Summon Range Calculator is used to determine if players can connect with each other in Online play.
Soul-Level Based Matchmaking
If you are looking to play with a friend, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is Fextra.
Below is a general calculator for ranges. This quick reference has an error margin of + - 10 levels at high levels.
Please note that weapon upgrades also take a part in matchmaking.
Detailed Calculator by Pound_Cake94 (Excel Sheet takes a bit to load)
The Formula is Covenant Dependent:
The following table is depicted as active from patch 1.13 by From Software.
|Co-op||Sign Summons||SL ： Host's Level||
Upper: SL + 10 + ( SL * 0.1 )
Lower: SL – 10 – ( SL * 0.1 )
|Way of Blue (Auto)||SL ： Host's Level||
Upper: SL + 15 + ( SL * 0.1 )
Lower: SL – 15 – ( SL * 0.1 )
|PvP||Dark Spirit Invasion||SL ： Invader Level||
Upper: SL + 20 + ( SL * 0.1 )
Lower: SL – ( SL * 0.1 )
Remarks: Red Eye Orb, etc?
|Mound Maker Invasion||SL ： Invader Level||
Upper: SL + 20 + ( SL * 0.15 )
Lower: SL – ( SL * 0.1 )
Remarks: Invasions from Mound Makers
|Covenant Invasion (defend territory)||SL ： Host Level||
Upper: SL + ( SL * 0.1 )
Lower: SL – 20 – ( SL * 0.2 )
Legacy Table (pre patches)
- Min/Max is given as the Host's min/max level relative to the invader's or phantom's level.
|Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant||Host - 20||Host + 20|
|Defending Summons of: Blades of the Darkmoon or Blue Sentinels||Host - 10||Host + 30|
|Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful||Host - 10||Host + 40|
|Invasion from Warriors of Sunlight or no covenant||Host - 10||Host + 30|
|Invasion from Mound-Maker||Host - 10||Host + 35|
Dark Souls 3 uses Soul Level + Upgrade Level to determine multiplayer ranges. If a player has a weapon at +10, they can be matched with players who have +8 or more. If a player has no upgrades, they can be paired with players with up to +1 weapons.
Players have deduced that weapons that only go to +5 operate as double their numbers. So +1 is +2, +2 is +4, etc.
*Even if you no longer have a weapon of the max level you managed to upgrade, the game "remembers" what is the max upgraded level you had.
|Host Highest Upgrade||
Guest Highest Upgrade
Optimal levels for Co-op
While sitting on one of these level tiers, you can summon phantoms and be summoned by hosts ranging from one tier below you through to one tear above you.
Host Soul Level or phantom
Weapon Upgrade Level (Special weapon upgrade level)
Recommended Level and Upgrade for Invasions
|High Wall of Lothric||1-12||+0 to +1|
|Undead Settlement||15-20||+1 to +2|
|Watchdogs of Farron / Crucifixion Woods||20-30||+2 to +3|
|Farron Keep||35-45||+2 to +4|
|Cathedral of the Deep||35-45||+2 to +4|
|Catacombs of Carthus||35-45||+4|
|Irithyll of the Boreal Valley||45-60||+6 to +7|
|Irithyll Dungeon||45-60||+6 to +7|
|Profaned Capital||60-70||+7 to +8|
|Aldrich Faithful / Pontiff's Back Porch||40-60 (125)||+4 to +7 (+10)|
|Anor Londo||60-70||+6 to +7|
|Lothric Castle||70-75||+8 to +10|
|Consumed King's Garden||70-75||+8 to +10|
|Untended Graves||70-75||+8 to +10|
|Grand Archives||70-75||+8 to +10|
|Archdragon Peak||70-75||+8 to +10|
|Kiln of the First Flame||80-90||+10|
|The Painted World of Ariandel||80-90||+10|
|The Ringed City||80-90||+10|
|Spear of the Church||From 75 to 125||+10|