Vordt's Great Hammer

176 physical_defense-shield-icon.jpg 55.0
- lightning_defense-shield-icon.jpg 35.0
100 icon-wp_stability.png 45
icon_weight.png 17.0
Aux  110    
Requirements & Bonus
30 0 0 0
C - - -
weapon_type-icon.jpg Great Hammers damage_type-icon.jpg Strike
skill-icon.jpg Perseverance icon_fp_cost.png 12 (-/-)

Vordt's Great Hammer is a Weapon in Dark Souls 3.

Great Hammer wielded by Vordt, the outrider knight of the Boreal Valley. Weapon is inbued with frost, and causes frostbite.

Frost accumulates in the body causing frostbite, which saps one's health, lowers absorption, and slows stamina recovery.

Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite Scale.
  • One of the few weapons that cause Frostbite.
    • Has the highest Frostbite Aux in the whole game. It is now fully capable of causing Frostbite in 2 or 3 hits. Its high physical damage combined with the high Frostbite Aux also makes it one of the strongest weapons the player can get early on.
  • The Strength requirement when the weapon is carried in both hands is 20.
  • Vordt's Great Hammer +5 has 524 AR at 40 Strength.


Location/Where to Find


Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Vordt's Great Hammer Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 176 - - - - C - - - - 110 - 55 45 35 35 45
Regular +1 204 - - - - C - - - - 110 - 55 45 35 35 45
Regular +2 233 - - - - C - - - - 110 - 55 45 35 35 45
Regular +3 262 - - - - C - - - - 110 - 55 45 35 35 45
Regular +4 291 - - - - C - - - - 110 - 55 45 35 35 45
Regular +5 320 - - - - B - - - - 110 - 55 45 35 35 45


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



Join the page discussion Tired of anon posting? Register!

    • Anonymous

      17 Aug 2020 04:24  

      This is actually an awesome early weapon. It looses some effectiveness half way through bc of frost and fire areas, but if you pu***** to late game it becomes a beast again.

      • Anonymous

        21 Jul 2020 14:16  

        This is incredibly imbalanced PVE weapon. Drops from 1st legit boss. At 39Endurance can strike 5(!) times. Require only strenght and scale very well up to 40 softcap two handed. Great crowd control light attacks - just wide left and right sweeps so you can play without even use camera lock. Oneshots weak enemies. And P E R S E V E R E N C E what allow you to faceroll majority of early-mid game bosses, the first who will give you a hard time is Aldritch with his ability to oneshot you with his rain of arrows. But because this hammer is so god damn OP i just grinded about 80min 2 silver knights on stairs at Anor Lando to get 1kk souls(ring+shield of desire+mimikhead=4950souls), then level up my intelligence(and 4 attunment to get 1 spell slot) and learn "Twisted Wall Of Light" and beat his ass first try(+help the Anri). By the way this is my first ever playthrough in "souls" games. Vordt's Hammer is just to good, it makes game very easy.

        • Anonymous

          16 Jul 2020 05:49  

          Amazing for PvE. Not so much for PvP, especially this late in the game's life. Almost everyone can roll great hammer swings and frostbite at this point.

          • Anonymous

            12 Jul 2020 02:04  

            The STR equivalent of the Sellsword Twinblades in terms of PVE
            This weapon makes the game a joke on how good it is.

            • Anonymous

              10 Jul 2020 11:22  

              Consumes less stamina than the great mace and is lighter too, plus frostbites in 2-3 hits in pvp making up for it's lower damage if you do not invest in STR. Recommend to use it till about level 60-80 pvp with only 20 STR and the rest of your stats dumped into STA,VIT and VIG.

              • Anonymous

                05 Jul 2020 07:51  

                This thing absolutely annihilates in PVP. Since you can two-hand it at STR 20, it’s incredible for low-level invasions. I’m having a blast in my watchdog of farron build, totally destroying people in crucifixion woods

                • Anonymous

                  24 Jun 2020 01:30  

                  You can avoid the frostbite damage in pvp by rolling through attacks so that it triggers during your i-frames. You won't take the bonus damage again until frostbite runs out.

                  • Anonymous

                    14 Jun 2020 15:32  

                    If this weapon is good enough for that funny YouTuber Assmongoloid then it is good enough for me! Greetings from Russia

                    • Anonymous

                      10 Apr 2020 23:51  

                      Trasshh trashgh abssolutely garbage*****ty AR, frostbite damage is laughable, attack too slow, worthless in pvp. I'll just stop using this***** and switch back to my lkss for easier noobs owning.

                      • Anonymous

                        07 Apr 2020 15:39  

                        An important factor to note when considering whether or not to use this weapon is a lot of bosses are RESISTANT to frostbite damage, but very few are IMMUNE. With this weapon you can still trigger a 300ish damage frostbite proc in 3-4 hits on a resistant boss, rather than the standard 1 or 2 that it would normally take on anyone else. This thing only really struggles against enemies that are truly immune to frostbite, like midir, where the proc doesn't even get the buildup

                        • Anonymous

                          14 Mar 2020 21:42  

                          Shrek appearance Vordt's Great Hammer Drang set archdeacon white crown = PIMP SET Dude's try it, it's most fashionable look you can get in this game

                          • Anonymous

                            01 Mar 2020 06:04  

                            This weapon has become even better because bleed got nerfed into the ground. When people roll through Vordt's they still get massive frostbite buildup, which adds an element of pressure that stronger weapons without status effects don't offer. Sure, you'll get more AR on a heavy club or whatever, but the surprise element of frostbite, plus the pressure during roll spam, makes it better imo. If you're having issues using this weapon, you need enough endurance to swing it at least 3 times. Four times ideal. The scaling is best early - mid SL. At sl 60 and weapon level +3 it's very good on a tanky build with 40 str.

                          Load more
                          ⇈ ⇈