Summon Range Calculator is used to determine if players can connect with each other in Online play.


Soul-Level Based Matchmaking

If you are looking to play with a friend, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is Fextra.
Below is a general calculator for ranges. This quick reference has an error margin of + - 10 levels at high levels.
Please note that weapon upgrades also take a part in matchmaking.

Host's level:


Below are an Excel Sheet and matchmaking formulas provided to calculate precise matchmaking ranges.
Further below, there are Soul level and weapon upgrade level recommendations for easy matchmaking.

Detailed Calculator by Pound_Cake94 (Excel Sheet takes a bit to load)


The Formula is Covenant Dependent:

The following table is depicted as active from patch 1.13 by From Software.

Co-op Sign Summons SL : Host's Level
Upper: SL + 10 + ( SL * 0.1 )
Lower: SL – 10 – ( SL * 0.1 )
Remarks: Also affects Warrior of Sunlight and Mound Makers
Way of Blue (Auto) SL : Host's Level
Upper: SL + 15 + ( SL * 0.1 )
Lower: SL – 15 – ( SL * 0.1 )
Remarks: Affects Blue Sentinels and Blades of the Darkmoon
PvP Dark Spirit Invasion SL : Invader Level
Upper: SL + 20 + ( SL * 0.1 )
Lower: SL – ( SL * 0.1 )
Remarks: Red Eye Orb, etc?
Mound Maker Invasion SL : Invader Level
Upper: SL + 20 + ( SL * 0.15 )
Lower: SL – ( SL * 0.1 )
Remarks: Invasions from  Mound Makers
Covenant Invasion (defend territory) SL : Host Level
Upper: SL + ( SL * 0.1 )
Lower: SL – 20 – ( SL * 0.2 )

Legacy Table (pre patches)

  • Min/Max is given as the Host's min/max level relative to the invader's or phantom's level.
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 20 Host + 20
Defending Summons of: Blades of the Darkmoon or Blue Sentinels Host - 10 Host + 30
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful Host - 10 Host + 40
Invasion from Warriors of Sunlight or no covenant Host - 10 Host + 30
Invasion from Mound-Maker Host - 10 Host + 35


Weapon-Based Matchmaking

Dark Souls 3 uses Soul Level + Upgrade Level to determine multiplayer ranges.  If  a player has a weapon at +10, they can be matched with players who have +8 or more. If a player has no upgrades, they can be paired with players with up to +1 weapons.
Players have deduced that weapons that only go to +5 operate as double their numbers. So +1 is +2, +2 is +4, etc.

*Even if you no longer have a weapon of the max level you managed to upgrade, the game "remembers" what is the max upgraded level you had.

Host Highest Upgrade

Guest Highest Upgrade

+ 0

+ 1

+ 1

+ 2

+ 2

+ 3

+ 3

+ 4

+ 4

+ 6

+ 5

+ 7

+ 6

+ 8

+ 7

+ 9

+ 8

+ 10

+ 9

+ 10

+ 10

+ 10



ember-icon Optimal levels for Co-op

While sitting on one of these level tiers, you can summon phantoms and be summoned by hosts ranging from one tier below you through to one tear above you.

Host Soul Level or phantom

Weapon Upgrade Level (Special weapon upgrade level)

1 +0 (0)
11 +1 (0)
22 +2 (1)
34 +3 (1)
47 +4 (2)
61 +6 (3)
77 +8 (4)
94 +10 (5)
113 +10 (5)
134 +10 (5)
150 +10 (5)


  Recommended Level and Upgrade for Invasions




High Wall of Lothric 1-12 +0 to +1
Undead Settlement 15-20 +1 to +2
Watchdogs of Farron / Crucifixion Woods 20-30 +2 to +3
Farron Keep 35-45 +2 to +4
Cathedral of the Deep 35-45 +2 to +4
Catacombs of Carthus 35-45 +4
Smouldering Lake 45-60 +6
Irithyll of the Boreal Valley 45-60 +6 to +7
Irithyll Dungeon 45-60 +6 to +7
Profaned Capital 60-70 +7 to +8
Aldrich Faithful / Pontiff's Back Porch 40-60 (125) +4 to +7 (+10)
Anor Londo 60-70 +6 to +7
Lothric Castle 70-75 +8 to +10
Consumed King's Garden 70-75 +8 to +10
Untended Graves 70-75 +8 to +10
Grand Archives 70-75 +8 to +10
Archdragon Peak 70-75 +8 to +10
Kiln of the First Flame 80-90 +10
The Painted World of Ariandel 80-90 +10
The Ringed City 80-90 +10
Spear of the Church From 75 to 125  +10

Join the page discussion Tired of anon posting? Register!

