Summon Range Calculator is used to determine if players can connect with each other in Online play.


Soul-Level Based Matchmaking

If you are looking to play with a friend, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is Fextra.
Below is a general calculator for ranges. This quick reference has an error margin of + - 10 levels at high levels.
Please note that weapon upgrades also take a part in matchmaking.

Host's level:


Below are an Excel Sheet and matchmaking formulas provided to calculate precise matchmaking ranges.
Further below, there are Soul level and weapon upgrade level recommendations for easy matchmaking.

Detailed Calculator by Pound_Cake94 (Excel Sheet takes a bit to load)


The Formula is Covenant Dependent:

The following table is depicted as active from patch 1.13 by From Software.

Co-op Sign Summons SL : Host's Level
Upper: SL + 10 + ( SL * 0.1 )
Lower: SL – 10 – ( SL * 0.1 )
Remarks: Also affects Warrior of Sunlight and Mound Makers
Way of Blue (Auto) SL : Host's Level
Upper: SL + 15 + ( SL * 0.1 )
Lower: SL – 15 – ( SL * 0.1 )
Remarks: Affects Blue Sentinels and Blades of the Darkmoon
PvP Dark Spirit Invasion SL : Invader Level
Upper: SL + 20 + ( SL * 0.1 )
Lower: SL – ( SL * 0.1 )
Remarks: Red Eye Orb, etc?
Mound Maker Invasion SL : Invader Level
Upper: SL + 20 + ( SL * 0.15 )
Lower: SL – ( SL * 0.1 )
Remarks: Invasions from  Mound Makers
Covenant Invasion (defend territory) SL : Host Level
Upper: SL + ( SL * 0.1 )
Lower: SL – 20 – ( SL * 0.2 )

Legacy Table (pre patches)

  • Min/Max is given as the Host's min/max level relative to the invader's or phantom's level.
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 20 Host + 20
Defending Summons of: Blades of the Darkmoon or Blue Sentinels Host - 10 Host + 30
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful Host - 10 Host + 40
Invasion from Warriors of Sunlight or no covenant Host - 10 Host + 30
Invasion from Mound-Maker Host - 10 Host + 35


Weapon-Based Matchmaking

Dark Souls 3 uses Soul Level + Upgrade Level to determine multiplayer ranges.  If  a player has a weapon at +10, they can be matched with players who have +8 or more. If a player has no upgrades, they can be paired with players with up to +1 weapons.
Players have deduced that weapons that only go to +5 operate as double their numbers. So +1 is +2, +2 is +4, etc.

*Even if you no longer have a weapon of the max level you managed to upgrade, the game "remembers" what is the max upgraded level you had.

Host Highest Upgrade

Guest Highest Upgrade

+ 0

+ 1

+ 1

+ 2

+ 2

+ 3

+ 3

+ 4

+ 4

+ 6

+ 5

+ 7

+ 6

+ 8

+ 7

+ 9

+ 8

+ 10

+ 9

+ 10

+ 10

+ 10



ember-icon Optimal levels for Co-op

While sitting on one of these level tiers, you can summon phantoms and be summoned by hosts ranging from one tier below you through to one tear above you.

Host Soul Level or phantom

Weapon Upgrade Level (Special weapon upgrade level)

1 +0 (0)
11 +1 (0)
22 +2 (1)
34 +3 (1)
47 +4 (2)
61 +6 (3)
77 +8 (4)
94 +10 (5)
113 +10 (5)
134 +10 (5)
150 +10 (5)


  Recommended Level and Upgrade for Invasions




High Wall of Lothric 1-12 +0 to +1
Undead Settlement 15-20 +1 to +2
Watchdogs of Farron / Crucifixion Woods 20-30 +2 to +3
Farron Keep 35-45 +2 to +4
Cathedral of the Deep 35-45 +2 to +4
Catacombs of Carthus 35-45 +4
Smouldering Lake 45-60 +6
Irithyll of the Boreal Valley 45-60 +6 to +7
Irithyll Dungeon 45-60 +6 to +7
Profaned Capital 60-70 +7 to +8
Aldrich Faithful / Pontiff's Back Porch 40-60 (125) +4 to +7 (+10)
Anor Londo 60-70 +6 to +7
Lothric Castle 70-75 +8 to +10
Consumed King's Garden 70-75 +8 to +10
Untended Graves 70-75 +8 to +10
Grand Archives 70-75 +8 to +10
Archdragon Peak 70-75 +8 to +10
Kiln of the First Flame 80-90 +10
The Painted World of Ariandel 80-90 +10
The Ringed City 80-90 +10
Spear of the Church From 75 to 125  +10

    • Anonymous

      16 Nov 2019 14:10  

      Does this count for shields? Example blessed iron shield +10 for a souls lvl 12 character? Will this effect my summon lvl.

      • Anonymous

        31 Oct 2019 00:35  

        I understand that with weapon match making, that with a +10 weapon you can be invaded by +8-+10. And at +8 you can invade +6-10. However, various people have told me that at +9, while you can invade +7-10, and can have a summon of +7-10, you cannot be invaded by a player with a +10 weapon. Meaning you need to fully upgrade to +10 (+5) to be invaded by players in the +10 club. But this info, if I am understanding it correctly that is, says that is incorrect and once you hit +8, you've forever linked yourself to being invaded by people with fully upgraded weapons. Meaning if you do not want to face people at the +10 mark, you should never go any higher than +7. Is that correct?

