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Summon Range Calculator is used to determine if players can connect with each other in Online play.

 

Soul-Level Based Matchmaking

If you are looking to play with a friend, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is Fextra.

Below is a general calculator for ranges. This quick reference has an error margin of + - 10 levels at high levels. Use the Excel Sheet provided further below to calculate detailed matchmaking based on your situation.




 

Detailed Calculator by Pound_Cake94 (Excel Sheet takes a bit to load)

 

The Formula is Covenant Dependent:

The following table is depicted as active from patch 1.13 by From Software.

Co-op Sign Summons SL : Host's Level
Upper: SL + 10 + ( SL * 0.1 )
Lower: SL – 10 – ( SL * 0.1 )
Remarks: Also affects Warrior of Sunlight and Mound Makers
Way of Blue (Auto) SL : Host's Level
Upper: SL + 15 + ( SL * 0.1 )
Lower: SL – 15 – ( SL * 0.1 )
Remarks: Affects Blue Sentinels and Blades of the Darkmoon
PvP Dark Spirit Invasion SL : Invader Level
Upper: SL + 20 + ( SL * 0.1 )
Lower: SL – ( SL * 0.1 )
Remarks: Red Eye Orb, etc
Mound Maker Invasion SL : Invader Level
Upper: SL + 20 + ( SL * 0.15 )
Lower: SL – ( SL * 0.1 )
Remarks: Mound Makers
Covenant Invasion (defend territory) SL : Host Level
Upper: SL + ( SL * 0.1 )
Lower: SL – 20 – ( SL * 0.2 )


Legacy Table (pre patches)

  • Min/Max is given as the Host's min/max level relative to the invader's or phantom's level.
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 20 Host + 20
Defending Summons of: Blades of the Darkmoon or Blue Sentinels Host - 10 Host + 30
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful Host - 10 Host + 40
Invasion from Warriors of Sunlight or no covenant Host - 10 Host + 30
Invasion from Mound-Maker Host - 10 Host + 35

 

Weapon-Based Matchmaking

Dark Souls 3 uses Soul Level + Upgrade Level to determine multiplayer ranges.  If  a player has a weapon at +10, they can be matched with players who have +8 or more. If a player has no upgrades, they can be paired with players with up to +2 weapons.
Players have deduced that weapons that only go to +5 operate as double their numbers. So +1 is +2, +2 is +4, etc.

*Even if you no longer have a weapon of the max level you managed to upgrade, the game "remembers" what is the max upgraded level you had.

Host Highest Upgrade

Guest Highest Upgrade

+ 0

+ 1

+ 1

+ 2

+ 2

+ 3

+ 3

+ 4

+ 4

+ 6

+ 5

+ 7

+ 6

+ 8

+ 7

+ 9

+ 8

+ 10

+ 9

+ 10

+ 10

+ 10

  Recommended Level and Upgrade for Invasions

Area

Level

Upgrade

High Wall of Lothric <20 +0 to +1
Undead Settlement 15-30 +1 to +3
Watchdogs of Farron / Crucifixion Woods 20-60 +0 to +6
Farron Keep 30-50 +3 to +4
Cathedral of the Deep 40-60 +3 to +4
Catacombs of Carthus 50-70 +4
Smouldering Lake 50-70 +5
Irithyll of the Boreal Valley 60-80 +6 to +7
Irithyll Dungeon 60-80 +6 to +7
Profaned Capital 60-80 +6 to +7
Aldrich Faithful / Pontiff's Back Porch From ~50 to 802 (max) +5 +10
Anor Londo 70-150 +7 to +10
Lothric Castle 90+ +8 to +10
Consumed King's Garden 90+ +9 to +10
Untended Graves 90+ +9 to +10
Grand Archives 90+ +9 to +10
Archdragon Peak 90+ +10
Kiln of the First Flame 100+ +10
The Painted World of Ariandel 100+ +10
The Ringed City 100+ +10
Spear of the Church From 75 to 802 (max) +10



    • 17 Oct 2017 22:16  

      As far as I know and tried, there's 3 differents "SL meta" for PvP:
      -Official/Tournament = SL120
      -Comfort and variety = SL150
      -Overpowered and good for magic = 160-180 and even 200.

      Absolutly nothing is banned, you're allowed to use whatever you want.

      PS: Straight Swords aren't that OP.

