Wolf Knight's Greatsword

139 physical_defense-shield-icon.jpg 55.0
- lightning_defense-shield-icon.jpg 35.0
100 icon-wp_stability.png 40
icon_weight.png 11.5
Requirements & Bonus
C D - -
24 18 - -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Wolf Sword icon_fp_cost.png 19/23

Wolf Knight's Greatsword is a Weapon in Dark Souls 3. 

Greatsword of a knight tainted by the dark of the Abyss, and master of the wolf's blood of Farron.

The wolf knight was the first Abyss Watcher, and his sword is more punishing against creations of the abyss.

Skill: Wolf Sword
While in stance, use normal attack for a low spinning slash, or the strong attack to leap forward in a vertically-slashing somersault.

Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforced with Titanite Scale.
  • Wolf Knight's Greatsword +5 has 523 AR at 40 Strength and 40 Dexterity.
  • Does 20% bonus damage against Abyssal enemies, including the following bosses:  
  • The Greatsword of Knight Artorias, an important character and boss from the original Dark Souls.
  • The blade appears to be corrupted by the Abyss, having only one sharpened and uncorrupted side.
  • Unlike Dark Souls 2, wielding this weapon in your left hand does not grant a unique moveset.
  • Multiple weapons referencing Artorias, including this one, almost never refer to him as his real name. He is instead refered to as "wolf knight" or "abysswalker" which might hint that Artorias' name has long been forgotten.
  • The spin move of the weapon art can be parried.


Softcaps & Scaling:

  • 24/18 = 375 AR = Base Stats
  • 40/18 = 445 AR = Str Softcap
  • 24/40 = 454 AR = Dex Softcap
  • 40/40 = 523 AR = Quality Build



Location/Where to Find:





Moveset and Videos:



Wolf Knight's Greatsword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 139 - - - - C D - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +1 162 - - - - C D - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +2 185 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +3 208 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +4 231 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0
Regular +5 254 - - - - C C - - - - - 55.0 40.0 35.0 35.0 40.0






Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



    • Anonymous

      16 Oct 2019 08:56  

      Great for farron sword users who like to spin for 90% of your invasion, pancakes the casul right out of them. Ironic, since both weapons are from abyss watcher soul. Also great against the spear, greatshield ringed knights, found that out because they're usually surrounded by the abyss machete guys

      • Anonymous

        26 Sep 2019 00:36  

        Surprisingly R2 of this weapon deal low amount of stamina damage (for greatsword) despite being able to pancake with fully charged R2

        • Anonymous

          22 Sep 2019 19:13  

          Anyone who don't understand why it's OP: It's second weapon art can punish anyone who dared to used long-lasting WA like Friede's Great Scythe has, spear charges and many others, and weapon is really good overall. Before kissing the ground enemy will get artorias flashback and a lot of hp missing.

          • Anonymous

            25 Jul 2019 03:53  

            This weapon is great in the ringed city dlc. Dont know if the enemies there are actually weak tobit but it looks like they are.

            • Anonymous

              15 Jul 2019 00:22  

              Theres a version of the sword straight up called "Artorias' Greatsword" in the code that has S scaling in DEX and STR by default. It can't be upgraded and has to be obtained through cheat engine

              • 11 Jul 2019 01:18  

                Underrated monster. I’ve ended so many bosses lives by quick-swapping to this and doing the Heavy WA after dodging. Current Somersault Slash Kills: Dancer, Oceiros, Champion Gundyr, Sister Friede, Demon Prince, Midir, SotC yrmomgey, Gael

                • Anonymous

                  28 May 2019 15:34  

                  Question: Why is it that this weapon is very powerful against some bosses? Ex: The Dragonslayer Armor/Armour?

                  • Anonymous

                    25 Apr 2019 10:48  

                    Anyone willing to trade this bad boy to me? Would really appreciate, might have something you want, but not very likely

                    • Anonymous

                      14 Feb 2019 07:49  

                      Xbox gamertag: psycho se7en Anyone willing to trade this to me? I'll let u know what I got if u want something in return

                      • Anonymous

                        14 Jan 2019 10:04  

                        Did i fight someone using Magic Clutch ring or is the backstab dmg absolutely OP (900 at quality 40/40 and +4) He was wearing Orsteinarmor + The Magic Dmg Crown no idea what its called.