    • Anonymous

      19 Mar 2021 01:41  

      Bro matchmaking is completely broken. I just attempted to invade for the pale tongues for a questline on some people. EVERY SINGLE PERSON had 2 phantoms with them of players that were easily above level 200. They had so much health, armor, weapons and stats. My level 20 character weidling base weapons was dealing 10 damage to them per swing. How am I supposed to even invade and fight one person when they're matching me against people at least 100 levels higher and with significantly better equipment. One time i invaded against a guy with 1 phantom level 100+ AND THEN the game decided he didn't have enough back up and then sent him a way of blue phantom that was level 100+. DUDE I JUST WANT ONE PALE TONGUE JESUS. I just ganked by people hundreds of levels higher with end game gear ****.

      • Anonymous

        18 Mar 2021 20:52  

        If I get it right. Red with +6 can invade a "no password" world with a host with +8, who can have a phantom with +10. Isn't that a huge af disadvantage?

        • Anonymous

          16 Mar 2021 03:47  

          Guys question, if im at lever 125 is there anyway i can co op with a friend who is now starting the game ?

          • Anonymous

            31 Jan 2021 20:23  

            Guys, a question here. I have a +7 weapon and according to this page i can invade up to +5 - 9 guys. But a summon calculator i googled recently insists on a range of +5 to +10. Which would explain some of the weird encounters I’ve had during Pontiff invasions. So who should I trust more?

            • Anonymous

              24 Jan 2021 17:48  

              me and my friend are trying now for 2 days to play co-op, we have the exact network settings and password but i cannot see his summon sign. I'm level 29 and he is level 37 so according to the calculator i can host and play with him, but we cant play. Is this a problem with the servers or are we are doing something wrong? thanks.

              • Anonymous

                20 Jan 2021 07:15  

                What’s the key to ds3 pvp? I want to farm vertebrae shackles throughout a playthrough running for the pyromancy trophy, wanted to get started invading early, as soon as I get the covenant and red eye orb. It’s just not possible, I was expecting the soul level range to help me face players around the same range, giving me the chance for an equal opponent, but no! EVERY single one is way stronger, ie. has top tier end game items that require high stats and a bunch of phantoms, spamming their crystal soul spear etc, no chance at all WTF

                • Anonymous

                  20 Jan 2021 02:01  

                  *Has a go at PVP by invading in Crucifixion woods at slvl 30, +3 weapon, with standard gear from the area on NG, gets summoned to host in full Lapp armour and Onyx blade with three other phantoms* kms

                  • Anonymous

                    20 Jan 2021 01:33  

                    Well, I was under the impression that upgrading a weapon was the normal thing to do until it was maxed, lol.
                    I have like, three weapons at +10, and am around SL110. Is my multi-player experience gonna be gimped?

                    • Anonymous

                      15 Jan 2021 06:49  

                      There's a meta for PvP at 100, and another at 120/125. At 100, you're at probably the last threshold to be able to invade people still in NG in the Ringed City or Painted World, while also being able to play with level 125s in the Pontiff's area, albeit at a level disadvantage.

                      At 125, you've established you're basically aiming for Aldritch area PvP (and the occasional Ringed City NG+ invasion), with full builds like Dex/Int, Quality, Str/Faith, and others who have 'completed' their characters.

                      110 is also a good sweet spot. You can still invade down to level 100s in all situations, but still get to play with the 125s.

                      • Anonymous

                        13 Jan 2021 20:54  

                        +8 upgrade seems to be optimal for mid/late game coop/pvp as it will let you connect with players with +6 up to +10 upgraded weapons.

                        • Anonymous

                          07 Jan 2021 01:43  

                          kinda **** calculator i still end up with level 50 journey 4 asses serving my brain fresh on a plate even tho im sl 30

                          • Summon Range Calculator [DKS3 Wiki]06 Jan 2021 20:11  

                            It's a thing that the game lets you do, even without hacking. Just like how the game lets people summon their level 802 buddies that have 20 attunement slots and full havel's while using whatever weapon they want while still mid-rolling. Both suck to fight if you're trying to go 'legit,' but both happened regardless. On both sides, it's something you have to deal with.

                            • Anonymous

                              04 Jan 2021 23:44  

                              Despite these restrictions, twink invaders are still a real issue. Perhaps not as big as an issue as they could have been but it's still pretty bad.

                              Haven't played in about 3 years, came back to play with a friend new to the series and twinks everywhere. It's discouraging, and I found out the other day about the seed nerf.

                              • Anonymous

                                21 Dec 2020 22:32  

                                I read about beeing 125 SL is the perfect level for PvE and PvP. If i'm 126 SL will it afect too much this "perfect" level ?

                                • Anonymous

                                  07 Dec 2020 19:59  

                                  I have a question about being summoned. Helping a buddy after he lost his original file, when he summons me, does my level scale to his? My SL is currently 407, and his is around 115.

                                  He also wants to duel me once he hits 120 for all the help I’ve given him, so would I scale, or stay at my actual SL?

                                  • Anonymous

                                    30 Nov 2020 03:36  

                                    It would be really nice if you could reverse-reinforce weapons. I grinded for a +7 weapon at SL35 and I can't find anybody to play with :(

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