      • Anonymous

        14 Oct 2017 20:08  

        Does anyone know if there's an active community of pvpers around level 160 on t the xbox one? I'm kind of want to try higher level pvp

        • Anonymous

          30 Sep 2017 04:22  

          Ok so im a level 1 and got through the game plus dlc ( still stuck on gael ) i use to get pvp for the watchdog covenant but now my weapons are +10. I was wondering if i could put them away in my item box to get pvp back. Any thoughts?

          • 29 Sep 2017 11:51  

            This calculator is wrong. There's a huge margin of +/- 10 in both min/max results.

            For e.g the calculation for SL 130 gives min-max range of 107-153 here, but the real matchmaking range for SL130 is 117-163.

            • Anonymous

              24 Sep 2017 00:57  

              SL 20 and can't get invaded or invade for the life of me. Are there so few people that start new games? I tried fingers, red eye, invasion stone, all of it even covenants and just nothing. I am utterly disappointed in

              • Anonymous

                18 Sep 2017 19:45  

                It's simple. If you are sl 20 and have a +10 weapon you can be paired against other sl 20 people. Easily. IF (and that's the problem) these people have +10 weapons themselves. So everything is possible...but that example is very unlikely to happen. Understanding that is the key to understanding invasion range. And if you think this further, with less casuals playing the game, more hard core gamers remain...what does that mean for invasions? I tell you. If lets say in the beginning +10 weapons where mostly found earliest with +SL 80 people it is now 60. Or 50. Means nothing is set in stone and in constant shift. From high SL to lower SL the older the game gets. So much for the newbies who thought the game would get easier if they wait a year or two. WRONG!

                • 10 Sep 2017 23:09  

                  If you're looking to make a pure Co-op character for when you just feel like making some friends, I'd suggest SL100. The game's been out awhile and most people are leveled up. Ashes of Ariandel recomended level is 90 and Ringed City is 100. Summon range for a SL100 character is from 80 to 120. So anyone around there, you'll be able to play with. I keep my Co-op character at 100 and I get constant summons on hard bosses like Nameless King and Demon Princes. Friede is a good one to summon for as well. I personally don't summon for Soul of Cinder or Gael because they're special fights that I think people should go through themselves. But yea, Praise The Sun.

                  • Anonymous

                    07 Sep 2017 18:21  

                    so here is a question if i am a lvl 12 with only +2 weapons and level up a weapon to +10 and then throw it in the bonfire chest can i still invade people with +1 weapons? if not does it work if i discard the weapon will i then be able to invade +1 people?

                    • Anonymous

                      06 Sep 2017 01:14  

                      I'm SL 316 still get prime time every night. Non-stop red eye orb invasion's. Yes it's only at the PVP spots, but I'm still getting lot's of action.

                      • Anonymous

                        29 Aug 2017 13:48  

                        I'm level 103 and just defeated the giant. Now I think I'm way too high level to summon or be summoned because I can't seem to do it anymore :(

                        • Anonymous

                          10 Aug 2017 23:07  

                          Is there alot of player over SL 350?? My main is 350 and theres never nothing pr other player to summon or be summoned

                          • Anonymous

                            09 Aug 2017 02:05  

                            The weapon leveling portion of this has changed when me and a friend are trying to summon one another if either party's weapon level is higher even by one point it will not allow the summon sighn

                            • Anonymous

                              02 Aug 2017 21:13  

                              " If a player has a weapon at +10, they can be matched with players who have +7 or more."

                              I think it means +8. I thought it was -2/+2.

                              • Anonymous

                                15 Jul 2017 01:36  

                                Why have they not fixed rewards for playets who summon those using a red soap stone? If you win you get nothing, if they win they get depending on covenant. shackle, ect. The host should get the same type of reward based on covenant. Keep in mind the client can be embered and have the same health and flask or more being 20 plus higher level. Now why would anyone bother. Go to the pvp session if thats your thing.

                                • Anonymous

                                  14 Jul 2017 19:14  

                                  If you want to summon a friend, decide and use a password and wait your or their sign to appear. If it's not appearing, you or your friend are not embered, the password is misspelled on either ends, you're accidently offline somehow, or the area boss is already defeated. The host cannot summon anyone if the host already defeated the area boss. If you or your friend is signifiantly a higher level and has a fully upgraded weapon, their attack power will be scaled down bit so they won't one shotting everything. Got any more add?

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