                        • Anonymous

                          14 Oct 2018 18:16  

                          Official weapon of all early tryhards and gankers. As soon as I see someone with this, 9/10 their first move is going to be to spam the weapon art, which is great because I can easily get a parry off of them. They don't get back up after that dagger hits em. The ones that do will spam the WA again, granting another party and this time a kill. Extra hatemail if you use RHH WA and continuously stun poke them out of their attack lol.

                          • Anonymous

                            04 Jun 2018 13:41  

                            NEVER do this things flip attack, it's easily one of the worst moves (if not THE worst move) in the entire game. Stupid easy to backstab punish or even just dodge and punish with 2r1s. It is a pretty good guard breaker to be completely fair, but that doesn't mean much when its super easy to dodge anyway. Besides, thats what the straight sword wa is for. Other than that though, it's a pretty cool weapon ig, it's wa r1 is a great rollcatch, it has thrust attack r2s and regular greatsword r1s.

                            • Anonymous

                              30 May 2018 16:11  

                              I'm going to give my deep opinions on this weapon as this Greatsword in particular is so underrated. Coming across all kinds of videos on how 'bad' the WA is and how the charged R1 is bad and such. But I guess I can give some thoughts to defend what these people's opinions are, not necessarily shoot em' in the foot. But I don't think these people know particular how to use this weapon.

                              DAMAGE: The damage is plain and simple, really freaking good. As good as the Gael's sword for comparison, the only thing this sword doesn't have in caparison to Gael's Greatsword is the infamous 3-hit combo. But does that means this sword is inferior? yea, it is, but that doesn't mean it's all-of-sudden useless. The damage also deals 20% extra damage to abyssal like enemies which is a nice bonus for PvE. But overall, top tier damage but Gael surpasses its' damage.

                              RANGE: People never talk about the range for this sword. Like what the heck.. its' range is as long as Wolnir's sword, which by the way, is amazing for roll catching 2H. The range is great to outspace most Ultra Greatswords and get in punishes and since the range is really viable, if you find a straight sword/Katana user that does consistent running attacks, you can attack early and possibly catch them. Overall, range is pretty good and viable enough to be used in the Arena.

                              WEAPON ART: Oh dear, here's where everyone is blind on how much utilization this WA has. I guess I'll dive into the
                              Light attack(The double spiny move). This has to be the most useful WA in the game for one reason: roll catching. 9/10 times I've ran up to someone and immediately use this WA attack, (If you have somebody whose aggressive/likes backstabs) THEY will get 100% hit by the WA. Trust me, the WA is timed so perfectly to the point where you CANNOT roll twice to dodge the second go-around of your swing animation. Like seriously, the damage is mediocre, but the roll catch utility(I've tested) has hit 100% of the time, not exaggerated.
                              [So here's a TIP:] If you have somebody whose aggressive and likes backstabs. Run up to them and use the Light attack of the WA. The chance that they'll roll into you is about 50/50, so it isn't guaranteed damage but at least its' risk is low since they are forced to stay back or they'll get hit by the extra range of the second hit(which you do step forward a lil' bit).
                              Then the famous flip. The flip could have been one of the best and most fun WAs in the game if you could hold down the button and continuously do flips until you drain your energy but.. whatever, doing a dang flip is enough. The flip has decent enough hyper armor to poise through most attacks excluding 2h strong attacks from ultras but that's normal. The range is as much as the boss but the boss, Artorias, is of course modified since.... he's the boss. But the thing, THE THING, I think is TOTAL CRAP is the stun from the flip. WHAT... THE..... HECK. If there's a stun on an ability.... and it's suppose to kinda give it a crutch so it has an extra chance to HIT THEM.... then why does the flip's stun..... DOESN'T CONNECT EVEN IF YOU STUN THEM? I have no idea why it stuns in the first place. Unless I'm missing something like... they have get stunned through the entire animation or something but this is kinda useless. Quick bad note is the end lag after you slam down, this is also quite bad.

                              OVERALL: Very fun weapon that is definitely worth a go in PvP and PvE.

                              TL;DR: Great damage, great range. WA's spin move is underrated, king at roll catching. Flip has good range, useless stunning ability and bad endlag but rewarding damage.

                              • Anonymous

                                17 May 2018 01:04  

                                This weapon is absolutely great in pvp arena. If you combine it with well timed consumables (poison knifes, black firebombs, etc) and know how to use its WA, you can win a solid 2/3 times.

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