        • Anonymous

          23 Aug 2019 17:51  

          So assuming that I use a boss/special weapon and a normal weapon on a SL 30 build, is the individual max upgrade based on all types of weapons, like if you have a +2 Boss weapon it counts like a +4 normal weapin? Or is it seperate that for example your max upgrade for special weapons is +2, but your normal max upgrade is +3?

          • Anonymous

            26 Jul 2019 13:35  

            It seems weapon upgrade levels also cause phantoms to be scaled down to hosts "level". I made a lvl 24 character to help a friend who was intersted in some twink builds for low level invasions. His level was 20 and he had +2 weapons, and I was helping him through late game bosses such as gundyr/oceiros/dancer/twinprinces etc. so he could get Prisoners chain and Ring of favor +3 etc. Despite my character being in perfect summoning range with him, due to my +10 upgraded weapons, I was scaled down to his level. My damage was severely gimped (a drop to 200 down from 450) and I had an overall 25% reduction in HP, Stamina and FP. So if you are interested in giving a helping hand to a fellow "cancerous" low level invader, also pay attention to your weapon uppgrade levels as well.

            • Anonymous

              30 May 2019 00:00  

              Ok so question: I’m making a SL 25 character for fun low level invasions. I wanna twink a little but my dumb self goofed up and went to SL25 without hollowing and leveling w Yoel. I want the dark hand to help me get a decent of the Way through the game for some spells (black flame in particular). Can I level up from 25 to 30 w Yoel, get the dark hand then use rosaria to level back down to 25 without affecting the matchmaking for invasions? Or does that work the same way as weapon upgrade memory?

              • Anonymous

                27 May 2019 08:53  

                So if I wanted to play with my friend we wanted to fight invaders in pontif sulvin area in order for him to summon me in he cant have killed Aldrich right?

                • Anonymous

                  19 May 2019 17:19  

                  I'm lvl 309 and I wish There was a way to lower it. I didn't know ppl stopped lvling on purpose... Also, why ? I'd love to know. Probably bc warriors can optimize their build at this lvl but not spellcaster. I bet they still scream "spell spammer" when they don't manage to backstab you. Anyways Ps4 Orion_Qc19 if anyone needs an "OP" mage.

                  • Anonymous

                    16 May 2019 23:56  

                    I’m lvl 143 and still getting summoned to Friede. Kind of worried about using up my 2+ million souls and losing out on this fight. It’s *****ing fun.

                    • Anonymous

                      09 May 2019 22:51  

                      So I'm in NG+ LVL 125 and my friend is on his first play through and LVL 52 and it seams like he cant see my sign and we have the sam PW

                      • Anonymous

                        06 May 2019 03:03  

                        How is it in dlcs, is there any "sweet spot" for high sl like there is in Irythyll for 50-60 sl? Even following to this guide I see quite hollow (excuse the pun) world on 80-100 sl. Is it better anywhere? Do you know is it worth to go higher in sl in this case?

                        • Anonymous

                          01 May 2019 14:57  

                          The soul level range calculator makes sense. That's a given. Then there's the weapon upgrade memory. I get the idea, they put this in place so people with better equipment and twinks can't bully new players and others early in their playthroughs. But I prefer meta level, and from experience, i get next to no invasions in this case. The Shrine duels are fine, but that kinda gets old at some point. I wish there were an item that allowed you toggle the weapon upgrade memory on and off. If you want a free-for-all, no holds bar, then turn it off and take the risk. If you just want the Dark Souls story experience, just toggle it on.

                          • Anonymous

                            17 Apr 2019 22:05  

                            You're telling me the reason I can't find anyone is because I took the effort to fully upgrade one of my weapons? That's fine for lower-level areas to avoid twink pvp characters, but it's *****ing ABSURD for higher level areas. Just because I'm not an idiot who swaps my weapon out every time I get a new one, I'm stuck with only people who are near my upgrade level? And there's no way to reverse this by, say, dropping the weapon? How is it that every new game they manage to ***** up the summoning system beyond repair? And another thing, needing the dried finger just to get a third person to summon when there isn't even a guarantee you'll find a third person, is idiotic. You open yourself up to even more pvp opportunities if you use the damned thing. I guess I should apply for a job at FromSoftware, because apparently any idiot can get this job, regardless of intelligence or training.

                            • Anonymous

                              03 Apr 2019 00:12  

                              Well - someone may put it in article: It seems that this calculing formula is valid up to 300 lvl. Above that, there are no up borders to invade - checked manually as my friend with 350 lvl invaded me with 802 maxed lvl. As well I got different amount of souls, from 10k up to 600k, which means that there is huge gap between invaders soul levels

                              • Anonymous

                                05 Mar 2019 01:40  

                                I've been invading at the undead settlement bonfire, and not once but TWICE the game took me all the way to the profaned capital with players way past my soul level. Has this happened to anyone else???

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