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Yhorm's Greatshield

icon-wp_physicalAttack.png
132 physical_defense-shield-icon.jpg 100.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
74.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
76.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 63.0
icon-darkbonus.png
-
icon_weight.png
74.0
critical.png
100 icon-wp_stability.png 73
icon_weight.png 20.5
icon-durabilitiy.png
205
Aux None    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
40 0 0 0
D - - -
weapon_type-icon.jpg Greatshields damage_type-icon.jpg Strike
skill-icon.jpg Shield Bash icon_fp_cost.png 16 (-/-)
DaS3 - Yhorm's Greatshield

Yhorm's Greatshield is a Shield in Dark Souls 3.




Greatshield used long ago by Yhorm the Giant. Increases the user's poise.

As a lord, Yhorm risked everything and fought unflinchingly as a one-man vanguard. Following the loss of the one he wished to protect, he forsook his shield.





Notes and Tips:

  • Can NOT be Infused.
  • Can be Buffed.
  • Reinforced with Titanite Scales.
  • Increase Poise by 15 (see Poise Stat for information on how poise works.)
  • Increases Poise based on equipment load (needs testing), lower load means more poise.
  • Provides an average block of 77.4%. Boasts solid all-around stats and blocking, Yhorm's is a potent greatshield for its weight and requirements.

 

Location/Where to Find



Youtube Moveset and Location Videos:

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Yhorm's Greatshield Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
stability
Regular 132 - - - - D - - - - - - 100 74 76 63 74 73
+1 153 - - - - D - - - - - - 100 74 76 63 74 74
+2 175 - - - - D - - - - - - 100 74 76 63 74 75
+3 196 - - - - D - - - - - - 100 74 76 63 74 75
+4 218 - - - - D - - - - - - 100 74 76 63 74  77
+5 240 - - - - D - - - - - - 100 74 76 63 74 78 

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






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