Witch's Ring


The Witch of Izalith and her daughters, scorched by the flame of chaos, thaught humans the art of pyromancy and offered them this ring.

Greatly boosts pyromancies.

Every pyromancer is familiar with the parable that tells of the witches espousing the need to fear the flame, and teaching the art of pyromancy to men in hopes that they might learn to control it.

 Witch's Ring is a Ring in Dark Souls 3.

 

Witch's Ring Effect

 

 

Where to Find Witch's Ring

  • Found at Catacombs of Carthus after destroying the rope bridge and climbing down the far end of the broken bridge and continue past the Flame Demon to the left of the bonfire. The ring is on a corpse at the end of the hall.
  • Video location (fextralife video starting at 2h 17m 45s)
  • Alternative Video Example

 

 

Notes

 

 

Trivia

  • Interestingly enough, when the 12% boost of the Great Swamp Ring is stacked with the 25% increase of the Witch's Ring, the damage gets an increase of about 40%. This is actually because the stacking is calculated by multiplying the percentages. 1.25*1.12 = 1.4, so a 40% increase. 

 

Rings
Aldrich's Ruby  ♦  Aldrich's Sapphire  ♦  Ashen Estus Ring  ♦  Bellowing Dragoncrest Ring  ♦  Bloodbite Ring  ♦  Blue Tearstone Ring  ♦  Calamity Ring  ♦  Carthus Bloodring  ♦  Carthus Milkring  ♦  Chillbite Ring  ♦  Chloranthy Ring  ♦  Covetous Gold Serpent Ring  ♦  Covetous Silver Serpent Ring  ♦  Cursebite Ring  ♦  Dark Clutch Ring  ♦  Dark Stoneplate Ring  ♦  Darkmoon Ring  ♦  Deep Ring  ♦  Dragonscale Ring  ♦  Dusk Crown Ring  ♦  Estus Ring  ♦  Farron Ring  ♦  Fire Clutch Ring  ♦  Flame Stoneplate Ring  ♦  Fleshbite Ring  ♦  Flynn's Ring  ♦  Great Swamp Ring  ♦  Havel's Ring  ♦  Hawk Ring  ♦  Hornet Ring  ♦  Horsehoof Ring  ♦  Hunter's Ring  ♦  Knight's Ring  ♦  Knight Slayer's Ring  ♦  Knight Slayer Ring  ♦  Leo Ring  ♦  Life Ring  ♦  Lightning Clutch Ring  ♦  Lingering Dragoncrest Ring  ♦  Lloyd's Shield Ring  ♦  Lloyd's Sword Ring  ♦  Magic Clutch Ring  ♦  Magic Stoneplate Ring  ♦  Morne's Ring  ♦  Obscuring Ring  ♦  Poisonbite Ring  ♦  Pontiff's Left Eye  ♦  Pontiff's Right Eye  ♦  Priestess Ring  ♦  Prisoner's Chain  ♦  Red Tearstone  ♦  Red Tearstone Ring  ♦  Reversal Ring  ♦  Ring of Favor  ♦  Ring of Sacrifice  ♦  Ring of Steel Protection  ♦  Ring of the Evil Eye  ♦  Ring of the Sun's First Born  ♦  Sage Ring  ♦  Saint's Ring  ♦  Scholar Ring  ♦  Silvercat Ring  ♦  Skull Ring  ♦  Slumbering Dragoncrest Ring  ♦  Speckled Stoneplate Ring  ♦  Sun Princess Ring  ♦  Thunder Stoneplate Ring  ♦  Untrue Dark Ring  ♦  Untrue White Ring  ♦  Witch Ring  ♦  Wolf Ring  ♦  Wood Grain Ring  ♦  Young Dragon Ring

 




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    • Anonymous

      Pyromancy gets their rings way too fast. As a pyromancer I'm fine with this but it isn't fair for sorcerers and especially clerics. Way less love to those for some reason.

      • Anonymous

        What is up with these awful playthrough videos being used as the guide for items? They are not helpful, and do not clearly show you where to locate these rings.

        • Anonymous

          I feel like this and the Sage Ring are the only recommended rings for a pyro build, and can skip out on Great Swamp Ring unless going for a pure caster.

          • Anonymous

            So the list of things that increase fire damage led me here. Does this truly increases all fire damage or was it just put there because some pyromancies do fire damage? I'm mainly asking because of infusions and/or fire buffs. Though it appears according to this page the flame arc does not work. I seem to remember that being a flat percent increase from the flame arc page.

            I run around mostly with infusions to reduce the hassle of buying and taking the time to use resins or wasting slots with spell buffs. My main is mainly (lol) a pyromancer that is also kind of a jack of all trades, master of none. I'm not interested in the most optimized build for max damage or whatever, but I'm looking into now heavily leaning either the fire or dark direction with my infusions and finding which small changes in gear I can use to squeeze out a little more focused damage. Anyone out there have knowledge to share on this? Mugenmonkey doesn't seem to know that the blindfold mask increases dark damage and I won't be able to field test for awhile... Or I wouldn't ask.

            Caveat: I cannot see my build ever being without chaos bed vestiges, affinity, and lightning arrow. Go figure. Demon Scar and Crystal chime are the spice of Dark Souls 3!

            Thanks for any info. Or hilarious arguments that ensue.

            • Anonymous

              Would this stack with itself if you have another one from NG+? I'm just imagining someone rocking four of these things and getting double damage.

              • It does affect the Flame Arc, but the effect is negligible.It also stacks with the Fire Clutch Ring and any other damage-enhancement ring like Red Tearstone Ring, Lloyd's Sword Ring.

                • Anonymous

                  As far as they stacks, boosting effect should be about 34%. Let normal damage be 100%. Then with the first ring it is 112%, and with the second one it is 1.12 * 1.20 = 1.344 or about 134% of initial damage.

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