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Yorshka's Chime

icon-wp_physicalAttack.png
54 physical_defense-shield-icon.jpg 25
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15
icon-firebonus.png
-
fire_defense-shield-icon.jpg
10
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20
icon-darkbonus.png
-
icon_weight.png
15
critical.png
100 icon-wp_stability.png 10
icon_weight.png 0.5
icon-durabilitiy.png
60
Aux None 60
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D - - A
3 0 0 30
weapon_type-icon.jpg Sacred Chime damage_type-icon.jpg Strike
skill-icon.jpg Gentle Prayer icon_fp_cost.png 13 (-/-)

Yorshka's Chime is a Weapon in Dark Souls 3.



A sacred chime belonging to Yorshka. Her brother, the former knight captain, presented her with this medium together with another gift: her name.
The ringing of the chime must have done much to soothe her loneliness.

Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • After 49 Faith, this Chime has the highest Spell Buff.
  • At 55 Faith and 18 Strength this Chime has a Spell Buff of 228 (Source)
  • The chime has to remain active in your hand for the weapon art to continue regenerating health.
  • At 60 FTH it has a spellbuff of 247.



Location/Where to Find




Moveset and Videos:

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  • ??
  • ??

 

 

Yorshka's Chime Upgrade Table

Requires ?? souls and ?? ore to + ?? (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 54 - - - - D - - A - - - 25 15 10 20 15
Regular +1 61 - - - - D - - A - - - 25 15 10 20 15
Regular +2 68 - - - - D - - A - - - 25 15 10 20 15
Regular +3 74 - - - - D - - S - - - 25 15 10 20 15
Regular +4 81 - - - - D - - S - - - 25 15 10 20 15
Regular +5 88 - - - - D - - S - - - 25 15 10 20 15
Regular +6 95 - - - - D - - S - - - 25 15 10 20 15
Regular +7 102 - - - - D - - S - - - 25 15 10 20 15
Regular +8 108 - - - - D - - S - - - 25 15 10 20 15
Regular +9 115 - - - - D - - S - - - 25 15 10 20 15
Regular +10 122 - - - - D - - S - - - 25 15 10 20 15

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




    • Anonymous

      03 Dec 2018 06:01  

      Kind of stupid how slabs make basically no difference on so many chimes/catalysts/etc. The 60 faith spellbuff on this thing at +9 is 246, and at +10 it's only 247. At least make it somewhat appealing.

      • Anonymous

        02 Dec 2018 07:16  

        I can't bring myself to kill almost any NPC unless they're just downright evil, how could I possibly bring myself to kill a CHILD?!

        • Anonymous

          31 Jul 2018 02:54  

          The fact that the item description states that her "brother", presumably Gwyndolin, gave her her name gives the theory that she's just a Dark Sun illusion a lot of backing.

          • 28 Jul 2018 14:51  

            Nice work forcing players to go full-blown Petrus of Thorolund and murder a sweet and adorable girl as the only way to obtain this unique chime, 'cause they couldn't just give you this piece by leveling with the Blue Sentinels instead of the far less useful Darkmoon Ring.

            • Anonymous

              05 Jun 2018 14:12  

              If we watch how Yorshka vanishes after she dies I doubt she is even real. Gwyndolin proved to be able to create life like physical illusions. Yorshka is probably one of his aswell based loosely on the image of Priscilla or of what he envisioned her as a grown up.

              • Anonymous

                13 May 2018 05:18  

                There are all these people in the comments talking about how they can't kill her, and then there's me who has killed her 5 times on one character...

                Welp

                • Anonymous

                  07 May 2018 15:00  

                  Best chime for buffing weapons with miracles. Faith does increase your spell buff based on the chimes faith scaling, and in turn increases damage from buffing. The math works like this for Lightning and Darkmoon blade miracles:

                  .95*(spell buff)=attack rating increase.

                  That means 95% of your spell buff will become either lightning or magical damage. At a 60 faith investment that gives almost 230 damage per hit before damage reductions and absorptions. Or in reality, about 95-125 to enemy players after if they fill all their armor slots. Needless to say, best used on fast weapons.

                  • Anonymous

                    02 May 2018 01:03  

                    I killed her slowly with some +0 staves heavy attack because her covenant was too hard to farm before starting farming it

                    • Anonymous

                      22 Mar 2018 18:58  

                      Yorshka gives you the blade of the darkmoon pact, that means she helps people gank you... KILL THAT BITCH

                      • Anonymous

                        02 Feb 2018 18:03  

                        between sunless talisman, saint's talisman & yorshka's chime which is the best for lightning and healing miracles? I've got 50 fth. and Sunless seems to give a much higher buff than the other 2. so why do people keep saying that the other 2 are better than Sunless?

                        • Anonymous

                          30 Dec 2017 16:04  

                          If you can't kill her you can just use the Cleric's Sacred Chime. It has a whole 14 lower Spell Buff at 60 FTH and can be obtained as either a starting item for the Cleric class or dropped infrequently from the hollows in the start of the game, before the Gundyr fight. It's a small sacrifice in healing/damage in exchange for a clear conscience.

                          • Anonymous

                            12 Dec 2017 04:55  

                            I removed my headset, closed my eyes and used a very high dmg weapon art to kill her, after a few seconds I opened my eyes and got the chime

                            • 07 Aug 2017 09:43  

                              How does this chime have the highest spell buff after 49 faith? At +10, it has 263 spell buff, while my Caitha's Chime +5 has 329. Is there something I'm missing?

                              • Anonymous

                                28 Jun 2017 16:21  

                                Okay, I killed her for the chime. I intended to use a one hit weapon to do it quickly, and instead I ended up doing so with my*****ty sword that did such low damage, it took me plenty of strikes to kill her.
                                All the while she was begging me to stop and before she died, she apologised to her parents for failing.

                                I never felt worse in my life.



                                Oh well, I'm gonna kill the fire keeper in the ending anyway.

                                • Anonymous

                                  19 Jun 2017 14:12  

                                  Farmed silver knights for around 18 hrs (never summoned) just for her covenant rewards then killed her without any hesitation or remorse



                                  totally worth it


                                  not really the blade buff is usless to me i just use lightning...

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